Ghost Ark: Difference between revisions
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[[File:MattArk.jpg|250px|thumb|right|[[Matt Ward|Even necrons are ultrafanboys]]]] | [[File:MattArk.jpg|250px|thumb|right|[[Matt Ward|Even necrons are ultrafanboys]]]] | ||
'''Ghost Arks''' are transport vehicles used by the Necrontyr and the [[Necrons]]. They started out as wooden, space-horse-drawn carts for carrying the bodies of the dead into their tombs (think of that Monty Python "bring out your dead" skit). | '''Ghost Arks''' are transport vehicles used by the Necrontyr and the [[Necrons]]. They started out as wooden, space-horse-drawn carts for carrying the bodies of the dead into their tombs (think of that Monty Python "bring out your dead" skit). | ||
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After the Necrontyr leaders made their pact with the [[C'tan]], they (by now motorized) took a whole new [[grimdark]] role. Most of the Necrontyr commoners didn't want to become soulless robots, so the Ghost Arks' crews would beat unwilling biotransferees half to death and dump their tied up, broken bodies in the Ark and send them away. After a while, the Ghost Arks were not crewed by the living but by the first [[Necron Warrior]]s. | After the Necrontyr leaders made their pact with the [[C'tan]], they (by now motorized) took a whole new [[grimdark]] role. Most of the Necrontyr commoners didn't want to become soulless robots, so the Ghost Arks' crews would beat unwilling biotransferees half to death and dump their tied up, broken bodies in the Ark and send them away. After a while, the Ghost Arks were not crewed by the living but by the first [[Necron Warrior]]s. | ||
After the biotransference was done, the Ghost Arks were | After the biotransference was done, the Ghost Arks were re-purposed once again to be the transport for warriors and to act as mobile repair stations. They can replenish and repair Warriors that are too damaged to fix themselves, though this brings a slight risk of overload to the Ark itself. | ||
Aesthetically, the Ark looks a bit like a pirate ship and fires broadsides like one (well, with [[gauss flayer]]s instead of cannons) too. It also has the usual Necron aesthetic of ancient Egyptian and vaguely skeletal design elements, but in an [[Matt Ward|"odd coincidence"]], the "ribs" of the ship look a bit like the inverted Omegas of the [[Ultramarines]]. | Aesthetically, the Ark looks a bit like a pirate ship and fires broadsides like one (well, with [[gauss flayer]]s instead of cannons) too. It also has the usual Necron aesthetic of ancient Egyptian and vaguely skeletal design elements, but in an [[Matt Ward|"odd coincidence"]], the "ribs" of the ship look a bit like the inverted Omegas of the [[Ultramarines]]. | ||
A pretty interesting career for a millions of year old design of a wooden wagon, | A pretty interesting career for a millions of year old design of a wooden wagon, isn't it? Yeah i need a drink now. | ||
== Tabletop == | == Tabletop == | ||
The Ghost Ark was added to the Necron army list in their fifth edition [[Codex]] to serve as a dedicated transport. As it is a AV13, 13, 11 until it suffers a pen | The Ghost Ark was added to the Necron army list in their fifth edition [[Codex]] to serve as a dedicated transport. As it is a AV13, 13, 11 until it suffers a pen, it can transport a single standard squad of ten Warriors and repair them with the slight chance of taking a Hull point. But with the 7th Edition living metal and 4 hull points you wont miss out on that. | ||
And with 2 salvo 10/5 weapons on each sides it's rather nice to give an enemy a broadside, it has relentless from being a vehicle so no worry on not getting to shoot all of its shots. | And with 2 salvo 10/5 weapons on each sides it's rather nice to give an enemy a broadside, it has relentless from being a vehicle so no worry on not getting to shoot all of its shots. |
Revision as of 14:28, 9 May 2016
Ghost Arks are transport vehicles used by the Necrontyr and the Necrons. They started out as wooden, space-horse-drawn carts for carrying the bodies of the dead into their tombs (think of that Monty Python "bring out your dead" skit).
After the Necrontyr leaders made their pact with the C'tan, they (by now motorized) took a whole new grimdark role. Most of the Necrontyr commoners didn't want to become soulless robots, so the Ghost Arks' crews would beat unwilling biotransferees half to death and dump their tied up, broken bodies in the Ark and send them away. After a while, the Ghost Arks were not crewed by the living but by the first Necron Warriors.
After the biotransference was done, the Ghost Arks were re-purposed once again to be the transport for warriors and to act as mobile repair stations. They can replenish and repair Warriors that are too damaged to fix themselves, though this brings a slight risk of overload to the Ark itself.
Aesthetically, the Ark looks a bit like a pirate ship and fires broadsides like one (well, with gauss flayers instead of cannons) too. It also has the usual Necron aesthetic of ancient Egyptian and vaguely skeletal design elements, but in an "odd coincidence", the "ribs" of the ship look a bit like the inverted Omegas of the Ultramarines.
A pretty interesting career for a millions of year old design of a wooden wagon, isn't it? Yeah i need a drink now.
Tabletop
The Ghost Ark was added to the Necron army list in their fifth edition Codex to serve as a dedicated transport. As it is a AV13, 13, 11 until it suffers a pen, it can transport a single standard squad of ten Warriors and repair them with the slight chance of taking a Hull point. But with the 7th Edition living metal and 4 hull points you wont miss out on that.
And with 2 salvo 10/5 weapons on each sides it's rather nice to give an enemy a broadside, it has relentless from being a vehicle so no worry on not getting to shoot all of its shots.
And did I tell you? There are in fact 10 Warrior models aboard the thing, so unlike some transports it does have the cosmetic factor.