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Skeletons are also a favorite choice of minion for [[necromancer]]s -- they have no flesh, which means they don't rot or smell bad, and makes them slightly more resilient to slashing damage (though hammers are quite effective, and as [[undead]], holy damage is also a good choice; some paladins call them 'hammer fodder' for this very reason). They also tend to be just as fast as they were in life, unlike the shambling zombies, making them useful for time-critical tasks as well as fast-paced combat. Additionally, skeletons are ''just'' smart enough to wield weapons, normally the ones they used in life. | Skeletons are also a favorite choice of minion for [[necromancer]]s -- they have no flesh, which means they don't rot or smell bad, and makes them slightly more resilient to slashing damage (though hammers are quite effective, and as [[undead]], holy damage is also a good choice; some paladins call them 'hammer fodder' for this very reason). They also tend to be just as fast as they were in life, unlike the shambling zombies, making them useful for time-critical tasks as well as fast-paced combat. Additionally, skeletons are ''just'' smart enough to wield weapons, normally the ones they used in life. | ||
Not all skeletons are of humanoids. Animal skeletons are better combat minons and make tireless beasts or burden. The necromancy focused armies of [[Eberron]]'s Karrnath often employ skeleton horses which, in addition to being tireless, are a stable enough ride to rest in the saddle of. Dragon skeletons are popular thematically since they are so long lived and tough that it can convey just how ''old'' a location is or how tough whatever killed them was. Player accessible necromancy options rarely support undead dragons well however. | |||
[[Lich]] are a subtype of skeleton that's both intelligent and a good caster. [[Dracolich]] is a subtype of that. | |||
== Gallery == | == Gallery == |
Revision as of 22:02, 28 December 2018
"Spooky, scary skeletons send shivers down your spine."
"Shrieking skulls will shock your soul, seal your doom tonight."
- – Andrew Gold
A skeleton is a rigid supporting structure. It usually assumes the context of supporting a living creature, either from the inside (an endoskeleton) or the outside (an exoskeleton), but the term is also used figuratively to refer to the supporting structure of a non-living thing (e.g. the skeleton of a building). You might not realize it, but there is a skeleton inside you!
Because they are hard and made of inorganic calcium and other minerals, they tend to persist after the death of their organism -- potentially for millions of years, if conditions are right. Because of this, they are often identified with death; in fact, the word skeleton comes from the Greek word for "mummy" or "dried body". Grim Reapers and other personifications of death tend to be skeletons, or at least have skulls for heads, and skeletons in general are spooky and scary to most people.
Skeletons are also a favorite choice of minion for necromancers -- they have no flesh, which means they don't rot or smell bad, and makes them slightly more resilient to slashing damage (though hammers are quite effective, and as undead, holy damage is also a good choice; some paladins call them 'hammer fodder' for this very reason). They also tend to be just as fast as they were in life, unlike the shambling zombies, making them useful for time-critical tasks as well as fast-paced combat. Additionally, skeletons are just smart enough to wield weapons, normally the ones they used in life.
Not all skeletons are of humanoids. Animal skeletons are better combat minons and make tireless beasts or burden. The necromancy focused armies of Eberron's Karrnath often employ skeleton horses which, in addition to being tireless, are a stable enough ride to rest in the saddle of. Dragon skeletons are popular thematically since they are so long lived and tough that it can convey just how old a location is or how tough whatever killed them was. Player accessible necromancy options rarely support undead dragons well however.
Lich are a subtype of skeleton that's both intelligent and a good caster. Dracolich is a subtype of that.
Gallery
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Sometimes a skeleton just wants to have some fun.
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Skeletons are not only inside humans, but other nightmarish species as well.
See Also
- Deep Rot, a skeleton-based computer constructed by a necromancer with a penchant for mad science.
- Spooky Scary Skeletons, a song that is guaranteed to play or at least be mentioned in any thread involving skeletons. It might be 2spooky4u.
- Spooky Skeletos vs Sickass Demons, a FATAL scenario that a fa/tg/uy wrote in honor of this meme