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[[File:Tanarri party.jpg|thumb|A Vrock, two Dretches, a Marilith, a Molydeus, and a Babau.  Those tanar'ri sure know how to throw a party.]]
These are demons, the [[Alignment|chaotic evil]] supernatural badguys, in [[2nd Edition Dungeons and Dragons]]. After TSR got their new CEO [[Lorraine Williams]] and [[Gary Gygax]] left in disgust, the company decided that nutcases like [[Jack Chick]] and Patricia Pulling had to be pandered to, so Williams said "no more demons, or any of that junk". In [[3e]] they wisely decided to use "demon" again, but kept the term "tanar'ri" as a subtype of demon. Since TSR bothered to register "tanar'ri" [[Open_Gaming_License#Parts_of_D.26D_that_are_not_Open_Game_Content|as a trademark]], you will not find this demon subtype in [[Open Gaming License]] materials like the D20SRD.   
'''Tanar'ri''' are the [[Alignment|chaotic evil]] supernatural badguys, in [[2nd Edition Dungeons and Dragons]]. After TSR got their new CEO [[Lorraine Williams]] and [[Gary Gygax]] left in disgust, Williams said "no more [[demon]]s, or any of that junk". In [[3e]], WotC returned to the use of the word "demon", but kept the term "Tanar'ri" as a subtype of demon. Since "Tanar'ri" [[Open_Gaming_License#Parts_of_D.26D_that_are_not_Open_Game_Content|is a registered trademark]], you will not find this demon subtype in [[Open Gaming License]] materials like the D20SRD.   


They are the archetypical chaotic evil outsiders, seeking to destroy all order and plunge creation into mad, violent chaos in different ways. They are one of the two major factions in the ideological [[Blood War]], the other being their lawful evil counterparts, the [[baatezu]], or devils.
They are the archetypical chaotic evil outsiders, seeking to destroy all order and plunge creation into mad, violent chaos in different ways. They are one of the two major factions in the ideological [[Blood War]], the other being their lawful evil counterparts, the [[baatezu]], or devils.


''Fiendish Codex II - Tyrants Of The Nine Hells'' states that Devils call all demons Tanar'ri for short, which is strange considering that in the same book it says that in the language of the devils "only one correct way exists to construct any given statement in Infernal." It also states that devils "except when in disguise, they find the urge to correct errors in spoken or written Infernal nearly impossible to resist."  This may be a hint as to the origin of Lorraine Williams, since she also insisted on using the term "tanar'ri" instead of "demon."
''Fiendish Codex II - Tyrants Of The Nine Hells'' states that Devils call all demons Tanar'ri for short, which is strange considering that in the same book it says that in the devils' language "only one correct way exists to construct any given statement in Infernal." and "Devils, except when in disguise, they find the urge to correct errors in spoken or written Infernal nearly impossible to resist."  This may be a hint as to the origin of Lorraine Williams, since she also reportedly insisted on using the term "Tanar'ri" instead of "demon."


==Demon Lords==
In 5th edition, D&D seems to have completely dropped the term Tanar'ri (as well as [[Obyrith]] and [[Loumara]]), and now classifies all demons as just "demons".
The first amongst the demons, the lords of the Tanar'ri (more commonly known as Demon Lords) are some of the most powerful, dangerous, cunning and deadly beings in existence. They attained their position by strength of arms and cleverness (mostly the former) to rule over their servants. Those who wish to challenge their lords are quickly struck down as an example and to keep the other minions in line.


===Baphomet===
==Types of Tanar'ri==
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.
There are many types of Tanar'ri, one more terrible than the next. There is something of a degree of power that seperates the various demons, but this is not absolute. There are five categories that divide them however, and each group is more powerful than the ones below it.


Baphomet's cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.
Tanar'ri can ascend to a new form if they believe they have what it takes to do so (mainly based on how deadly it is) and can prove this to those around them. While ascending step by step though the ranks is the most common way to do this, particularly powerful or intelligent Tanar'ri can skip one or more forms.


Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other's territories and they will help each other when one of them is invaded by one of their foes.
Note that some of the demons in this list have not been officially classified and so we are just guessing which group they belong to.


