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[[File:Hyperion.jpg|thumb|right|behold!  Grey knight psyker!]]
[[File:Hyperion.jpg|300px|thumb|right|Started from the bottom, etc...]]
'''Hyperion''' is an all round cool dude and possibly one of the sanest [[psykers]] in the 40k setting, he is also a [[Grey Knight|Grey Knight Librarian]]. Known for breaking a daemon [[Primarch]]'s blade, trolling one of the [[Imperium]]'s most respected chapter masters, chilling with two [[Inquisitor]]s and joining a legendary brother of demi-gods (not necessarily in that order). Not to be confused with the Borderlands 2 corporation. Or the Imperial knight house(or, you know, the Greek myth).
'''Hyperion''' is an all round cool dude and possibly one of the sanest [[psykers]] in the 40k setting. He is also a [[Grey Knight|Grey Knight Librarian]]. Known for breaking [[Angron]]'s blade, trolling one of the [[Imperium]]'s most respected chapter masters ([[Anal Circumference|though karma would later pay him a visit for that]]), chilling with two [[Inquisitor]]s and joining a legendary brotherhood of demi-gods (not necessarily in that order). Not to be confused with the Borderlands 2 corporation. Or the Imperial knight house (or, you know, the Greek primordial god of the sun and light). Oh, and he's famous for getting beaten up by [[Logan Grimnar]].
 
{{topquote|
Saturn, sleep on! O thoughtless, why did I
 
Thus violate thy slumbrous solitude?
 
Why should I open thy melancholy eyes?
 
Saturn, sleep on! while at thy feet I weep.|from Hyperion by John Keats}}


==History==
==History==
=== Lowly Beginnings ===
=== Lowly Beginnings ===
Born Zael Effernetti, a low hiver on the Eustis Majoris. Addicted to flect, a psychoactive drug, Zael did whatever he could to score his next hit. It was by chance that Inquisitor [[Ravenor]] and his followers were on the planet at the same time, investigating the flect trade as part of a larger conspiracy. They came across Zael and roped him into using him as a means to infiltrate the local flect trade. It was at this time Zael's latent psychic powers came to be seen. Somehow the regular round ups of pskyers had missed him. Ravenor, unlike many Inquisitors, did not [[BLAM]] him without a second thought but instead took him under his wing, hoping to use his talents for his own means. He had discovered Zael was a mirror psyker, able to passively pick up messages and then resend them - just the kind of talent an Inquisitor could appreciate.
Born Zael Effernetti, a low hiver on Eustis Majoris. Addicted to flect, a psychoactive drug, Zael did whatever he could to score his next hit. It was by chance that Inquisitor [[Ravenor]] and his followers were on the planet at the same time, investigating the flect trade as part of a larger conspiracy. They came across Zael and roped him into being used as a means to infiltrate the local flect trade. It was at this time Zael's latent psychic powers began to be seen. Somehow the regular round-ups of pskyers had missed him. Ravenor, unlike many Inquisitors, did not [[Blam!]] him without a second thought, but instead took him under his wing, hoping to use his talents for his own means. He had discovered Zael was a mirror psyker, able to passively pick up messages and then resend them - just the kind of talent an Inquisitor could appreciate. Given his latent psychic power, Zael was sent off to join the Grey Knights after Ravenor was declared renegade, which worked out okay for him. After going through the many trials a Grey Knight initiate must face, he was given the name Hyperion. The Grey Knights rediagnosed his powers as a form of psychic parasitism - apparently a defensive reflex for an untrained psyker. After being unlocked and trained by the Grey Knight's, he gained competence in a broad swathe of skills, preferring pyrokinesis and telekinesis in battle.
 
Given his latent psychic power, Zael was sent off to join the Grey Knights after Ravenor was declared renegade, which worked out okay for him. After going through the many trials a Grey Knight initiate must face, he was given the name Hyperion.  


=== First War of Armageddon and the Trolling of Angron ===
=== First War of Armageddon and the Trolling of Angron ===
Barely had Hyperion had time to warm his suit of new Terminator armour when he and a Grey Knights force assisting an [[Ordo Malleus]] investigation discovered that a massive invasion of the important world [[Armageddon]] was underway by the traitor Primarch [[Angron]], lord of the [[World Eaters]] [[Chaos Space Marine]]s. Responding to an urgent plea for assistance from [[Logan Grimnar]], [[Chapter Master]] of the [[Space Wolves]], the Grey Knights assembled a force of 109 warriors from wherever they could, travelled to Armageddon and teleported right into the midst of the Chaotic host and directly attacked Angron and his [[Bloodthirster]] bodyguards (this was actually a demand of Logan, in order to spare the population of the Hive Cities that hadn't been tainted by Chaos from seeing the Grey Knights and having to be subject to subsequent purging).


Barely had Hyperion had time to warm his suit of new power armour when he and a Grey Knights force assisting an [[Ordo Malleus]] investigation discovered that a massive invasion of the important world [[Armageddon]] was planned by the traitor Primarch [[Angron]], lord of the [[World Eaters]] [[Chaos Space Marine]]s. Responding to an urgent plea for assistance from [[Logan Grimnar]], [[Chapter Master]] of the [[Space Wolves]], the Grey Knights teleported right into the midst of the chaotic host and directly attacked Angron and his [[Bloodthirster]] bodyguards.
What followed was a battle that alone could make fan boys weep and be worthy of a [[Games Workshop]] Summer campaign. Hyperion's squad battled Angron and was made into chow by the traitor and his giant Black Blade. Hyperion, showing what a true hero can do, stood over a wounded battle brother trying to protect him. Using all his power to strike at the fallen Primarch, Hyperion shattered the dark sword of the daemon prince and instantly earned near limitless respect points for his act. Let's remind the reader that he was barely out of training at the time and facing a foe even the other Primarchs would struggle against.


What followed was a battle that alone could make fan boys weep and be worthy of a [[Games Workshop]] summer campaign by itself. Hyperion's squad battled Angron and was made into chow by the traitor and his giant black blade. Hyperion, showing what a true hero can do, stood over a wounded battle brother trying to protect him. Using all his power to strike at the fallen primarch, Hyperion shattered the dark sword of the daemon prince and instantly earned near limitless respect points for his act. Let's remind the reader that he was barely out of training at the time and facing a foe even the other Primarchs would struggle against.
Now while some people might call bullshit on such a feat, it should be noted that Angron was already being savaged by other Grey Knights at this time and artillery strikes were raining down on him. Additionally, Hyperion was noted to be an exceptionally strong psyker (he was only about a year into service and was already outpacing his squad's Justicar in some respects). Hyperion didn't actually ''defeat'' the Primarch in any measurable capacity, though breaking his sword allowed Captain Taremar Aurelian to banish Angron to the Warp in return for his own life. Channeling all that energy <s>knocked him unconscious</s> literally cracked his skull and fried parts of his brain, [[Awesome|but that didn't stop him from searching for his missing brothers after waking up hours later, before finally collapsing into a coma after coming back aboard his ship]]. He ended up having to get [[Iron Hands|half his face replaced with metal after it]].


For this act, the Space Wolves gave him the cool title of 'Bladebreaker', and is known to make [[Sisters of Battle]] swoon in his mere presence.
For this act, the Space Wolves gave him the cool title of 'Bladebreaker', which is known to make [[Sisters of Battle]] swoon in his presence, and is probably the only reason why [[Logan Grimnar]] refrained from killing him like he had with the Inquisitors and other Grey Knights, and instead [[troll|merely kicked his ass]].


Interestingly, on return to Titan after the [[Armageddon|months of shame]], Hyperion reflected that he agreed with neither side of the conflict totally, seeing both sides as having flawed arguments. He tended to fall in more with the Inquisition's pragmatic approach over the Wolves' idealism but he saw how heavy-handed the Inquisition's response had been. This instantly makes him quite likable because while he may follow orders like a soldier, he is shown to have his own opinions and to realize his superiors are being dicks, thus proving he has the greatest trait forgotten about in the 40k setting: that he can think. Thus he is one of only four Grey Knights that [[/tg/]] considers notably awesome. The other 3 being [[Arvann Stern|Brother-Captain Stern]], [[Castellan Crowe]], and of course, [[Justicar Alaric]].
Interestingly, on returning to Titan after the [[Armageddon#The_Months_of_Shame|Months of Shame]], Hyperion reflected that he agreed with neither side of the conflict totally, seeing both sides as having flawed arguments. He tended to fall in more with the Inquisition's pragmatic approach over the Wolves' idealism but he saw how heavy-handed the Inquisition's response had been. This instantly makes him quite likable because, while he may follow orders like a soldier, he is shown to have his own opinions and to realize when his superiors are being dicks, thus proving he has the greatest trait forgotten about in the 40k setting: that he can think. Thus he is one of only four Grey Knights that [[/tg/]] considers notably awesome. The other 3 are [[Arvann Stern|Brother-Captain Stern]], [[Castellan Crowe]], and, of course, [[Justicar Alaric]]. [[Anval Thawn|Thawn]] is still up for debate; we need more evidence. Then again, considering how few characters in the chapter have received any meaningful fluff, that's not too bad a number.


=== A higher calling ===
=== A higher calling ===
Eventually Hyperion was promoted to the Chapter's Librarius and soon began training to be a member of the Prognosticars. Enjoying a lengthy career, by the end of the 41st millennium, he was beginning to train new brothers to be Prognosticars. His BFFs is his former battle brother from his old squad, who is now a Grey Knight [[Techmarine]].
Eventually Hyperion was promoted to the Chapter's Librarius and soon began training to be a member of the Prognosticars. Enjoying a lengthy career, by the end of the 41st millennium, he was beginning to train new brothers to be Prognosticars. His BFF is his former battle brother from his old squad, who is now a Grey Knight [[Techmarine]].


And it was by then he began sensing the galaxy was sliding into Chaos and that shit was going to get fucked up.....
And it was by then he began sensing the galaxy was sliding into Chaos and that shit was going to get fucked up.....


=== A Fan's Attempt At Rules ===
=A Fan's Attempt At Rules=
 
 
{| class=wikitable
{| class=wikitable
! || Pts || WS || BS || S || T || W || I || A || Ld || Sv
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv
|-
|-
| '''Prognosticar Hyperion:''' || 195 || 5 || 5 || 4 || 4 || 3 || 5 || 3 || 10 || 2+/4++
| '''Prognosticar Hyperion:''' || 165 || 5 || 2+ || 2+ || 4 || 4 || 5 || 3 || 9 || 2+/5++/3++/6+++
|}
|}


Equipment; Artificer Armour, Storm Bolter, Frag Grenades, Krak Grenades, Psyk-Out Grenades, Locator Beacon, Personal Teleporter, Psychic Hood
;Equipment
 
:Terminator Armour, Storm Bolter, Frag Grenades, Krak Grenades, Psyk-Out Grenades, Personal Teleporter, Bladebreaker, Mindshield.
Rules; And They Shall Know No Fear, The Aegis, Purity Of Spirit, Preferred Enemy (Daemons) 
;Rules
 
:And They Shall Know No Fear, Daemon Hunters, Rites of Banishment, Teleport Strike.
On Grey Wings of Doom (if Hyperion is included in your army, his detachment may take interceptors as troops, however, his detachment must never be unbound)
;On Grey Wings of Doom
 
:If Hyperion is included in your army, his detachment may take interceptors as troops.
Psyker (Level 3, Generates powers from Sanctic, Pyromancy, Divination, Telekinesis and Telepathy tables, and always has access to his exclusive "Blade Breaker" power, this does not affect psychic focus) 
;Psyker
 
:This model can cast 2 and deny 2 psychic powers; he knows Smite and 2 powers from the Sanctic discipline.
Blade Breaker: Warp Charge 2 "Hyperion reaches out with his mind and shatters the weapons of his foes"
;Mental Strain
May exchange all close combat attacks to use this psychic power during either players assault phase, striking in initiative order. Blade Breaker is a malediction that targets a single enemy model. When cast, reduce the targets attacks or WS (caster's choice) by d3 (to a minimum of 1) for one turn, in addition any bonuses granted by a single melee weapon per model, are lost for the remainder of the game
:Hyperion's actions on Armageddon have taken their toll. Hyperion suffers Perils of the Warp on any double on the Psychic Test.
 
