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[[File:Kor_sarro_Khan_by_MajesticChicken.jpg|350px|left|thumb|Shock and awe baby.]]
[[File:Kor_sarro_Khan_by_MajesticChicken.jpg|300px|thumb|right|Shock and awe baby.]]
Kor'sarro Khan is what you would get if [[Awesome|Genghis Khan rode a motorcycle.]]
Kor'sarro Khan is what you would get if [[Awesome|Genghis Khan rode a motorcycle.]]
He is the captain of the [[White Scars]]' 3rd Company, and the Master of the Hunt for the White Scars. He wields a special relic blade called Moonfang and rides a bike called Moondrakken. [[Sammael]] wishes he was this cool naturally, and has since overcompensated by nixing the last Imperial Jetbike, rocking an AP2 Sword, Eternal Warrior, and a fucking plasma cannon... on second thought, Khan might need to step up his game just in case.
He is the captain of the [[White Scars]]' 3rd Company, and the Master of the Hunt for the White Scars. He wields a special relic blade called Moonfang and rides a bike called Moondrakken. [[Sammael]] wishes he was this cool naturally, and has since overcompensated by nixing the last Imperial Jetbike, rocking an AP2 Sword, Eternal Warrior, and a fucking plasma cannon... on second thought, Khan might need to step up his game just in case, though the man himself doesn't mind as much as one would think.


On the tabletop, he can makes space marine bikers troops if he is on Moondrakken (which isn't unique, any HQs on a bike can do that), and gets D3 extra victory point if he slays the enemy Warlord in a challenge. Other than that, he is basically a normal Captain with Furious Charge (which he does not confer to his unit), a Power Sword which also causes Instant Death on to wound rolls of 6 and the ability to make D3 Hammer of Wrath attacks with Moondrakken. But, more importantly, as the Master of the Hunt, if he is the Warlord he gives every White Scars bike unit or unit embarked in a Rhino or Razorback [[Awesome|the Scout special rule]], who also allows to outflank, consistently altering the way your Detachment work and transforming it into a [[White Scars|fast and unpredictable army]].  
Since he is technically a Captain, he uses the "all Bike squads become Troops choices" special rule so long as he is on his bike Moondrakken. As Master of the Hunt he gets D3 extra victory point if he slays the enemy Warlord in a challenge. Other than that, he is basically a normal Captain with Furious Charge (which he does not confer to his unit), a Power Sword which also causes Instant Death on to-wound rolls of 6. and the ability to make D3 Hammer of Wrath attacks with Moondrakken. But, more importantly, as the Master of the Hunt, if he is the Warlord he gives every White Scars bike unit or unit embarked in a Rhino or Razorback [[Awesome|the Scout special rule]], which also allows them to outflank, consistently altering the way your Detachment work and transforming it into a [[White Scars|fast and unpredictable army]].
He has also killed [[Doomrider]] - wait, [[What|what?]]
 
Kor'sarro, from the times he shows up in stories, is actually a [[Kharn|pretty cool guy]]. Like your archetypal White Scar, he combines a carefree love for his job, a sharp and insightful mind, and [[RIP AND TEAR|killer instinct]] into one super-speedy package. When he worked with his bromantic partner [[Kayvaan Shrike]] to hunt [[Daemon Prince|Voldorius]], he helped ease tensions between the chapters by citing a battle where the ''White Scars'' were the ones who left the Raven Guard hanging to make a point that they should move on from the past and focus on the present. He still prefers the White Scars' free and open style of war over the skulking of the Sneaky Beakies, but that was a pretty bro move considering how proud Space Marines tend to be about battle honours and past insults.
 
And when meeting Sammael in a joint operation, he tried to [[This Guy|strike up a rapport]] with the stoic Dark Angel, privately reflecting that while he'd love to pilot a jetbike just to better resemble [[Jaghatai Khan|Jaghatai-senpai]], he honestly preferred a conventional Space Marine bike because it got a lot more physical and close to the earth. He has also killed [[Doomrider]] - wait, [[What|what?]]
 
