In Spaaace: Difference between revisions
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In Spaaace (or more accurately "...in Spaaace!") is a roleplaying game by [[Greg Stolze]] that takes its inspiration from cheap science fiction, in the author's own words the setting is "basically like every space opera game, only with 73% less dignity". | In Spaaace (or more accurately "...in Spaaace!") is a roleplaying game by [[Greg Stolze]] that takes its inspiration from cheap science fiction, in the author's own words the setting is "basically like every space opera game, only with 73% less dignity". | ||
The system is called Token Effort and the players pay tokens to gain narrative right to what is happening in the conflict. | The system is called Token Effort and the players pay tokens to gain narrative right to what is happening in the conflict. |
Revision as of 11:28, 24 January 2009
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In Spaaace (or more accurately "...in Spaaace!") is a roleplaying game by Greg Stolze that takes its inspiration from cheap science fiction, in the author's own words the setting is "basically like every space opera game, only with 73% less dignity".
The system is called Token Effort and the players pay tokens to gain narrative right to what is happening in the conflict.