Campaign:A Divided Center/Three Feathers: Difference between revisions
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{{delete|A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore}} | |||
''(italicized text is just a comment, don't keep it in your sheet)'' | ''(italicized text is just a comment, don't keep it in your sheet)'' | ||
''originally from [http://www.big-metto.net/RP_Wiki/index.php?title=Exalted_2nd_Edition_Character_Sheet_Template]'' | ''originally from [http://www.big-metto.net/RP_Wiki/index.php?title=Exalted_2nd_Edition_Character_Sheet_Template]'' | ||
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== Inventory == | == Inventory == | ||
''(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)'' | ''(here is where you write down all your stuff. you write your artifacts, too, name, [[fluff]] and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't [[D&D]])'' | ||
=== Manses and Hearthstones === | === Manses and Hearthstones === | ||
Line 126: | Line 127: | ||
== Advancement == | == Advancement == | ||
'''BP''' | '''BP'''<br/> | ||
3 - Compassion | |||
3 - Conviction | 3 - Compassion<br/> | ||
3 - Manse | 3 - Conviction<br/> | ||
2 - Willpower | 3 - Manse<br/> | ||
2 - Martial Arts | 2 - Willpower<br/> | ||
1.5 - MA Specialty | 2 - Martial Arts<br/> | ||
.5 - Survival Specialty | 1.5 - MA Specialty<br/> | ||
.5 - Survival Specialty<br/> | |||
'''XP'''<br/> | |||
=== Shopping list === | === Shopping list === | ||
''it's also helpful (but optional) if you write out charms you intend to buy'' | ''it's also helpful (but optional) if you write out charms you intend to buy'' | ||
[[Category:Exalted]] | [[Category: Campaign: A Divided Center]] | ||
[[Category: Exalted]] |
Latest revision as of 14:56, 25 June 2023
This article has been flagged for deletion. Comment on the article's talk page. Reminder: Do NOT blank pages when flagging them for deletion. Reason: A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore |
(italicized text is just a comment, don't keep it in your sheet) originally from [1]
Basics[edit]
- Campaign: A Divided Center
- Name: Saerwin Three Feathers
- Concept: Demure Defender
- Caste/Aspect: Changing Moon
- Motivation: Protect the River Province, and the Realm, from the depredations of the Mask of Winters.
- Positive intimacies: His Wife, House Nellens, Mentor
- Negative intimacies: Mask of Winters, Undead, House Ragara
- Anima:A massive, many-winged three headed crane, the central head being that of a snake. Each head is branded with the ascending order of Waxing, Half-moon, and Waning moons, and their eyes smolder with the white glow of moonlight on mist.
- Experience: ??/??
Background[edit]
Appearance[edit]
Attributes[edit]
Strength ●● Charisma ●●● Perception ●● Dexterity ●●●●● Manipulation ●●● Intelligence ●● Stamina ●●● Appearance ●●●●● Wits ●●●
Abilities[edit]
Archery Craft Bureaucracy Athletics ●●● Larceny Investigation Awareness ●●● Linguistics ● Lore ●● Dodge Performance ●●● Occult Integrity ●●● Presence ●●● Medicine Martial Arts ●●●●● Ride Melee Sail Resistance Socialize Thrown Stealth ●●● War Survival ●
Favored Abilities: Survival, Martial Arts
Languages: Low Realm, Riverspeak, Clawspeak
Specialties[edit]
Martial Arts ( Hooked Swords ) +3
Survival ( Forests ) +1
Backgrounds[edit]
Artifact ( Moonsilver Hooked Daikalives, pair ): ●● Hearthstone Amulet ( Moonsilver ): ● Mentor ( Changing Moons Elder ): ●● Manse ( ): ●●● Heart's Blood ( ): ● Reputation: ●
Charms[edit]
- (Ability) Charm Name (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.
Combos[edit]
Combo Name 1wp 0m+
- Charm Name
- Adamant Skin Technique
- Cause Gem to explode.
Essence[edit]
Essence: ●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: 18/18
Peripheral Essence Pool: 33/40
Committed Essence: 7
Willpower[edit]
Willpower: ●●●●●●●●
Temporary: 8/8
Virtues[edit]
Virtues:
Compassion ●●●● Conviction ●●● Temperance ●● Valor ●●
Virtue flaw: Compassion
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.
Inventory[edit]
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)
Manses and Hearthstones[edit]
Precision of Form Gemstone
Combat[edit]
Dodge DV: 4
Dodge MDV:6
Soak: 0A/1L/3B
Pierced: 0A/1L/3B
Hardness: 0A/0L/0B
Attacks[edit]
Admonition (Speed 5, Accuracy 17, Damage 6L, Parry DV 9, Rate 3, Tags D, M)
Premonition (Speed 5, Accuracy 17, Damage 6L, Parry DV 9, Rate 3, Tags D, M)
Health[edit]
□ -0
□ -1
□ -1
□ -2
□ -2
□ -2
□ -4
□ -4
□ Incapacitated
□ Incapacitated
□ Dying
□ Dying
□ Dying
Advancement[edit]
BP
3 - Compassion
3 - Conviction
3 - Manse
2 - Willpower
2 - Martial Arts
1.5 - MA Specialty
.5 - Survival Specialty
XP
Shopping list[edit]
it's also helpful (but optional) if you write out charms you intend to buy