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'''The Dungeon Survival Guide''' is a quasi-[[splatbook]] released by [[Wizards of the Coast]] in 2007 for [[Dungeons & Dragons]]. It's a purely fluff-centric book, and is thusly technically edition-neutral, similarly to such splatbooks as [[Elminster's Forgotten Realms]], [[Grand History of the Realms]] or [[Menzoberranzan: City of Intrigue]]. In practice, it uses [[Dungeons & Dragons 3rd Edition]] as its basis, most notably by having "in universe" flavored sidebars narrated by various 3e iconic characters.
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'''The Dungeon(eer's) Survival Guide''' is a quasi-[[splatbook]] released by TSR-then-[[Wizards of the Coast]] for [[Dungeons & Dragons]]. It's a purely fluff-centric book, and is thusly technically edition-neutral, similarly to such splatbooks as [[Elminster's Forgotten Realms]], [[Grand History of the Realms]] or [[Menzoberranzan: City of Intrigue]].
 
[[Douglas Niles]]' original 1986 "Dungeoneer's Survival Guide" assumed first edition. The 2007 "Dungeon Survival Guide" remake assumes [[Dungeons & Dragons 3rd Edition]], most notably by having "in universe" flavored sidebars narrated by various 3e iconic characters.


This splatbook is an informative guideline to the concept of [[Dungeon]]s; it covers, in brief, the basic concept, essential gear for the would-be dungeon-delving [[adventurer]], a basic analysis of different dungeon environments, a summary of dungeon hazards (from [[monster]]s and [[trap]]s to other environmental nastiness), and the kinds of treasure that dungeon-delving can produce.
This splatbook is an informative guideline to the concept of [[Dungeon]]s; it covers, in brief, the basic concept, essential gear for the would-be dungeon-delving [[adventurer]], a basic analysis of different dungeon environments, a summary of dungeon hazards (from [[monster]]s and [[trap]]s to other environmental nastiness), and the kinds of treasure that dungeon-delving can produce.


The bulk of the book is taken up with a list of various famous dungeons from throughout D&D's history up until that point, covering each of the following dungeons in brief with a couple of simple survival tips.
Niles' original brought Proficiencies into this game. The critics considered this a ''much'' more useful splatbook than - say - ''[[Unearthed Arcana]]''.
 
Niles' book had a DM section, detailing how the Underdark came to be and the mutual interactions of those civilisations down-under. Much of it was a sketch of a sample Underdark, the "Deepearth". Lacking a clear theme, by contrast with those dungeons noted in 2007, it never caught on as an adventure-setting in its own right. Unless ''[[Bloodstone Pass|Mines of Bloodstone]]'' counts.
 
The bulk of the 2007 book is taken up with a list of various famous dungeons from throughout D&D's history up until that point, covering each of the following dungeons in brief with a couple of simple survival tips.


The basic idea for this book was taken and reworked in [[Dungeons & Dragons 4th Edition]] as the [[Dungeon Survival Handbook]], a splatbook aimed at actual players and Dungeon Masters rather than the "tie-in fiction/infotainment" splatbook we're discussing here.
The basic idea for this book was taken and reworked in [[Dungeons & Dragons 4th Edition]] as the [[Dungeon Survival Handbook]], a return to Niles' vision aimed at actual players and Dungeon Masters rather than the "tie-in fiction/infotainment" splatbook we got in 2007.


==List of Dungeons==
==List of Canonical Dungeons (as of 2007)==
* The [[Underdark]]
* The [[Underdark]]
* [[Castle Greyhawk]] - specifically referring to 3e's [[Expedition to the Ruins of Greyhawk]] module.
* [[Castle Greyhawk]] - specifically referring to 3e's [[Expedition to the Ruins of Greyhawk]] module.
* Castle [[Ravenloft]] - specifically referring to 3e's [[Expedition to Castle Ravenloft]] module.
* Castle [[Ravenloft]] - specifically referring to 3e's [[Expedition to Castle Ravenloft]] module.
* The [[Caves of Chaos]]
* The [[Keep on the Borderlands|Caves of Chaos]]
* The [[Demonweb Pits]] - specifically referring to 3e's [[Expedition to the Demonweb Pits]] module.
* The [[Demonweb Pits]] - specifically referring to 3e's [[Expedition to the Demonweb Pits]] module.
* The Dungeon of the Slave Lords - from [[A4: In the Dungeons of the Slave Lords]].
* The Dungeon of the Slave Lords - from [[Scourge of the Slavelords|A4: In the Dungeons of the Slave Lords]].
* Firestorm Peak - from [[The Gates of Firestorm Peak]]
* Firestorm Peak - from [[The Gates of Firestorm Peak]]
* The [[Forge of Fury]]
* The [[Forge of Fury]]
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* The [[Hidden Shrine of Tamoachan]]
* The [[Hidden Shrine of Tamoachan]]
* The [[Lost Caverns of Tsojcanth]]
* The [[Lost Caverns of Tsojcanth]]
* The [[Pyramid of Amun-Re]]
* The Pyramid of Amun-Re - from ''Pharaoh'' subsequently re-adapted (twice) in [[I3-4-5: Desert of Desolation]]
* Slaughtergarde - from The [[Shattered Gates of Slaughtergarde]].
* Slaughtergarde - from The [[Shattered Gates of Slaughtergarde]].
* The [[Sunless Citadel]]
* The [[Sunless Citadel]]
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* [[White Plume Mountain]]
* [[White Plume Mountain]]


[[Category: Dungeons & Dragons]] [[Category: Splatbooks]]
We understand [[Rappan Athuk]] or, for that matter, Castle [[Blackmoor]] not being here, as third-party product. (But where's [[Night Below]]?)
 
[[Category: Dungeons & Dragons]] [[Category:Game Books]]

Latest revision as of 22:20, 20 June 2023

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The Dungeon(eer's) Survival Guide is a quasi-splatbook released by TSR-then-Wizards of the Coast for Dungeons & Dragons. It's a purely fluff-centric book, and is thusly technically edition-neutral, similarly to such splatbooks as Elminster's Forgotten Realms, Grand History of the Realms or Menzoberranzan: City of Intrigue.

Douglas Niles' original 1986 "Dungeoneer's Survival Guide" assumed first edition. The 2007 "Dungeon Survival Guide" remake assumes Dungeons & Dragons 3rd Edition, most notably by having "in universe" flavored sidebars narrated by various 3e iconic characters.

This splatbook is an informative guideline to the concept of Dungeons; it covers, in brief, the basic concept, essential gear for the would-be dungeon-delving adventurer, a basic analysis of different dungeon environments, a summary of dungeon hazards (from monsters and traps to other environmental nastiness), and the kinds of treasure that dungeon-delving can produce.

Niles' original brought Proficiencies into this game. The critics considered this a much more useful splatbook than - say - Unearthed Arcana.

Niles' book had a DM section, detailing how the Underdark came to be and the mutual interactions of those civilisations down-under. Much of it was a sketch of a sample Underdark, the "Deepearth". Lacking a clear theme, by contrast with those dungeons noted in 2007, it never caught on as an adventure-setting in its own right. Unless Mines of Bloodstone counts.

The bulk of the 2007 book is taken up with a list of various famous dungeons from throughout D&D's history up until that point, covering each of the following dungeons in brief with a couple of simple survival tips.

The basic idea for this book was taken and reworked in Dungeons & Dragons 4th Edition as the Dungeon Survival Handbook, a return to Niles' vision aimed at actual players and Dungeon Masters rather than the "tie-in fiction/infotainment" splatbook we got in 2007.

List of Canonical Dungeons (as of 2007)[edit]

We understand Rappan Athuk or, for that matter, Castle Blackmoor not being here, as third-party product. (But where's Night Below?)