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It is theorized that position in Imperial society is directly related to how large your pauldrons are, as exemplified by artwork of the [[Empra]] himself, who has power armor with pauldrons so massive He cannot see over His own shoulders or raise His arms to more than a forty-five degree angle.
It is theorized that position in Imperial society is directly related to how large your pauldrons are, as exemplified by artwork of the [[Empra]] himself, who has power armor with pauldrons so massive He cannot see over His own shoulders or raise His arms to more than a forty-five degree angle.


[[Serious Business|Imperial Power armor bypasses this inhibition]] by having their pauldrons being automated. Thus when an Astartes must look over his shoulders, the pauldrons will automatically lower. <s>Then why raise them back up in the first place?</s> [[BLAM]] As for moving their limbs fluidly, one must keep in mind that the average Space Marines has tremendous physical strength, and thus would be capable of lifting his arms fluidly despite the weight of the armor. And the power armor is automated anyway, so they move for him at the speed of thought... or so the Adeptus Mechanicus would have you believe.  
[[Serious Business|Imperial Power armor bypasses this inhibition]] by having their pauldrons being automated. Thus when an Astartes must look over his shoulders, the pauldrons will automatically lower. <s>Then why raise them back up in the first place?</s>{{blam}} {{blam|To protect the valiant Astartes from a cowardly flanking attack from heretics such as yourself!}} As for moving their limbs fluidly, one must keep in mind that the average Space Marines has tremendous physical strength, and thus would be capable of lifting his arms fluidly despite the weight of the armor. And the power armor is automated anyway, so they move for him at the speed of thought... or so the Adeptus Mechanicus would have you believe.


In truth, pauldrons simply redirect all incoming projectiles back to the enemy so the wearer doesn't even have to move. In the absence of incoming projectiles, they instead draw in and focus all available sunlight on the target, which is why the setting has no light and is so [[Grimdark]].
In truth, pauldrons simply redirect all incoming projectiles back to the enemy so the wearer doesn't even have to move. In the absence of incoming projectiles, they instead draw in and focus all available sunlight on the target, which is why the setting has no light and is so [[Grimdark]].
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With regards to space marines in particular, the the big round upper-arm-covering pauldrons are so ubiquitous that using a different design (see the [[Primarchs]] or [[Cypher]]'s new model) has become easy visual shorthand for 'this character is a big fucking deal'.
With regards to space marines in particular, the the big round upper-arm-covering pauldrons are so ubiquitous that using a different design (see the [[Primarchs]] or [[Cypher]]'s new model) has become easy visual shorthand for 'this character is a big fucking deal'.


[[Commissar|Those unfortunate enough not to be equipped with power armor]] instead use the size of their [[hats]] in a similar manner. (although most guard regiments, particularly cadians, tend to wear pauldrons rather than more useful armour like breastplates, gauntlets, or legpads)
[[Commissar|Those unfortunate enough not to be equipped with power armor]] instead use the size of their [[hats]] or collars in a similar manner. (Although most guard regiments, particularly cadians, tend to wear pauldrons rather than more useful armour like breastplates, gauntlets, or legpads.)


Privateer Press also has copied the style of the huge pauldrons of ''[[Warhammer 40k]]'' and added comically large pauldrons to some of the characters in its ''[[Warmachine]]'' game. This is most prominent in the Khadoran army, but recent releases for the Retribution of Scyrah have challenged Khadoran pauldron supremacy. A prime example is Vlad Tzepesci, aka "Lord No-Peripheral-Vision", to the extent that the pads on Vlad's third incarnation are probably a massive [[troll]]. A few other models, like the Great Bears of Gallowswood, are certainly not innocent either. The fluff reason is supposedly to protect the head from a warjack punch, but really it's just because PP's concept artists have pauldron envy. When Warmachine: Tactics came out, a computer game set in the Warmachine world, the pauldrons actually had to be downsized so the animation team could render things like swinging an arm upward without decapitation.
Privateer Press also has copied the style of the huge pauldrons of ''[[Warhammer 40k]]'' and added comically large pauldrons to some of the characters in its ''[[Warmachine]]'' game. This is most prominent in the Khadoran army, but recent releases for the Retribution of Scyrah have challenged Khadoran pauldron supremacy. A prime example is Vlad Tzepesci, aka "Lord No-Peripheral-Vision", to the extent that the pads on Vlad's third incarnation are probably a massive [[troll]]. A few other models, like the Great Bears of Gallowswood, are certainly not innocent either. The fluff reason is supposedly to protect the head from a warjack punch, but really it's just because PP's concept artists have pauldron envy. When Warmachine: Tactics came out, a computer game set in the Warmachine world, the pauldrons actually had to be downsized so the animation team could render things like swinging an arm upward without decapitation.


==Summarised In a [[Chaos]]y Fashion==
==Summarised In a [[Chaos]]y Fashion==
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==Summarised In a [[Necron]]y Fashion==
==Summarised In a [[Necron]]y Fashion==
-. . -.-. .-. --- -. ... -.. --- -. .----. - -. . . -.. .--. .- ..- .-.. -.. .-. --- -. ... --..-- .- .-.. ... --- --..-- -.-- --- ..- .... .- ...- . .-- .- -.-- - --- --- -- ..- -.-. .... - .. -- . --- -. -.-- --- ..- .-. .... .- -. -.. ... .. -- . .- -. ... . .-. .. --- ..- ... .-.. -.-- --..-- .-- .... -.-- .-- --- ..- .-.. -.. -.-- --- ..- -... --- - .... . .-. - .-. .- -. ... .-.. .- - .. -. --. .- .-.. .-.. --- ..-. - .... .. ... .-.-.- .- .-.. ... --- -.. --- -. .----. - ..-. --- .-. --. . - - .... .- - --- ...- .- .-.. - .. -. . .- -. -.. .. .... --- .--. . -.-- --- ..- --. . - - .... .- - .-. . ..-. . .-. . -. -.-. .
-. . -.-. .-. --- -. .../ -.. --- -. .----. -/ -. . . -../ .--. .- ..- .-.. -.. .-. --- -. ... --..--/ .- .-.. ... --- --..--/ -.-- --- ..-/ .... .- ...- ./ .-- .- -.--/ - --- ---/ -- ..- -.-. ..../ - .. -- ./ --- -./ -.-- --- ..- .-./ .... .- -. -.. .../ ../ -- . .- -./ ... . .-. .. --- ..- ... .-.. -.-- --..--/ .-- .... -.--/ .-- --- ..- .-.. -../ -.-- --- ..-/ -... --- - .... . .-./ - .-. .- -. ... .-.. .- - .. -. --./ .- .-.. .-../ --- ..-./ - .... .. ... .-.-.-/ .- .-.. ... ---/ -.. --- -. .----. -/ ..-. --- .-. --. . -/ - .... .- -/ --- ...- .- .-.. - .. -. ./ .- -. -../ ../ .... --- .--. ./ -.-- --- ..-/ --. . -/ - .... .- -/ .-. . ..-. . .-. . -. -.-. ./ {{BLAM|-... .-.. .- -- -.-.--/ - .... . -.--/ -. . . -../.--. .- ..- .-.. -.. .-. --- -. .../ . ...- . -./ .. ..-./ - .... . -.--/ .- .-. ./ -- .- -.. ./ --- ..-./ .- -. -.-. .. . -. -/ -- . - .- .-../ -... .- .-- -.- ... . ... .-.-.- .-.-.- .-.-.- .- .-.. ... --- --..--/ ../ -.. --- -. .----. -/ .-.. .. -.- ./ -.-. --- -- -- . .-. -.-. .. .- .-.. ... .-.-.-}} {{BLAM| -... .-.. .- -- -.-.-- / -.-- --- ..- / -.. .- .-. . / .. -. ... ..- .-.. - / - .... . / . -- .--. . .-. --- .-. .----. ... / -.-. --- -- -- . .-. -.-. .. .- .-.. ... ..--..}} {{heresy| / .... . .-. . - .. -.-.}}
 
==Summarised for the [[Adeptus Mechanicus]]==
 
01011001 01101111 01110101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 00100000 01101011 01101110 01101111 01110111 00100000 01100001 01101100 01101100 00100000 01100001 01100010 01101111 01110101 01110100 00100000 01110100 01101000 01101001 01110011 00100000 01100010 01100101 01100011 01100001 01110101 01110011 01100101 00100000 01111001 01101111 01110101 00100000 01101101 01100001 01101011 01100101 00100000 01101001 01110100 00101110 00001010 01100001 01101100 01110011 01101111 00100000 01111001 01101111 01110101 00100000 01100100 01101111 01101110 00100111 01110100 00100000 01101110 01100101 01100101 01100100 00100000 01110000 01100001 01110101 01101100 01100100 01110010 01101111 01101110 01110011 00100000 01101001 01100110 00100000 01111001 01101111 01110101 00100000 01100100 01101111 01101110 00100111 01110100 00100000 01101000 01100001 01110110 01100101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 01100101 01110010 01110011


==Summarised In an [[Ork]]y Fashion==
==Summarised In an [[Ork]]y Fashion==
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==Summarised by the [[Imperial Guard]]==
==Summarised by the [[Imperial Guard]]==
Armor is for PU-{{BLAM}}
Armor is for PUSSIES.


