Warcry/Tactics/Corvus Cabal: Difference between revisions
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==Fighter's Overview== | ==Fighter's Overview== | ||
''''' | '''''Shadow Peircer''''' | ||
*'''Stats''': Movement 5"; Toughness 4; Wounds 20; | *'''Stats''': Movement 5"; Toughness 4; Wounds 20; 185 Pts. | ||
*'''Rules:''' Leader Scout | |||
*'''Weapons:''' | *'''Weapons:''' | ||
**'' | **''Sword''-Range 1"; Attacks 4; Strength 4; Damage 2/5 | ||
*''Fighter Commentary''- | *''Fighter Commentary''- | ||
'''''Cabalist''''' | |||
*'''Stats''': Movement 5"; Toughness 3; Wounds 8; 65 Pts. | |||
*'''Rules:''' | |||
*'''Weapons:''' | |||
**''Dagger''-Range 1"; Attacks 4; Strength 3; Damage 1/3 | |||
*''Fighter Commentary''- | |||
'''''Cabalist with Familiar''''' | |||
*'''Stats''': Movement 5"; Toughness 3; Wounds 8; 60 Pts. | |||
*'''Rules:''' Scout | |||
*'''Weapons:''' | |||
**''Axe''-Range 1"; Attacks 3; Strength 3; Damage 1/3 | |||
*''Fighter Commentary''- | |||
'''''Cabalist with Spear''''' | |||
*'''Stats''': Movement 5"; Toughness 3; Wounds 8; 75 Pts. | |||
*'''Rules:''' | |||
*'''Weapons:''' | |||
**''Dagger''-Range 2"; Attacks 4; Strength 3; Damage 1/4 | |||
*''Fighter Commentary''- | |||
'''''Shrike Talon''''' | |||
*'''Stats''': Movement 8"; Toughness 4; Wounds 20; 185 Pts. | |||
*'''Rules:''' Agile | |||
*'''Weapons:''' | |||
**''Dagger''-Range 1"; Attacks 5; Strength 4; Damage 2/4 | |||
*''Fighter Commentary''- | |||
'''''Spire Stalker''''' | |||
*'''Stats''': Movement 5"; Toughness 4; Wounds 15; 140 Pts. | |||
*'''Rules:''' Champion, Elite | |||
*'''Weapons:''' | |||
**''Dagger''-Range 1"; Attacks 4; Strength 4; Damage 2/4 | |||
*''Fighter Commentary''- | |||
==General Tactics== | ==General Tactics== |
Revision as of 09:09, 14 February 2020
"Pick Clean the Corpse!" A Lost Boys-Go-Metal tribe from the Shadow Realm of Ulgu who worship Chaos in the form of a crow called the Great Gatherer, and as such have a heavy crow theme going on.
Faction Overview
Pros
Cons
Abilities Overview
- [Double] Raven Dart: Pick a visible enemy fighter within 8" of this fighter and roll a dice. On a 3-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability. (Universal ability)
- [Double] Swift Climb: Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing. (Elite ability)
- [Double] Harrying Raven: Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make disengage actions. (Scout ability)
- [Triple] Sweeping Attack: The fighter makes a bonus move action. In addition, if the fighter finishes that move action 3" or more vertically lower than their starting position, they can make a bonus attack. (Agile ability)
- [Triple] Grisly Trophy: Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by visible friendly fighters while they are within 6" of this fighter. (Leader ability)
- [Quad] Death from Above: This fighter makes a bonus move action and they can make a bonus attack action. Add 1 to the Strength characteristic if that attack action if the fighter finished the move action 3" or more vertically lower than their starting position. (Universal?? Hard to tell from pictures).
Fighter's Overview
Shadow Peircer
- Stats: Movement 5"; Toughness 4; Wounds 20; 185 Pts.
- Rules: Leader Scout
- Weapons:
- Sword-Range 1"; Attacks 4; Strength 4; Damage 2/5
- Fighter Commentary-
Cabalist
- Stats: Movement 5"; Toughness 3; Wounds 8; 65 Pts.
- Rules:
- Weapons:
- Dagger-Range 1"; Attacks 4; Strength 3; Damage 1/3
- Fighter Commentary-
Cabalist with Familiar
- Stats: Movement 5"; Toughness 3; Wounds 8; 60 Pts.
- Rules: Scout
- Weapons:
- Axe-Range 1"; Attacks 3; Strength 3; Damage 1/3
- Fighter Commentary-
Cabalist with Spear
- Stats: Movement 5"; Toughness 3; Wounds 8; 75 Pts.
- Rules:
- Weapons:
- Dagger-Range 2"; Attacks 4; Strength 3; Damage 1/4
- Fighter Commentary-
Shrike Talon
- Stats: Movement 8"; Toughness 4; Wounds 20; 185 Pts.
- Rules: Agile
- Weapons:
- Dagger-Range 1"; Attacks 5; Strength 4; Damage 2/4
- Fighter Commentary-
Spire Stalker
- Stats: Movement 5"; Toughness 4; Wounds 15; 140 Pts.
- Rules: Champion, Elite
- Weapons:
- Dagger-Range 1"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary-