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[[File:Yuan-ti 3e.jpg|300px|thumb|right|A Yuan-Ti Pureblood and Abomination.]]
[[File:Yuan-ti 3e.jpg|300px|thumb|right|A Yuan-Ti Pureblood and Abomination.]]
'''Yuan-ti''' are a race of monsters from [[Dungeons & Dragons]] based on the [[serpentfolk]] archetype, although somewhat more flexible in terms of being human/snake mishmashes than is usual.
'''Yuan-ti'''<sup>TM</sup> are a race of monsters from [[Dungeons & Dragons]] based on the [[serpentfolk]] archetype, although somewhat more flexible in terms of being human/snake mishmashes than is usual. First mooted David Cook in 1980, for the [[I1:_Dwellers_of_the_Forbidden_City|Forbidden City]]. It's a trademarked brand; don't steal it.


They are of particular prominence in the [[Forgotten Realms]] setting, where they used to rule the world, or at least are one of the direct successors to a pre-humanoid empire, and in [[Eberron]], where they have coatl-based good-aligned counterparts who serve the Silver Flame . In generic D&D, they are usually portrayed as descendants of mad serpent-worshipping witch-cults that fused and interbred with snakes in order to "evolve" into superior beings. Perhaps as a result of this, yuan-ti are commonly portrayed as having not only unusual, snake-based magical spells, but a natural talent for [[psion]]ics.
Yuan-ti are commonly portrayed as having not only unusual, snake-based magical spells, but a natural talent for [[psionics]]. Like the [[illithid]]s, also proprietary.


[[Zehir]] is their racial deity. Unusually this wasn't revealed till late 3.5 and he's not actually in any ''books'' from that era. His debut was as the ultimate antagonist of ''Storm of Zehir'', the second expansion pack of ''Neverwinter Nights 2'', which means there is plenty of Yuan-ti stuff in the campaign.  Before this retcon, they originally worshiped [[Merrshaulk]], but later switched to Sseth, who was later replaced without the Yuan-ti realizing it by Set, although currently it seems that Set and Zehir were the same god all along.
Yuan-ti are of particular prominence in the [[Forgotten Realms]] setting, where they used to rule the world, or at least are one of the direct successors to a pre-humanoid empire; and in [[Eberron]], where they have coatl-based good-aligned counterparts who serve the Silver Flame. They are a big deal in [[Monte Cook]]'s more-obscure [[Ghostwalk]] also.


According to the book [[Serpent Kingdoms]], the Yuan-ti were originally created as a servant race by an older race of snake people called the [[Sarrukh]], who also created several other [[Scalykind]] races, but the Yuan-ti rebelled and nearly drove them to extinction. This was only canon to [[Forgotten Realms]] and has been ignored in later editions.  Some heretical Yuan-ti claim that their creator actually was [[Sertrous]].
Elsewhere, [[Fantasy Flight Games]]' [[Dawnforge]] setting has yuan-ti as its ancient race. The whole point of Dawnforge is that mammalian humanoids are New Here; its designers needed ''something'' to construct whatever ancient ruins and dungeons we're to be exploring, so yuan-ti it was. Both Eberron and Dawnforge were submitted to Wizards of the Coast; Eberron got the nod to be an official setting, Dawnforge didn't but were allowed to keep the yuan-ti when the designers went to Fantasy Flight. Very nice of WotC. Monte snuck one into the [[Banewarrens]], too, perhaps because this whole arc in its [[Ptolus]] was his test-site for third edition in the first place and WotC didn't feel like pushing it.


There are roughly three tiers of Yuan-ti, based on the precise ratio of serpent to human.
==Ooh! Snake Surprise!==
In generic D&D, yuan-ti are usually portrayed as descendants of mad serpent-worshipping witch-cults that fused and interbred with snakes in order to "evolve" into superior beings. They are, thereby, not ''primordial'' serpentfolk like the [[Scarred Lands]]' [[asaatthi]]. This may explain how female yuan-ti got boobies, not encountered on natural reptilians, but - in D&D - pervasive in [[aberration]]s and among [[demon]]s.


