Campaign:Acts of Villainy/Smilin' Jack: Difference between revisions

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''(italicized text is just a comment, don't keep it in your sheet)''
{{delete|A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore}}
''originally from [http://www.big-metto.net/RP_Wiki/index.php?title=Exalted_2nd_Edition_Character_Sheet_Template]''
 
== Basics ==
== Basics ==
*'''Campaign:''' Acts of Villainy
*'''Campaign:''' [[Campaign:Acts of Villainy|Acts of Villainy]]
*'''Name:''' "Smilin' Jack"/Jack "the Grin" Higgs
*'''Name:''' "Smilin' Jack"/Jack "the Grin" Higgs
*'''Concept:''' Freedom Fighting Murder Man
*'''Concept:''' Freedom Fighting Murder Man
*'''Caste/Aspect:''' Scourge
*'''Caste/Aspect:''' Scourge
*'''Motivation:''' The End of All Tyranny via the Systematic Murder of all Leaders so Man is Free to Starve.
*'''Motivation:''' The End of All Tyranny via the Systematic Murder of all Leaders so Man is Free to Starve.
*'''Urge:''' The Specific Annhilation of All Royal Families in the East.
*'''Urge:''' The Specific Annihilation of All Royal Families in the East.
*'''Positive intimacies:''' The Underdog
*'''Positive intimacies:''' The Underdog
*'''Negative intimacies:''' The Man
*'''Negative intimacies:''' The Man
*'''Anima:''' Circle of Silence
*'''Anima:''' Circle of Silence
*'''Experience:''' 0/200
*'''Experience:''' 11/229
''(write experience points as "unspent / total" plx)''


=== Background ===
=== Background ===
Line 31: Line 28:
== Attributes ==
== Attributes ==
  Strength  ●●●        Charisma    ●●●●        Perception  ●●
  Strength  ●●●        Charisma    ●●●●        Perception  ●●
  Dexterity ●●●●●       Manipulation ●●●        Intelligence ●●
  Dexterity ●●●●●[●●]  Manipulation ●●●        Intelligence ●●
  Stamina  ●●●●        Appearance  ●●          Wits        ●●●
  Stamina  ●●●●●      Appearance  ●●          Wits        ●●●●●


== Abilities ==
== Abilities ==
  ''Infernal Scourge''
  Archery      o        '''Integrity'''  ●●●●● Craft         o    '''Athletics''' ●●●●●  Bureaucracy o
Archery            Integrity         Craft              '''Athletics''' ●●●    Bureaucracy  
  Martial Arts o        Performance o    Investigation o    '''Awareness''' ●●●●●  Linguistics o
  Martial Arts       Performance       Investigation     '''Awareness''' ●●●●●  Linguistics  
  '''Melee'''        ●●●●●[●●] '''Presence'''    ●●●●● Lore           '''Dodge'''    o      Ride        o
  '''Melee'''        ●●●●● '''Presence'''    ●●●  Lore             '''Dodge'''    ●●●●●  Ride         
  Thrown      o        '''Resistance'''  ●●●●● Medicine     o    '''Larceny'''  ●●●    Sail        o
  '''Thrown'''       ●●●●● '''Resistance'''  ●●●  Medicine           '''Larceny'''  ●●●    Sail         
  War         o        Survival    o    Occult       o    '''Stealth'''  ●●●●●  '''Socialize'''   ●●●
  War               '''Survival'''   ●●●  Occult             '''Stealth'''  ●●●●●  Socialize   


Languages: Forresttongue, Old Realm


''(write aspect/caste and favored abilities in '''bold''', please. also, you do not have a free dot in every ability. I put them for ease of comprension.)''


=== Specialties ===
=== Specialties ===


Melee (Daggers) +3
Languages: Forresttongue (Native: ), Old Realm (Malfean Dialect)<br/>
Melee (Knives +3)<br/>


== Backgrounds ==
== Backgrounds ==
Cult:     ●●●
Artifact: 15<br/>
Backing:   ●●
Cult: ●<br/>
Influence: ●●
Backing (Adorjan): ●<br/>
Manse:     ●●●
Influence (Adorjan): ●<br/>
Artifact: ●●●●
Manse (Gemstone of the White Jade Tree): ●●●<br/>
Resources: ●●●
Manse (Kata Sculpting Gem): ●●<br/>
Manse (Gem of Shadows): ●<br/>
Manse (Viridian Gemstone): ●<br/>
Manse (Blood-Stained Wind Gemstone): ●●●●<br/>
Past Lives: ●<br/>
Resources: ●●●<br/>
Unwoven Coadjutor: ●●●<br/>