===Demogorgon===
===Least Tanar'ri===
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz'zt. He has the shape of a two-headed baboon with tentacles instead of arms. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and can drain the energy of anyone slapped by its tail.
*'''[[Mane]]s''': The lowest of the Tanar'ri and barely worth the name, Manes are a source of food and cannon fodder, herded at the enemy to tire them before the main forces strike. This is what a mortal becomes if they end up in the Abyss when they die, or depending on edition, the first form they take upon being promoted from Maggots, which are the forms that all petitioners take in the [[Lower Planes]].
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*'''[[Dretch]]es''': Barely above the Manes, the Dretches are real Tanar'ri, albeit the lowest in rank. They suck up to the more powerful members of their race (pretty much all of them), and are treated as such in reply.
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*'''[[Rutterkin]]''': Vicious and despised by all other Tanar'ri, the Rutterkin are the preferred targets of higher-ranking demons for harassment, torture and murder. In return a Rutterkin will attack anything that they think they can kill without much risk to them.
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*'''[[Gadacro]]''': A small sneaky demon that likes to blind enemies.
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.
===Lesser Tanar'ri===
*'''[[Alu-fiend]]s''': The female child of a Succubus and a mortal, Alu-fiends can only be born into their rank. They are not physically powerful but they are powerful spellcasters and physically attractive, which makes them useful to the high-ups in the Abyss.
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*'''[[Cambion]]s''': The opposite of their Alu-fiend sisters, Cambions are the children of a Tanar'ri and a female mortal. A major Cambion is born when the father is a Lesser or Greater Tanar'ri, while a True Tanar'ri sires a Baron or Marquise Cambion, who are significanlty more powerful than their lesser kin.
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*'''[[Armanite]]s''': The [[centaur]]s and [[bariaur]]s of the Abyss. They band together as mercenary groups and hire themselves out to whoever pays the most.
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*'''[[Maurezhi]]''': These Tanar'ri have the strange ability to gain the memories and experiences of whoever they eat. They can only be created by Abyssal Lords for specific missions, but can grow to new forms as usual.
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*'''[[Succubus]]''': You know them, you love them.
**'''[[Incubus]]''': The male version
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*'''[[Barlgura]]''' (also spelled '''Bar-Lgura'''): Gorilla-like (Orangutan-like in AD&D) Tanar'ri trained in guerilla warfare (yes, they really went for that pun), they are brutish, dumb, slow of mind and can casually rip your arm off. They get very annoyed when you call them "bar-igura", so please don't refer to them with sans-serif font. Pathfinder also has an orange gorilla demon, called a "baregara". Someone at Paizo must like to live dangerously.
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*'''[[Bulezau]]''': Rocking a traditional Satan-esque look, the Bulezau are powerful, elite soldiers who want nothing less than to murder all their enemies within sight.
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*'''[[Jovoc]]''': A small black humanoid with red three-fingered claws.  Whenever one of them is damaged, non-Tanar'ri creatures within 30 feet also take damage, and they also heal from their injuries very quickly.
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*'''[[Solamith]]''': A large obese demon with a transparent stomach filled with the faces of the other demons and petitioners it has eaten.  Their flesh is explosive, and they fight by tearing off pieces of their flesh and throwing them like bombs.
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*'''[[Uridezu]]''' (also known as Rat-Fiends): Cowardly rat people with a paralyzing bite, command over rats, and the ability to teleport between planes, but not during combat.  They enjoy serving under a master, but because other demons abuse them they often are found serving mortal masters on the material plane.
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*'''[[Artaaglith]]''': Ram-like demons that serve [[Orcus]].  Were introduced in the [[Ghostwalk]] book.
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*'''Skurchur''': Introduced in [[Dragon Magazine]] #333. They like to disguise themselves as gnomes and halfings and worm their way into royal courts as advisors. They give rulers bad advice that will lead to suffering and chaos.
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Demogorgon's layer of The Gaping Maw is the 88th of the Abyss. While it's a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon's home of Shadowsea. The two are allied, which effectively means they stay off of each other's backs.
===Greater Tanar'ri===
*'''[[Nabassu]]''' (Spelled '''Nabasu''' in Pathfinder): Gargoyle-shaped things serving as the heralds of the Abyss, seducing humanoids to the service of the Abyss. In 5e, they are outcast by even other demons, as they eat everyone's soul, even other demons'.
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*'''[[Chasme]]''': Huge fly-like things that seek out deserters of the [[Blood War]]. They mostly stay out of the affairs of others to carry out their duties.
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*'''[[Babau]]''': The recruiters for the [[Blood War]]. Or rather than recruiting they press-gang other demons to fight. If they don't meet their quotas however they have to fight themselves.
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*'''[[Goristro]]''': 20' [[Minotaur|bullmen]] that serve as living siege engines to topple walls and crush enemies below their feet. Mentioned in the second Monster Manual which forgot to write them up, so they had to be written up in ''Dragon'' instead.
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*'''[[Palrethee]]''': Demons who attempted to become balors and failed become palrethees as punishiment.  To further the humiliation, they often end up as subordinates to balors. They are emaciated humanoids with bony wings whose bodies are constantly on fire.
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*'''[[Arrow Demon]]''': A grey skinned humanoid with four arms that can wield two longbows at the same time.
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*'''[[Cerebrilith]]''': A large hunchbacked demon with an oversized protruding spine which its brain visibly extends into.  They have psionic abilities.
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*'''[[Adaru]]''': A millipede with a man's face that is able to charm other tanar'ri and constantly produces a cloud around itself that is poisonous to non-evil creatures and strengthens evil creatures
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*'''[[Lilitu]]''': A promoted form of a Succubus that infiltrates and corrupts churches by pretending to be [[cleric]]s.  They lose their wings but gain four tentacles with poison stingers.  They have several of the abilities as a cleric. They are vulnerable to divine magic, but good spells and good magic items treat them as if they were good.  By hugging a humanoid, they can place a magical tattoo on them for 24 hours that charges them with chaotic energy and allows the lilitu to communicate with and observe them.
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*'''[[Kastighur]]''': Huge demons that act as the hunters and jailers of the abyss.
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*'''Turagathshnee''': Servitors of demon lord [[Turaglas]] introduced alongside him in Dragon #312.
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*'''Vathugu''': Minions of [[Zuggtmoy]] that appeared in Dragon #337.
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* '''[[Mavawhan]]''': Icy demons whose claws contain a venom that turns victims into ice.
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He was also a ''motherfucker'' of a bonus boss in ''[[Baldur's Gate|Throne of Bhaal]]'', even if actually fighting him was definitely not the smart move there.
===True Tanar'ri===
*'''[[Vrock]]''': Humanoid vultures that serve as elite soldiers in the [[Blood War]].  Not sure why they are listed as true tanar'ri, as they are actually weaker than several of the demons in both the lesser and greater classes.
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*'''[[Hezrou]]''': Frog-shaped Tanar'ri possessing a cool, sharp intellect that allows them to perform their duties in the [[Blood War]] with precision and dedication.
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*'''[[Glabrezu]]''': The primary summoning material, they are skilled at tempting their summoners and giving them plenty of gifts of power, only to withdraw said power at the worst possible moment to get them killed and pulled into the Abyss.
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*'''[[Alkilith]]''': The Type III.5 Demon, if you will. Oozes that can corrupt anything and anyone with a mere touch. They don't fight in the Blood War, mainly for practical reasons on account of them being oozes. If they stretch themselves around a doorway or window, they can create a portal to the Abyss.
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*'''[[Nalfeshnee]]''': The pig-ape judges of the Abyss. All petitioners that enter the Abyss pass by a Nalfeshnee who judges them based on their lives and appoints them a new form. At least sometimes: other times they hand out forms at random. They also determine who gets to be in charge of the armies and who gets to be promoted, demoted or removed from (as in: destroyed) its ranks.
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*'''[[Marilith]]''': [[Lamia|Attractive women with the lower body of a snake]] and six arms, they are the tacticians of the Abyss. They have keen minds, anticipate what the forces of Law are going to do and act upon it, much to the rage of the Baatezu who cannot understand the plots of the Marilith.
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*'''[[Balor]]''': The dreaded kings of the Abyss, Balors are the most powerful of the Tanar'ri aside from [[Demon Prince]]s and the rarely seen Klurichirs and Myrmyxicuses, serving as lords, generals and leaders, inspiring and threatening others into fighting for the cause. A mix of passion and reason, they are as intelligent and sharp as they are evil and chaotic. These are ''exactly'' the same as the [[Bloodthirster]] of Warhammer (since both are rip-offs of the Balrog from LotR), right down to the flaming whips and being literally made evil and chaos (or [[Chaos]]) with the big differences being that they use swords instead of axes, have magic and are made specifically of evil rather than rage. They like to eat doggies and beat up Pit Fiends in their spare time.
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*'''[[Klurichir]]''':  The most powerful type of Tanar'ri besides [[Demon Prince]]s.  All other tanar'ri including balors are terrified of them.  They have skin the color of a frostbitten corpse, four arms, black spines covering their neck and back, red wings, a face like a cross between a orc and a mule, and a giant second mouth with a huge pair of extremely sharp mandibles on their abdomen.  They are the elite generals of the most powerful [[Demon Prince]]s and they usually only appear when their master wants to be absolutely sure that an important mission will be completed.
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*'''[[Myrmyxicus]]''': Another Tanar'ri that beats the Balor in power.  They rule over the oceans of the Abyss.  It looks like an giant eel with a reptile skull for a face, six goat horns, four arms, six tentacles around its waist, and a lamprey-mouth on the end of its tail.
<gallery>
Myrmyxicus Wastrilith Skulvyn.jpg|A myrmyxicus with a wastrilith and a skulvyn.
</gallery>
*'''[[Jarilith]]''': Demonic lions that like to hunt other demons.
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*'''[[Kelvezu]]''': The infiltrators and assassins of the abyss.  Aside from the pink skin and poisonous fingernails, they appear almost exactly like a short human.
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*'''[[Sorrowsworn]]''': Demons that appear in places where many people have suffered loss.  They have an aura that causes feelings of loss in those around them.  They read the minds of their enemies and use that to determine the best way to torment them by reminding them of things that cause them to feel more loss.  A sorrowsworn demon is a large but skinny grey-skinned humanoid with black wings and a constantly frowning face. 4th Edition retconned their fluff, making them natives of the [[Shadowfell]] and not demons.
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===Fraz-Urb'luu===
===Guardian Tanar'ri===
The Prince of Deception, Fraz-Urb'luu is a great pale plue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.
*'''[[Molydeus]]''': The only Tanar'ri within this rank, a Molydeus stands outside of the ranks of the other Tanar'ri. Each demon prince has but one, who acts as their 2nd in command. Each one wears a special amulet around its neck containing some of its lord's Demon essence, acting as a sort of demonic Phylactery. In 4th edition, the Molydues instead originally were angels who were assigned to guard the shard of evil by [[Tharizdun]].  The doubts they had about their loyalty to Tharizdum allowed the shard's influence to split their minds and warp them into the two-headed monsters they are now.  How powerful a Molydeus is varies depending on the edition but they usually are slightly stronger or weaker than a Balor, except for 4th, which make them even stronger than a Klurichir.
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Fraz-Urb'luu was one of [[Zagig]]'s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. When he was finally freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow's Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.
===Spyder-Fiends===
These are a unique subrace of tanar'ri that appear in ''The Rod of Seven Parts'' as servants of the [[Queen of Chaos]] and [[Miska the Wolf-Spider]]. All of them have the body of a spider and the head of a wolf.