''Purebloods'' are mostly human, with minimalistic serpentine traits that are easy to conceal (a forked tongue, snake-like eyes, a body covered in very pliant scales colored like human skin, a vestigial tail, snake fang-like canines, small patches of visible scales etc). Because yuan-ti worship snakes, these guys are actually on the bottom of the pecking order in their own society, although they are useful for infiltrating humanoid societies. In 5th edition, the fact they spend a lot of time around humans, where they have much more freedom and respect than they do at home, was used as an excuse to give them PC stats.
According to the book [[Serpent Kingdoms]], the Yuan-ti were originally created as a servant race by an older race of snake people called the [[Sarrukh]], who also created several other [[Scalykind]] races, but the Yuan-ti rebelled and nearly drove them to extinction.  This was only canon to [[Forgotten Realms]]; it has been ignored in later editions.
 
[[Zehir]] is the yuan-ti racial deity. Unusually this wasn't revealed till late 3.5 and he's not actually in any ''books'' from that era. His debut was as the ultimate antagonist of ''Storm of Zehir'', the second expansion pack of ''Neverwinter Nights 2'', which means there is plenty of Yuan-ti stuff in the campaign.
 
Before this retcon, yuan-ti worshipped [[Merrshaulk]]. They later switched to [[Sseth]], who was later replaced without the Yuan-ti realizing it by [[Set]], although currently it seems that Set and Zehir were the same god all along.  Some heretical Yuan-ti instead worship the [[Elder Evils#Sertrous|Elder Evil]] [[Sertrous]], whom they believe is their creator.  [[Tomb of Annihilation]] features a cult of Yuan-ti who worship [[Dendar]] the Night Serpent, one of the [[Elder Evils]] of the [[Forgotten Realms]]. In [[Ghostwalk]] they go with [[Orcus]] because Monte didn't give a fuck.
 
==Tiers==
There are six tiers of Yuan-ti, ranked based on their proportion of snake features (with the exception of broodguards).
 
'''Purebloods''' are mostly human, with minimalistic serpentine traits that are easy to conceal (a forked tongue, snake-like eyes, a body covered in very pliant scales colored like human skin, a vestigial tail, snake fang-like canines, small patches of visible scales etc). Because yuan-ti worship snakes, these guys are actually on the bottom of the pecking order in their own society, although they are useful for infiltrating humanoid societies. In 5th edition, the fact they spend a lot of time around humans, where they have much more freedom and respect than they do at home, was used as an excuse to give them PC stats. In Third Edition, they were made a playable race without any attempt at an excuse, because [[Dungeons & Dragons 3rd Edition races|Third Edition would let you play as fucking ANYTHING]], including a [[unbodied|flying ghost brain]] or [[Ixitxachitl|demonic stingray]].
<gallery>
Yuan-ti pureblood 5e.png
</gallery>
 
 
'''Malisons''', also known as halfbloods, are more drastically serpentine, which boosts them above Purebloods in the pecking order. This subspecies exemplifies the mutability of the yuan-ti; in 5th edition, at least, there are five recognized "forms" of malison, and many variations within those form archetypes. One type looks a lot like the "common" vision of a [[lamia]], having a human upper torso and a giant snake's body in lieu of legs. Two other types look like humans with either serpent heads or serpent tails in place of arms (the mouth-handed ones are higher up the pecking order). One type looks like a human with a snake's head. And the last known type, lowliest of all, simply looks like a human with scaly skin.
<gallery>
Yuan-ti malison 5e.png
Chultian Lamia.png
</gallery>


''Malisons'' are more drastically serpentine, which boosts them above Purebloods in the pecking order. This subspecies exemplifies the mutability of the yuan-ti; in 5th edition, at least, there are five recognized "forms" of malison, and many variations within those form archetypes. One type looks a lot like the "common" vision of a [[lamia]], having a human upper torso and a giant snake's body in lieu of legs. Two other types look like humans with either serpent heads or serpent tails in place of arms (the mouth-handed ones are higher up the pecking order). One type looks like a human with a snake's head. And the last known type, lowliest of all, simply looks like a human with scaly skin.