== Charms ==
== Charms ==
(Malfeas) <br/>
=== Malfean ===
'''Hardened Devil Body (x3)''' <br/>
'''Hardened Devil Body'''<br/>
'''By Pain Reforged'''<br/>
'''By Pain Reforged'''<br/>
'''Pathetic Distraction Rebuke (x2)<br/>
'''Scar-Writ Saga Shield'''<br/>
'''Scar-Writ Saga Shield (x3)'''<br/>
 
'''Nightmare Fugue Vigiliance'''<br/>
=== SWLIHN ===
(Adjoran)<br/>
'''Factual Determination Analysis'''<br/>
'''Cosmic Transcendence of Conviction'''<br/>
 
=== Adjoran ===
'''Wind Born Stride'''<br/>
'''Wind Born Stride'''<br/>
'''Joy in Violence Approach'''<br/>
'''Joy in Violence Approach'''<br/>
'''Threat Monitoring Excitement'''<br/>
'''Threat Monitoring Excitement'''<br/>
'''Who Strikes the Wind'''<br/>
'''Who Strikes the Wind'''<br/>
'''Kalmanka's Grace'''<br/>
'''Threat Monitoring Excitement'''<br/>
'''Self-As-Cyclone Stance'''<br/>
'''Scarlet Rapture Shinitai'''<br/>
=== Ebon Dragon ===
'''Witness to Darkness'''<br/>




Line 76: Line 87:


== Essence ==
== Essence ==
'''Essence:''' ●●●●●<br/>
'''Essence:''' ●●●●<br/>
'''Regeneration:''' ''(twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)''<br/>
'''Regeneration:''' 26 (28 at rest)<br/>
'''Personal Essence Pool:''' 21/21<br/>
'''Personal Essence Pool:''' 22/22<br/>
'''Peripheral Essence Pool:''' 50/50<br/>
'''Peripheral Essence Pool:''' 38/69<br/>
'''Committed Essence:''' <br/>
'''Committed Essence:''' 31<br/>
''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)''


== Willpower ==
== Willpower ==
'''Willpower:''' ●●●●●●<br/>
'''Willpower:''' ●●●●● ●●●●●<br/>
Temporary: 1/1<br/>
Temporary: □□□□□ □□□□□<br/>


== Virtues ==
== Virtues ==
'''Virtues:''' <br/>
'''Virtues:''' <br/>
  Compassion ●●
  Compassion ●●
  Conviction ●●
  Conviction ●●●●●
  Temperance ●
  Temperance ●
  Valor      ●●●●
  Valor      ●●●●●
'''Virtue flaw:''' KILL FRENZY! (Valor)<br/>
'''Virtue flaw:''' KILL FRENZY! (Valor)<br/>
'''Limit:''' □□□□□ □□□□□<br/>
'''Limit:''' □□□□□ □□□□□<br/>
Line 98: Line 108:


== Inventory ==
== Inventory ==
Tyrants End, a pair of matched Caustic short daiklaives. (2 dots of artifact).
'''Corrupted Moonsilver/Starmetal Infinite Resplendence Amulet''' (Art 4) Attune 5<br/>
Moonsilver adds 5l/5b soak which stacks with armor, Starmetal grants Elsewhere pockets only accessible to the user up to 1 foot wide and holding up to a ton of weight. All IRA's can generate any kind of outfit imaginable at a thought.  Any removed article evaporates and flows back into the amulet.<br/>


Space Warping Needles, 2 (3 dots of artifact).
'''Silk Armor''' (Art 2) Attune 2 <br/>
Soak: +5l/+3b, stacks with armor<br/>


Throwing Needles.
'''Corrupted Starmetal Chain Shirt''' (Art 1) Attune 2<br/>
Soak: +5l/+3b Hardness: 3L/3B, -1 external penalty to damage rolls against the wearer<br/>


Throwing Knives.
'''Aegis Inset Amulets''' (Art 1)<br/>
Reduces armor attune by 2<br/>


Dragon-Smothering Elixir (3 dots of resources). A venom to better kill his DB enemies.
'''Corrupted Quicksilver Aegis Talisman''' (Art 5) Attune 8 <br/>
DB 8L Toxicity 5 Tolerance -/- Penalty -5
(description of effects goes here)<br/>
All others 6L Toxicity 4 Tolerance -/- Penalty -4


