Tomb Sentinel: Difference between revisions
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[[File:TombSentinel.jpg|230px|right|thumb|The grilled cheese sandwich is not going to show mercy to your tanks.]] | [[File:TombSentinel.jpg|230px|right|thumb|The grilled cheese sandwich is not going to show mercy to your tanks.]] | ||
Tomb Sentinels are the cousins of the [[Tomb Stalker]] and are like their cousins, are super-robotic creepy-crawlies that look like a giant centipede of doom. Tomb Sentinels was designed by the Cryptek master-artificer Toholk the Blinded, at the order of the [[Silent King]] the Tomb Sentinels were distributed to [[Triarch Praetorians ]] for wider circulation across Necron Dynasties before the Great Sleep. | Tomb Sentinels are the cousins of the [[Tomb Stalker]] and are like their cousins, are super-robotic creepy-crawlies that look like a giant centipede of doom. Tomb Sentinels was designed by the Cryptek master-artificer Toholk the Blinded, at the order of the [[Silent King]] the Tomb Sentinels were distributed to [[Triarch Praetorian|Triarch Praetorians ]] for wider circulation across Necron Dynasties before the Great Sleep. | ||
Acting as both a guardian and attack construct, the Tomb Sentinel is a heavily modified Tomb Stalker, forgoing the Stalkers close combat capability in place with fucking bullshit HAX such as the Exile Cannon [[Cheese|which is capable of blasting objects to a dimension beyond the realms of the material universe]] which makes it a fast firing D-Cannon. The Tomb Sentinel is also capable of further Necron bullshit such as phasing between realities, allowing them bypass the defenses of lesser races much to the [[Rage|rage]] and [[butthurt]] of Imperial Guardsmen players who rely on armored divisions and fortified buildings. | Acting as both a guardian and attack construct, the Tomb Sentinel is a heavily modified Tomb Stalker, forgoing the Stalkers close combat capability in place with fucking bullshit HAX such as the Exile Cannon [[Cheese|which is capable of blasting objects to a dimension beyond the realms of the material universe]] which makes it a fast firing D-Cannon. The Tomb Sentinel is also capable of further Necron bullshit such as phasing between realities, allowing them bypass the defenses of lesser races much to the [[Rage|rage]] and [[butthurt]] of Imperial Guardsmen players who rely on armored divisions and fortified buildings. | ||
{{Template:Necrons-Forces}} | {{Template:Necrons-Forces}} |
Revision as of 23:47, 23 July 2016
Tomb Sentinels are the cousins of the Tomb Stalker and are like their cousins, are super-robotic creepy-crawlies that look like a giant centipede of doom. Tomb Sentinels was designed by the Cryptek master-artificer Toholk the Blinded, at the order of the Silent King the Tomb Sentinels were distributed to Triarch Praetorians for wider circulation across Necron Dynasties before the Great Sleep.
Acting as both a guardian and attack construct, the Tomb Sentinel is a heavily modified Tomb Stalker, forgoing the Stalkers close combat capability in place with fucking bullshit HAX such as the Exile Cannon which is capable of blasting objects to a dimension beyond the realms of the material universe which makes it a fast firing D-Cannon. The Tomb Sentinel is also capable of further Necron bullshit such as phasing between realities, allowing them bypass the defenses of lesser races much to the rage and butthurt of Imperial Guardsmen players who rely on armored divisions and fortified buildings.