In other news, he may have a [[TTS|something-mance]] with [[Shadowsun]]. Read the Damocles collection, and all will become clear. She had the chance to melt his face into a sludge, but didn't, instead talking to him in his native tongue and offering him a drink. Conclusion? He likes her, she likes him, and stuff. He did end up stabbing her though. <s>With his DICK, bitches!</s> This is also why the White Scars were never shown in [[If the Emperor had a Text-to-Speech Device|TTS]], <s>because Little Kitten is jealous that Shadowsun left him for Space Mongolian d</s> <span style='color:#D4AF37;font-size:100%'>NOT FUCKING CANON</span>
 
Upon getting his first look at the [[Primaris Space Marines]] Kor'sarro immediately demanded that he be made into one despite nobody at the time knowing if such a thing was even possible. The procedure was a success, but it appears to have gotten him into some hot water with Jubal Khan. It did get him the finest cyber-berkut the White Scars have, but since it records everything it sees some think that it may be a way for the Chapter Master to keep an eye on the Master of the Hunt.
 
tl;dr He is CAPTAIN [[Cato Sicarius|CATO SICARIUS]] if Cato Sicarius wasn't such an obnoxious glory-hogging Mary Sue: an excellent character-hunter, the most likely heir to the chapter, complete with being placed under the Chapter Master's supervision. Kor'sarro is just a whole lot fucking cooler, though.


==On the Tabletop==
==On the Tabletop==
{| class=wikitable
{| class=wikitable
! || Pts || WS || BS || S || T || W || I || A || Ld || Sv
! || Pts || WS || BS || S || T || W || A || Ld || Sv
|-
|-
| '''Kor'sarro Khan:''' || 125 || 6 || 5 || 4 || 4 || 3 || 5 || 3 || 10 || 2+/4++
| '''Kor'sarro Khan:''' || 110 || 6 || 5 || 4 || 4 || 6 || 5 || 10 || 3+/4++
|}
|}


Kor'sarro is a whitescars captain equivalent and a sober, loyalist version of [[Doomrider]]. His special rules are ATSKNF and Chapter Tactics (white scars, which gives [[awesome|all bikes/rhinos/razorbacks scout]], Furious Charge, Independent Character, and Master of the Hunt (gives D3 victory points if he slays the enemy warlord in a challenge). His warlord trait "Champion of Humanity" allows imperial units within 12" of him to reroll morale and pinning tests. Kor'sarro comes out of the tin with power amrmor, frag and krak grenades, an iron halo, a bolt pistol, and the relic blade Moonfang, a power sword that causes Instant Death on a to-hit roll of 6. He can be upgraded (25pts) to ride into battle on the relic bike Moondrakken which is an attack bike that gives d3 hammer of wrath attacks.  
[[File:Primaris Korsarro Khan.jpg|300px|thumb|right|"No, I'm not a [[Khorne]] Worshipper! Stop asking!"]]
Kor'sarro is a White Scars captain equivalent and a sober, loyalist version of [[Doomrider]]. His special rules are And They Shall Know No Fear and Chapter Tactics (White Scars), which gives [[Creed|all bikes/rhinos/razorbacks scout]], Furious Charge, Independent Character, and Master of the Hunt (gives D3 victory points if he slays the enemy warlord in a challenge). His warlord trait "Champion of Humanity" allows Imperial units within 12" of him to reroll morale and pinning tests. Kor'sarro comes out of the tin with power armor, frag and krak grenades, an iron halo, a bolt pistol, and the relic blade Moonfang, a power sword that causes ''instant death'' on a to-wound roll of 6. He can be upgraded (25pts) to ride into battle on the relic bike Moondrakken, which is a Space Marine Bike that gives d3 hammer of wrath attacks instead of 1.


Kor'sarro is a great warlord for any white scars army. He's fast, he's killy, and he's really cheap for what he does. Being the master of the hunt he's good at chasing down and murdering warlords, and his warlord trait means you don't have to worry about anyone faltering behind the advance, though this usually isn't much of a problem with marines.  
Kor'sarro is a great warlord for any White Scars army. He's fast, he's killy, and he's really cheap for what he does. Being the Master of the Hunt he's good at chasing down and murdering warlords, and his warlord trait means you don't have to worry about anyone faltering behind the advance, though this usually isn't much of a problem with marines.