=== Manses and Hearthstones ===
'''Perfected Boots''' (Art 1) Attune 1<br/>
Smilin' Jack's manse is his old hide out from his days as the good thief. Ironically, he had just changed into an Infernal Scourge when he came back and found a new present from his masters in Malfeas. A few gem stone stone... resting with a note that it would help him kill all those tyrants.
User's feet are cool and dry in all conditions, will never develop blisters. Add 3 yards to all move actions and 6 to all dash actions. March speed of 10mph. +2 to Strength for calculating jump distances.<br/>


He did nothing but laugh. His old life and new were meshing quite well.
'''Corrupted Jade Perfected Kata Bracers''' (Art 4) Attune 8<br/>
+Essence to Accuracy, Damage and Defense, and 2 to weapon's rate of all Form weapons and add Essence to soak while a Form charm is active. Stealth is not possible, surrounded by brilliant glowing old-realm runes.<br/>


Jewel of the Flying Heart +1 acc to Sharp weapons, +1 DV Air 1 dot
'''Paired Mist-Razor Moonsilver Switchklaves''' (Art 4, Attune 8)<br/>
Speed: 4 Accuracy: +7 Damage: +4L Defense: +3 Rate: 4 Tags: P<br/>
Attacks affect immaterial targets.  Hearthstone socket on each blade, any special effects from a socketed hearthstone apply to both.<br/>


Stone of Breath, +3 dice to Resistance rolls, Earth 1 dot
'''Demon Ink Tattoo''' (Art 3) Attune 3<br/>
+2 to Dexterity, +2 to Melee, Melee (Knives +3)<br/>


The Labrynthine Eye, Path to Center or Exit, Water, 1 dot
'''Skin Mount Amulet''' (Art 2) (x 3)<br/>
Hearthstone socket implanted into the skin.  Additionally, any socketed hearthstone provides an additional Peripheral essence pool equal to twice the inserted hearthstone's rating.<br/>


Jewel of Youthful Suppleness, 2 dice to Athletics, 2 dice to Larceny for escaping bond, wood, 1 dot


== Combat ==
=== Manses and Hearthstones ===
'''Dodge DV:''' 8<br/>
Smilin' Jack's manse is his old hide out from his days as the good thief. Ironically, he had just changed into an Infernal Scourge when he came back and found a new present from his masters in Malfeas. A gem stone... resting with a note that it would help him kill all those tyrants.
'''Dodge MDV:''' 6<br/>
 
'''Soak:''' 0A/2L/5B ''(add armor and 0A/(Sta/2 round down)L/(Sta)B)''<br/>
He did nothing but laugh. His old life and new were meshing quite well.
'''Pierced''': 0A/0L/0B ''(add half from armor and full from stamina)''<br/>
'''Hardness:''' 0A/0L/0B ''(armor only)''<br/>


=== Attacks ===
'''Gemstone of the White Jade Tree''' (Manse 3, Earth) (Set in Skin Mount Amulet)<br/>
Reduce all post-soak damage by half (Round up), reduce base movement speed by half (Round down)<br/>


Space-Warping Needle (3 dot) (x2) 5 +0 +4L 3 10 P
'''Kata-Sculpting Gem '''(Mase 2, Water) (Set in Skin Mount Amulet)<br/>
Reduce the cost of all Form-Type charms by 2m.<br/>


Throwing Knives (x4) 5 +1 +5L +0 3 15 T
'''Gemstone of Shadows ''' (Manse 1, Lunar) (Set in Switchklave)<br/>
Create a zone of shadow up to 2 yards in diameter around the bearer.  Increase the difficulty to spot anything inside the zone of shadow by 2, or higher if the surroundings are also relatively dark.  +1 to DV's vs. ranged attacks.  User's vision is unaffected by the shadow.<br/>


Throwing Needles (x4) 5 -1 +4L 3 10
'''Viridian Gemstone''' (Manse 1, Vitrol) (Set in Switchklave)<br/>
When set in a weapon, it glows light green, adds 1L damage and 1 to PDV.<br/>


Caustic Short Daiklave (Pair) 4 +4 +9L +1 2
'''Blood-Stained Wind Gemstone''' (Manse 4, Adorjani) (Set in Skin-Mount)<br/>
+3 to all close-combat attacks, Reduce the DV penalty by 1 to a limit of -0.<br/>


Clinch 6 +0 +0B 1 CNP
== Combat ==
'''Dodge DV:''' 6<br/>
'''Dodge MDV:''' 9<br/>
'''Soak:''' 15A/20L/16B<br/>
'''Pierced''': 8A/13L/11B<br/>
'''Hardness:''' 3A/3L/5B<br/>
Note: Natural soak increases by 4 in SRS<br/>


