Elf subraces: Difference between revisions
1d4chan>NotBrandX No edit summary |
|||
Line 140: | Line 140: | ||
* [[Dark Eldar]]. Must torture each other, rape each other, torture and capture slaves of other species in order to avoid the aforementioned Chaos God stealing their souls. Pricks as well. Lives in a city cleverly hidden in a tunnel in the Warp. | * [[Dark Eldar]]. Must torture each other, rape each other, torture and capture slaves of other species in order to avoid the aforementioned Chaos God stealing their souls. Pricks as well. Lives in a city cleverly hidden in a tunnel in the Warp. | ||
* Exodite Eldar. A "lost tribe" of Eldar, living primitively on otherwise uninhabited worlds. Primitively here meaning they ride lizards while wielding laser lances, instead of riding jet bikes wielding laser lances. WILL fuck your shit up if you happen to start a colony on THEIR world. Yet again, pricks. | * Exodite Eldar. A "lost tribe" of Eldar, living primitively on otherwise uninhabited worlds. Primitively here meaning they ride lizards while wielding laser lances, instead of riding jet bikes wielding laser lances. WILL fuck your shit up if you happen to start a colony on THEIR world. Yet again, pricks. | ||
----- | |||
== World of Darkness == | |||
They had a whole line of games dedicated to just elves called [[Changeling]], so elf races became like character classes. That wouldn't be so bad, but then came all the splatbooks with a [[special new kind|Mary Sue]] of elf, on noes. | |||
=== Old World of Darkness, "The Dreaming" === | |||
* Boggans are dreams of hearth and home. | |||
* Eshu are dreams of wanderlust and adventure. | |||
* Nockers are dreams of creation and frustration. | |||
* Pooka are dreams of innocence and play. | |||
* Redcaps are dreams of hunger. | |||
* Satyrs are dreams of passion. | |||
* Sidhe are dreams of beauty and nobility. | |||
* Sluagh are dreams of secrets and things that go bump in the night. | |||
* Trolls are dreams of honor and duty. | |||
* Clurichaun are Leprechauns. | |||
* Piskies are pixie tricksters. | |||
* Selkies are water nypmhs. | |||
* Gillhe Dhu are Celtic dryads. | |||
* Hsien are [[AZN]] elves. | |||
[[Category:Dungeons & Dragons Races]] | [[Category:Dungeons & Dragons Races]] | ||
[[Category:Warhammer 40,000]] | [[Category:Warhammer 40,000]] |
Revision as of 13:34, 27 November 2009
It starts with Tolkien, like everything else D&D.
Tolkien
- Vanyar, fair elves
- Noldor, deep elves (as in "wow, that's really deep, man")
- Teleri, sea elves
- Nandor, wood elves
- Avari, wild elves
- Avari and Nandor elves shacked up and their kids became (no name) silvan elves...
- Who got it on with some Teleri that were slumming it and made Sindar, grey elves.
- Avari and Nandor elves shacked up and their kids became (no name) silvan elves...
- and half-elves like Elrond and Aragorn's great-great-umpty-ump-great grandfather.
Then D&D 0th edition wanted to be all "Lord of the Rings is awesome, and we want a Legolamb and an Elrond Hubbard in our games too!" So D&D elf characters were copies of the Avari, or maybe Nandor, and these fighter/magic-user multiclass with super vision and didn't sleep and had +1 when using bows and and and... They're the Mary Sue.
Then Gary was all "nuh-uh! My Mary Sue is better!" and included the first four breeds of elf from Tolkien (calling the first kind 'high elves'), and you had different stat pluses JUST FOR EACH KIND of elf. And kickass abilities even if you were half-elf/half-human. Because elves are still the Mary Sue.
Players who are NOT gay for elves were like "hey, why can't dwarves and gnomes and halflings get the same?" and TSR was like "*sigh* FINE, here have three kinds of halflings." Still, some of the perfectly heterosexual writers were trying to come up with stuff for Dragon magazine, and splatbooks, so they would make more subraces. Sometimes of elves. But you never heard of a half-dwarf or half-gnome, because everyone wants to have sex with elves instead.
And it got way out of fuckin' hand. See for yourself: (mad props to Filby for having the patience to come up with this list)
- (and any of these could be half-elf/half-human too, don't forget)
- what about planetouched elves like tieflings or aasimar or genasi?
- GTFO we have enough elves already.