;Prognosticar
Mental Strain: Hyperion's actions on Armageddon have taken their toll. At the end of the psychic phase, if Hyperion has cast any powers, successful or not, take a leadership test. If passed nothing happens, if failed, Hyperion suffers a strength 4 AP 2 hit with the ignores cover special rule. Look out, sir! checks may only be taken if Hyperion is in a unit with the Brotherhood of Psykers special rule. 
:Hyperion is part of the Prognosticar order; his devotion is solely to seeing into the myriad possibilities of the future. If an enemy unit is set up on the battlefield as reinforcements within 12" of Hyperion, all friendly GREY KNIGHTS units within 6" of Hyperion can immediately Shoot that unit as if it were the Shooting phase or Fight that unit as if it were the Fight phase.
 
;Relic Of Titan - Bladebreaker
Relic of Titan - Mindshield: Mindshield is a master crafted Nemesis Warding Stave that is AP 2, conveys a 4++ save for Hyperion and his unit, and also allows 1's on the invulnerable save to be rerolled for Hyperion.
:Bladebreaker is a Relic Master Crafted Nemesis Warding Stave: Melee S+2 AP-1 D2, +2 to invuln saves in the Fight phase. Each time this model succeeds on an invuln save in the Fight phase, the unit that inflicted the save suffers a mortal wound after all of their attacks have been resolved.
;Relic of Titan - Mindshield
:Mindshield is a Relic Psychic Hood. You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12". In addition, every time this model suffers a wound, roll a die; on a 6, the damage is ignored.
;Warlord Trait
:First to the Fray


Warlord Trait: Perfect Timing
{{Marines-Characters}}


{{Template:Marines-Characters}}
[[Category:Grey Knights]]

Latest revision as of 10:25, 21 June 2023

Started from the bottom, etc...

Hyperion is an all round cool dude and possibly one of the sanest psykers in the 40k setting. He is also a Grey Knight Librarian. Known for breaking Angron's blade, trolling one of the Imperium's most respected chapter masters (though karma would later pay him a visit for that), chilling with two Inquisitors and joining a legendary brotherhood of demi-gods (not necessarily in that order). Not to be confused with the Borderlands 2 corporation. Or the Imperial knight house (or, you know, the Greek primordial god of the sun and light). Oh, and he's famous for getting beaten up by Logan Grimnar.

" Saturn, sleep on! O thoughtless, why did I

Thus violate thy slumbrous solitude?

Why should I open thy melancholy eyes?

Saturn, sleep on! while at thy feet I weep."

– from Hyperion by John Keats

History[edit]

Lowly Beginnings[edit]

Born Zael Effernetti, a low hiver on Eustis Majoris. Addicted to flect, a psychoactive drug, Zael did whatever he could to score his next hit. It was by chance that Inquisitor Ravenor and his followers were on the planet at the same time, investigating the flect trade as part of a larger conspiracy. They came across Zael and roped him into being used as a means to infiltrate the local flect trade. It was at this time Zael's latent psychic powers began to be seen. Somehow the regular round-ups of pskyers had missed him. Ravenor, unlike many Inquisitors, did not Blam! him without a second thought, but instead took him under his wing, hoping to use his talents for his own means. He had discovered Zael was a mirror psyker, able to passively pick up messages and then resend them - just the kind of talent an Inquisitor could appreciate. Given his latent psychic power, Zael was sent off to join the Grey Knights after Ravenor was declared renegade, which worked out okay for him. After going through the many trials a Grey Knight initiate must face, he was given the name Hyperion. The Grey Knights rediagnosed his powers as a form of psychic parasitism - apparently a defensive reflex for an untrained psyker. After being unlocked and trained by the Grey Knight's, he gained competence in a broad swathe of skills, preferring pyrokinesis and telekinesis in battle.