Kick 5 +0 +3B -2 2 N
Movement:<br/>
Reflexive: (7+3)/2 = 5 yards per tick<br/>
Dash: (7+6+6+4)/2 = 11 yards per tick


Punch 5 +0 +0B +2 3 N
=== Attacks ===
 
Switchklave: Speed 4, Accuracy 28, Damage 7L, Parry DV 11, Rate 4, Tags: Piercing, Affects immaterial<br/>
 
Switchklave in SRS: Speed 4, Accuracy 32, Damage 11L, Parry DV 13, Rate 6, Tags: Piercing, Affects immaterial<br/>


=== Health ===
=== Health ===
□ -0<br/>
□ -0<br/>
-1<br/>
□□ -1<br/>
□ -1<br/>
□□□□□ -2<br/>
□ -2<br/>
□□ -4<br/>
□ -2<br/>
□ -2<br/>
□ -2<br/>
□ -2<br/>
-2<br/>
□ -2<br/>
□ -2<br/>
□ -2<br/>
□ -2<br/>
□ -2<br/>
□ -4<br/>
□ -4<br/>
□ -4<br/>
-4<br/>
□ Incapacitated<br/>
□ Incapacitated<br/>
□ Dying<br/>
□□□□□ Dying<br/>
□ Dying<br/>
□ Dying<br/>
Dying<br/>


''one Dying level per dot of Stamina''
== Advancement ==
Bonus Points:<br/>
2 on Melee 5<br/>
2 on Athletics 5<br/>
2 on Awareness 5<br/>
6 on Valor 5<br/>
3 on Conviction 5<br/>


== Advancement ==
BP<br/>
2 dots Cult (2bp)<br/>
2 dots Backing (2bp)<br/>
1 dot influence (1bp)<br/>
4 dots Manse (5bp)<br/>
4 dots Artifact (5bp)<br/>


XP<br/>
XP:<br/>
Thrown to 5 dots (12xp)<br/>
12xp on Strength 3<br/>
Melee to 5 dots (12xp)<br/>
4xp on Int 2<br/>
Dodge to 5 dots (12xp)<br/>
4xp on Per 2<br/>
Awarnes to 5 dots (12xp)<br/>
12xp on Integrity 5<br/>
Stealth to 5 dots (12xp)<br/>
12xp on Presence 5<br/>
Ess to 5 dots (72xp)<br/>
12xp on Resistance 5<br/>
Dex to 5 dots (12xp)<br/>
11xp on Stealth 5<br/>
Wind Born Stride (10 xp)<br/>
3xp on Compassion 2<br/>
Joy in Violence Approache (10xp)<br/>
40xp on Essence 4<br/>
Threat Monitoring Excitement (10xp)<br/>
9xp on White Jade Tree<br/>
Who Strikes the Wind? (10xp)<br/>
6xp on Kata Sculpting gem<br/>
Lore to 1 dot (3xp)<br/>
3xp on Gemstone of Shadows<br/>
Specialty: Melee (Daggers) (9xp)<br/>
48xp on Artifacts<br/>
8xp on Laughing Gust Denial<br/>
8xp on Self as Cyclone Stance<br/>
8xp on Scarlet Rapture Shinitai<br/>
3xp on Viridian Gemstone<br/>
12xp on Blood Stained Wind Gemstone<br/>


=== Shopping list ===
=== Shopping list ===
''it's also helpful (but optional) if you write out charms you intend to buy''
''it's also helpful (but optional) if you write out charms you intend to buy''
[[Category:Exalted]]

Latest revision as of 14:56, 25 June 2023

This article has been flagged for deletion.
Comment on the article's talk page.
Reminder: Do NOT blank pages when flagging them for deletion.
Reason: A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore

Basics[edit]

  • Campaign: Acts of Villainy
  • Name: "Smilin' Jack"/Jack "the Grin" Higgs
  • Concept: Freedom Fighting Murder Man
  • Caste/Aspect: Scourge
  • Motivation: The End of All Tyranny via the Systematic Murder of all Leaders so Man is Free to Starve.
  • Urge: The Specific Annihilation of All Royal Families in the East.
  • Positive intimacies: The Underdog
  • Negative intimacies: The Man
  • Anima: Circle of Silence
  • Experience: 11/229

Background[edit]

Smilin' Jack wasn't always an insane murder man. No... he started out quite noble. As a young lad, he stole food from carts to share with his friends... usually only a loaf of bread or a piece of fruit. However, one doesn't go and steal for a livin' without getting caught for long. His punishment? A long cut was made in right cheek. It was still bleeding when Jack looked at himself in a mirror. With a knife, he proceeded to even out, putting another curling cut on his left cheek... and putting a curling tip on his right. When he finally healed up a few weeks later, he looked like he had a creepy, sardonic grin etched on his face.

