/TG/heim:The Green Kin'dum (Orcs & Goblins): Difference between revisions
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Warband Rating: 104 | Warband Rating: 104 | ||
Treasury: | Treasury: 7 | ||
Wyrdshards: | Wyrdshards: | ||
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Equipment: | Equipment: Mace, Shield, Light Armour, Bow | ||
Special Rules: Leader | Special Rules: Leader | ||
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Equipment: | Equipment: Two Handed Axe, Light Armour, Bow | ||
Special Rules: | Special Rules: | ||
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| 3 | | 3 | ||
| 3 | | 3 | ||
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Equipment: | Equipment: Spear, Bow | ||
Special Rules: Wizard | Special Rules: Wizard |
Latest revision as of 14:50, 25 June 2023
Information[edit]
Orc Boss Grish 'Eadsmasha discovered that some human bosses call themselves kings so they can be the boss of everyone who lives on their land, even if the king is smaller than his boys. Taking a page from their book, Grish declared himself King of Everywhere, and seeks to press his claim, starting in Mordheim.
Warband Rating: 104
Treasury: 7
Wyrdshards:
Stored Equipment:
Heroes[edit]
'is Royal 'oiness Grish 'Eadsmasha[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 4 | 4 | 4 | 1 | 3 | 1 | 8 |
Equipment: Mace, Shield, Light Armour, Bow
Special Rules: Leader
Experience: 20
Advances:
Skill Lists: All
Injury:
Big 'un - Brick[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 3 | 3 | 4 | 1 | 3 | 1 | 7 |
Equipment: Two Handed Axe, Light Armour, Bow
Special Rules:
Experience: 8
Advances:
Skill Lists: Combat, Shooting, Strength, Special
Injury:
Big 'un - Wolvie Green[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 3 | 3 | 4 | 1 | 3 | 1 | 7 |
Equipment: Two Battle Axes, Light Armour, Bow
Special Rules:
Experience: 8
Advances:
Skill Lists: Combat, Shooting, Strength, Special
Injury:
Big 'un - Runtstikka[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 3 | 3 | 4 | 1 | 3 | 1 | 7 |
Equipment: Spear, Shield, Light Armour, Bow
Special Rules:
Experience: 8
Advances:
Skill Lists: Combat, Shooting, Strength, Special
Injury:
Shaman - Thinka[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 3 | 3 | 4 | 1 | 3 | 1 | 7 |
Equipment: Spear, Bow
Special Rules: Wizard
Experience: 10
Advances:
Skill Lists: Strength, Special
Injury:
Henchmen[edit]
Goblin Warriors - Peasant Grots[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 2 | 3 | 3 | 3 | 1 | 3 | 1 | 5 |
Number of Henchmen: 5
Equipment: Short Bow
Special Rules: Animosity, Not Orcs, Runts
Experience:
Advances: