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{{topquote|Et-tu, Brute?|Caesar, Julius Caesar by Shakespeare.}}
{{topquote|Et-tu, Brutus?|Caesar, Julius Caesar by Shakespeare.}}
{{topquote|I have learned to hate all traitors, and there is no disease I spit upon more than treachery.|Aeschylus, Greek Dramatist.}}
{{topquote|I have learned to hate all traitors, and there is no disease I spit upon more than treachery.|Aeschylus, Greek Dramatist.}}
[[File:Knight of Shrouds miniature 01.jpg|thumb|"Oh my Nagash, look out it's Archaon!" "Nyeheheh Sucker."]]
[[File:Knight of Shrouds miniature 01.jpg|thumb|"Oh my Nagash, look out it's Archaon!" "Nyeheheh Sucker."]]


Imagine a bunch of evil Lancelots, [[Fate/Stay Night|no not that one]], and multiply their betrayal & evil ten-fold and then [[Nagash|make them spooky ghosts]]. Congratulations, you now have a '''Knight of Shrouds'''. Traitors, sabeutours, las collabteurs and the like, who caused the downfalls of their kingdoms and birthplaces in exchange for being spared or power.  
Imagine a bunch of evil Lancelots ([[Fate/Stay Night|no, not that one]]), multiply their betrayal ten-fold, and then turn them into a bunch of spooky ghosts. Congratulations, you now have the '''Knights of Shrouds'''. They are the spirits of traitors, saboteurs, and collaborators, who aided Nagash in the downfall of their nation for their own benefit. As they were usually part of the upper echelons of their respective societies in life, Knights of Shrouds are the lieutenants and overall front line leaders of the [[Nighthaunt]] processions. Indeed, their deal with Nagash granted them great power; it is through their terrifying voices that the legions of ghosts and spectres underneath them are transformed from a wailing mob into a force of ectomorphic destruction.
Created from the souls of treacherous generals, lords, and knights, Knights of Shrouds are the lieutenants and overall front line leaders of [[Nighthaunt]] processions. It is through their terrifying voices of power that the legions of ghosts and spectres are transformed from a wailing mob into a force of ectomorphic destruction.  
 
[[Nagash]] being [[that guy|who he is]], makes sure their job isn't all fun and games. Always at the back of their minds gnaws the beast of doubt, "If I hadn't betrayed my country, would things had gone differently?", "What if I stayed, what if I had faced the blade with honour, would I be [[Stormcast Eternals|rewarded]] in death?".
 
Nagash uses this as a control mechanism, with the worm of doubt in their minds, they can only throw themselves against the enemies of the death god, hoping to seek some sort of twisted redemption for their crimes. Not knowing that Nagash doesn't forgive, he [[Grimdark|only judges accordingly.]]
==On the Tabletop== 
 
 
 
 
 
 
 
 
 
 
 


But of course [[Nagash]], being [[that guy|who he is]], made sure that their job wouldn't be all fun and games. After all, they ''are'' still traitors, and even if it benefitted him, it is still a grievous sin that cannot go unpunished. At the back of the Knight's minds lies a constant, gnawing doubt. They are tormented by their actions - think Macbeth on steroids. "Would things had gone differently?", "If I had stayed and faced death with honour, would I be [[Stormcast Eternals|rewarded]]?", and "Was it all worth it?" are some of the many fun dilemmas that run through their ghost-brains every waking moment. The guilt is naturally maddening to them, and consequently their only release is to throw themselves against Nagash's enemies, desperate for ''some'' sort of twisted forgiveness... without knowing that Nagash doesn't forgive, [[Grimdark|he only judges accordingly.]]


==Soulbound==


==On the Tabletop==


{{Nighthaunt-Units}}
{{Nighthaunt-Units}}

Latest revision as of 11:24, 21 June 2023

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"Et-tu, Brutus?"

– Caesar, Julius Caesar by Shakespeare.

"I have learned to hate all traitors, and there is no disease I spit upon more than treachery."

– Aeschylus, Greek Dramatist.
"Oh my Nagash, look out it's Archaon!" "Nyeheheh Sucker."

Imagine a bunch of evil Lancelots (no, not that one), multiply their betrayal ten-fold, and then turn them into a bunch of spooky ghosts. Congratulations, you now have the Knights of Shrouds. They are the spirits of traitors, saboteurs, and collaborators, who aided Nagash in the downfall of their nation for their own benefit. As they were usually part of the upper echelons of their respective societies in life, Knights of Shrouds are the lieutenants and overall front line leaders of the Nighthaunt processions. Indeed, their deal with Nagash granted them great power; it is through their terrifying voices that the legions of ghosts and spectres underneath them are transformed from a wailing mob into a force of ectomorphic destruction.

But of course Nagash, being who he is, made sure that their job wouldn't be all fun and games. After all, they are still traitors, and even if it benefitted him, it is still a grievous sin that cannot go unpunished. At the back of the Knight's minds lies a constant, gnawing doubt. They are tormented by their actions - think Macbeth on steroids. "Would things had gone differently?", "If I had stayed and faced death with honour, would I be rewarded?", and "Was it all worth it?" are some of the many fun dilemmas that run through their ghost-brains every waking moment. The guilt is naturally maddening to them, and consequently their only release is to throw themselves against Nagash's enemies, desperate for some sort of twisted forgiveness... without knowing that Nagash doesn't forgive, he only judges accordingly.

Soulbound[edit]

On the Tabletop[edit]

Nighthaunt Units
Leaders: Cairn Wraith - Dreadblade Harrow - Guardian of Souls - Knight of Shrouds - Krulghast Cruciator - Lord Executioner - Scriptor Mortis - Spirit Torment - Tomb Banshee
Troops: Bladegheist Revenant - Chainrasp - Craventhrone Guard - Dreadscythe Harridan - Glaivewraith Stalker - Grimghast Reaper - Myrmourn Banshee - Black Coach - Hexwraiths - Spirit Host