Cults of Deception pose as cults of exiting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive dmons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.
* '''Kakkuu''': The weakest and stupidest spyder-fiends.
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===Graz'zt===
* '''Spithriku''': Like kakkuu but bigger.
The Dark Prince Graz'zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz'zt's case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz'zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option. While by far the weakest of the three in terms of raw hitting power, Graz'zt's genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz'zt has a massive libido and counts many female priests, succubi, [[harpy|harpies]], mariliths, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety's sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.
* '''Phisarazu''':
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While he is of great intelligence, he has met his match in a mortal, the witch-queen Iggwilv. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz'zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz'zt to regain his lost powers and grow stronger before ''she'' escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another's company.
* '''Lycosidilith''':
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Graz'zt's realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat's primary attraction if the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz'zt's citadel on the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to "safe" are as foolish as those who think that Graz'zt's hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon.
* '''Raklupis''':
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raklupis MCAV4.jpg
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===Jubilex===
===Ex-Tanar'ri===
The Faceless Lord Jubilex lords over all oozes, slimes and jellies. This is not a paricularly difficult task given the mindless nature of these creatures and Jubilex' lack of tact regarding such issues. He resmbles a massive puddle of green slime filled with eyes swimming around in it and pseudopods drippingwith ooze. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.
Technically, ''all'' the devils on this page are ex-Tanar'ri as of 5th ed ''(rimshot)'', but this subsection is for entities who got written off the list before then.


Jubilex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Jubilex doesn't really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Jubilex cares little.
*'''[[Shadow Fiend]]/Shadow Demon''': The [[Fiend Folio]] Shadow Demon was summarily taken off the Tanar'ri list because TSR were too lazy to give it a made up name like "Penumbrilith", and "shadow tanar'ri" just sounded too lazy. It slunk back by way of Ravenloft, MC Appendix; then Planescape of course. It was still Chaotic Evil, and still hung out at the Abyss.
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*'''[[Blood Fiend]]''': A demon that became a vampire-like undead that drinks the blood of other fiends.  In 4th edition they are no longer undead and are a separate species from demons instead of being transformed demons, though they both originated as elementals.
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Jubilex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] and the famous adventure in the Temple of Elemental Evil, Jubilex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.
===Generic and Unclassified Demons===
During second edition, demons were renamed Tanar'ri.  When third edition was released, they started calling them demons again and made Tanar'ri the word for the largest category of demons, with the rest being [[Loumara]] or [[Obyrith]], and a few random demons that don't fit into any of the three.  [[Dragon Magazine]] Issue #359 groups some of these demons into Servitors, demons created by gods like the yochlol, The Created, demons artificially created by less powerful beings like the quasit (even if the abyss has started forming them spontaneously like other demons), and Beasts, the abyss's equivalent of animals like the skulvyn.  Additionally, during fourth and fifth edition several new demons were added and were never categorized.  This list does not include monsters that were only demons in 4th edition, such as the various types of [[Yugoloth]]s.  We will list these demons here because we don't have anywhere else to put them.  This list is probably incomplete.