[[File:1523327729064.jpg|300px|thumb|right|Seghulerak, a female abomination from [[Elder Evils]]. [[Furry|Yes, they canonically have boobs.]]]]
[[File:1523327729064.jpg|300px|thumb|right|Seghulerak, a female abomination from [[Elder Evils]]. [[Furry|Yes, they canonically have boobs.]]]]


''Abominations'' are the most iconic and, in their own culture, favored of their breed. These look like either giant snakes with humanoid arms or lamias with [[beastfolk|scaly skin and a snake-like head]]. These guys are the undisputed top of the totem pole... except for one last class; ''Anathemas'', at least in 5e, are essentially a [[hydra]] version of abominations; bigger, claw-fingered, and with six snake's heads in place of one. Anathemae are worshipped as demigods.  Depending on the setting, they are either the rulers of the entire race, or they may just be the leaders of their own small cults because their presence is destabilizing to Yuan-ti society as a whole.
'''Abominations''' are the most iconic and, in their own culture, favored of their breed. These look like either giant snakes with humanoid arms or lamias with [[beastfolk|scaly skin and a snake-like head]]. These guys are the undisputed top of the totem pole... except for one last class;
<gallery>
Yuan-ti 1e.jpg
Yuan-ti MCV1.jpg
Yuan-ti MM 2e.png
Yuan-ti 4e.jpg
Yuan-ti 5e.jpg
</gallery>
 
 
'''Anathemas''', are essentially a [[hydra]] version of abominations; bigger, claw-fingered, and with six snake's heads in place of one. Anathemae are worshipped as demigods.  Depending on the setting, they are either the rulers of the entire race, or they may just be the leaders of their own small cults because their presence is destabilizing to Yuan-ti society so they are cast out of Yuan-ti cities.  The 4th edition version of the anathema instead looks like a large snake's head attached to a body made out of numerous smaller snakes.  They were once the rulers of the Yuan-ti race before all of them went insane and were locked up.
<gallery>
Yuan-ti anathema 3e.jpg|Why yes that ''is'' a naked [[Furry|humanoid snake woman]] draped in snakes seemingly [[/d/|joyously offering herself to a multi headed snake man]]. Why do you ask?
Yuan-ti anathema 4e.jpg|What's snakier than a snakeman made out of snakes?
Yuan-ti anathema 5e.jpg| yeah its a terrifying abomination ''but have you heard it's singing voice?''
</gallery>
 
 
There also are two other types of Yuan-ti called '''brood guards''' and '''tainted ones''' that are below even Pureboods. Both of these are created by transforming humans using a potion made of Yuan-ti venom.  Brood guards (also called Histachii) are ugly and unintelligent reptilian creatures that the Yuan-ti use for guarding their eggs. Tainted ones are 100% human, with only their minds being warped by the potion, so they are used as infiltrators.
<gallery>
Histachii MM 2e.png
Broodgurd Tainted one 3e.jpg
Yuan-Ti broodguard 5e.png
</gallery>
 
Through breeding experiments Yuan-ti have also created several other monsters to serve them that have Yuan-ti blood.  One example is the Yuan-ti Ignan, which looks like a red-scaled abomination but with horns, more lizard-like features, and a tail that splits into two tails ending in hooks.  They were created by breeding Yuan-ti with elemental creatures to create a Yuan-ti with fire powers, but this came at the cost of making them less intelligent and more bloodthirsty.