As a Primaris, he doesn't have the bike but does gain the ability to deal mortal wounds in the shooting phase and benefits from an improved Moonfang. His aura is also enhanced to add a +1 to wound for all melee weapons, so put him in an Impulsor with some veteran Intercessors (don't forget the sarge's Thunder Hammer!) and you're set.


{{Marines-Characters}}
{{Marines-Characters}}

Latest revision as of 11:27, 21 June 2023

Shock and awe baby.

Kor'sarro Khan is what you would get if Genghis Khan rode a motorcycle. He is the captain of the White Scars' 3rd Company, and the Master of the Hunt for the White Scars. He wields a special relic blade called Moonfang and rides a bike called Moondrakken. Sammael wishes he was this cool naturally, and has since overcompensated by nixing the last Imperial Jetbike, rocking an AP2 Sword, Eternal Warrior, and a fucking plasma cannon... on second thought, Khan might need to step up his game just in case, though the man himself doesn't mind as much as one would think.

Since he is technically a Captain, he uses the "all Bike squads become Troops choices" special rule so long as he is on his bike Moondrakken. As Master of the Hunt he gets D3 extra victory point if he slays the enemy Warlord in a challenge. Other than that, he is basically a normal Captain with Furious Charge (which he does not confer to his unit), a Power Sword which also causes Instant Death on to-wound rolls of 6. and the ability to make D3 Hammer of Wrath attacks with Moondrakken. But, more importantly, as the Master of the Hunt, if he is the Warlord he gives every White Scars bike unit or unit embarked in a Rhino or Razorback the Scout special rule, which also allows them to outflank, consistently altering the way your Detachment work and transforming it into a fast and unpredictable army.

Kor'sarro, from the times he shows up in stories, is actually a pretty cool guy. Like your archetypal White Scar, he combines a carefree love for his job, a sharp and insightful mind, and killer instinct into one super-speedy package. When he worked with his bromantic partner Kayvaan Shrike to hunt Voldorius, he helped ease tensions between the chapters by citing a battle where the White Scars were the ones who left the Raven Guard hanging to make a point that they should move on from the past and focus on the present. He still prefers the White Scars' free and open style of war over the skulking of the Sneaky Beakies, but that was a pretty bro move considering how proud Space Marines tend to be about battle honours and past insults.

And when meeting Sammael in a joint operation, he tried to strike up a rapport with the stoic Dark Angel, privately reflecting that while he'd love to pilot a jetbike just to better resemble Jaghatai-senpai, he honestly preferred a conventional Space Marine bike because it got a lot more physical and close to the earth. He has also killed Doomrider - wait, what?

In other news, he may have a something-mance with Shadowsun. Read the Damocles collection, and all will become clear. She had the chance to melt his face into a sludge, but didn't, instead talking to him in his native tongue and offering him a drink. Conclusion? He likes her, she likes him, and stuff. He did end up stabbing her though. With his DICK, bitches! This is also why the White Scars were never shown in TTS, because Little Kitten is jealous that Shadowsun left him for Space Mongolian d NOT FUCKING CANON

Upon getting his first look at the Primaris Space Marines Kor'sarro immediately demanded that he be made into one despite nobody at the time knowing if such a thing was even possible. The procedure was a success, but it appears to have gotten him into some hot water with Jubal Khan. It did get him the finest cyber-berkut the White Scars have, but since it records everything it sees some think that it may be a way for the Chapter Master to keep an eye on the Master of the Hunt.

tl;dr He is CAPTAIN CATO SICARIUS if Cato Sicarius wasn't such an obnoxious glory-hogging Mary Sue: an excellent character-hunter, the most likely heir to the chapter, complete with being placed under the Chapter Master's supervision. Kor'sarro is just a whole lot fucking cooler, though.

