Hellgun: Difference between revisions
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The Hellgun is an advanced variant of the IG [[lasgun]]. While the lasgun fires at a fairly rapid semi-automatic rate with a full auto setting, the hellgun is capable of firing extremely rapidly at full auto nonstop, allowing the user to bring the [[Empra]]'s light faster and more deadlier than the standard-issue [[Flashlight]]. Besides the fact that it needs to use a back-pack mounted battery to use, it requires extensive maintenance and only issued to elite Imperial guard troops like the Kasrkin, however the back-pack mounted battery gives a hellgun or hellpistol an effectively infinite amount of shots, which is very handy when you're facing orks, traitor guardsmen/heretics/cultists, and Tyranids. It's almost on par with a bolter, but it is way easier on the quartermaster due to the aforementioned limitless number of shots. <s>For some fucktarded reason they are getting replaced by hotshot lasguns which are essentially just regular lasguns with supercharged shots. Ehhh, [[Dark Heresy]] has rules for both weapons.</s> The newly released Cadian Gate Edition of the Imperial Munitorum Manual refers only to a Hellgun/Hellpistol. It describes them as more powerful than the standard las-fire ''and'' having excellent armor piercing capabilities. Full auto capability is also retained. It might be assumed that a hotshot lasgun merely uses the individual "magazine" hotshot power cells, while the hellgun specifically uses the backpack-style "death-machine" capacitor. That or once again [[Games Workshop]] has failed to effectively manage its intellectual properties. | The Hellgun is an advanced variant of the IG [[lasgun]]. While the lasgun fires at a fairly rapid semi-automatic rate with a full auto setting, the hellgun is capable of firing extremely rapidly at full auto nonstop, allowing the user to bring the [[Empra]]'s light faster and more deadlier than the standard-issue [[Flashlight]]. Besides the fact that it needs to use a back-pack mounted battery to use, it requires extensive maintenance and only issued to elite Imperial guard troops like the Kasrkin, however the back-pack mounted battery gives a hellgun or hellpistol an effectively infinite amount of shots, which is very handy when you're facing orks, traitor guardsmen/heretics/cultists, and Tyranids. It's almost on par with a bolter, but it is way easier on the quartermaster due to the aforementioned limitless number of shots. <s>For some fucktarded reason they are getting replaced by hotshot lasguns which are essentially just regular lasguns with supercharged shots. Ehhh, [[Dark Heresy]] has rules for both weapons.</s> The newly released Cadian Gate Edition of the Imperial Munitorum Manual refers only to a Hellgun/Hellpistol. It describes them as more powerful than the standard las-fire ''and'' having excellent armor piercing capabilities. Full auto capability is also retained. It might be assumed that a hotshot lasgun merely uses the individual "magazine" hotshot power cells, while the hellgun specifically uses the backpack-style "death-machine" capacitor. That or once again [[Games Workshop]] has failed to effectively manage its intellectual properties. | ||
[[Creed]] has two pistol versions of them on his belt. | [[Creed]] <s>has two pistol versions of them on his belt.</s> actually they are only hot-shot laspistols | ||
What the [[Stubber|heavy stubber]] is to autoguns and what the stormbolter is to bolters, the hellgun is to lasguns. | What the [[Stubber|heavy stubber]] is to autoguns and what the stormbolter is to bolters, the hellgun is to lasguns. |
Revision as of 19:07, 21 October 2014
The Hellgun is an advanced variant of the IG lasgun. While the lasgun fires at a fairly rapid semi-automatic rate with a full auto setting, the hellgun is capable of firing extremely rapidly at full auto nonstop, allowing the user to bring the Empra's light faster and more deadlier than the standard-issue Flashlight. Besides the fact that it needs to use a back-pack mounted battery to use, it requires extensive maintenance and only issued to elite Imperial guard troops like the Kasrkin, however the back-pack mounted battery gives a hellgun or hellpistol an effectively infinite amount of shots, which is very handy when you're facing orks, traitor guardsmen/heretics/cultists, and Tyranids. It's almost on par with a bolter, but it is way easier on the quartermaster due to the aforementioned limitless number of shots. For some fucktarded reason they are getting replaced by hotshot lasguns which are essentially just regular lasguns with supercharged shots. Ehhh, Dark Heresy has rules for both weapons. The newly released Cadian Gate Edition of the Imperial Munitorum Manual refers only to a Hellgun/Hellpistol. It describes them as more powerful than the standard las-fire and having excellent armor piercing capabilities. Full auto capability is also retained. It might be assumed that a hotshot lasgun merely uses the individual "magazine" hotshot power cells, while the hellgun specifically uses the backpack-style "death-machine" capacitor. That or once again Games Workshop has failed to effectively manage its intellectual properties.
Creed has two pistol versions of them on his belt. actually they are only hot-shot laspistols
What the heavy stubber is to autoguns and what the stormbolter is to bolters, the hellgun is to lasguns.