===Lolth===
* '''[[Abyssal Chicken]]''': A very weak joke monster that looks almost nothing like a chicken aside from having the legs and flavor of one.  They grow like fruit from trees in the abyss.
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.  [[Lolth|So popular she has her own page.]]
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* '''[[Abyssal Drake]]''': A failed attempt to create flying mounts for demon lords by breeding demons with dragons and wyverns.  Their breath deals fire and unholy damage at the same time.
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Abyssal drake.jpg
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* '''[[Abyssal Eviscerator]]''': Dumb four armed demons that fight by grabbing enemies and tearing their guts open.
<gallery>
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* '''[[Abyssal Maw]]''': A demon consisting of a [[Xorn|giant vertical mouth with three eyes and several short clawed arms]].  In 5th edition it is said that their mouth leads directly to the belly of [[Yeenoghu]].
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* '''[[Abyssal Scavenger]]''': A quadrupedal demon with a vertical mouth.  These demons are individually very weak, but they are extremely dangerous to summon because they can multiply extremely fast if there are no other demons keeping their numbers in check, and they can form portals to the abyss when a large number of them are gathered in one place.
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Abyssal scavenger.jpg
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* '''[[Abyssal Skulker]]''': Sneaky but weak demons.  Looks very similar to the Abyssal Scavenger, probably because the scavenger recycled the design.
* '''[[Abyssal Ravager]]''':  A demonic hyena with a scorpion tail. In fifth edition this demon was combined with the [[Shoosuva]].
<gallery>
File:Ravager maw skulker.jpg|An abyssal ravager, maw, and skulker.
</gallery>
* '''[[Abyssal Rotfiend]]''': Undead demons with psychic powers made of demon and devil flesh stitched together.
<gallery>
Abyssal rotfiend.jpg
</gallery>
* '''[[Abyssal Wretch]]''': A victim killed by a Rutterkin or a Sybriex in 5th edition may rise as an abyssal wretch.
* '''[[Abyssal Wurm]]''': Two-headed half-centipede half-dragons born from [[Tiamat]] screwing a demon lord called Kothok.  They are used for guarding portals in and out of the abyss.
<gallery>
Abyssal wurm.jpg
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* '''[[Ash-Wrought Soulburner]]''' Fiery demons that once were [[Efreet]]i.  They suck the heat out of living creatures.
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* '''[[Bebilith]]''': Giant spiders that hunt other demons.
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* '''[[Blood Demon]]''': Not to be confused with the blood fiend.  These mysterious demons are [[Slime|oozes]] made of blood that randomly appear in the abyss in swarms before vanishing again.  One theory is that they are the remains of an [[Obyrith]] lord killed by [[Tharizdun]] that are trying to reform.
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* '''[[Bloodseep Demon]]''': Another four armed demon.  They can spray blood from their body that heals other demons and is poisonous to other creatures.
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* '''[[Bonegouge Assassin]]''': Shadowy skeletons with big claws.  These demons are believed to have been created by [[Orcus]] by transforming mortal assassins.
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* '''[[Clockwork Horror]]''': Demonic constructs, usually resembling spiders.  And they can multiply.  They killed the demon lord that created them and swarmed across the abyss before the demon lord [[Haagenti]] managed to get control over them.  They likely would have wiped out all organic life if he hadn't.
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* '''[[Consumptive Parasite]]''': Small demons that attack in massive swarms.  They were once [[Slaad]] tadpoles corrupted by the abyss.
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* '''[[Deathdrinker]]''': Extremely arrogant demons with an aura that harms the living and heals undead.
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* '''[[Demon Spawn]]''': The taint of the abyss sometimes causes mortals to give birth to demons.  Evil spellcasters and [[Hag]]s can also create them on purpose with dark magic.  They resemble their humanoid parents but with scary deformities.
<gallery>
Demon spawn.jpg
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* '''[[Dust Demon]]''' Dust demons are formed from tribes of [[Djinn]]i who were transformed by the abyss into insane masses of living wind and debris.  A single dust demon is actually made up of many smaller dust wisps which are each the corrupted soul of a Djinn.  Theoretically it might be possible to transform a Dust Demon back into the Djinni it used to be by capturing a single wisp from it and healing it of its madness, then allowing it to return to the dust demon.
* '''Elemental Demons''': A family of demons that spawned from the shattered souls of Tanar'ri and Baatezu that were killed by the backlash of a powerful spell cast by a wizard to trap the pit fiend Balruhk the Invinsible as part of a deal with his political enemies while he was in the middle of a major battle.  The known types are Air, Ash, Earth, Fire, Ice, and Water.  Wild elemental demons act like little more than animals.  More powerful demons can force them into service but they are very unreliable.
* '''[[Evanissu]]''' (City Corruptor): These demon appear in corrupt cities and work to make them even worse them though a campaign of murder and terror, leading a gang of criminals and other urban monsters.
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City corruptor.png
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* '''[[Evistro]]''' (Carnage Demon): Muscular demons with bright red skin.  They become stronger when groups of them are close together, but they also have a tendency to attack their allies during combat.
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* '''[[Ferrolith]]''': A [[Succubus]] that [[Wat|fell into a pool of molten iron]].  They gained iron-hard skin but lost their beauty.
<gallery>
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* '''[[Fire Demon]]''' [[Awesome|Skeletal demons who are constantly on fire.]]  Comes in lesser and standard forms.
<gallery>
Fire demon.png
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* '''[[Guardian Demon]]''': These tentacled monstrosities get their name from the fact that they are easy to magically bind into service as a guardians.  They come in two varieties, the weaker Abominations, and the powerful Soul Drinkers.
<gallery>
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* '''[[Ghour]]''': Another [[Minotaur]]-like demon engineered by [[Baphomet]].  Weaker than goristros but still powerful.
<gallery>
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* '''[[Gnaw Demon]]''': Small annoying demons that are always eating and can teleport.
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* '''[[Haures]]''': Undead demons with the upper body of a minotaur and the lower body of a giant spider, created by [[Orcus]] from the bodies of fallen Goristros.
<gallery>
Haures.jpg
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* '''[[Immolith]]''': An undead demon skeleton that is also on fire.
<gallery>
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* '''[[Jarrlak]]''': Icy horrors who kidnap people and encase them in ice while keeping them alive so they slowly die over decades in an icy torment.
<gallery>
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* '''[[Malgodemon]]''': A large and scary looking but not very smart demon that serves smarter creatures as thugs.  They are extremely greedy and can be easily bribed into turning on their current master.  Oddly, this creature is named similarly to the other demons that were [[Yugoloth]]s or daemons in editions other than 4th, and it is associated with [[Raavasta]], which is 4th edition's version of the arcanaloth, but there doesn't seem to be a yugoloth or daemon version of the malgodemon in other editions, unless it is in an obscure source.
<gallery>
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* '''[[Mahataa]]''': Blind but very powerful demons made of mud.
<gallery>
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* '''[[Nashrou]]''': Alien-looking demons with four legs and six arms, but no head, just a cluster of eyes where their twisted limbs all connect.  They are surprisingly weak and can be instantly killed by hitting them in the right place.
<gallery>
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* '''[[Needle Demon]]''': Spiky demons that mind control people into thinking their allies have betrayed them.
* '''[[Neldrazu]]''': Yet another four armed demon.  At least these ones look a little different.  They have pincers on all four arms instead of hands and four eyes and a single tentacle on the back of their head.  They ambush enemies while they are in combat with other demons and teleport away with the enemy to separate them from their group.
<gallery>
Neldrazu Needle demon Nycademon 4e.png|Neldrazu, Needle Demon and [[Yugoloth|Nycaloth]].  The artist apparently made a mistake because the Neldrazu should be the same size as the Needle demon, not the Nycaloth.
</gallery>
* '''[[Kazrith]]''': A powerful eel-like aquatic demon.  They can also rapidly travel underground using acid to melt through the ground.
<gallery>
Kazrith Rupture demon.png|A Kazrith and a Rupture Demon
</gallery>
* '''[[Pod Demon]]''': A large green slimy hulk that produces smaller minions from the pimples on its body that it uses as living weapons.
<gallery>
Pod demon.png
</gallery>
* '''[[Quarrak]]''': These small goblin-like demons are actually very powerful for their size.  All quarraks have a twin they are constantly fighting with when they are not fighting together against other creatures.  If one dies the other will die a few days later.
<gallery>
Quarrak.jpg
</gallery>
* '''[[Quasit]]''': The chaotic version of an [[Imp]].
<gallery>
File:Quasit 1e.jpg
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File:Quasit 3e.png
File:Quasit 4e.jpg
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* '''[[Rageborn]]''': Ape-like demons who serve [[Kostchtchie]]
<gallery>
Rageborn Demonomicon.jpg
</gallery>
* '''[[Retriever]]''': Technically not a demon, but actually a powerful construct resembling a giant spider created by demons. In 5th edition they are retconned as creations of the [[Drow]] instead.
<gallery>
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* '''[[Ruin Demon]]''': Demon-shaped swarms of flies with human faces that consume all other organic creatures except for plants.
<gallery>
Ruin demon.jpg
</gallery>
* '''[[Runespiral Demon]]''': A demon that wears a rune covered shell on its back like a hermit crab.  Their are multiple types of Runespiral demon but the most common ones shoot lightning.
<gallery>
Runespiral demon.jpg
</gallery>
* '''[[Rupture Demon]]''': Tentacled blobs of darkness that sacrifice themselves to restrain enemies so stronger demons can kill them.  When a rupture demon dies they also release an explosion of goo and tentacles that heals and boosts the power of another demon.
<gallery>
Kazrith Rupture demon.png
</gallery>
* '''[[Shoosuva]]''': An obscure undead hyena monster that only appeared in magazines until it got to a appear in a book for the first time in 5th edition.  Now instead of an undead, it is a demon hyena that serves [[Yeenoghu]], given only to [[gnoll]]s who have earned his favor.  Looks like a giant hyena with a scorpion's tail.
<gallery>
File:Shoosuva 1e.png
File:Shoosuva 3e.png
File:Shoosuva 5e.jpg
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* '''[[Scion of Zuggtmoy]]''': Fungus-infested skeletal demons made of demons and mortals transformed by being buried alive in [[Zuggtmoy]]'s Gardens of Rot, or by being infected with the spores of another Scion.
<gallery>
Scion of zuggtmoy.png
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* '''[[Seszrath]]''': An undead demon formed from many corpses fused together.  It is a huge hulking creature with octopuses for hands, the feet of an elephant, a huge lamprey mouth on its belly, and a small head.
<gallery>
Seszrath.jpg
</gallery>
* '''[[Shaadee]]''': An undead demon formed from the soul of a mortal spellcaster who swore themselves to a demon lord in life and their master forced them to continue serving in death.
<gallery>
Shaadee.jpg
</gallery>
* '''[[Skulvyn]]''': A lesser aquatic demon with an aura that slows down other creatures around it, resembling a lizard with webbed feet and four tails.
<gallery>
Myrmyxicus Wastrilith Skulvyn.jpg
Skulvyn.png
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* '''[[Spawn of Juiblex]]''': These [[Slime|ooze]] demons are formed from pieces of [[Juiblex]] and so they resemble smaller copies of him.
<gallery>
Spawn of juiblex.jpg
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* '''[[Tlacatecolo]]''': Looking like a small emaciated [[owlbear]] (that can fly), already a bad sign. The Tlacatecolo delights by spraying mortals with its Plague Winds and watching the ones that survive the cold damage slowly succumb to exhaustion. The disease halts progression and can only be cured while the victim is in direct sunlight, which can be a problem (crippling if not death) if the party is in the Underdark or on a plane without a sun. They can also transform into a owl around the size of a man (becomes that's not suspicious).
<gallery>
5e JThRC Tlacatecolo.jpeg
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* '''[[Tomb Demon]]''': A serpentine demon with a pair of bony arms.  The first Tomb demons spawned from the battlefield where [[Orcus]] and his army battled and defeated the demon lord Sylbarax and his army who used to be servants of the snake god [[Zehir]].
<gallery>
Tomb demon eva widermann.jpg
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* '''[[Voracalith]]''': The most gluttonous of all demon.  They resemble humanoids with four long tentacles with stingers on the ends growing from their back.
<gallery>
Voracalith.jpg
</gallery>
* '''[[Whisper Demon]]''': Ghostly demons who try to drive mortals into committing suicideThey could turn those who died around them into [[Allip]]s under their control.
<gallery>
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* '''[[Writhing Crag]]''': Evil [[Roper|tentacled boulders]] that were once some elemental earth creatures such as [[Xorn]]s.
<gallery>
Soulburner Crag Parasite.jpg
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*'''[[Wendigo]]''': A demon that possesses a person who has committed the sin of [[Cannibalism]] and transforms them into a monster.
<gallery>
Wendigo Demonomicon.jpg
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*'''[[Wrackspawn]]''': Good aligned souls who were kidnapped from their proper afterlife and tortured into insanity by demons.  They wield spears that they craft out of their own bones.
*'''[[Yochlol]]''': The handmaidens of [[Lolth]], the Yochlol are shapeshifters who can freely change between their [[drow]] form, a spider form or that of [[slime|a great mass of yellow ooze with a single staring eye]]. They enjoy Lolth's protection from other demons and act like it, but they'll get brutally murdered if another demon thinks it can get away with it.
<gallery>
File:Yochlol 1e.png
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* '''[[Zovvut]]''': Muscular demons with massive claws, feathered wings, and three eyes.  Probably created by [[Orcus]].  It can heal itself by draining life from those who look into its eyes.  Victims who are killed this way rise as [[wight]]s.  In 4th edition, Zovvuts were redesigned to be prettier and they were retconned into being fallen angels of [[Tharizdun]].
<gallery>
Jovoc Palrethee Zovvut 3e.jpg
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* '''[[Zythar]]''': Powerful demons resembling a humanoid flame wearing armor.
<gallery>
Zythar.jpg
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===Malcanthet===
==Demon Lords==
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz'zt is even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.
The first amongst the demons, the lords of the Tanar'ri (more commonly known as Demon Lords) are some of the most powerful, dangerous, cunning and deadly beings in existence. They attained their position by strength of arms and cleverness (mostly the former) to rule over their servants. Those who wish to challenge their lords are quickly struck down as an example and to keep the other minions in line. The most powerful of the demon lords are the [[Demon Prince]]s.
 
Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet's palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.
 
===Miska the Wolf-Spider===
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar'ri as the Prince of Demons, the first to bear that title. This, combined with Miska's skill as a general and a warrior and the victories he achieved massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking Miska would have perished, and instead he went through a planar rift. Some of th Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.
 
In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him at only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allows for him to be permanently destroyed.
 
Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacking instantly and disintegrate a weapon coated in the Wolf-Spider's blood. Miska himself wields deadly weapons in is powerful arms: a scimitar that can disintegrate lawful opponents, one that strikes at blinding speeds and two magical morning stars, each of whom he wields with deadly precision.
 
Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.
 
===Orcus===
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. [[Orcus|He has his own page, which can be found here.]]
 
===Yeenoghu===
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus' recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.
 
Yeenoghu's greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet ''also'' tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.
 
Yeenoghu's realm is called exactly that, Yeenoghu's Realm, perhaps reflecting its master's lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.
 
===Zuggtmoy===
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.
 
Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.


[[Category:Dungeons & Dragons]][[Category:Monsters]]
{{D&D-Outsiders}}

Latest revision as of 08:41, 23 June 2023

A Vrock, two Dretches, a Marilith, a Molydeus, and a Babau. Those tanar'ri sure know how to throw a party.

Tanar'ri are the chaotic evil supernatural badguys, in 2nd Edition Dungeons and Dragons. After TSR got their new CEO Lorraine Williams and Gary Gygax left in disgust, Williams said "no more demons, or any of that junk". In 3e, WotC returned to the use of the word "demon", but kept the term "Tanar'ri" as a subtype of demon. Since "Tanar'ri" is a registered trademark, you will not find this demon subtype in Open Gaming License materials like the D20SRD.

They are the archetypical chaotic evil outsiders, seeking to destroy all order and plunge creation into mad, violent chaos in different ways. They are one of the two major factions in the ideological Blood War, the other being their lawful evil counterparts, the baatezu, or devils.

Fiendish Codex II - Tyrants Of The Nine Hells states that Devils call all demons Tanar'ri for short, which is strange considering that in the same book it says that in the devils' language "only one correct way exists to construct any given statement in Infernal." and "Devils, except when in disguise, they find the urge to correct errors in spoken or written Infernal nearly impossible to resist." This may be a hint as to the origin of Lorraine Williams, since she also reportedly insisted on using the term "Tanar'ri" instead of "demon."