First War of Armageddon and the Trolling of Angron[edit]

Barely had Hyperion had time to warm his suit of new Terminator armour when he and a Grey Knights force assisting an Ordo Malleus investigation discovered that a massive invasion of the important world Armageddon was underway by the traitor Primarch Angron, lord of the World Eaters Chaos Space Marines. Responding to an urgent plea for assistance from Logan Grimnar, Chapter Master of the Space Wolves, the Grey Knights assembled a force of 109 warriors from wherever they could, travelled to Armageddon and teleported right into the midst of the Chaotic host and directly attacked Angron and his Bloodthirster bodyguards (this was actually a demand of Logan, in order to spare the population of the Hive Cities that hadn't been tainted by Chaos from seeing the Grey Knights and having to be subject to subsequent purging).

What followed was a battle that alone could make fan boys weep and be worthy of a Games Workshop Summer campaign. Hyperion's squad battled Angron and was made into chow by the traitor and his giant Black Blade. Hyperion, showing what a true hero can do, stood over a wounded battle brother trying to protect him. Using all his power to strike at the fallen Primarch, Hyperion shattered the dark sword of the daemon prince and instantly earned near limitless respect points for his act. Let's remind the reader that he was barely out of training at the time and facing a foe even the other Primarchs would struggle against.

Now while some people might call bullshit on such a feat, it should be noted that Angron was already being savaged by other Grey Knights at this time and artillery strikes were raining down on him. Additionally, Hyperion was noted to be an exceptionally strong psyker (he was only about a year into service and was already outpacing his squad's Justicar in some respects). Hyperion didn't actually defeat the Primarch in any measurable capacity, though breaking his sword allowed Captain Taremar Aurelian to banish Angron to the Warp in return for his own life. Channeling all that energy knocked him unconscious literally cracked his skull and fried parts of his brain, but that didn't stop him from searching for his missing brothers after waking up hours later, before finally collapsing into a coma after coming back aboard his ship. He ended up having to get half his face replaced with metal after it.

For this act, the Space Wolves gave him the cool title of 'Bladebreaker', which is known to make Sisters of Battle swoon in his presence, and is probably the only reason why Logan Grimnar refrained from killing him like he had with the Inquisitors and other Grey Knights, and instead merely kicked his ass.

Interestingly, on returning to Titan after the Months of Shame, Hyperion reflected that he agreed with neither side of the conflict totally, seeing both sides as having flawed arguments. He tended to fall in more with the Inquisition's pragmatic approach over the Wolves' idealism but he saw how heavy-handed the Inquisition's response had been. This instantly makes him quite likable because, while he may follow orders like a soldier, he is shown to have his own opinions and to realize when his superiors are being dicks, thus proving he has the greatest trait forgotten about in the 40k setting: that he can think. Thus he is one of only four Grey Knights that /tg/ considers notably awesome. The other 3 are Brother-Captain Stern, Castellan Crowe, and, of course, Justicar Alaric. Thawn is still up for debate; we need more evidence. Then again, considering how few characters in the chapter have received any meaningful fluff, that's not too bad a number.

A higher calling[edit]

Eventually Hyperion was promoted to the Chapter's Librarius and soon began training to be a member of the Prognosticars. Enjoying a lengthy career, by the end of the 41st millennium, he was beginning to train new brothers to be Prognosticars. His BFF is his former battle brother from his old squad, who is now a Grey Knight Techmarine.

And it was by then he began sensing the galaxy was sliding into Chaos and that shit was going to get fucked up.....

