HeroQuest: Difference between revisions

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* DragonQuest (1992)
* DragonQuest (1992)
* [[Mutant Chronicles]]: Siege of the Citadel (1993)
* [[Mutant Chronicles]]: Siege of the Citadel (1993)
* [[Warhammer]] Quest (1995)
* [[Warhammer Fantasy Battles|Warhammer]] Quest (1995)
* [[BrickQuest]] (2003)
* [[BrickQuest]] (2003)
* [[Doom]]: The Boardgame (2004, 2018)
* [[Doom]]: The Boardgame (2004, 2018)

Revision as of 10:46, 7 December 2018

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If you can't find this in your closet, you may have been popular in high school
Check out the detail. This ain't no muhfuggen Monopoly, bitch.

HeroQuest is a board game made by Games Workshop and Milton Bradley with two rules:

  • Everyone wants to be the barbarian
  • No one wants to be the wizard

The basic idea of Heroquest is that you control a pre-built party of stock fantasy characters (Barbarian, Dwarf, Elf and Wizard) running through pre-made or custom-made modules on a board while another guy plays the evil wizard and his armies of monsters of the greenskin, viking, Fimir, and undead varieties. It is, in essence, an extremely stripped down version of D&D made to be as simple as possible while still providing a dungeon-crawling experience.

Comes with awesome 25mm dungeon furniture.

HeroQuest is the not the first of it's kind, but it is considered the progenitor of a lineage of minis and dungeon-crawler games:

External Links

Board Games
Classics: Backgammon - Chess - Go - Tafl - Tic-Tac-Toe
Ameritrash: Arkham Horror - Axis & Allies - Battleship - Betrayal at House on the Hill - Car Wars
Clue/Cluedo - Cosmic Encounter - Descent: Journeys in the Dark - Dungeon!
Firefly: The Game - HeroQuest - Monopoly - Mousetrap - Snakes and Ladders - Risk
Talisman - Trivial Pursuit
Eurogames: Agricola - Carcassonne - The Duke - Settlers of Catan - Small World - Stratego - Ticket to Ride
Pure Evil: Diplomacy - Dune (aka Rex: Final Days of an Empire) - Monopoly - The Duke
Others: Icehouse - Shadow Hunters - Twilight Imperium - Wingspan