In 5th edition, D&D seems to have completely dropped the term Tanar'ri (as well as Obyrith and Loumara), and now classifies all demons as just "demons".

Types of Tanar'ri[edit]

There are many types of Tanar'ri, one more terrible than the next. There is something of a degree of power that seperates the various demons, but this is not absolute. There are five categories that divide them however, and each group is more powerful than the ones below it.

Tanar'ri can ascend to a new form if they believe they have what it takes to do so (mainly based on how deadly it is) and can prove this to those around them. While ascending step by step though the ranks is the most common way to do this, particularly powerful or intelligent Tanar'ri can skip one or more forms.

Note that some of the demons in this list have not been officially classified and so we are just guessing which group they belong to.

Least Tanar'ri[edit]

  • Manes: The lowest of the Tanar'ri and barely worth the name, Manes are a source of food and cannon fodder, herded at the enemy to tire them before the main forces strike. This is what a mortal becomes if they end up in the Abyss when they die, or depending on edition, the first form they take upon being promoted from Maggots, which are the forms that all petitioners take in the Lower Planes.
  • Dretches: Barely above the Manes, the Dretches are real Tanar'ri, albeit the lowest in rank. They suck up to the more powerful members of their race (pretty much all of them), and are treated as such in reply.
  • Rutterkin: Vicious and despised by all other Tanar'ri, the Rutterkin are the preferred targets of higher-ranking demons for harassment, torture and murder. In return a Rutterkin will attack anything that they think they can kill without much risk to them.
  • Gadacro: A small sneaky demon that likes to blind enemies.

Lesser Tanar'ri[edit]

  • Alu-fiends: The female child of a Succubus and a mortal, Alu-fiends can only be born into their rank. They are not physically powerful but they are powerful spellcasters and physically attractive, which makes them useful to the high-ups in the Abyss.
  • Cambions: The opposite of their Alu-fiend sisters, Cambions are the children of a Tanar'ri and a female mortal. A major Cambion is born when the father is a Lesser or Greater Tanar'ri, while a True Tanar'ri sires a Baron or Marquise Cambion, who are significanlty more powerful than their lesser kin.
  • Armanites: The centaurs and bariaurs of the Abyss. They band together as mercenary groups and hire themselves out to whoever pays the most.
  • Maurezhi: These Tanar'ri have the strange ability to gain the memories and experiences of whoever they eat. They can only be created by Abyssal Lords for specific missions, but can grow to new forms as usual.
  • Barlgura (also spelled Bar-Lgura): Gorilla-like (Orangutan-like in AD&D) Tanar'ri trained in guerilla warfare (yes, they really went for that pun), they are brutish, dumb, slow of mind and can casually rip your arm off. They get very annoyed when you call them "bar-igura", so please don't refer to them with sans-serif font. Pathfinder also has an orange gorilla demon, called a "baregara". Someone at Paizo must like to live dangerously.
  • Bulezau: Rocking a traditional Satan-esque look, the Bulezau are powerful, elite soldiers who want nothing less than to murder all their enemies within sight.
  • Jovoc: A small black humanoid with red three-fingered claws. Whenever one of them is damaged, non-Tanar'ri creatures within 30 feet also take damage, and they also heal from their injuries very quickly.
  • Solamith: A large obese demon with a transparent stomach filled with the faces of the other demons and petitioners it has eaten. Their flesh is explosive, and they fight by tearing off pieces of their flesh and throwing them like bombs.
  • Uridezu (also known as Rat-Fiends): Cowardly rat people with a paralyzing bite, command over rats, and the ability to teleport between planes, but not during combat. They enjoy serving under a master, but because other demons abuse them they often are found serving mortal masters on the material plane.
  • Skurchur: Introduced in Dragon Magazine #333. They like to disguise themselves as gnomes and halfings and worm their way into royal courts as advisors. They give rulers bad advice that will lead to suffering and chaos.

Greater Tanar'ri[edit]

  • Nabassu (Spelled Nabasu in Pathfinder): Gargoyle-shaped things serving as the heralds of the Abyss, seducing humanoids to the service of the Abyss. In 5e, they are outcast by even other demons, as they eat everyone's soul, even other demons'.
  • Chasme: Huge fly-like things that seek out deserters of the Blood War. They mostly stay out of the affairs of others to carry out their duties.
  • Babau: The recruiters for the Blood War. Or rather than recruiting they press-gang other demons to fight. If they don't meet their quotas however they have to fight themselves.
  • Goristro: 20' bullmen that serve as living siege engines to topple walls and crush enemies below their feet. Mentioned in the second Monster Manual which forgot to write them up, so they had to be written up in Dragon instead.
  • Palrethee: Demons who attempted to become balors and failed become palrethees as punishiment. To further the humiliation, they often end up as subordinates to balors. They are emaciated humanoids with bony wings whose bodies are constantly on fire.
  • Arrow Demon: A grey skinned humanoid with four arms that can wield two longbows at the same time.
  • Cerebrilith: A large hunchbacked demon with an oversized protruding spine which its brain visibly extends into. They have psionic abilities.
  • Adaru: A millipede with a man's face that is able to charm other tanar'ri and constantly produces a cloud around itself that is poisonous to non-evil creatures and strengthens evil creatures
  • Lilitu: A promoted form of a Succubus that infiltrates and corrupts churches by pretending to be clerics. They lose their wings but gain four tentacles with poison stingers. They have several of the abilities as a cleric. They are vulnerable to divine magic, but good spells and good magic items treat them as if they were good. By hugging a humanoid, they can place a magical tattoo on them for 24 hours that charges them with chaotic energy and allows the lilitu to communicate with and observe them.
  • Kastighur: Huge demons that act as the hunters and jailers of the abyss.
  • Turagathshnee: Servitors of demon lord Turaglas introduced alongside him in Dragon #312.
  • Vathugu: Minions of Zuggtmoy that appeared in Dragon #337.
  • Mavawhan: Icy demons whose claws contain a venom that turns victims into ice.

True Tanar'ri[edit]

