Orc: Difference between revisions
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Revision as of 06:21, 31 December 2013
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Orcs are a fantasy race that is used in a number of settings. Compare to Ork. They are generally depicted as barbaric humanoids with green skin. Typically, they are stronger than an average human, though generally less intelligent as well (except in Warhammer Fantasy, Lord of the Rings and the Elder Scrolls, where they are, amusingly, physically inferior to the human race that is a facsimile of the Vikings. Thus proving that beards and axes end all things and that the Vikings can rape anyone).
They enjoy molesting, eating and generally mistreating the Goblins, their smaller cousins. They have relations with Trolls and Ogres, their larger and stupider relatives, whom they con into performing demeaning menial tasks. Their relations with more distant races are more variable - some may work for humans, for example, while others will fight humans on sight. The exception to this is Elves. All Orcs hate Elves, and this makes them good people.
Historically, the term was used to describe the Normans invading the Saxon occupiers of Britain in 1066. It is also an Anglo-Saxon word meaning 'demon', according to Tolkien, who lifted the word from Beowulf.
Green Skin
One usually wonders where the green coloration of Orcish skin came from, in the old myths (i.e., Lord of the Rings) the orcs were established as barbaric, crude brutes, true; but the approximate skin color was never truly established, the Orcs were generally described as filthy and mucky, with darkened skin and bestial countenances. It wasn't until the advent of the Hulk comics, and GW deciding to make their orcs different, that the common skin of the orc became green. Because Warhammer's orcs became so memorable, thousands of copycats have followed suit.
This of course may not truly explain why some orcs in DnD have green skin as well, DnD being around before Warhammer, but the a more precise green coloration in its orcs may have come later. Indeed, earlier DnD art shows a variety of skin colors, some of them sallow yellow and earthy reds. Green may have come about because all the other possible colors simply have clashing connotations, such as a calming blue, or offensive real world racial connotations (black, red, brown, and yellow are right out for a barbaric and evil race of XP bags.)
See Also
Dungeons & Dragons 4th Edition Races | |
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Player's Handbook 1 | Dragonborn • Dwarf • Eladrin • Elf • Half-Elf • Halfling • Human • Tiefling |
Player's Handbook 2 | Deva • Gnome • Goliath • Half-Orc • Shifter |
Player's Handbook 3 | Githzerai • Minotaur • Shardmind • Wilden |
Monster Manual 1: | Bugbear • Doppelganger • Githyanki • Goblin • Hobgoblin • Kobold • Orc |
Monster Manual 2 | Bullywug • Duergar • Kenku |
Dragon Magazine | Gnoll • Shadar-kai |
Heroes of Shadow | Revenant • Shade • Vryloka |
Heroes of the Feywild | Hamadryad • Pixie • Satyr |
Eberron's Player's Guide | Changeling • Kalashtar • Warforged |
The Manual of the Planes | Bladeling |
Dark Sun Campaign Setting | Mul • Thri-kreen |
Forgotten Realms Player's Guide | Drow • Genasi |