Monolith: Difference between revisions

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(6th edition update)
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* 5E rules: Even more indestructible, same amount of rape.
* 5E rules: Even more indestructible, same amount of rape.
* 5E Necron codex: Nerfed to [[Land Raider]] levels, but rapes even harder when in assault range.
* 5E Necron codex: Nerfed to [[Land Raider]] levels, but rapes even harder when in assault range.
* 6E sixth ed. rules regarding skimmers give it a 5+ jink save, completely destroying any concept of the rules being more realistic, as monoliths can now evade lascannons and shit by doing barrel roles somehow.  
* 6E sixth ed. rules regarding skimmers give it a 5+ jink save, completely destroying any concept of the rules being more realistic, as monoliths can now evade lascannons and shit by doing barrel rolls somehow.  


==See Also==
==See Also==
* [[Necron]]
* [[Necron]]
* [[Papalith]]
* [[Papalith]]

Revision as of 19:31, 2 July 2012

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Necron tank, capable of teleporting units. 14 all around, bitch!

It went through several versions:

  • 3E Necron codex: Indestructible, raped all nearby enemies.
  • 5E rules: Even more indestructible, same amount of rape.
  • 5E Necron codex: Nerfed to Land Raider levels, but rapes even harder when in assault range.
  • 6E sixth ed. rules regarding skimmers give it a 5+ jink save, completely destroying any concept of the rules being more realistic, as monoliths can now evade lascannons and shit by doing barrel rolls somehow.

See Also