Druid: Difference between revisions
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They are a [[Mystery of the Druids|mysterious]] bunch. | They are a [[Mystery of the Druids|mysterious]] bunch. | ||
Druids can turn into bears that can shoot bears out of their eyes, thus making your fighter look lame. | |||
{{D&D3-Classes}} | {{D&D3-Classes}} |
Revision as of 08:49, 1 February 2011
Pre-christian celtic priests often associated with nature and divination (And human sacrifice. Really, guys, how could you forget the human sacrifice?) In modern times druidism has been revived under the faggy new-age movements.
In fantasy, druids are often powerful magicians or cleric variants, who get their powers from comuning with nature, more like historical shamans.
Druids have long been a staple class of D&D where they are known for their shapeshifting abilities, being able to turn into various animal forms, and being hilariously broken in 3.5e.
They are a mysterious bunch.
Druids can turn into bears that can shoot bears out of their eyes, thus making your fighter look lame.
Dungeons & Dragons 4th Edition Classes | ||
---|---|---|
Player's Handbook 1 | Cleric • Fighter • Paladin • Ranger • Rogue • Warlock • Warlord • Wizard | |
Player's Handbook 2 | Avenger • Barbarian • Bard • Druid • Invoker • Shaman • Sorcerer • Warden | |
Player's Handbook 3 | Ardent • Battlemind • Monk • Psion • Runepriest • Seeker | |
Heroes of X | Blackguard* • Binder* • Cavalier* • Elementalist* • Hexblade* • Hunter* • Mage* • Knight* • Protector* • Scout* • Sentinel* • Skald* • Slayer* • Sha'ir* • Thief* • Vampire* • Warpriest* • Witch* | |
Settings Book | Artificer • Bladesinger* • Swordmage | |
Dragon Magazine | Assassin | |
Others | Paragon Path • Epic Destiny | |
*·: Non-AEDU variant classes |