Asaatthi: Difference between revisions

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'''THE GRAND DAD EMPIRE''' ARE a prolific VINESAUCE-centric MEME group based in BEDROCK CITY. Their largest periods of activity seemed to be around the time SILVAGUNNER was terminated, when they were hosting several unofficial VINESAUCE gaming events (which they assure you repeatedly are ''not'' official Tournaments and are in no way affiliated with JOEL).
[[File:Asaatthi.jpg|thumb|right|300px]]
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'''Asaatthi''' are a species of [[serpentfolk]] native to the [[Dungeons & Dragons|<s>Dungeons & Dragons</s> d20]] setting of the [[Scarred Lands]]. They are a Titanspawn race, progeny of [[Mormo]], the Mother of Serpents and the Queen of Witches, who once held an empire that stretched from the Swamps of Kan Thet to the Ukrudan Desert, but have since been reduced to isolated clans and scattered and oft-dying city-states.


They operated out of the SilvaGunner YouTube channel until it was terminated in 2014, after which they appear to have transitioned briefly to GiivaSunner in September of 2016 before returning to SilvaGunner in June of 2018.
An Assaatth is a bipedal humanoid, covered in scales and possessing a long neck with a serpentine head, a lengthy and slender whiplike tail, and supple digits with claw-like nails. Tall and slender, they have a deceptively delicate appearance. Their scales range in color from deep green to light tan, with markings of red, yellow or even blue. They traditionally prefer loose robes, sashes and tunics to grant them greater freedom of movement, as well as wearing large amounts of jewelry.


== CHANNELS ==
In their original 3rd edition depiction, Asaatthi appeared in the [[Creature Collection]] #1. Here, they were described as a clan-based culture, with family and heritage as all-important, who had fallen into decline through focusing all of their talents on crafting magical items to worship their Titan progenitor, allowing the rest of their civilization to crumble around them. They were divided into two groups; swamp-dwellers who retain the crumbling cities of their ancestors, and semi-nomadic desert dwellers. They also had a powerful poisonous bite.
The original forums appeared to function as four services: preparation and communication in service of coming events, discussion about new HIGH-QUALITY RIPS, MEME showcase, and general VINESAUCE or unrelated discussion.


== EVENTS ==
What these Not [[Yuan-ti]] ''don't'' have are nipples. Thank Mormo for that small mercy. Although this Titan created plenty of other [[monstergirl]]s for [[Magical_Realm|your party's needs]].
The VINESAUCE MEME events that The GRAND DAD EMPIRE held were known for being diverse and involved, due in large part to their incredibly strong YTP scene.  These events would involve VINESAUCE-branded fan-made HIGH-QUALITY RIPS for SONGS that wouldn't exist for nearly a decade, and some that still don't!  They also hosted some of the first KING FOR ANOTHER DAY tournaments, with fan HIGH-QUALITY RIPS.


In later years, an event known as GRAND FEST was hosting PREMIERES for GRAND DAD Fantasy, KING FOR ANOTHER DAY, GRANDmachine, HE THICC 69, and MEME Wars, as of 2019.
In their 5th edition reappearance, in the Scarred Lands Player's Guide, Asaatthi had changed somewhat due to the setting's revision to include the Redeemed. The Redeemed Asaatthi are still a clannish people, who live in strictly hierarchical large social units, but their society is splintered and crumbling after their losses during the Divine War. In the larger cities that remain, the oft-feudalistic hierarchy of other Asaatthi groups has calcified into strict social classes governed by a robust yet elegant bureaucracy. Those serpentfolk who have chosen to renounce Mormo have striven as a people to assimilate into the new civilization networks being founded by the godspawn, and their efforts at exerting a calming influence over the [[Slitherin]] and the [[Sutak|Ironbred]] combined with their own sincerity means they're making good progress.


== HIGH-QUALITY RIPS and MEMES ==  
==PC Stats==
Some HIGH-QUALITY RIPS appear to have seen releases or updates in 5th and 6th edition.  Note that The GRAND DAD EMPIRE seem to have been most active between 2012 and 2019.
The Scarred Lands 5e conversion designed its races to be deliberately stronger in comparison to most of the corebook PC races, echoing design sentiments originally used in the original 3rd edition printing.