  • Vrock: Humanoid vultures that serve as elite soldiers in the Blood War. Not sure why they are listed as true tanar'ri, as they are actually weaker than several of the demons in both the lesser and greater classes.
  • Hezrou: Frog-shaped Tanar'ri possessing a cool, sharp intellect that allows them to perform their duties in the Blood War with precision and dedication.
  • Glabrezu: The primary summoning material, they are skilled at tempting their summoners and giving them plenty of gifts of power, only to withdraw said power at the worst possible moment to get them killed and pulled into the Abyss.
  • Alkilith: The Type III.5 Demon, if you will. Oozes that can corrupt anything and anyone with a mere touch. They don't fight in the Blood War, mainly for practical reasons on account of them being oozes. If they stretch themselves around a doorway or window, they can create a portal to the Abyss.
  • Nalfeshnee: The pig-ape judges of the Abyss. All petitioners that enter the Abyss pass by a Nalfeshnee who judges them based on their lives and appoints them a new form. At least sometimes: other times they hand out forms at random. They also determine who gets to be in charge of the armies and who gets to be promoted, demoted or removed from (as in: destroyed) its ranks.
  • Marilith: Attractive women with the lower body of a snake and six arms, they are the tacticians of the Abyss. They have keen minds, anticipate what the forces of Law are going to do and act upon it, much to the rage of the Baatezu who cannot understand the plots of the Marilith.
  • Balor: The dreaded kings of the Abyss, Balors are the most powerful of the Tanar'ri aside from Demon Princes and the rarely seen Klurichirs and Myrmyxicuses, serving as lords, generals and leaders, inspiring and threatening others into fighting for the cause. A mix of passion and reason, they are as intelligent and sharp as they are evil and chaotic. These are exactly the same as the Bloodthirster of Warhammer (since both are rip-offs of the Balrog from LotR), right down to the flaming whips and being literally made evil and chaos (or Chaos) with the big differences being that they use swords instead of axes, have magic and are made specifically of evil rather than rage. They like to eat doggies and beat up Pit Fiends in their spare time.
  • Klurichir: The most powerful type of Tanar'ri besides Demon Princes. All other tanar'ri including balors are terrified of them. They have skin the color of a frostbitten corpse, four arms, black spines covering their neck and back, red wings, a face like a cross between a orc and a mule, and a giant second mouth with a huge pair of extremely sharp mandibles on their abdomen. They are the elite generals of the most powerful Demon Princes and they usually only appear when their master wants to be absolutely sure that an important mission will be completed.
  • Myrmyxicus: Another Tanar'ri that beats the Balor in power. They rule over the oceans of the Abyss. It looks like an giant eel with a reptile skull for a face, six goat horns, four arms, six tentacles around its waist, and a lamprey-mouth on the end of its tail.
  • Jarilith: Demonic lions that like to hunt other demons.
  • Kelvezu: The infiltrators and assassins of the abyss. Aside from the pink skin and poisonous fingernails, they appear almost exactly like a short human.
  • Sorrowsworn: Demons that appear in places where many people have suffered loss. They have an aura that causes feelings of loss in those around them. They read the minds of their enemies and use that to determine the best way to torment them by reminding them of things that cause them to feel more loss. A sorrowsworn demon is a large but skinny grey-skinned humanoid with black wings and a constantly frowning face. 4th Edition retconned their fluff, making them natives of the Shadowfell and not demons.

Guardian Tanar'ri[edit]

  • Molydeus: The only Tanar'ri within this rank, a Molydeus stands outside of the ranks of the other Tanar'ri. Each demon prince has but one, who acts as their 2nd in command. Each one wears a special amulet around its neck containing some of its lord's Demon essence, acting as a sort of demonic Phylactery. In 4th edition, the Molydues instead originally were angels who were assigned to guard the shard of evil by Tharizdun. The doubts they had about their loyalty to Tharizdum allowed the shard's influence to split their minds and warp them into the two-headed monsters they are now. How powerful a Molydeus is varies depending on the edition but they usually are slightly stronger or weaker than a Balor, except for 4th, which make them even stronger than a Klurichir.

Spyder-Fiends[edit]

These are a unique subrace of tanar'ri that appear in The Rod of Seven Parts as servants of the Queen of Chaos and Miska the Wolf-Spider. All of them have the body of a spider and the head of a wolf.

  • Kakkuu: The weakest and stupidest spyder-fiends.
  • Spithriku: Like kakkuu but bigger.
  • Phisarazu:
  • Lycosidilith:
  • Raklupis:

Ex-Tanar'ri[edit]

Technically, all the devils on this page are ex-Tanar'ri as of 5th ed (rimshot), but this subsection is for entities who got written off the list before then.

  • Shadow Fiend/Shadow Demon: The Fiend Folio Shadow Demon was summarily taken off the Tanar'ri list because TSR were too lazy to give it a made up name like "Penumbrilith", and "shadow tanar'ri" just sounded too lazy. It slunk back by way of Ravenloft, MC Appendix; then Planescape of course. It was still Chaotic Evil, and still hung out at the Abyss.
  • Blood Fiend: A demon that became a vampire-like undead that drinks the blood of other fiends. In 4th edition they are no longer undead and are a separate species from demons instead of being transformed demons, though they both originated as elementals.

Generic and Unclassified Demons[edit]

During second edition, demons were renamed Tanar'ri. When third edition was released, they started calling them demons again and made Tanar'ri the word for the largest category of demons, with the rest being Loumara or Obyrith, and a few random demons that don't fit into any of the three. Dragon Magazine Issue #359 groups some of these demons into Servitors, demons created by gods like the yochlol, The Created, demons artificially created by less powerful beings like the quasit (even if the abyss has started forming them spontaneously like other demons), and Beasts, the abyss's equivalent of animals like the skulvyn. Additionally, during fourth and fifth edition several new demons were added and were never categorized. This list does not include monsters that were only demons in 4th edition, such as the various types of Yugoloths. We will list these demons here because we don't have anywhere else to put them. This list is probably incomplete.

