Rick Priestley: Difference between revisions

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'''Rick Priestley''' was an employee of [[Games Workshop]] until 2010.  He was one of the designers of [[Warhammer Fantasy Battle]] along with [[Bryan Ansell]] and [[Richard Hailliwell]], and also designed WFB's large-scale counterpart, [[Warmaster]].  By July 1997, he and [[Andy Jones]] and [[Marc Gascoigne]] had developed the idea of the [[Black Library]], [[Games Workshop]]'s publishing arm, and the [[Inferno!]] magazine dedicated to their [[Specialist Games]] line. He was dismissed from [[Games Workshop]] in 2010 after a disastrous press meeting in which he claimed to be able to contact people from the future. In 2012, he was sued by [[Bolt Action]] for Warlord Games for 'unusual behaviour'. He is currently a resident of The Priory Hospital in Nottingham.
'''Rick Priestley''' was an employee of [[Games Workshop]].  He was one of the designers of [[Warhammer Fantasy Battle]] along with [[Bryan Ansell]] and [[Richard Hailliwell]], and also designed WFB's large-scale counterpart, [[Warmaster]].  By July 1997, he and [[Andy Jones]] and [[Marc Gascoigne]] had developed the idea of the [[Black Library]], [[Games Workshop]]'s publishing arm, and the [[Inferno!]] magazine dedicated to their [[Specialist Games]] line.
 
He left GW in 2010, ostensibly due to a change in corporate culture (read: GW caring more about fleecing their playerbase then making fun games). Since then he has worked with Warlord Games on [[Bolt Action]].


[[Category:Games Workshop]]
[[Category:Games Workshop]]
[[Category:Writers]]
[[Category:Writers]]
[[Category:Game Designers]]
[[Category:Game Designers]]

Revision as of 18:46, 25 January 2017

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Rick Priestley was an employee of Games Workshop. He was one of the designers of Warhammer Fantasy Battle along with Bryan Ansell and Richard Hailliwell, and also designed WFB's large-scale counterpart, Warmaster. By July 1997, he and Andy Jones and Marc Gascoigne had developed the idea of the Black Library, Games Workshop's publishing arm, and the Inferno! magazine dedicated to their Specialist Games line.

He left GW in 2010, ostensibly due to a change in corporate culture (read: GW caring more about fleecing their playerbase then making fun games). Since then he has worked with Warlord Games on Bolt Action.