Dropfleet Commander/Tactics/PHR: Difference between revisions
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*'''Light Tonnage:''' | *'''Light Tonnage:''' | ||
**'''Echo-class Corvette:''' | **'''Echo-class Corvette:''' | ||
**'''Medea-class Strike Carrier:''' | **'''Medea-class Strike Carrier:''' With a single piddly bombardment cannon for armament, this ship won't be scoring any kills once it gets to atmosphere. However, with 5 Hull and 3+ armor it is practically impossible to kill once it gets there. | ||
**'''Europa-class Gun Frigate:''' | **'''Europa-class Gun Frigate:''' With three shots on each side arc, this frigate does wonderfully in a first-wave linebreaker battlegroup alongside a Theseus, Orion, or Leonidas/Agamemnon. | ||
**'''Pandora-class Laser Frigate:''' | **'''Pandora-class Laser Frigate:''' | ||
**'''Calypso-class ECM Frigate:''' | **'''Calypso-class ECM Frigate:''' |
Revision as of 04:22, 27 July 2017
A Brief Treatise on Pinko Abandonist Punks
Why Play PHR
Maybe you think transhumanism is the future, and extravagant AI-laden vessels are the way to show those baselines the error of their ways. Maybe you think capital ships that are sturdy enough to make broadside battery tactics work in space through brute force are awesome. Or maybe you're just expressing you childhood desire to fuck that robot from Flubber.
Whatever the reason for your technophilia, you've come to the right place. Aesthetic space curves Broadsides SPACEBALLS: THE FACTION etc tbc
Special Abilities
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Ships of the Line
- Light Tonnage:
- Echo-class Corvette:
- Medea-class Strike Carrier: With a single piddly bombardment cannon for armament, this ship won't be scoring any kills once it gets to atmosphere. However, with 5 Hull and 3+ armor it is practically impossible to kill once it gets there.
- Europa-class Gun Frigate: With three shots on each side arc, this frigate does wonderfully in a first-wave linebreaker battlegroup alongside a Theseus, Orion, or Leonidas/Agamemnon.
- Pandora-class Laser Frigate:
- Calypso-class ECM Frigate:
- Andromeda-class Launch Frigate:
Building a Fleet
The PHR's uniquely capable assault troopships give them the option to invest points in ground assets and decent combat output at the same time. Be prepared to plug an Orpheus into at least one of your medium slots.
Tactics
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Counter-Tactics
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Common Playstyles
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