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[[File:Lascannon24.png|350px|right|thumb|SHOOP DA WHOOP Indeed.]]
[[File:Lascannon24.png|350px|right|thumb|SHOOP DA WHOOP Indeed.]]
Unlike the [[Lasgun]], the Lascannon is a flashlight that may be considered badass. Lascannons go FREEEM! or FOOSH! There is an ongoing debate on the pronunciation of "lascannon." As lasers are LAY-ZERZ, some players know the lascannon as the lays-cannon. [[Chaos|YOU WISH IT COULD SHOOT POTATO CHIPS!]] It can't be called a debate when [[Games Workshop|the powers-that-be]] already stated that it is pronounced like laser but with the "er" removed, but nobody at GW seems to actually stand by this ruling as several official videos, interviews, and audiobooks pronounce it the other way.
Unlike the [[Lasgun]], the Lascannon is a flashlight that may be considered badass. Lascannons go FREEEM! or FOOSH! There is an ongoing debate on the pronunciation of "lascannon." As lasers are LAY-ZERZ, some players know the lascannon as the lays-cannon. [[Chaos|YOU WISH IT COULD SHOOT POTATO CHIPS!]] It can't be called a debate when [[Games Workshop|the powers-that-be]] already stated that it is pronounced like laser but with the "er" removed, but nobody at GW seems to actually stand by this ruling as several official videos, interviews, and audiobooks pronounce it the other way.


In all seriousness, a laser causes what it touches to explosively flash into plasma if the laser is strong enough. A normal lasgun is strong enough to blow an unarmored human nearly in half and, due to the way lasers work, can damage pretty much anything ''eventually.'' So, a lascannon does the same with far greater effectiveness. The lascannon beam doesn’t necessarily need to penetrate its target either. In many cases, the explosive damage caused by the hit itself will be enough to critically damage a target. The lascannon is, like the lasgun, a laser and does not "cut" or "bore" into a tank so much as make part of the vehicle explode with the force of a bomb. This thing will fuck your shit up and fuck it hard. Think miniature pyroclastic explosion. At your feet or your cover.
In all seriousness, a laser causes what it touches to explosively flash into plasma if the laser is strong enough. A normal lasgun is strong enough to blow an unarmored human nearly in half and, due to the way lasers work, can damage pretty much anything ''eventually.'' So, a lascannon does the same with far greater effectiveness. The lascannon beam doesn’t necessarily need to penetrate its target either. In many cases, the explosive damage caused by the hit itself will be enough to critically damage a target. The lascannon is, like the lasgun, a laser and does not "cut" or "bore" into a tank so much as make part of the vehicle explode with the force of a bomb. This thing will fuck your shit up and fuck it hard. Think miniature pyroclastic explosion. At your feet or your cover.


The lascannon is often placed as a phallic symbol on many [[Imperial Guard]] Leman Russes, because they thought the battle cannon was not enough. [[Space Marines|Spess Mahreens]] often use them in their [[Devastator Squad]]s, because they are simply better than their Guardsmen counterparts, and want to make sure that's clear. But like their Guard counterparts, they like to stick them on all the tanks they have, because they are [[Space Marine|Spess Mahreens]], and they're cool like that. Being an energy weapon, the Lascannon shares many drawbacks of similar weapons fielded by the Imperials in that it's not terribly energy-efficient, but it's hard to find a better anti-tank weapon or tool for reliably hurting lone high-threat units on the battlefield. Seeing as it is Strength 9, AP2, and Heavy 1, it really has no other use, save for what is ultimately sniping, only that vehicles and monstrous creatures are also on the list of targets, while squadded commanders are not.
The lascannon is often placed as a phallic symbol on many [[Imperial Guard]] Leman Russes, because they thought the battle cannon was not enough. [[Space Marines|Spess Mahreens]] often use them in their [[Devastator Squad]]s, because they are simply better than their Guardsmen counterparts, and want to make sure that's clear. But like their Guard counterparts, they like to stick them on all the tanks they have, because they are [[Space Marine|Spess Mahreens]], and they're cool like that. Being an energy weapon, the Lascannon shares many drawbacks of similar weapons fielded by the Imperials in that it's not terribly energy-efficient, but it's hard to find a better anti-tank weapon or tool for reliably hurting lone high-threat units on the battlefield. Seeing as it is Strength 9, AP2, and Heavy 1, it really has no other use, save for what is ultimately sniping, only that vehicles and monstrous creatures are also on the list of targets, while squadded commanders are not.


Lascannons use single-charge power packs similar to las-gun power packs, but the size of a car battery and good for one shot. This means they have to be reloaded after each shot, like a missile launcher. Tanks with lascannons use a bank of these packs to help distribute the charge and recharge spent packs between volleys. They are most visible in the [[Predator]] tank and [[Sentinel]] walker. Theoretically, a Space Marine could hook up a scaled-up hellgun to his miniature nuclear reactor backpack and just let loose with some sort of hellcannon, but that would mean thinking and thinking is heresy.
Lascannons use single-charge power packs similar to las-gun power packs, but the size of a car battery and good for one shot. This means they have to be reloaded after each shot, like a missile launcher. Tanks with lascannons use a bank of these packs to help distribute the charge and recharge spent packs between volleys. They are most visible in the [[Predator]] tank and [[Sentinel]] walker. Theoretically, a Space Marine could hook up a scaled-up hellgun to his miniature nuclear reactor backpack and just let loose with some sort of hellcannon, but that would mean thinking and thinking is heresy.


[[Chaos Space Marines|Chaos Space Marine]] [[Havoc]]s are known for cramming Bayonets on the things. Because everything's better when you make it [[Choppa|moar choppy]].
[[Chaos Space Marines|Chaos Space Marine]] [[Havoc]]s are known for cramming Bayonets on the things. Because everything's better when you make it [[Choppa|moar choppy]].


The Lascannon is primarily designed for anti-vehicle combat, but it also sees use against monstrous creatures and the errant battlefield target that a commander needs to remove ''right the fuck now'', such as isolated enemy characters. While it's not by any means the most powerful anti-armour weapon on the tabletop, the lascannon is still quite effective, and in the case of Imperial armies, it is available in quantity. Just bear in mind that when forced to operate outside its preferred role of burning down tough, high-priority targets, the lascannon is far less efficient.
The Lascannon is primarily designed for anti-vehicle combat, but it also sees use against monstrous creatures and the errant battlefield target that a commander needs to remove ''right the fuck now'', such as isolated enemy characters. While it's not by any means the most powerful anti-armour weapon on the tabletop, the lascannon is still quite effective, and in the case of Imperial armies, it is available in quantity. Just bear in mind that when forced to operate outside its preferred role of burning down tough, high-priority targets, the lascannon is far less efficient.


If the Lasgun hits with the power of over double that of an AK47, then a Lascannon would most likely hit with the force of a 120mm APFSDS round, which by WH40K standards is sufficient to threaten nearly any armored target in the game, even super heavies like Baneblades and Titans if you get enough of them together. This is just a “what if 40k was equivalent to modern weapons”, we know that’s not the case just use your imagination.
On the table, the lascannon generally represents the minimum level of firepower necessary to be at least a nuisance to anything. Given enough time you could lascannon a baneblade to death; and if you brought ENUF of them you might be able to do it before losing your whole force. As a serious armor killing option, lascannons rely on bringing them in numbers. Both Annihilators, the [[Predator Annihilator|Predator]] and the [[Leman Russ Annihilator|Leman Russ]], bring at least a pair, and their hulked out [[Land Raider Terminus Ultra|cousin]] brings a ludicrous eight.


It's hard to go wrong with the Lascannon. Ask for it by name.
It's hard to go wrong with the Lascannon. Ask for it by name.
===Heavy Lascannon===
[[File:HeavyLascannon.jpg|350px|right|thumb|The Lascannon on steroids. [[/d/|''Look at that Girth.'']]]]
The Lascannon's beefier brother.
The Heavy Lascannon is one of the three primary weapons that is used by the [[Imperial Guard]] [[Field Ordnance Battery]]. Considered as the premier tankbuster of the family, the Heavy Lascannon is a Lascannon that was given beefier barrels, stronger lenses and a more powerful battery to make sure that the target stays extra dead. Due to its larger size and power upkeep, the Heavy Lascannon so far can only be fielded as a field artillery. Regular Lascannons are at least relatively compact enough to be mounted as secondary weapons for most vehicles, not so for the Heavy Lascannon however, as it is just too goddamned heavy and bulky to act as a proper sponson.
Crunchwise, the Heavy Lascannon is a Heavy 2 weapon that is S10, AP-4, D3+3. A much ''nastier'' brother of the regular Lascannon. Its ridiculously high strength and great AP mean it will be penetrating most armour. A field of three of these monsters can make TEQs cry in their sleep. Of course, that Heavy Lascannon users need to be in the line of sight, making them quite vulnerable to counter-fire. But holy shit do tanks suffer critical existence failure once these bad boys show up.
===Solex Heavy Lascannon===
[[File:SollexLascannonArt.jpg|350px|right|thumb|The Heavy Lascannon's more suped-up brother.]]
A variant of the already powerful Heavy Lascannon.
The Solex Heavy Lascannon (also spelled Sollex Pattern) is a type of heavy Laser Weapon used on the [[Adeptus Mechanicus]]' [[Thanatar-Calix Class Siege-Automata]].
According to the Sollex Sub-Cult of the Auxilia Myrmidon, this weapon was created by the Pontifex Technis Ayahpana during the Age of Strife. These Lascannons operate on an order of magnitude greater than standard Imperial laser weaponry. Their firepower is unmatched for their size, although they require more resources and expertise in their manufacture. Each weapon is treated with reverence by the Tech-Priests who maintain them.
On the [[Horus Heresy]] tabletop, the Solex is a 60" S10, AP2, Heavy 1 anti-tank weapon. It would have been considered a fantastic weapon if it wasn't a [[Wat|one-shot weapon]]. Compare it to the [[Krios Venator]] which costs 100 points less and gets 4 x S9 AP2 shots with Ordnance as well. However, with enhanced targeting, you will only be missing on a 1 and you will be lowering cover saves by 1. So against any mech army, this gun has a decent chance to render most tanks impotent for a turn by making them snap-shoot or even blow them up.


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Latest revision as of 11:36, 21 June 2023

SHOOP DA WHOOP Indeed.

Unlike the Lasgun, the Lascannon is a flashlight that may be considered badass. Lascannons go FREEEM! or FOOSH! There is an ongoing debate on the pronunciation of "lascannon." As lasers are LAY-ZERZ, some players know the lascannon as the lays-cannon. YOU WISH IT COULD SHOOT POTATO CHIPS! It can't be called a debate when the powers-that-be already stated that it is pronounced like laser but with the "er" removed, but nobody at GW seems to actually stand by this ruling as several official videos, interviews, and audiobooks pronounce it the other way.

In all seriousness, a laser causes what it touches to explosively flash into plasma if the laser is strong enough. A normal lasgun is strong enough to blow an unarmored human nearly in half and, due to the way lasers work, can damage pretty much anything eventually. So, a lascannon does the same with far greater effectiveness. The lascannon beam doesn’t necessarily need to penetrate its target either. In many cases, the explosive damage caused by the hit itself will be enough to critically damage a target. The lascannon is, like the lasgun, a laser and does not "cut" or "bore" into a tank so much as make part of the vehicle explode with the force of a bomb. This thing will fuck your shit up and fuck it hard. Think miniature pyroclastic explosion. At your feet or your cover.

The lascannon is often placed as a phallic symbol on many Imperial Guard Leman Russes, because they thought the battle cannon was not enough. Spess Mahreens often use them in their Devastator Squads, because they are simply better than their Guardsmen counterparts, and want to make sure that's clear. But like their Guard counterparts, they like to stick them on all the tanks they have, because they are Spess Mahreens, and they're cool like that. Being an energy weapon, the Lascannon shares many drawbacks of similar weapons fielded by the Imperials in that it's not terribly energy-efficient, but it's hard to find a better anti-tank weapon or tool for reliably hurting lone high-threat units on the battlefield. Seeing as it is Strength 9, AP2, and Heavy 1, it really has no other use, save for what is ultimately sniping, only that vehicles and monstrous creatures are also on the list of targets, while squadded commanders are not.

Lascannons use single-charge power packs similar to las-gun power packs, but the size of a car battery and good for one shot. This means they have to be reloaded after each shot, like a missile launcher. Tanks with lascannons use a bank of these packs to help distribute the charge and recharge spent packs between volleys. They are most visible in the Predator tank and Sentinel walker. Theoretically, a Space Marine could hook up a scaled-up hellgun to his miniature nuclear reactor backpack and just let loose with some sort of hellcannon, but that would mean thinking and thinking is heresy.

Chaos Space Marine Havocs are known for cramming Bayonets on the things. Because everything's better when you make it moar choppy.

The Lascannon is primarily designed for anti-vehicle combat, but it also sees use against monstrous creatures and the errant battlefield target that a commander needs to remove right the fuck now, such as isolated enemy characters. While it's not by any means the most powerful anti-armour weapon on the tabletop, the lascannon is still quite effective, and in the case of Imperial armies, it is available in quantity. Just bear in mind that when forced to operate outside its preferred role of burning down tough, high-priority targets, the lascannon is far less efficient.

On the table, the lascannon generally represents the minimum level of firepower necessary to be at least a nuisance to anything. Given enough time you could lascannon a baneblade to death; and if you brought ENUF of them you might be able to do it before losing your whole force. As a serious armor killing option, lascannons rely on bringing them in numbers. Both Annihilators, the Predator and the Leman Russ, bring at least a pair, and their hulked out cousin brings a ludicrous eight.

It's hard to go wrong with the Lascannon. Ask for it by name.

Heavy Lascannon[edit]

The Lascannon on steroids. Look at that Girth.

The Lascannon's beefier brother.

The Heavy Lascannon is one of the three primary weapons that is used by the Imperial Guard Field Ordnance Battery. Considered as the premier tankbuster of the family, the Heavy Lascannon is a Lascannon that was given beefier barrels, stronger lenses and a more powerful battery to make sure that the target stays extra dead. Due to its larger size and power upkeep, the Heavy Lascannon so far can only be fielded as a field artillery. Regular Lascannons are at least relatively compact enough to be mounted as secondary weapons for most vehicles, not so for the Heavy Lascannon however, as it is just too goddamned heavy and bulky to act as a proper sponson.

Crunchwise, the Heavy Lascannon is a Heavy 2 weapon that is S10, AP-4, D3+3. A much nastier brother of the regular Lascannon. Its ridiculously high strength and great AP mean it will be penetrating most armour. A field of three of these monsters can make TEQs cry in their sleep. Of course, that Heavy Lascannon users need to be in the line of sight, making them quite vulnerable to counter-fire. But holy shit do tanks suffer critical existence failure once these bad boys show up.

Solex Heavy Lascannon[edit]

The Heavy Lascannon's more suped-up brother.

A variant of the already powerful Heavy Lascannon.

The Solex Heavy Lascannon (also spelled Sollex Pattern) is a type of heavy Laser Weapon used on the Adeptus Mechanicus' Thanatar-Calix Class Siege-Automata.

According to the Sollex Sub-Cult of the Auxilia Myrmidon, this weapon was created by the Pontifex Technis Ayahpana during the Age of Strife. These Lascannons operate on an order of magnitude greater than standard Imperial laser weaponry. Their firepower is unmatched for their size, although they require more resources and expertise in their manufacture. Each weapon is treated with reverence by the Tech-Priests who maintain them.

On the Horus Heresy tabletop, the Solex is a 60" S10, AP2, Heavy 1 anti-tank weapon. It would have been considered a fantastic weapon if it wasn't a one-shot weapon. Compare it to the Krios Venator which costs 100 points less and gets 4 x S9 AP2 shots with Ordnance as well. However, with enhanced targeting, you will only be missing on a 1 and you will be lowering cover saves by 1. So against any mech army, this gun has a decent chance to render most tanks impotent for a turn by making them snap-shoot or even blow them up.

Weapons of the Imperium of Man
Sidearms:
Ballistics: Absolvor Bolt Pistol - Archaeotech Repeater - Archeotech Revolver - Assault Grenade Launcher - Autopistol
Belasco Galvian Needler - Bolter Cane - Bolt Launcher - Bolt Pistol - Condemnor Stakethrower - Exitus Pistol
Flechette Blaster - Flechette Pistol - Flintlock Pistol - Grenade Discharger - Handbow - Hand Cannon - Heavy Bolt Pistol
Kinetic Destroyer - Needle Pistol - Radium Pistol - Radium Serpenta - Ripper Pistol - Sawn-Off Shotgun - Shotgun Pistol
Stub Gun
Directed-Energy: Arc Pistol - Blast Pistol - Digital Weapons - Disintegration Pistol - Electrostatic Gauntlet - Gamma Pistol
Helfrost Pistol - Hellpistol - Hotshot Laspistol - Inferno Pistol - Laspistol - Neo-Volkite Pistol - Photon Gauntlet
Bale Eye - Eradication Pistol - Plasma-Caster - Plasma Cutter - Plasma Pistol - Rad Beamer - Voltaic Blaster
Volkite Serpenta
Incendiary: Exterminator - Hand Flamer - Phosphor Blast Pistol - Phosphor Pistol - Phosphor Serpenta - Sulphur Breath
Chemical: Alchem Pistol
Gravitational: Grav-Pistol
Other: Chimera Pistol Sword - Grapnel Launcher - Neural Shredder - Reductor Pistol - Snare Gun - Web Pistol - Web Spinner
Basic Weapons:
Ballistics: Angelus Bolt Carbine - Autogun - Astartes Assault Shotgun - Bolter - Bow - Combat Shotgun - Crossbow
Gun Axe - Galvanic Carbine - Pump-Action Shotgun - Radium Carbine - Storm Bolter - Stubber - Musket
Blunderbuss - Stub Cannon - Stub Rifle - Longrifle - Macrostubber - Bolt Carbine - Imperial Boltgun
Stubcarbine - Sling - Solo Boltgun - Sororitas Boltgun - Special Issue Boltgun - Bolt Rifle - Concussion Carbine
Directed-Energy: Arc Rifle - Blast Rifle - Lascutter - Hellgun - Lasgun (Lasgun Patterns) - Phased Plasma-Fusil - Plasma Blaster
Plasma Incinerator - Suppression Laser - Hotshot Lasgun - Hotshot Volley Gun - Mining Laser - Lascarbine
Laser Gauntlet - Auxilia Lasrifle - Las-Lock - Mitralock - Rad Gun
Incendiary: Assault Flamer - Flamer - Pyreblaster
Gravitational: Grav-gun
Other: Webber
Special Weapons:
Ballistics: Assault Bolter - Grenade Launcher - Flechette Carbine - Needle Sniper Rifle - Radium Jezzail
Sniper Rifle - Transuranic Arquebus - Mole Mortar - Galvanic Caster - Galvanic Rifle - Forge Bolter
Magnarail Lance - Vengeance Grenade Launcher - Purgatus Crossbow - Stake Crossbow
Exitus Rifle - Light Mortar - Mark IX Sniper Rifle - Guardian Bolter - Balistus Grenade Launcher
Lastrum Storm Bolter - Mk.III Shrike Pattern Bolt Sniper Rifle - Krumper Rivet Cannon - Nemesis Bolter
Executioner Shotgun
Directed-Energy: Conversion Beamer - Long-Las - Meltagun - Plasma Caliver - Plasma Gun - Adrathic Destructor
Plasma Repeater - Volkite Charger - Photon Thruster - Melta Rifle - Plasma Talon - Plasma Exterminator
Las-Fusil - Lightning Gun - Proteus Plasma Projector - Volkite Incinerator - Plasma Burner - Arc Lance
Eradication Ray
Incendiary: Incinerator - Phosphor Blast Carbine - Phosphor Torch - Immolation Rifle - Balefire Gun
Chemical: Alchem Flamer - Chem-Thrower
Sonic: Transonic Cannon
Gravitational: Grav-Amp
Warpcraft: Animus Speculum - Psilencer - Psycannon
Combi-Weapons: Magna-Needle Mk.X Pattern Pistol - Ultra-Needle Mk.IX Pattern Pistol - Stub Gun-Plasma Combi-Pistol
Combi-Flamer - Combi-Melta - Combi-Grenade Launcher - Combi-Plasma - Combi-Grav - Combi-Volkite
Infernus Heavy Bolter - Adrastus Bolt Caliver - Disintegration Combi-Gun - Combi-Needler
Condemner Boltgun - Executioner Pistol - Needlespine Blaster
Other: Chaff Launcher - Crozius Arkanos - Infernum Halo Launcher
SLHG Pattern Assault Ram - Stormcaller Stave - Tarantula Sentry Gun
Heavy Weapons:
Ballistics: Autocannon - Assault Cannon - Scatterbolt Launcher - Harpoon Gun - Heavy Bolter - Heavy Stubber - Missile Launcher
Rotor Cannon - Heavy Mortar - Heavy Shotgun - Storm-Welder - Heavy Crossbow - Harpoon Launcher - Scatter Cannon