There also are two other types of Yuan-ti called ''brood guards'' and ''tainted ones''.  Both of these are created by using a poison to transform humans into them.  Brood guards are ugly and unintelligent reptilian creatures that the Yuan-ti use for guarding their eggs.  Tainted ones are similar to purebloods but their snake features are even more subtle, so they are used as infiltrators.
{{D&D5e-Races}}


[[Category:Dungeons & Dragons]][[Category:Monsters]]
[[Category:Dungeons & Dragons]][[Category:Monsters]]

Latest revision as of 12:27, 23 June 2023

A Yuan-Ti Pureblood and Abomination.

Yuan-tiTM are a race of monsters from Dungeons & Dragons based on the serpentfolk archetype, although somewhat more flexible in terms of being human/snake mishmashes than is usual. First mooted David Cook in 1980, for the Forbidden City. It's a trademarked brand; don't steal it.

Yuan-ti are commonly portrayed as having not only unusual, snake-based magical spells, but a natural talent for psionics. Like the illithids, also proprietary.

Yuan-ti are of particular prominence in the Forgotten Realms setting, where they used to rule the world, or at least are one of the direct successors to a pre-humanoid empire; and in Eberron, where they have coatl-based good-aligned counterparts who serve the Silver Flame. They are a big deal in Monte Cook's more-obscure Ghostwalk also.

Elsewhere, Fantasy Flight Games' Dawnforge setting has yuan-ti as its ancient race. The whole point of Dawnforge is that mammalian humanoids are New Here; its designers needed something to construct whatever ancient ruins and dungeons we're to be exploring, so yuan-ti it was. Both Eberron and Dawnforge were submitted to Wizards of the Coast; Eberron got the nod to be an official setting, Dawnforge didn't but were allowed to keep the yuan-ti when the designers went to Fantasy Flight. Very nice of WotC. Monte snuck one into the Banewarrens, too, perhaps because this whole arc in its Ptolus was his test-site for third edition in the first place and WotC didn't feel like pushing it.

Ooh! Snake Surprise![edit]

In generic D&D, yuan-ti are usually portrayed as descendants of mad serpent-worshipping witch-cults that fused and interbred with snakes in order to "evolve" into superior beings. They are, thereby, not primordial serpentfolk like the Scarred Lands' asaatthi. This may explain how female yuan-ti got boobies, not encountered on natural reptilians, but - in D&D - pervasive in aberrations and among demons.

According to the book Serpent Kingdoms, the Yuan-ti were originally created as a servant race by an older race of snake people called the Sarrukh, who also created several other Scalykind races, but the Yuan-ti rebelled and nearly drove them to extinction. This was only canon to Forgotten Realms; it has been ignored in later editions.

Zehir is the yuan-ti racial deity. Unusually this wasn't revealed till late 3.5 and he's not actually in any books from that era. His debut was as the ultimate antagonist of Storm of Zehir, the second expansion pack of Neverwinter Nights 2, which means there is plenty of Yuan-ti stuff in the campaign.

Before this retcon, yuan-ti worshipped Merrshaulk. They later switched to Sseth, who was later replaced without the Yuan-ti realizing it by Set, although currently it seems that Set and Zehir were the same god all along. Some heretical Yuan-ti instead worship the Elder Evil Sertrous, whom they believe is their creator. Tomb of Annihilation features a cult of Yuan-ti who worship Dendar the Night Serpent, one of the Elder Evils of the Forgotten Realms. In Ghostwalk they go with Orcus because Monte didn't give a fuck.

Tiers[edit]

There are six tiers of Yuan-ti, ranked based on their proportion of snake features (with the exception of broodguards).

Purebloods are mostly human, with minimalistic serpentine traits that are easy to conceal (a forked tongue, snake-like eyes, a body covered in very pliant scales colored like human skin, a vestigial tail, snake fang-like canines, small patches of visible scales etc). Because yuan-ti worship snakes, these guys are actually on the bottom of the pecking order in their own society, although they are useful for infiltrating humanoid societies. In 5th edition, the fact they spend a lot of time around humans, where they have much more freedom and respect than they do at home, was used as an excuse to give them PC stats. In Third Edition, they were made a playable race without any attempt at an excuse, because Third Edition would let you play as fucking ANYTHING, including a flying ghost brain or demonic stingray.