==Summarised in [[Dark Eldar]] fashion==
==Summarised in [[Dark Eldar]] fashion==
Heh, you know what they say about hunks with huge pauldrons... *fapfapfap*
Heh, you know what they say about hunks with huge pauldrons... *fapfapfap*


==The Truth==
== The Truth ==
The real, secret reason that Imperial society features such massive pauldrons is so that Games Workshop can claim that their armour is distinctive enough to justify suing the pants off any rivals/imitators/wellmeaning fans who produce anything that could be used with their products. Seriously, check [http://www.courthousenews.com/2012/12/04/52810.htm this shit out].
 
The real, secret reason that Imperial society features such massive pauldrons is so that Games Workshop can claim that their armour is distinctive enough to justify suing the pants off any rivals/imitators/well-meaning fans who produce anything that could be used with their products. Seriously, check [https://web.archive.org/web/20170603052244/http://archive.courthousenews.com:80/cnsnews/Story/Index/52810 this shit out].


also: they help hide cracks and joints between the arm and the body thus allowing you to [[THIN YOUR PAINTS|cover up modelling mistakes]], or allow for a bit more flexibility in posing. In the case of Space Marines they're also vaguely evocative of a [https://s.yimg.com/uu/api/res/1.2/Xp_fCSoCMeanrQnvV02S.w--/aD04Mjk7dz0xMjYyO3NtPTE7YXBwaWQ9eXRhY2h5b24-/http://media.zenfs.com/en_us/News/ap_webfeeds/d4a7470450b43726800f6a7067008a47.jpg Papal mantle], assisting their Catholic space-monk imagery, although whether this is intentional or just a happy accident is up for debate. And, also, bigger pauldrons do make it easier to freehand sigils for custom chapters and junk.
also: they help hide cracks and joints between the arm and the body thus allowing you to [[THIN YOUR PAINTS|cover up modelling mistakes]], or allow for a bit more flexibility in posing. In the case of Space Marines they're also vaguely evocative of a [https://s.yimg.com/uu/api/res/1.2/Xp_fCSoCMeanrQnvV02S.w--/aD04Mjk7dz0xMjYyO3NtPTE7YXBwaWQ9eXRhY2h5b24-/http://media.zenfs.com/en_us/News/ap_webfeeds/d4a7470450b43726800f6a7067008a47.jpg Papal mantle], assisting their Catholic space-monk imagery, although whether this is intentional or just a happy accident is up for debate. And, also, bigger pauldrons do make it easier to freehand sigils for custom chapters and junk.
'''In reality''' the use of over-sized pauldrons was a real thing in some medieval militaries but most famously with the [[Samurai]] of Japan. The reason for this was so the pauldrons could protect its user to some degree like shields, leaving the hands free to fight with. In their case, a bow requiring two hands (when samurai pauldrons were at its biggest), or a polearm, or a two-handed sword. In 40K, bolter, bolter and chainsword, heavy weapons, extra shield, and anything else. Plus, their ammo is stored under the pauldrons to prevent it from, y'know, ''blowing up''.


[[File:Pauldronius.png|400px|center|thumb|'''EXTERMINATUS-PROOF''']]  
[[File:Pauldronius.png|400px|center|thumb|'''EXTERMINATUS-PROOF''']]  
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Apparently this is early MK1 Termie plate/Oldass GW designs.
Apparently this is early MK1 Termie plate/Oldass GW designs.


[[Category:Warhammer 40,000]]
[[Category: History]]
[[Category:Meme]]
 
[[Category: Weapons]]
 
[[Category: Medieval Weaponry]]
 
[[Category: Armour]]
 
[[Category: Warhammer 40,000]]
 
[[Category: Meme]]
 
{{MedievalWeaponry}}

Latest revision as of 09:24, 22 June 2023

The Emprah shows off his mighty pauldrons.
They can clang shut over his head to deflect well-aimed arrows.

In the grim darkness of the far future/Renaissance Europe, there is only war. Unless you have Imperial Power Armor/Chaos Plate or Norscan Marauder's hide armor, in which case there are also pauldrons. Pauldrons are the sections of armor that cover the shoulders, and are well known for the tendency of artists drawing Warhammer 40k material to make them ridiculously huge (World of Warcraft armor also tends towards oversized shoulder-plates).

After all, in the far far grimdark future... Manliness is measured in the size of your pauldrons.

It is theorized that position in Imperial society is directly related to how large your pauldrons are, as exemplified by artwork of the Empra himself, who has power armor with pauldrons so massive He cannot see over His own shoulders or raise His arms to more than a forty-five degree angle.

Imperial Power armor bypasses this inhibition by having their pauldrons being automated. Thus when an Astartes must look over his shoulders, the pauldrons will automatically lower. Then why raise them back up in the first place?*BLAM* To protect the valiant Astartes from a cowardly flanking attack from heretics such as yourself! As for moving their limbs fluidly, one must keep in mind that the average Space Marines has tremendous physical strength, and thus would be capable of lifting his arms fluidly despite the weight of the armor. And the power armor is automated anyway, so they move for him at the speed of thought... or so the Adeptus Mechanicus would have you believe.

In truth, pauldrons simply redirect all incoming projectiles back to the enemy so the wearer doesn't even have to move. In the absence of incoming projectiles, they instead draw in and focus all available sunlight on the target, which is why the setting has no light and is so Grimdark.

With regards to space marines in particular, the the big round upper-arm-covering pauldrons are so ubiquitous that using a different design (see the Primarchs or Cypher's new model) has become easy visual shorthand for 'this character is a big fucking deal'.

Those unfortunate enough not to be equipped with power armor instead use the size of their hats or collars in a similar manner. (Although most guard regiments, particularly cadians, tend to wear pauldrons rather than more useful armour like breastplates, gauntlets, or legpads.)

Privateer Press also has copied the style of the huge pauldrons of Warhammer 40k and added comically large pauldrons to some of the characters in its Warmachine game. This is most prominent in the Khadoran army, but recent releases for the Retribution of Scyrah have challenged Khadoran pauldron supremacy. A prime example is Vlad Tzepesci, aka "Lord No-Peripheral-Vision", to the extent that the pads on Vlad's third incarnation are probably a massive troll. A few other models, like the Great Bears of Gallowswood, are certainly not innocent either. The fluff reason is supposedly to protect the head from a warjack punch, but really it's just because PP's concept artists have pauldron envy. When Warmachine: Tactics came out, a computer game set in the Warmachine world, the pauldrons actually had to be downsized so the animation team could render things like swinging an arm upward without decapitation.

Summarised In a Chaosy Fashion[edit]

Our enemy wears MEHTAL BAWKSES, DA COWHARDS, DA FUHLES! we... weeee shall wear bigger meatle bawkses...

Summarised In a Eldary Fashion[edit]

We prefer pauldron-sized helmets. Maugan Ra loves those pauldrons though...

Summarised in a Tau Fashion[edit]

'cough' Armor envy 'cough' Actually, proportionately ours are bigger.

Summarised In a Necrony Fashion[edit]

-. . -.-. .-. --- -. .../ -.. --- -. .----. -/ -. . . -../ .--. .- ..- .-.. -.. .-. --- -. ... --..--/ .- .-.. ... --- --..--/ -.-- --- ..-/ .... .- ...- ./ .-- .- -.--/ - --- ---/ -- ..- -.-. ..../ - .. -- ./ --- -./ -.-- --- ..- .-./ .... .- -. -.. .../ ../ -- . .- -./ ... . .-. .. --- ..- ... .-.. -.-- --..--/ .-- .... -.--/ .-- --- ..- .-.. -../ -.-- --- ..-/ -... --- - .... . .-./ - .-. .- -. ... .-.. .- - .. -. --./ .- .-.. .-../ --- ..-./ - .... .. ... .-.-.-/ .- .-.. ... ---/ -.. --- -. .----. -/ ..-. --- .-. --. . -/ - .... .- -/ --- ...- .- .-.. - .. -. ./ .- -. -../ ../ .... --- .--. ./ -.-- --- ..-/ --. . -/ - .... .- -/ .-. . ..-. . .-. . -. -.-. ./ -... .-.. .- -- -.-.--/ - .... . -.--/ -. . . -../.--. .- ..- .-.. -.. .-. --- -. .../ . ...- . -./ .. ..-./ - .... . -.--/ .- .-. ./ -- .- -.. ./ --- ..-./ .- -. -.-. .. . -. -/ -- . - .- .-../ -... .- .-- -.- ... . ... .-.-.- .-.-.- .-.-.- .- .-.. ... --- --..--/ ../ -.. --- -. .----. -/ .-.. .. -.- ./ -.-. --- -- -- . .-. -.-. .. .- .-.. ... .-.-.- -... .-.. .- -- -.-.-- / -.-- --- ..- / -.. .- .-. . / .. -. ... ..- .-.. - / - .... . / . -- .--. . .-. --- .-. .----. ... / -.-. --- -- -- . .-. -.-. .. .- .-.. ... ..--..

