The 9th Age/Tactics/Hobgoblin: Difference between revisions
1d4chan>Stephenlucas600 |
m (21 revisions imported) |
||
(17 intermediate revisions by 2 users not shown) | |||
Line 7: | Line 7: | ||
The tactics are current as of second edition (Beta version) Hobgoblin are one of the few armies not in Gold yet, so some more changes can be expected. | The tactics are current as of second edition (Beta version) Hobgoblin are one of the few armies not in Gold yet, so some more changes can be expected. | ||
==Army Rules== | |||
'''Warrior Vassals:''' | '''Warrior Vassals:''' both sides know there is no glory fighting serfs. -1 Combat Score bonus for both sides from inflicting hp or overkill in a dual. | ||
===Attack Attributes=== | |||
Iron Rain | '''Iron Rain:''' – Shooting. Flanking with arrows. shooting into the target’s Flank or Rear Arc gain +1 to hit and +1 Armour Penetration. | ||
===Armoury=== | |||
'''Infernal Armour:''' armour. Plate Armour. The wearer gains Aegis (5+, against Flaming Attacks). | |||
'''Blunderbuss:''' Shooting Weapon. Range 12″, Shots 1, Str 5, AP 3, Accurate, March and Shoot, Quick to Fire. Does not suffer the negative to-hit modifier from a Stand and Shoot Charge Reaction. | |||
Hobgoblin Scimitar | '''Flintlock Axe:''' Shooting Weapon. Range 18″, Shots 1, Str 4, AP 2. or be used a a +1 strength two-handed combat weapon. | ||
'''Hobgoblin Scimitar:''' Close Combat Weapon. Ment for killing great bests. ap +1 Two-Handed and gains2 Str against Large Beasts Calvery, and Gigantic. | |||
===Hereditary Spell=== | ===Hereditary Spell=== | ||
Line 26: | Line 27: | ||
==Unit Analysis== | ==Unit Analysis== | ||
===Characters=== | ===Characters=== | ||
'''Satrap:''' 105pts. | |||
Hobgoblin Conjurer | '''Hobgoblin Conjurer:''' 130pts. | ||
====Character Mounts==== | ====Character Mounts==== | ||
Mountain Wolf | '''Mountain Wolf:''' | ||
Bear–Dog | '''Bear–Dog:''' | ||
Plains Tusker | '''Plains Tusker:''' | ||
'''Drum Gogyag:''' | |||
===Core=== | ===Core & Blotting the Sun=== | ||
'''Hob Levies:''' Base 120pts for 20 + 5ppm. Core by default but count towards Blotting the Sun if taking bows. | |||
'''Hob Auxiliaries:''' 125pts for 10 + 6ppm. | |||
===Special=== | ===Special=== | ||
'''Mountain Wolf Cavalry:''' Base 170pts. for 5 + 12ppm. | |||
'''Hob Cataphracts:''' Base 280pts. for 10 + 22ppm. | |||
'''Tusker Mahouts:''' Base 400pts. for 3 + 110ppm. | |||
'''Drum Gogyag:''' 200pts. | |||
===Blotting the Sun=== | |||
'''Blasted Plains Emissaries:''' Base 230pts. for 20 + 14ppm | |||
'''Sky Mountain Emissaries:''' Base 260pts. for 3 + 75ppm. | |||
'''Hob Ballista:''' Base 100pts. | |||
==Special Equipment== | ==Special Equipment== |
Latest revision as of 09:05, 23 June 2023
This article is a stub. You can help 1d4chan by expanding it |
For when you wanted to play Hobgoblin Mongonlians.
Why Play Hobgoblin[edit]
Tactics[edit]
The tactics are current as of second edition (Beta version) Hobgoblin are one of the few armies not in Gold yet, so some more changes can be expected.
Army Rules[edit]
Warrior Vassals: both sides know there is no glory fighting serfs. -1 Combat Score bonus for both sides from inflicting hp or overkill in a dual.
Attack Attributes[edit]
Iron Rain: – Shooting. Flanking with arrows. shooting into the target’s Flank or Rear Arc gain +1 to hit and +1 Armour Penetration.
Armoury[edit]
Infernal Armour: armour. Plate Armour. The wearer gains Aegis (5+, against Flaming Attacks).
Blunderbuss: Shooting Weapon. Range 12″, Shots 1, Str 5, AP 3, Accurate, March and Shoot, Quick to Fire. Does not suffer the negative to-hit modifier from a Stand and Shoot Charge Reaction.
Flintlock Axe: Shooting Weapon. Range 18″, Shots 1, Str 4, AP 2. or be used a a +1 strength two-handed combat weapon.
Hobgoblin Scimitar: Close Combat Weapon. Ment for killing great bests. ap +1 Two-Handed and gains2 Str against Large Beasts Calvery, and Gigantic.
Hereditary Spell[edit]
Chains of Pride
Unit Analysis[edit]
Characters[edit]
Satrap: 105pts.
Hobgoblin Conjurer: 130pts.
Character Mounts[edit]
Mountain Wolf:
Bear–Dog:
Plains Tusker:
Drum Gogyag:
Core & Blotting the Sun[edit]
Hob Levies: Base 120pts for 20 + 5ppm. Core by default but count towards Blotting the Sun if taking bows.
Hob Auxiliaries: 125pts for 10 + 6ppm.
Special[edit]
Mountain Wolf Cavalry: Base 170pts. for 5 + 12ppm.
Hob Cataphracts: Base 280pts. for 10 + 22ppm.
Tusker Mahouts: Base 400pts. for 3 + 110ppm.
Drum Gogyag: 200pts.
Blotting the Sun[edit]
Blasted Plains Emissaries: Base 230pts. for 20 + 14ppm
Sky Mountain Emissaries: Base 260pts. for 3 + 75ppm.
Hob Ballista: Base 100pts.
Special Equipment[edit]
Weapon Enchantments[edit]
Armor Enchantments[edit]
Banner Enchantments[edit]
Artefacts[edit]
The 9th Age Tactics | |
---|---|
General | |
Armies | |