- what about planetouched elves like tieflings or aasimar or genasi?
Dungeons & Dragons
World of Greyhawk
- Avariel (winged elf)
- Drow (see MM)
- Gray elf (see MM)
- Grugach (wild elves from MM)
- High elf (see MM)
- Snow elf (tall, reclusive elves from the arctic; from Dragon Magazine 155)
- Valley elf (human-sized gray elf offshoot)
- Wood elf (see MM)
Forgotten Realms
- Aquatic elf (two cultures: Great Sea and Sea of Fallen Stars)
- Avariel (aka winged elves, see 'Races of Faerun')
- Drow (aka dark elves, same as in MM)
- Lythari (elven werewolves)
- Marels (evil aquatic elves found in the Moonsea; from 'The Moonsea', AD&D2E)
- Moon elf (aka silver elf, the 'high elves' of Toril)
- Poscadar elf (Native American-style elves from Anchorome, the continent north of Maztica; from 'The City of Gold')
- Star elf (aka mithral elf, mysterious elves from a demiplane in the Ethereal, from 'Unapproachable East')
- Sun elf (aka gold elf, the 'gray elves' of Toril)
- Wild elf (aka green elf)
- Wood elf (aka copper elf, descended from a mix of moon, sun, and wild elves)
- Zakharan elf (from the Al-Qadim campaign setting; fully integrated into 'enlightened' Zakharan society)
Dragonlance
- Armachnesti (Silvanesti offshoot found on Taladas, the northern continent)
- Cha'asii (primitive jungle-dwelling elves from Taladas)
- Dargonesti (aka Quoowahb among themselves; aquatic elves who can turn into dolphins)
- Dimernesti (aquatic elves who can turn into sea otters)
- Drow (the demoness Jialuthi from Krynn once posed as Lolth to convince many drow from different worlds to come to Krynn; she was killed and the drow were driven back to their own worlds. From 'Wild Elves')
- Elf of the Host (I only know the name. Apparently from some novel? 'Riverwind the Plainsman'? tell me if I'm wrong)
- Hulderfolk (reclusive 'wild elves' from Taladas)
- Kagonesti (the 'wild elves' of the southern continent, Ansalon)
- Lucanesti (I know virtually nothing about these elves except that they were introduced in 'Dark Queen of Krynn', a computer game?)
- Mahkwahb (evil aquatic elves who turn into sharks)
- Qualinesti (the 'high elves' of Ansalon)
- Silvanesti (the 'gray elves' of Ansalon)
- Tamirnesti (aka Hosk'i Imou Merkitsa; savage elves from Taladas)
Mystara
- Aquarendi (aquatic elves, probably from 'The Sea Peoples')
- Blacklore elf (magic-users whose culture I believe died out in ancient Blackmoor; placed in the Hollow World by the Immortals to preserve their culture)
- Blackmoor elf (from Dave Arneson's Blackmoor setting; extinct, forerunners of the Blacklore elves)
- Ee'ar (same as the avariel of other worlds)
- Eldar (mentioned in a novel?)
- Eusdrian elf (from the Viking kingdom of Eusdria on the Savage Coast)
- Forest elf (the most common subrace; essentially the equivalent of high elves)
- Gentle folk (primitive elves found in the Hollow World)
- Grunland elf (probably extinct; from the old elven homeland, destroyed in Blackmoor's fall)
- Icevale elf (primitive elves found in the Hollow World)
- Savage Coast elf (native to the western lands of the Savage Coast, fully integrated into human society)
- Proto-elf (ancestor of the modern elves. Connection to yuan-ti?)
- Robrenn elf (from the Celtic kingdom of Robrenn on the Savage Coast)
- Schattenalfen (evil shadow elf offshoot, found closer to the Hollow World than the outer surface)
- Shadow elf (pale-skinned subterranean elves with a strong aversion to sunlight; recently conquered the forest elf kingdom of Alfheim; not really evil but very xenophobic)
- Southern elf (of Glantri; migrated to the Known World from Davania)
- Sylvan Realm elf (not sure if the Sylvan Realm still exists...)