Hence, he was known as Jack the Grin.

A few more years passed when he found himself leading a cell of freedom fighters. Stealing from the rich, giving to the poor, trying to overthrow the evil government.

Or at least until the group got caught in a trap. His friend lying dead, dying, and broken... only he was standing, to shell shocked to do anything with the smug prince approached him. To this day... he doesn't remember what he was told, all he remembers is grabbing the poor fool and looking him in the eye, smiling. "You want death, little man? I'll give you death like you never seen!"

The room became an abattoir, a thick puddle of blood lying on the floor. When a demon started whispering in his ear, he smiled again. He liked what the guy had goin' for him. And what better way to fight the power...t hen with power of his own.

Appearance[edit]

He's a pale skinned mane wearing a pair of worn trousers held up by braces. No shoes, just feet wrapped in dirty bandages. He has a wide brimmed hat on his head, dark red. An off white scarf trails behind him, usually wrapped around his mouth and neck. He's got red eyes and black hair and his cheeks have curling scars leading from the ends of his mouth, etching a sick smile on his visage.

Attributes[edit]

Strength  ●●●         Charisma     ●●●●        Perception   ●●
Dexterity ●●●●●[●●]   Manipulation ●●●         Intelligence ●●
Stamina   ●●●●●       Appearance   ●●          Wits         ●●●●●

Abilities[edit]

Archery      o         Integrity   ●●●●● Craft         o    Athletics ●●●●●   Bureaucracy o
Martial Arts o         Performance o     Investigation o    Awareness ●●●●●   Linguistics o
Melee        ●●●●●[●●] Presence    ●●●●● Lore          ●    Dodge     o       Ride        o
Thrown       o         Resistance  ●●●●● Medicine      o    Larceny   ●●●     Sail        o
War          o         Survival    o     Occult        o    Stealth   ●●●●●   Socialize   ●●●


Specialties[edit]

Languages: Forresttongue (Native: ), Old Realm (Malfean Dialect)
Melee (Knives +3)

Backgrounds[edit]

Artifact: 15
Cult: ●
Backing (Adorjan): ●
Influence (Adorjan): ●
Manse (Gemstone of the White Jade Tree): ●●●
Manse (Kata Sculpting Gem): ●●
Manse (Gem of Shadows): ●
Manse (Viridian Gemstone): ●
Manse (Blood-Stained Wind Gemstone): ●●●●
Past Lives: ●
Resources: ●●●
Unwoven Coadjutor: ●●●

Charms[edit]

Malfean[edit]

Hardened Devil Body
By Pain Reforged
Scar-Writ Saga Shield

SWLIHN[edit]

Factual Determination Analysis
Cosmic Transcendence of Conviction

Adjoran[edit]

Wind Born Stride
Joy in Violence Approach
Threat Monitoring Excitement
Who Strikes the Wind
Kalmanka's Grace
Threat Monitoring Excitement
Self-As-Cyclone Stance
Scarlet Rapture Shinitai

Ebon Dragon[edit]

Witness to Darkness


Combos[edit]

Combo Name

Essence[edit]

Essence: ●●●●
Regeneration: 26 (28 at rest)
Personal Essence Pool: 22/22
Peripheral Essence Pool: 38/69
Committed Essence: 31

Willpower[edit]

Willpower: ●●●●● ●●●●●
Temporary: □□□□□ □□□□□

Virtues[edit]

Virtues:

Compassion ●●
Conviction ●●●●●
Temperance ●
Valor      ●●●●●

Virtue flaw: KILL FRENZY! (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition:

Inventory[edit]

Corrupted Moonsilver/Starmetal Infinite Resplendence Amulet (Art 4) Attune 5
Moonsilver adds 5l/5b soak which stacks with armor, Starmetal grants Elsewhere pockets only accessible to the user up to 1 foot wide and holding up to a ton of weight. All IRA's can generate any kind of outfit imaginable at a thought. Any removed article evaporates and flows back into the amulet.