Ripper Gun - Rad Missile Launcher - Boltstorm Gauntlet - Maxim Bolter - Grenadier Gauntlet - Tempest Bolter
Mole Launcher - Salvo Launcher - Mauler Bolt Cannon - Cyclone Missile Launcher - Typhoon Missile Launcher
Skyhammer Missile Launcher - Grenade Harness - Cerberus Launcher - Rocket Propelled Grenade Launcher
Deathwatch Frag Cannon - Auto-Launcher - Ravenwing Grenade Launcher - Thunderfire Cannon - Icarus Rocket Pod
Ironhail Heavy Stubber - Lucius Pattern Heavy Quad-Launcher - Tempest Salvo Launcher - Bombast Field Gun
Castellan Launcher (Superfrag Rocket Launcher - Superkrak Rocket Launcher - Vengor Launcher) - Charge Caster
Concussion Cannon - Malleus Rocket Launcher - Rad Grenade Launcher
Directed-Energy: Heavy Arc Rifle - Helfrost Cannon - Lascannon - Rad Cannon - Multi-Melta - Multi-laser
Plasma Cannon - Volkite Caliver - Volkite Culverin - Darkfire Cannon - Melta Destroyer
Las-Ripper - Irradiation Projector - Volkite Blaster - Plasma Culverin - Heavy Mining Laser
Volkite Cavitor - Volkite Falconet Battery - Corve Las-Pulser - Vultarax Arc Blaster
Heavy Lascannon
Incendiary: Atalan Incinerator - Heavy Flamer - Phosphor Blaster
Flamestorm Gauntlet - Incendine Combustor
Pyroclast Flame Projector - Infernus Firepike
Chemical: Alchem Heavy Flamer - Death Cloud Projector
Sonic: Seismic Cannon
Gravitational: Grav-Cannon - Heavy Grav-Cannon - Graviton Pulsar - Graviton Ram
Other: Firestrike Servo-Turret - Heavy Webber - Mancatcher - Sabre Weapons Battery - Torsion Cannon
Daemon Weapons:
Ballistics: Hellrifle
Vehicle-mounted
Weapons:
Ballistics: Anvilus Autocannon Battery - Anvilus Snub Autocannon - Battle Cannon - Conqueror Cannon - Demolisher Cannon
Hellstrike Missile - Hydra Autocannon - Eradicator Nova Cannon - Punisher Gatling Cannon - Punisher Rotary Cannon
Vanquisher Cannon - Ironhail Skytalon Array - Ferrumite Cannon - Onslaught Gatling Cannon - Heavy Onslaught Gatling Cannon
Icarus Stormcannon Array - Siegebreaker Cannon - Skyreaper Battery - Avenger Bolt Cannon - Iliastus Accelerator Cannon
Hurricane Bolter - Lastrum Bolt Cannon - Multiple Rocket Pod - Blackstar Rocket Launcher - Deathwind Missile Launcher
Hunter-Killer Missile - Bellicatus Missile Array - Hammerstrike Missile Launcher - Sabre Missile Launcher
Disruptor Missile Launcher - Frag Cannon - Hellfury Missile - Skystrike Missile - Stormstrike Missile Launcher
Aiolos Missile Launcher - Scorpius Launcher - Hyperios Missile Launcher - Hammerfall Missile Launcher
Ironclad Assault Launcher - Boreas Air Defence Missile - Skyspear Missile Launcher - Fragstorm Grenade Launcher
Arcus Launcher - Krakstorm Grenade Launcher - Blackstar Cluster Launcher - Macharius Battle Cannon - Taurox Battle Cannon
Taurox Gatling Cannon - Leviathan Storm Cannon - Vengeance Launcher - Xiphon Rotary Missile Launcher - Kratos Battlecannon
Hellion Pattern Heavy Cannon Array - Terrebrax Rocket Battery - Castigator Gatling Cannon - Pulveriser Cannon
Ballistus Missile Launcher - Oppressor Cannon
Directed-Energy: Helfrost Destructor - Magma Cannon - Pulsar-Fusil - Volcano Cannon - Volkite Saker - Adrathic Devastator - Eradication Beamer
Las-Talon - Macro Plasma Incinerator - Volkite Demi-Culverin - Melta-Cutter - Siege Melta Array - Plasma Eradicator
Magna-Melta - Plasma Destroyer - Volkite Sentinel - Cyclonic Melta Lance - Plasma Storm Battery - Heavy Conversion Beamer
Thermal Spear - Hellfire Plasma Cannonade - Neutron Laser Projector - Neutron Laser - Arachnus Blaze Cannon
Arachnus Heavy Blaze Cannon - Arachnus Heavy Lascannon Battery - Arachnus Storm Cannon - Laser Destroyer Array
Laser Destroyer - Heavy Laser Destroyer - Omega Plasma Array - Sabre Neutron Blaster - Solex Heavy Lascannon
Melta Blastgun - Volkite Cardanelle
Incendiary: Heavy Phosphor Blaster - Incendium Cannon - Inferno Cannon - Flamestorm Cannon - Clearance Incinerator
Infernus Incinerator - Heavy Incinerator
