Age of Sigmar/Tactics/Old/Chaos/Skaven/Clan Eshin: Difference between revisions
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===Cons=== | ===Cons=== | ||
*Models for battleline troops are pretty old and in dire need of an update. | |||
=Warscrolls= | =Warscrolls= |
Revision as of 07:53, 3 October 2018
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Why Play Clan Eshin
Pros
- Play as Hoards of Ninjas
- Has a Hero that can be in two places at once
- Army is mobile and while likely Footslog where it wants to go.
- There is a giant ninja rat daemon that can teleport itself or units.
- They're ninjas.
Cons
- Models for battleline troops are pretty old and in dire need of an update.
Warscrolls
Heroes
- Skaven Assassin: a killer that kills, similar to Orders Shadowblade Assassin. geared to kill, not lead. he hides among other Skaven before leaping out at the start of combat to pile-in and attack before anyone else. In addition to Throwing Stars, he can either chose Fighting Claws for more attacks or the Weeping Claws for rend and damage. Eather way you can re-roll hits against enemy Heros.
- Skaven Deathrunner: From the Silver Tower and the only hero that can be in two places at once. its smoke bombs give it a -1 to hit from missiles in addition to the penalty from Lookout Sir. may not be as killy as an Assassin but he can make for an interesting buffer. By FAQ, you can measure the effective range of a Command Trait or Artifact from both models. As long as the Deathrunner doesn't attack, stays out of combat, and not slain (each twin has their own independent 5 wounds, but if one is slain there is a 50% chance the other will also die) He can support two different flanks.
- Verminlord Deceiver: It can teleport itself or another Skaven hero anywhere on the battle field using its unique spell Skitterleap. Not only that it comes with a Doomstar for those pesky hordes and a lovely Warpstilleto with 5 attacks at rend -3 for D3 damage ready to find a nice new home in the backs of your opponents heroes.
Battlelines
- Night runners: (Battleline in a Clan Eshin army) your hoard of Rats Throwing ninja stars. They move Sneaky Fast up the board, even able to make a run move before the first turn. When they run they can still shoot and on wound rolls of 6+ their dagger gains a -1 rend which increase to -2 if you have 20+ models.
- Gutter Runners: (Battleline in a Clan Eshin army) slightly more elite Night runners with better weapons and the ability to flank
Battalions
Eshin ClawPack
Found in ? - min. pt., max. pt. Skaven Assassin, 3 units of Night Runners, a Unit Gutter Runners
- gives your Assasins the ability to re-roll wound rolls against units you outnumber and to Run&Shoot or Run&Charge for the turn.
Army Building
Allied Armies
- Clan Moulder:
- Clan Pestilence:
- Clan Skryre:
- Clan Verminus:
- Masterclan:
External links
Age of Sigmar Tactics Articles | ||
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General Tactics | ||
Order | ||
Chaos | ||
Death | ||
Destruction | ||
Others |