On the Tabletop[edit]

Pts WS BS S T W A Ld Sv
Kor'sarro Khan: 110 6 5 4 4 6 5 10 3+/4++
"No, I'm not a Khorne Worshipper! Stop asking!"

Kor'sarro is a White Scars captain equivalent and a sober, loyalist version of Doomrider. His special rules are And They Shall Know No Fear and Chapter Tactics (White Scars), which gives all bikes/rhinos/razorbacks scout, Furious Charge, Independent Character, and Master of the Hunt (gives D3 victory points if he slays the enemy warlord in a challenge). His warlord trait "Champion of Humanity" allows Imperial units within 12" of him to reroll morale and pinning tests. Kor'sarro comes out of the tin with power armor, frag and krak grenades, an iron halo, a bolt pistol, and the relic blade Moonfang, a power sword that causes instant death on a to-wound roll of 6. He can be upgraded (25pts) to ride into battle on the relic bike Moondrakken, which is a Space Marine Bike that gives d3 hammer of wrath attacks instead of 1.

Kor'sarro is a great warlord for any White Scars army. He's fast, he's killy, and he's really cheap for what he does. Being the Master of the Hunt he's good at chasing down and murdering warlords, and his warlord trait means you don't have to worry about anyone faltering behind the advance, though this usually isn't much of a problem with marines.

As a Primaris, he doesn't have the bike but does gain the ability to deal mortal wounds in the shooting phase and benefits from an improved Moonfang. His aura is also enhanced to add a +1 to wound for all melee weapons, so put him in an Impulsor with some veteran Intercessors (don't forget the sarge's Thunder Hammer!) and you're set.

Famous loyalist members of the Adeptus Astartes
Black Templars: Grimaldus - Helbrecht - Sigismund - Tankred
Blood Angels: Acrion - Astorath - Azkaellon - Corbulo - Dante - Donatos Aphael
Erasmus Tycho - Karlaen - Lemartes - Mephiston - Meros
Moriar - Rafen - Raldoron - Sanguinor - Thalastian Jorus
Blood Ravens: Apollo Diomedes - Avitus - Azariah Kyras - Brother-Sergeant Matiel
Cyrus - Davian Thule - Force Commander Aramus - Gabriel Angelos
Indrick Boreale - Isador Akios - Jonah Orion - Martellus - Tarkus - Thaddeus
Crimson Fists: Alessio Cortez - Alexis Polux - Pedro Kantor
Dark Angels: Asmodai - Azrael - Belial - Corswain - Ezekiel - Lazarus - Luther - Naaman - Sammael - Zahariel
Flesh Tearers: Gabriel Seth - Nassir Amit
Grey Knights: Anval Thawn - Arvann Stern - Castellan Crowe
Hyperion - Kaldor Draigo - Vorth Mordrak
Imperial Fists: Darnath Lysander - Slaughter Koorland - Maximus Thane
Tor Garadon - Vorn Hagen - Fafnir Rann
Iron Hands: Malkaan Feirros - Kardan Stronos
Lamenters: Malakim Phoros
Minotaurs: Asterion Moloc - Hecaton Aiakos - Ivanus Enkomi
Raptors: Lias Issodon
Raven Guard: Kayvaan Shrike - Korvydae - Kyrin Solaq
Red Scorpions: Carab Culln - Casan Sabius - Sevrin Loth - Sirae Karagon
Red Talons: Autek Mor
Salamanders: Adrax Agatone - Bray'arth Ashmantle - Tu'Shan - Vulkan He'stan - Xavier
Space Sharks: Tyberos the Red Wake
Space Wolves: Arjac Rockfist - Bjorn the Fell Handed - Bran Redmaw - Canis Wolfborn
Haegr the Mountain - Krom Dragongaze - Logan Grimnar - Lukas the Trickster
Njal Stormcaller - Ragnar Blackmane - Ulrik
Ultramarines: Aeonid Thiel - Antaro Chronus - Captain Titus - Cato Sicarius
Illiyan Nastase - Marneus Calgar - Ortan Cassius - Remus Ventanus
Severus Agemman - Torias Telion - Uriel Ventris - Varro Tigurius
White Scars: Kor'sarro Khan