Silk Armor (Art 2) Attune 2
Soak: +5l/+3b, stacks with armor

Corrupted Starmetal Chain Shirt (Art 1) Attune 2
Soak: +5l/+3b Hardness: 3L/3B, -1 external penalty to damage rolls against the wearer

Aegis Inset Amulets (Art 1)
Reduces armor attune by 2

Corrupted Quicksilver Aegis Talisman (Art 5) Attune 8
(description of effects goes here)

Perfected Boots (Art 1) Attune 1
User's feet are cool and dry in all conditions, will never develop blisters. Add 3 yards to all move actions and 6 to all dash actions. March speed of 10mph. +2 to Strength for calculating jump distances.

Corrupted Jade Perfected Kata Bracers (Art 4) Attune 8
+Essence to Accuracy, Damage and Defense, and 2 to weapon's rate of all Form weapons and add Essence to soak while a Form charm is active. Stealth is not possible, surrounded by brilliant glowing old-realm runes.

Paired Mist-Razor Moonsilver Switchklaves (Art 4, Attune 8)
Speed: 4 Accuracy: +7 Damage: +4L Defense: +3 Rate: 4 Tags: P
Attacks affect immaterial targets. Hearthstone socket on each blade, any special effects from a socketed hearthstone apply to both.

Demon Ink Tattoo (Art 3) Attune 3
+2 to Dexterity, +2 to Melee, Melee (Knives +3)

Skin Mount Amulet (Art 2) (x 3)
Hearthstone socket implanted into the skin. Additionally, any socketed hearthstone provides an additional Peripheral essence pool equal to twice the inserted hearthstone's rating.


Manses and Hearthstones[edit]

Smilin' Jack's manse is his old hide out from his days as the good thief. Ironically, he had just changed into an Infernal Scourge when he came back and found a new present from his masters in Malfeas. A gem stone... resting with a note that it would help him kill all those tyrants.

He did nothing but laugh. His old life and new were meshing quite well.

Gemstone of the White Jade Tree (Manse 3, Earth) (Set in Skin Mount Amulet)
Reduce all post-soak damage by half (Round up), reduce base movement speed by half (Round down)

Kata-Sculpting Gem (Mase 2, Water) (Set in Skin Mount Amulet)
Reduce the cost of all Form-Type charms by 2m.

Gemstone of Shadows (Manse 1, Lunar) (Set in Switchklave)
Create a zone of shadow up to 2 yards in diameter around the bearer. Increase the difficulty to spot anything inside the zone of shadow by 2, or higher if the surroundings are also relatively dark. +1 to DV's vs. ranged attacks. User's vision is unaffected by the shadow.

Viridian Gemstone (Manse 1, Vitrol) (Set in Switchklave)
When set in a weapon, it glows light green, adds 1L damage and 1 to PDV.

Blood-Stained Wind Gemstone (Manse 4, Adorjani) (Set in Skin-Mount)
+3 to all close-combat attacks, Reduce the DV penalty by 1 to a limit of -0.

Combat[edit]

Dodge DV: 6
Dodge MDV: 9
Soak: 15A/20L/16B
Pierced: 8A/13L/11B
Hardness: 3A/3L/5B
Note: Natural soak increases by 4 in SRS

Movement:
Reflexive: (7+3)/2 = 5 yards per tick
Dash: (7+6+6+4)/2 = 11 yards per tick

Attacks[edit]

Switchklave: Speed 4, Accuracy 28, Damage 7L, Parry DV 11, Rate 4, Tags: Piercing, Affects immaterial

Switchklave in SRS: Speed 4, Accuracy 32, Damage 11L, Parry DV 13, Rate 6, Tags: Piercing, Affects immaterial

Health[edit]

□ -0
□□ -1
□□□□□ -2
□□ -4
□ Incapacitated
□□□□□ Dying

Advancement[edit]

Bonus Points:
2 on Melee 5
2 on Athletics 5
2 on Awareness 5
6 on Valor 5
3 on Conviction 5


XP:
12xp on Strength 3
4xp on Int 2
4xp on Per 2
12xp on Integrity 5
12xp on Presence 5
12xp on Resistance 5
11xp on Stealth 5
3xp on Compassion 2
40xp on Essence 4
9xp on White Jade Tree
6xp on Kata Sculpting gem
3xp on Gemstone of Shadows
48xp on Artifacts
8xp on Laughing Gust Denial
8xp on Self as Cyclone Stance
8xp on Scarlet Rapture Shinitai
3xp on Viridian Gemstone
12xp on Blood Stained Wind Gemstone

Shopping list[edit]

it's also helpful (but optional) if you write out charms you intend to buy