Chemical: Chem Cannon
Sonic: Heavy Seismic Cannon - Laud Hailer
Warpcraft: Gatling Psilencer - Heavy Psycannon - Rift Cannon
Combi-Weapons: Cerastus Shock Lance
Ordnance:
Ballistics: Apocalypse Missile Launcher - Basilisk Magnus - Colossus Siege Mortar - Deathstrike Cannon - Deathstrike Missile
Dreadhammer Cannon - Earthshaker Cannon - Griffon Heavy Mortar - Manticore Missile - Medusa Siege Cannon
Quake Cannon - Spicula Rocket System - Stormshard Mortar - Stormsword Siege Cannon - Tremor Cannon
Nemesis Quake Cannon - Doomsday Cannon - Exorcist Multiple Missile Launcher - Taurox Missile Launcher
Ironstorm Missile Pod - Stormspear Rocket Pod - Spiculus Bolt Launcher - Karacnos Mortar Battery
Praetor Multiple Missile Launcher - Morbus Heavy Bombard - Dominus Triple Bombard - Behemoth Cannon
Whirlwind Multiple Missile Launcher
Directed-Energy: Belleros Energy Cannon - Hellex Plasma Mortar
Gravitational: Graviton-Charge Cannon - Grav Flux Bombard
Warpcraft: Vortex Missile
Super-Heavy
Weapons:
Ballistics: Accelerator Autocannon - Ardex Defensor Mega-Bolter - Avenger Gatling Cannon - Doomstrike Missile Launcher
Gatling Blaster - Thunderhawk Cannon - Vulcan Mega Bolter - Trident - Thundercoil Harpoon - Castigator Bolt Cannon
Shieldbreaker Missile - Helios Defense Missile Pod - Hellion Missile - Accelerator Cannon - Baneblade Cannon
Stormhammer Cannon - Hellhammer Cannon - Macro-Accelerator Cannon - Revelator Missile Launcher
Cruciator Gatling Array
Directed-Energy: Atrapos Lascutter - Hellstorm Cannon - Lightning Cannon - Melta Cannon - Plasma Annihilator
Plasma Blastgun - Plasma Destructor - Plasma Obliterator - Turbo-Laser Destructor
Vengeance Cannon - Arachnus Magna-Blaze Cannon - Thermal Cannon - Plasma Decimator
Volkite Veuglaire - Las-Impulsor - Volcano Lance - Volkite Chieorovile - Volkite Carronade
Defense Laser - Lightning Lock - Conversion Beam Cannon - Volkite Eradicator - Volkite Destructor
Conversion Beam Dissolutor - Extirpator Cannon
Incendiary: Acheron Flame Cannon - Conflagration Cannon - Inferno Gun
Sonic: Sonic Destructor
Gravitational: Graviton Destructor - Graviton Imploder - Graviton Ruinator
Graviton Singularity Cannon - Krius Grav Imploder
Warpcraft: Warp Missile - Warp Missile Rack - Psi-Cannon
Ship Weapons:
Ballistics: Annihilator Cannon - Bombardment Cannon - Doomstorm Missile
Hellfire Missile - Macro Cannon - Nova Cannon - Torpedo
Directed-Energy: Lance Weapon
Sonic: Sonic Disruptor
Non-Firearm Weapons:
Melee Weapons: Chain Weapons - C'tan Phase Weapons - Daemonblade - Force Weapons - Power Weapons - Arc Close Combat Weapons
Transonic Weapons - Basic Close Combat Weapons - Imperial Miscellaneous Weapons - Grav Close Combat Weapons
Grenades & Explosives: Arc Grenade - Blind Grenade - Choke Gas Bomb - Colossus Bomb - Demolition Charge - Frag Grenade - Gunk Bomb
Haywire Mine - Heavy Bomb - Incendiary Charge - Krak Grenade - Melta Bomb - Mindscrambler Grenade - Phosphex Bomb
Poison Globe Grenade - Smoke Grenade - Shock Grenade - Stasis Bomb - Stasis Grenade - Psyk-Out Grenade - Rad Grenade
Tectomagnic Munitions - Vortex Grenade
Weapons of the Genestealer Cults
Sidearms:
Ballistics: Autopistol - Bolt Pistol - Needle Pistol - Liberator Autostub
Directed-Energy: Laspistol
Incendiary: Hand Flamer
Other: Web Pistol
Basic Weapons:
Ballistics: Autogun - Shotgun - Storm Bolter
Directed-Energy: Lasgun
Other: Webber
Special Weapons:
Ballistics: Grenade Launcher - Sniper Rifle - Silencer Sniper Rifle
Directed-Energy: Mining Laser
Incendiary: Flamer
Sonic: Proclamaitor Hailer
Other: Scrambler Array
Heavy Weapons:
Ballistics: Autocannon - Heavy Bolter - Heavy Stubber
Missile Launcher - Light Mortar
Directed-Energy: Multi-laser - Heavy Mining Laser - Multi-Melta
Plasma Cannon - Lascannon
Incendiary: Heavy Flamer - Atalan Incinerator
Sonic: Seismic Cannon
Vehicle-mounted
Weapons:
Ballistics: Battle Cannon - Eradicator Nova Cannon
Hunter-Killer Missile - Vanquisher Cannon
Incendiary: Clearance Incinerator
Sonic: Heavy Seismic Cannon
Non-Firearm Weapons:
Melee Weapons: Chain Weapon - Power Weapon - Tyranid Close Combat Weapons
Heavy Rock Drill - Heavy Rock Cutter - Heavy Rock Saw
Miscellaneous Weapons - Basic Close Combat Weapons
Grenades & Explosives: Frag Grenade - Krak Grenade - Blasting Charges
Weapons of the Forces of Chaos
Sidearms:
Ballistics: Autopistol - Bolt Pistol - Flintlock Pistol
Handbow - Inferno Bolt Pistol - Stub Gun
Directed-Energy: Plasma Pistol
Incendiary: Warpflame Pistol
Chemical: Alchem Pistol - Injector Pistol
Plaguespurter Gauntlet - Xyclos Needler
Basic Weapons:
Ballistics: Autogun - Blunderbuss - Bolter - Bow - Crossbow
Fatecaster Greatbow - Inferno Bolter - Musket
Pump-Action Shotgun - Sawn-Off Shotgun - Shotgun
Stub Rifle
Directed-Energy: Lasgun
Sonic: Sonic Blaster
Other: Net Gun
Special Weapons:
Ballistics: Light Mortar - Sniper Rifle
Directed-Energy: Conversion Beamer - Meltagun - Plasma Gun
Incendiary: Flamer - Warpflamer
Chemical: Alchem Flamer - Bile Spewer - Plague Belcher
Sonic: Doom Siren - Sonic Shrieker
Combi-Weapons: Combi-Bolter
Heavy Weapons:
Ballistics: Autocannon - Heavy Bolter - Heavy Stubber - Havoc Launcher
Reaper Autocannon - Reaper Chaincannon - Soulreaper Cannon
Hellfyre Missile Rack - Rocket Propelled Grenade Launcher
Tyrant Rocket Launcher
Directed-Energy: Æther-Fire Cannon - Lascannon - Plasma Cannon
Heavy Conversion Beamer
Incendiary: Heavy Flamer - Heavy Warpflamer
Chemical: Alchem Heavy Flamer - Death Cloud Projector
Plague Sprayer - Plague Spewer - Blight Launcher
Sonic: Blastmaster - Kakophoni
Daemon Weapons:
Ballistics: Kai Gun - Harvester Cannon - Butcher Cannon - Soul Burner Petard
Hades Autocannon - Hades Gatling Gun - Scorpion Cannon - Tower Gun
Skullreaper Cannon - Skullshredder Cannon - Doomfire Cannon - Impaler
Kytan Gatling Cannon - Balemaw Cannon - Plague Catapult
Directed-Energy: Storm Laser - Ectoplasma Cannon - Magma Cutter
Incendiary: Baleflamer - Daemongore Cannon - Hellmaw Cannon - Warpfire Flame Cannon
Chemical: Plaguespitter - Heavy Blight Launcher - Pandemic Staff
Plagueburst Mortar - Rot Cannon - Bile Spurt
Sonic: Heartstring Lyre
Warpcraft: Beam of Power - Bolts of Change - Ether Lance - Mirror of Absorption
Other: Fleshmetal Guns - Mawcannon - Skull Hurler - Cauldron of Blood Cannon - Ichor Cannon
Gorestorm Cannon - Tormentor Cannon - Skull Cannon - Entropy Cannon - Excruciator Cannon
Vehicle-mounted
Weapons:
Ballistics: Avenger Chaincannon - Battle Cannon - Hurricane Bolter - Kratos Battlecannon
Demolisher Cannon - Accelerator Autocannon - Punisher Gatling Cannon
Directed-Energy: Daemonbreath Spear - Melta Blastgun - Single-Barrelled Turbo-Laser Destructor
Volkite Combustor - Volkite Cardanelle
Sonic: Dirge Caster
Gravitational: Graviton-Charge Cannon - Grav Flux Bombard
Ordnance:
Ballistics: Apocalypse Missile Launcher - Doomstrike Missile Launcher
Super-Heavy
Weapons:
Ballistics: Gatling Blaster - Natrix Shock Lance
Ursus Claws - Vulcan Mega-Bolter
Directed-Energy: Conversion Beam Dissolutor - Extirpator Cannon - Double-Barrelled Turbo-Laser Destructor
Hellstorm Cannon - Laser Blaster - Laser Destructor - Melta Cannon - Plasma Annihilator
Plasma Blastgun - Plasma Destructor - Plasma Obliterator - Volcano Cannon
Vengeance Cannon
Incendiary: Inferno Gun
Chemical: Pus Cannon
Ship Weapons:
Ballistics: Macro Cannon - Naval Missile Turret - Torpedo
Directed-Energy: Armageddon Gun - Lance Weapon
Warpcraft: Warp Cannon
Non-Firearm Weapons:
Melee Weapons: Chain Weapons - Power Weapons - Daemonic Close Combat Weapons - Arc Weapons
Tzaangor Blade Weapons - Basic Close Combat Weapons - Force Weapons - Close-Range Grav-Weapons
Grenades & Explosives: Frag Grenade - Blight Grenade - Krak Grenade - Melta Bomb - Phosphex Bomb - Pox Bomb