Zygor Snake-Arms: Difference between revisions

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Zygor Snake-Arms was an older Warhammer character, from when Greenskins were not as resistant to Chaos. Having once been a normal Night Goblin, Zygor's tribe was annihilated by wandering Chaos warriors. However, they were so impressed with his fighting that they took him in as one of their own, and whilst fighting for Chaos, was "gifted" with multiple mutations, remaking him into something more akin to a Daemon than a Greenskin. His legs elongated, his head fused into his torso, and his arms turned into two reptilian, snake-tail esque tentacles.
[[File:zygor model.jpg|thumb|300px|right|Despite the amount Chaos and Goblin here Zygor has a high amount of Gremlin in him]]
'''Zygor Snake-Arms''' is an older Warhammer character from “The Mark of Chaos” article in The First Citadel Compendium, published in 1983, from when [[Orcs & Goblins|Greenskins]] were not as resistant to [[Chaos]]. He was one of the examples given for making unique characters by rolling for random chaos mutations. The article doesn't give Zygor much of a backstory beyond stating that he used to be a normal [[Night Goblins|Night Goblin]].
==His Stat Page==
<gallery>
File:zygor art.png|That dangling cat head on his loincloth is quite the look
</gallery>
[[Category: Chaos]]
[[Category: Orcs & Goblins]]
[[Category: Warhammer Fantasy]]

Latest revision as of 21:52, 23 June 2023

Despite the amount Chaos and Goblin here Zygor has a high amount of Gremlin in him

Zygor Snake-Arms is an older Warhammer character from “The Mark of Chaos” article in The First Citadel Compendium, published in 1983, from when Greenskins were not as resistant to Chaos. He was one of the examples given for making unique characters by rolling for random chaos mutations. The article doesn't give Zygor much of a backstory beyond stating that he used to be a normal Night Goblin.

His Stat Page[edit]