Summarised for the Adeptus Mechanicus[edit]

01011001 01101111 01110101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 00100000 01101011 01101110 01101111 01110111 00100000 01100001 01101100 01101100 00100000 01100001 01100010 01101111 01110101 01110100 00100000 01110100 01101000 01101001 01110011 00100000 01100010 01100101 01100011 01100001 01110101 01110011 01100101 00100000 01111001 01101111 01110101 00100000 01101101 01100001 01101011 01100101 00100000 01101001 01110100 00101110 00001010 01100001 01101100 01110011 01101111 00100000 01111001 01101111 01110101 00100000 01100100 01101111 01101110 00100111 01110100 00100000 01101110 01100101 01100101 01100100 00100000 01110000 01100001 01110101 01101100 01100100 01110010 01101111 01101110 01110011 00100000 01101001 01100110 00100000 01111001 01101111 01110101 00100000 01100100 01101111 01101110 00100111 01110100 00100000 01101000 01100001 01110110 01100101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 01100101 01110010 01110011

Summarised In an Orky Fashion[edit]

'ERE BOSS, YOO WAN GET US SUM OF DEM METEL PLATES? ILL GET DA MEK.

Summarised for Tyranids[edit]

Pauldrons are hard to get through, but when you do... pauldron wearers taste good. KEKEKEKEKEKEKEKEZERGRUSHDEVOURNOMNOMNOMNOM

Summarised by the Imperial Guard[edit]

Armor is for PUSSIES.

Summarised in Dark Eldar fashion[edit]

Heh, you know what they say about hunks with huge pauldrons... *fapfapfap*

The Truth[edit]

The real, secret reason that Imperial society features such massive pauldrons is so that Games Workshop can claim that their armour is distinctive enough to justify suing the pants off any rivals/imitators/well-meaning fans who produce anything that could be used with their products. Seriously, check this shit out.

also: they help hide cracks and joints between the arm and the body thus allowing you to cover up modelling mistakes, or allow for a bit more flexibility in posing. In the case of Space Marines they're also vaguely evocative of a Papal mantle, assisting their Catholic space-monk imagery, although whether this is intentional or just a happy accident is up for debate. And, also, bigger pauldrons do make it easier to freehand sigils for custom chapters and junk.

In reality the use of over-sized pauldrons was a real thing in some medieval militaries but most famously with the Samurai of Japan. The reason for this was so the pauldrons could protect its user to some degree like shields, leaving the hands free to fight with. In their case, a bow requiring two hands (when samurai pauldrons were at its biggest), or a polearm, or a two-handed sword. In 40K, bolter, bolter and chainsword, heavy weapons, extra shield, and anything else. Plus, their ammo is stored under the pauldrons to prevent it from, y'know, blowing up.

EXTERMINATUS-PROOF

https://www.belloflostsouls.net/wp-content/uploads/2015/05/blogger-image-1090197420.jpg Apparently this is early MK1 Termie plate/Oldass GW designs.

Medieval Weaponry
Melee
Weapons:
Battleaxe - Dagger - Lance - Mace - Club
Pole-arm - Spear - Sword - Warhammer
Ranged
Weapons:
Blowgun - Bows and Arrows - Cannon
Crossbow - Firearm - Rocket - Shuriken - Sling - Incendiary Weapons - Artillery
Armor: Armor - Fantasy Armor - Helmet - Pauldron - Shield