- Water elf (pale-skinned, seafaring elves with a mercantile streak; primary inhabitants of the Minthorad Guilds)
Birthright
- Sidhelien (immortal Tolkienesque elves)
Dark Sun
- Athasian elf (7-foot-tall desert nomads)
Spelljammer
- Avarien (no connection to avariel; native only to the Astromundi Cluster)
- Faeriespace elf (elves from Faeriespace, a strange star system that resembles a huge tree, where all its inhabitants live in harmony; from 'Crystal Spheres')
- Kule drow (with kuo-toa and illithids, one of only three sentient species on Oerth's inner moon)
- Mratzal drow (evil drow from Faeriespace, but not as aggressive as other drow because no gods are worshiped in Faeriespace, hence no Lolth (which begs the question of how they got there); from 'Crystal Spheres')
- Perianth elf (elves from the Pyre system, in 'Shadow of the Spider Moon')
- Spider Moon drow (from 'Shadow of the Spider Moon')
- Wildspace elf (any elf who's taken to life in space; usually members or affiliates of the Imperial Elven Navy)
Planescape
- Alabaster elf (apparently extinct; what product are they mentioned in?)
- Elf einheriar (from Asgard, on Ysgard's first layer)
- Planar elf (any elf who was born on the Outer Planes)
- Svartalfar (good drow native to Ysgard's lowest layer)
Ravenloft
- Darkon elf (the 'native' elves of Ravenloft; same as high elves elsewhere)
- Shadow elf (in early 2E described as Lolth-worshipping drow; now apparently Fey type creatures called 'Sidhe' in late 2E and 3E. No connection to Mystara's shadow elves)
- o Alf (small, winged elves)
- Brag (wild-eyed craftsfolk)
- Fir (tinkers and engineers)
- Muryan (aka Dancing Men; violent and aggressive warriors)
- Portune (sobre and silent healers)
- Powrie (aka Redcaps; evil and sinister assassins)
- Shee (elves of Maeve's Seelie Court)
- Sith (dark elves fascinated with death)
- Teg (feral and wild)
- Sithicus elf (descended from the qualinesti of Krynn drawn into Ravenloft when Lord Soth Laren was imprisoned)
Manual of the Planes (3e)
- Sidhe fey from the Realm of Faerie
- Seelie (celestial)
- Unseelie (fiendish)
D&D 4th Ed
- Eladrin, which are decadent aliens from the Feywild (aka weaksauce positive material plane)
- Elves, eladrin that migrated to the Prime Material a long time ago and adapted to living in normal forests
Warhammer
Warhammer Fantasy
They all live to 2500 years, their units are always less armored and faster than the hume equivalents, and they have the most Mary-Sue wizards of anybody else in WarHammer.
- Asur. Known as "high elves" because they think they are better than you. Live on an island continent that is an unsunken Atlantis for all intents and purposes.
- Asrai. The "wood elves," that are slumming it in the Loren Forest.
- Druchii. The "(grim)dark elves" that live in Naggaroth on the other continent, ready to fuck your colonist shit up.
Warhammer 40K
- Eldar. Created a Chaos God of rape and hedonism due to galactic scale orgies. Giant pricks. Will sacrifice millions of humans to save a single Eldar. Pricks. Lives on giant world ships.
- Dark Eldar. Must torture each other, rape each other, torture and capture slaves of other species in order to avoid the aforementioned Chaos God stealing their souls. Pricks as well. Lives in a city cleverly hidden in a tunnel in the Warp.
- Exodite Eldar. A "lost tribe" of Eldar, living primitively on otherwise uninhabited worlds. Primitively here meaning they ride lizards while wielding laser lances, instead of riding jet bikes wielding laser lances. WILL fuck your shit up if you happen to start a colony on THEIR world. Yet again, pricks.
World of Darkness
They had a whole line of games dedicated to just elves called Changeling, so elf races became like character classes. That wouldn't be so bad, but then came all the splatbooks with a Mary Sue of elf, on noes.
Old World of Darkness, "The Dreaming"
- Boggans are dreams of hearth and home.
- Eshu are dreams of wanderlust and adventure.
- Nockers are dreams of creation and frustration.
- Pooka are dreams of innocence and play.
- Redcaps are dreams of hunger.
- Satyrs are dreams of passion.
- Sidhe are dreams of beauty and nobility.
- Sluagh are dreams of secrets and things that go bump in the night.
- Trolls are dreams of honor and duty.
- Clurichaun are Leprechauns.
- Piskies are pixie tricksters.
- Selkies are water nypmhs.
- Gillhe Dhu are Celtic dryads.
- Hsien are AZN elves.