A Fan's Attempt At Rules[edit]

Pts M WS BS S T W A Ld Sv
Prognosticar Hyperion: 165 5 2+ 2+ 4 4 5 3 9 2+/5++/3++/6+++
Equipment
Terminator Armour, Storm Bolter, Frag Grenades, Krak Grenades, Psyk-Out Grenades, Personal Teleporter, Bladebreaker, Mindshield.
Rules
And They Shall Know No Fear, Daemon Hunters, Rites of Banishment, Teleport Strike.
On Grey Wings of Doom
If Hyperion is included in your army, his detachment may take interceptors as troops.
Psyker
This model can cast 2 and deny 2 psychic powers; he knows Smite and 2 powers from the Sanctic discipline.
Mental Strain
Hyperion's actions on Armageddon have taken their toll. Hyperion suffers Perils of the Warp on any double on the Psychic Test.
Prognosticar
Hyperion is part of the Prognosticar order; his devotion is solely to seeing into the myriad possibilities of the future. If an enemy unit is set up on the battlefield as reinforcements within 12" of Hyperion, all friendly GREY KNIGHTS units within 6" of Hyperion can immediately Shoot that unit as if it were the Shooting phase or Fight that unit as if it were the Fight phase.
Relic Of Titan - Bladebreaker
Bladebreaker is a Relic Master Crafted Nemesis Warding Stave: Melee S+2 AP-1 D2, +2 to invuln saves in the Fight phase. Each time this model succeeds on an invuln save in the Fight phase, the unit that inflicted the save suffers a mortal wound after all of their attacks have been resolved.
Relic of Titan - Mindshield
Mindshield is a Relic Psychic Hood. You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12". In addition, every time this model suffers a wound, roll a die; on a 6, the damage is ignored.
Warlord Trait
First to the Fray
Famous loyalist members of the Adeptus Astartes
Black Templars: Grimaldus - Helbrecht - Sigismund - Tankred
Blood Angels: Acrion - Astorath - Azkaellon - Corbulo - Dante - Donatos Aphael
Erasmus Tycho - Karlaen - Lemartes - Mephiston - Meros
Moriar - Rafen - Raldoron - Sanguinor - Thalastian Jorus
Blood Ravens: Apollo Diomedes - Avitus - Azariah Kyras - Brother-Sergeant Matiel
Cyrus - Davian Thule - Force Commander Aramus - Gabriel Angelos
Indrick Boreale - Isador Akios - Jonah Orion - Martellus - Tarkus - Thaddeus
Crimson Fists: Alessio Cortez - Alexis Polux - Pedro Kantor
Dark Angels: Asmodai - Azrael - Belial - Corswain - Ezekiel - Lazarus - Luther - Naaman - Sammael - Zahariel
Flesh Tearers: Gabriel Seth - Nassir Amit
Grey Knights: Anval Thawn - Arvann Stern - Castellan Crowe
Hyperion - Kaldor Draigo - Vorth Mordrak
Imperial Fists: Darnath Lysander - Slaughter Koorland - Maximus Thane
Tor Garadon - Vorn Hagen - Fafnir Rann
Iron Hands: Malkaan Feirros - Kardan Stronos
Lamenters: Malakim Phoros
Minotaurs: Asterion Moloc - Hecaton Aiakos - Ivanus Enkomi
Raptors: Lias Issodon
Raven Guard: Kayvaan Shrike - Korvydae - Kyrin Solaq
Red Scorpions: Carab Culln - Casan Sabius - Sevrin Loth - Sirae Karagon
Red Talons: Autek Mor
Salamanders: Adrax Agatone - Bray'arth Ashmantle - Tu'Shan - Vulkan He'stan - Xavier
Space Sharks: Tyberos the Red Wake
Space Wolves: Arjac Rockfist - Bjorn the Fell Handed - Bran Redmaw - Canis Wolfborn
Haegr the Mountain - Krom Dragongaze - Logan Grimnar - Lukas the Trickster
Njal Stormcaller - Ragnar Blackmane - Ulrik
Ultramarines: Aeonid Thiel - Antaro Chronus - Captain Titus - Cato Sicarius
Illiyan Nastase - Marneus Calgar - Ortan Cassius - Remus Ventanus
Severus Agemman - Torias Telion - Uriel Ventris - Varro Tigurius
White Scars: Kor'sarro Khan