  • Abyssal Chicken: A very weak joke monster that looks almost nothing like a chicken aside from having the legs and flavor of one. They grow like fruit from trees in the abyss.
  • Abyssal Drake: A failed attempt to create flying mounts for demon lords by breeding demons with dragons and wyverns. Their breath deals fire and unholy damage at the same time.
  • Abyssal Eviscerator: Dumb four armed demons that fight by grabbing enemies and tearing their guts open.
  • Abyssal Scavenger: A quadrupedal demon with a vertical mouth. These demons are individually very weak, but they are extremely dangerous to summon because they can multiply extremely fast if there are no other demons keeping their numbers in check, and they can form portals to the abyss when a large number of them are gathered in one place.
  • Abyssal Skulker: Sneaky but weak demons. Looks very similar to the Abyssal Scavenger, probably because the scavenger recycled the design.
  • Abyssal Ravager: A demonic hyena with a scorpion tail. In fifth edition this demon was combined with the Shoosuva.
  • Abyssal Rotfiend: Undead demons with psychic powers made of demon and devil flesh stitched together.
  • Abyssal Wretch: A victim killed by a Rutterkin or a Sybriex in 5th edition may rise as an abyssal wretch.
  • Abyssal Wurm: Two-headed half-centipede half-dragons born from Tiamat screwing a demon lord called Kothok. They are used for guarding portals in and out of the abyss.
  • Bebilith: Giant spiders that hunt other demons.
  • Blood Demon: Not to be confused with the blood fiend. These mysterious demons are oozes made of blood that randomly appear in the abyss in swarms before vanishing again. One theory is that they are the remains of an Obyrith lord killed by Tharizdun that are trying to reform.
  • Bloodseep Demon: Another four armed demon. They can spray blood from their body that heals other demons and is poisonous to other creatures.
  • Bonegouge Assassin: Shadowy skeletons with big claws. These demons are believed to have been created by Orcus by transforming mortal assassins.
  • Clockwork Horror: Demonic constructs, usually resembling spiders. And they can multiply. They killed the demon lord that created them and swarmed across the abyss before the demon lord Haagenti managed to get control over them. They likely would have wiped out all organic life if he hadn't.
  • Deathdrinker: Extremely arrogant demons with an aura that harms the living and heals undead.
  • Demon Spawn: The taint of the abyss sometimes causes mortals to give birth to demons. Evil spellcasters and Hags can also create them on purpose with dark magic. They resemble their humanoid parents but with scary deformities.
  • Dust Demon Dust demons are formed from tribes of Djinni who were transformed by the abyss into insane masses of living wind and debris. A single dust demon is actually made up of many smaller dust wisps which are each the corrupted soul of a Djinn. Theoretically it might be possible to transform a Dust Demon back into the Djinni it used to be by capturing a single wisp from it and healing it of its madness, then allowing it to return to the dust demon.
  • Elemental Demons: A family of demons that spawned from the shattered souls of Tanar'ri and Baatezu that were killed by the backlash of a powerful spell cast by a wizard to trap the pit fiend Balruhk the Invinsible as part of a deal with his political enemies while he was in the middle of a major battle. The known types are Air, Ash, Earth, Fire, Ice, and Water. Wild elemental demons act like little more than animals. More powerful demons can force them into service but they are very unreliable.
  • Evanissu (City Corruptor): These demon appear in corrupt cities and work to make them even worse them though a campaign of murder and terror, leading a gang of criminals and other urban monsters.
  • Evistro (Carnage Demon): Muscular demons with bright red skin. They become stronger when groups of them are close together, but they also have a tendency to attack their allies during combat.
  • Guardian Demon: These tentacled monstrosities get their name from the fact that they are easy to magically bind into service as a guardians. They come in two varieties, the weaker Abominations, and the powerful Soul Drinkers.
  • Gnaw Demon: Small annoying demons that are always eating and can teleport.
  • Haures: Undead demons with the upper body of a minotaur and the lower body of a giant spider, created by Orcus from the bodies of fallen Goristros.
  • Immolith: An undead demon skeleton that is also on fire.
  • Jarrlak: Icy horrors who kidnap people and encase them in ice while keeping them alive so they slowly die over decades in an icy torment.
  • Malgodemon: A large and scary looking but not very smart demon that serves smarter creatures as thugs. They are extremely greedy and can be easily bribed into turning on their current master. Oddly, this creature is named similarly to the other demons that were Yugoloths or daemons in editions other than 4th, and it is associated with Raavasta, which is 4th edition's version of the arcanaloth, but there doesn't seem to be a yugoloth or daemon version of the malgodemon in other editions, unless it is in an obscure source.
  • Mahataa: Blind but very powerful demons made of mud.
  • Nashrou: Alien-looking demons with four legs and six arms, but no head, just a cluster of eyes where their twisted limbs all connect. They are surprisingly weak and can be instantly killed by hitting them in the right place.
  • Needle Demon: Spiky demons that mind control people into thinking their allies have betrayed them.
  • Neldrazu: Yet another four armed demon. At least these ones look a little different. They have pincers on all four arms instead of hands and four eyes and a single tentacle on the back of their head. They ambush enemies while they are in combat with other demons and teleport away with the enemy to separate them from their group.
  • Kazrith: A powerful eel-like aquatic demon. They can also rapidly travel underground using acid to melt through the ground.
  • Pod Demon: A large green slimy hulk that produces smaller minions from the pimples on its body that it uses as living weapons.
  • Quarrak: These small goblin-like demons are actually very powerful for their size. All quarraks have a twin they are constantly fighting with when they are not fighting together against other creatures. If one dies the other will die a few days later.
  • Retriever: Technically not a demon, but actually a powerful construct resembling a giant spider created by demons. In 5th edition they are retconned as creations of the Drow instead.
  • Ruin Demon: Demon-shaped swarms of flies with human faces that consume all other organic creatures except for plants.
  • Runespiral Demon: A demon that wears a rune covered shell on its back like a hermit crab. Their are multiple types of Runespiral demon but the most common ones shoot lightning.
  • Rupture Demon: Tentacled blobs of darkness that sacrifice themselves to restrain enemies so stronger demons can kill them. When a rupture demon dies they also release an explosion of goo and tentacles that heals and boosts the power of another demon.
  • Shoosuva: An obscure undead hyena monster that only appeared in magazines until it got to a appear in a book for the first time in 5th edition. Now instead of an undead, it is a demon hyena that serves Yeenoghu, given only to gnolls who have earned his favor. Looks like a giant hyena with a scorpion's tail.
  • Scion of Zuggtmoy: Fungus-infested skeletal demons made of demons and mortals transformed by being buried alive in Zuggtmoy's Gardens of Rot, or by being infected with the spores of another Scion.
  • Seszrath: An undead demon formed from many corpses fused together. It is a huge hulking creature with octopuses for hands, the feet of an elephant, a huge lamprey mouth on its belly, and a small head.
  • Shaadee: An undead demon formed from the soul of a mortal spellcaster who swore themselves to a demon lord in life and their master forced them to continue serving in death.
  • Skulvyn: A lesser aquatic demon with an aura that slows down other creatures around it, resembling a lizard with webbed feet and four tails.
  • Tlacatecolo: Looking like a small emaciated owlbear (that can fly), already a bad sign. The Tlacatecolo delights by spraying mortals with its Plague Winds and watching the ones that survive the cold damage slowly succumb to exhaustion. The disease halts progression and can only be cured while the victim is in direct sunlight, which can be a problem (crippling if not death) if the party is in the Underdark or on a plane without a sun. They can also transform into a owl around the size of a man (becomes that's not suspicious).
  • Tomb Demon: A serpentine demon with a pair of bony arms. The first Tomb demons spawned from the battlefield where Orcus and his army battled and defeated the demon lord Sylbarax and his army who used to be servants of the snake god Zehir.
  • Voracalith: The most gluttonous of all demon. They resemble humanoids with four long tentacles with stingers on the ends growing from their back.
  • Whisper Demon: Ghostly demons who try to drive mortals into committing suicide. They could turn those who died around them into Allips under their control.
  • Wendigo: A demon that possesses a person who has committed the sin of Cannibalism and transforms them into a monster.
  • Wrackspawn: Good aligned souls who were kidnapped from their proper afterlife and tortured into insanity by demons. They wield spears that they craft out of their own bones.
  • Yochlol: The handmaidens of Lolth, the Yochlol are shapeshifters who can freely change between their drow form, a spider form or that of a great mass of yellow ooze with a single staring eye. They enjoy Lolth's protection from other demons and act like it, but they'll get brutally murdered if another demon thinks it can get away with it.
  • Zovvut: Muscular demons with massive claws, feathered wings, and three eyes. Probably created by Orcus. It can heal itself by draining life from those who look into its eyes. Victims who are killed this way rise as wights. In 4th edition, Zovvuts were redesigned to be prettier and they were retconned into being fallen angels of Tharizdun.
  • Zythar: Powerful demons resembling a humanoid flame wearing armor.

Demon Lords[edit]

The first amongst the demons, the lords of the Tanar'ri (more commonly known as Demon Lords) are some of the most powerful, dangerous, cunning and deadly beings in existence. They attained their position by strength of arms and cleverness (mostly the former) to rule over their servants. Those who wish to challenge their lords are quickly struck down as an example and to keep the other minions in line. The most powerful of the demon lords are the Demon Princes.