Hysh: Difference between revisions
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The coming of the Lumineth Realm-Lords means that Hysh is the first realm we actually have a complete map for. The Ten Paradises are arranged as two perfectly symmetrical halves, with one half influenced by the teachings of Teclis and the other to Tyrion. | The coming of the Lumineth Realm-Lords means that Hysh is the first realm we actually have a complete map for. The Ten Paradises are arranged as two perfectly symmetrical halves, with one half influenced by the teachings of Teclis and the other to Tyrion. | ||
[[File:TenParadises.jpg|right|500px|Perfectly balanced...as all things should be.]] | [[File:TenParadises.jpg|right|500px| Perfectly balanced...as all things should be.]] | ||
===Xintil=== | ===Xintil=== | ||
Revision as of 18:54, 8 April 2020
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Greetings, illuminate, to Hysh. Land of reflection, light and wisdom. Hysh is the mortal realm of light and is conjointedly ruled by the twin gods Tyrion and Teclis. It also doubles as the mortal realms' sun. The Lumineth Realm Lords come from here.
Overview
The Ten Paradises of Hysh are lands of illumination, symmetry and reason; and their inhabitants driven to the highest of their paths through meditation, asceticism and self-improvement almost to the point of obsession. It also helped that Hysh's realmstone, Aetherqwartz is mortal-made and enhances the mental and physical properties of the user even further.
Between the Aetherqwartz and the guidance of both Tyrion and Teclis, civilization in Hysh became incredibly focused in self-improvement, reason and order; each individual willing to great lengths to become more than they were. All that was all well and dandy, but it bit them hard in the arse when those assholes came knocking...
Hysh radiance is so strong that his realmsphere is seen from all of the mortal realms and beyond as a blinding ball of pure light and serves as the realms' equivalent of the sun. However, both Hysh and Ulgu share an orbit (with the orbit's center being, hilariously, Shadespire) and periodically Ulgu eclipses Hysh, bathing the realms in darkness. And that, children, is how day and night works in the mortal realms.
Uhl-Ghysh
Unlike the other realms, Hysh has a wird relationship with the realm of shadow, Ulgu. Not only both move in the same orbit as seen above, but also there's a subrealm where the energies of both Hysh and Ulgu intermingle, mix and become something that even the deities of both realms cannot fully comprehend. Ths paradoxical realm is called Uhl-Ghysh and with the weird propierties found here, Teclis found the location perfect for his plan of trapping Slaanesh and make him/her/it throw up elven souls. Currently, as the cage of Slaanesh, is nearly impossible to get to Uhl-Ghysh, but between the machinations of that bitch and the Necroquake, the illusions that conceal the paths there are unraveling.
Regions
The coming of the Lumineth Realm-Lords means that Hysh is the first realm we actually have a complete map for. The Ten Paradises are arranged as two perfectly symmetrical halves, with one half influenced by the teachings of Teclis and the other to Tyrion.
Xintil
Syar
Iliatha
Ymetrica
Zaitrec
Alumina
Helon
Aurathrai
Oultrai
Haixiah
The Nine Realms of the Age of Sigmar | ||||
---|---|---|---|---|
Hysh | ||||
Ghur | Chamon | |||
Aqshy | Realm of Chaos | Ghyran | ||
Shyish | Azyr | |||
Ulgu |