Angel: Colopatiron: Difference between revisions
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[[Adeptus Evangelion|For Adeptus Evangelion Version 2.5]] | |||
Version: 2.5 | Version: 2.5 | ||
Latest revision as of 13:35, 17 June 2023
For Adeptus Evangelion Version 2.5
Version: 2.5
Name: Colopatiron - Angel of Liberation
Description: Glowing, variable colour skin.
Order: Messenger Angel
Choir: Guiding Angel
Difficulty: Hard (CR:0)
Body Type: Bestial (Limbless)
Locomotion: Crawling, Burrowing, Floating
Size: Puny (-20 to hit, -3 Wounds)
Statistics | WS | BS | Str | T | Ag | Int | Per | WP | Fel | LS |
---|---|---|---|---|---|---|---|---|---|---|
60 | 50 | 40 | 60 | 50 | 30 | 50 | 40 | 10 | 200 |
Body Location | % to hit | AP | Wounds |
---|---|---|---|
Head | 01-20 | 3 | 9 |
Core | 21-25 | 3 | 5 |
Body | 26-00 | 3 | 16 |
Traits:
Angel: 1 Fate Point, may spend to regenerate 6 Wounds, may burn to regenerate 1d10+6 Wounds.
Burrower: As in DH core, pg. 329.
Heavenly: ATP is not reduced by activating AT powers. AT powers may be augmented by ATP, but not up to more than the amount of ATS possessed by the Angel.
Incarnate: +20 WS
Natural Senses: Angel lacks Angelic Senses, if the Head is destroyed the Angel is blinded and deafened
Superior Action: May perform Full Actions as Half Actions, may perform one Half Action as a Reaction Action per turn. May use multiple attacks per turn, provided it has multiple weapons to use.
Melee Attack Name | Damage | Penetration | Type | Effect | Effect Details |
---|---|---|---|---|---|
Whip | 1d10+4 | 8 | Rending | Flexible/Infect | Cannot be parried/Pilot loses 1d10 Ego, if this attack defeats the EVA or reduces the Pilot's Ego Barrier to 0, the EVA comes under Angelic control until the Angel is destroyed. |
Ranged Attack Name | Range | Damage | Damage Type | Pen | RoF | Special (Localized Effect/Provoke) |
---|---|---|---|---|---|---|
Localized Effect | LOS | None | None | None | None | Select one target as a Half Action, they suffer the weapon's effect, no test to hit needed/Affected Pilot must test WP or lose 2d10 Ego as the EVA berserks. |
AT Powers: Layered Field, Rutherford Chain, Deflection Field, Kinetic Wave, Inertia, Float
Skills: Acrobatics, Dodge, Swim Proficient
Fear Rating (1)
4 rerolls per combat, +20 to all skill tests, TB Doubled
Strategy: EGO DAMAGE, EGO DAMAGE EVERYWHERE. That said, don't be shy. Each EVA it berserks is another, angrier EVA trying to kill it. In addition, he is largely melee focused - he wants to rush in, to whip, to infect the EVAs. If he can take one or more of the EVAs down in this manner, it can quickly become an unsalvageable situation, however, so try not to overdo the infections. Use discretion.
Scaling for Challenge: Dual Field, Providence [Absolute Terror]/[Mind Probe]/[Nightmare]/[Neurotic Surge] could all work in keeping the feel of Colopatiron targeting the pilots mentally, though Providence [Oversynch] is ideal for expanding on the idea of him harming the Pilot's Ego through means which could be used against him (like making the EVAs berserk or, in this case, raising their SR).