Malisons, also known as halfbloods, are more drastically serpentine, which boosts them above Purebloods in the pecking order. This subspecies exemplifies the mutability of the yuan-ti; in 5th edition, at least, there are five recognized "forms" of malison, and many variations within those form archetypes. One type looks a lot like the "common" vision of a lamia, having a human upper torso and a giant snake's body in lieu of legs. Two other types look like humans with either serpent heads or serpent tails in place of arms (the mouth-handed ones are higher up the pecking order). One type looks like a human with a snake's head. And the last known type, lowliest of all, simply looks like a human with scaly skin.


Seghulerak, a female abomination from Elder Evils. Yes, they canonically have boobs.

Abominations are the most iconic and, in their own culture, favored of their breed. These look like either giant snakes with humanoid arms or lamias with scaly skin and a snake-like head. These guys are the undisputed top of the totem pole... except for one last class;


Anathemas, are essentially a hydra version of abominations; bigger, claw-fingered, and with six snake's heads in place of one. Anathemae are worshipped as demigods. Depending on the setting, they are either the rulers of the entire race, or they may just be the leaders of their own small cults because their presence is destabilizing to Yuan-ti society so they are cast out of Yuan-ti cities. The 4th edition version of the anathema instead looks like a large snake's head attached to a body made out of numerous smaller snakes. They were once the rulers of the Yuan-ti race before all of them went insane and were locked up.


There also are two other types of Yuan-ti called brood guards and tainted ones that are below even Pureboods. Both of these are created by transforming humans using a potion made of Yuan-ti venom. Brood guards (also called Histachii) are ugly and unintelligent reptilian creatures that the Yuan-ti use for guarding their eggs. Tainted ones are 100% human, with only their minds being warped by the potion, so they are used as infiltrators.

Through breeding experiments Yuan-ti have also created several other monsters to serve them that have Yuan-ti blood. One example is the Yuan-ti Ignan, which looks like a red-scaled abomination but with horns, more lizard-like features, and a tail that splits into two tails ending in hooks. They were created by breeding Yuan-ti with elemental creatures to create a Yuan-ti with fire powers, but this came at the cost of making them less intelligent and more bloodthirsty.

Dungeons & Dragons 5th Edition Races
Player's Handbook DragonbornDrowDwarfElfGnomeHalf-ElfHalf-OrcHalflingHumanTiefling
Dungeon Master's Guide AasimarEladrin
Elemental Evil Player's Guide AarakocraGenasiGoliathSvirfneblin
Sword Coast Adventurer's Guide DuergarGhostwise HalflingSvirfneblinTiefling Variants
Mordenkainen's Tome of Foes Baatific TieflingsDuergarEladrinGithyankiGithzeraiSea ElfShadar-kaiSvirfneblin
Volo's Guide to Monsters AasimarBugbearFirbolgGoblinGoliathHobgoblinKenkuKoboldLizardfolkOrcTabaxiTritonYuan-Ti Pureblood
Eberron: Rising from the Last War BugbearChangelingGoblinHobgoblinShifterWarforged
Guildmaster's Guide to Ravnica CentaurElfGoblinHumanLoxodonMinotaurSimic HybridVedalken
Mythic Odysseys of Theros HumanCentaurLeoninMinotaurSatyrTriton
Plane Shift: Amonkhet AvenKhenraMinotaurNaga
Plane Shift: Innistrad Human
Plane Shift: Ixalan GoblinHumanMerfolkOrcSirenVampire
Plane Shift: Kaladesh AetherbornDwarfElfHumanVedalken
Plane Shift: Zendikar ElfGoblinHumanKorMerfolkVampire
One Grung Above Grung
Astral Adventurer's Guide Astral ElfAutognomeGiffHadozeePlasmoidThri-kreen
Dragonlance: Shadow of the Dragon Queen Kender
Unearthed Arcana GlitchlingMinotaurRevenant