Fantasy Heartbreaker: Difference between revisions

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==See Also==
==See Also==
*[[Standard fantasy setting]], which they are usually part of.
*[[Standard fantasy setting]], which they used to feature.


==External Links==
==External Links==

Revision as of 17:11, 8 February 2020

A fantasy heartbreaker is what you get when an enthusiastic amateur who has only ever played D&D tries to design an RPG. Ask your GM, they probably have one.

Once upon a time, those might get self-published and spend the next few years drifting towards the back of the game store's shelf, then the bargain bin. These days you'll find them on home-made ungoogleable websites, as unrated pdfs in online stores, and on Kickstarter.

They unquestioningly copy D&D in most things, but add in a handful of original (or independently reinvented) mechanics and/or a very peculiar setting. It's seeing those nuggets of creativity buried in unsalvageable D&D-flavored shit that causes the heartbreak.

Term coined in 2002 by notorious Forgefag Ron Edwards.

See Also

External Links