Mines and Minions: Difference between revisions
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Latest revision as of 07:59, 22 June 2023
Mines and Minions was made by some lucky fa/tg/uy who didn't have work President's Day and didn't know about Dungeons: the Dragoning 40,000 7th Edition and tried to make Dungeons: the Dragoning 40,000 7th Edition. From the end of the Second Thread onwards, this system was also referred to as Endless Depths.
Why[edit]
Turned into remaking Dnd from the ground up with different mechanics.
Story[edit]
Once the world was a generic and bland setting, but then some elves fucked up and caused a magical explosion rendering the surface uninhabitable. Anyway, it's Metro 2033 in fantasy, without the mushroom vodca, Kalashniov's, Nosalises, and extremely depressing-up-to-the-point-where-suicide-is-a-good-idea atmosphere. The whole setting is a dungeon.
Races[edit]
Ordered by size ascendingly
- Goblins -
- Gnomes -
- Deep Elves - They have grown much shorter and paler due to evolution. (analogous to Drow/Dark Elves but not dark)
- Lizardfolk -
- Dorfs - Having already lived in the depths, became the dominant race.
- Elves (Brown) -
- Humans - They retain their Savannah endurance runner origin but are not specialized to a dungeon environment.
- Trolls -
- Bear - Granted intelligence by a goddess in exchange for their worship.
Rule[edit]
Y'know, dystopian legions? It's a lot like that but with d10s, and it's an RPG.
Status[edit]
In the process of getting done. lies