* GRAND DAD 2: SPASTIC BOOGALOO
:+2 Dexterity, +1 Intelligence, '''or''' +2 Intelligence, +1 Dexterity
* GRAND DAD 3: THE GAUNTLET OF ASS (FEATURING SMOL NOZOMI, TITO DICKMAN, SPONGE, HE THICC, and SANS UNDERTALE)
::Medium
* GRAND DAD 4: GRAND DAD IS GOD
::Base land speed 30 feet, Swim speed 30 feet
* GRAND DAD 5: DEATH TO 1D4CHAN
::Darkvision 30 feet
::'''Asaatthi Resistance:''' Advantage on saving throws against poison and Resistance to Poison Damage.
::'''Asaatthi Weapon Training:''' Proficiency with Falchion, Scimitar and War Fan. Asaatthi [[monk]]s treat the War Fan as a Monk Weapon.
::'''Bite Attack:''' Counts as a Finesse weapon with innate proficiency, dealing 1d4 piercing damage.
::'''Keen Senses:''' Proficiency in Perception.
::'''Reptilian Mind:''' Advantage on saving throws against being Charmed.


GRAND DAD IS LOVE
[[Category:Furry]][[Category:Monsters]][[Category:Scarred Lands Races]]
GRAND DAD IS LIFE
GRAND DAD WILL CONQUER THIS WIKI
FOR MEMES
FOR VINESAUCE
AND FOR
SILVAGUNNER
 
[[Category: Meme]][[Category: GRAND DAD]][[Category: GRAND DAD Fantasy]]

Latest revision as of 14:48, 17 June 2023

This page is needs images. Help plz.

Asaatthi are a species of serpentfolk native to the Dungeons & Dragons d20 setting of the Scarred Lands. They are a Titanspawn race, progeny of Mormo, the Mother of Serpents and the Queen of Witches, who once held an empire that stretched from the Swamps of Kan Thet to the Ukrudan Desert, but have since been reduced to isolated clans and scattered and oft-dying city-states.

An Assaatth is a bipedal humanoid, covered in scales and possessing a long neck with a serpentine head, a lengthy and slender whiplike tail, and supple digits with claw-like nails. Tall and slender, they have a deceptively delicate appearance. Their scales range in color from deep green to light tan, with markings of red, yellow or even blue. They traditionally prefer loose robes, sashes and tunics to grant them greater freedom of movement, as well as wearing large amounts of jewelry.

In their original 3rd edition depiction, Asaatthi appeared in the Creature Collection #1. Here, they were described as a clan-based culture, with family and heritage as all-important, who had fallen into decline through focusing all of their talents on crafting magical items to worship their Titan progenitor, allowing the rest of their civilization to crumble around them. They were divided into two groups; swamp-dwellers who retain the crumbling cities of their ancestors, and semi-nomadic desert dwellers. They also had a powerful poisonous bite.

What these Not Yuan-ti don't have are nipples. Thank Mormo for that small mercy. Although this Titan created plenty of other monstergirls for your party's needs.

In their 5th edition reappearance, in the Scarred Lands Player's Guide, Asaatthi had changed somewhat due to the setting's revision to include the Redeemed. The Redeemed Asaatthi are still a clannish people, who live in strictly hierarchical large social units, but their society is splintered and crumbling after their losses during the Divine War. In the larger cities that remain, the oft-feudalistic hierarchy of other Asaatthi groups has calcified into strict social classes governed by a robust yet elegant bureaucracy. Those serpentfolk who have chosen to renounce Mormo have striven as a people to assimilate into the new civilization networks being founded by the godspawn, and their efforts at exerting a calming influence over the Slitherin and the Ironbred combined with their own sincerity means they're making good progress.

PC Stats[edit]

The Scarred Lands 5e conversion designed its races to be deliberately stronger in comparison to most of the corebook PC races, echoing design sentiments originally used in the original 3rd edition printing.

+2 Dexterity, +1 Intelligence, or +2 Intelligence, +1 Dexterity
Medium
Base land speed 30 feet, Swim speed 30 feet
Darkvision 30 feet
Asaatthi Resistance: Advantage on saving throws against poison and Resistance to Poison Damage.
Asaatthi Weapon Training: Proficiency with Falchion, Scimitar and War Fan. Asaatthi monks treat the War Fan as a Monk Weapon.
Bite Attack: Counts as a Finesse weapon with innate proficiency, dealing 1d4 piercing damage.
Keen Senses: Proficiency in Perception.
Reptilian Mind: Advantage on saving throws against being Charmed.