Warcry/Tactics/Corvus Cabal: Difference between revisions
Jump to navigation
Jump to search
1d4chan>Stephenlucas600 (→Cons) |
1d4chan>Stephenlucas600 |
||
Line 13: | Line 13: | ||
* '''[Double] Raven Dart''': Pick a visible enemy fighter within 8" of this fighter and roll a dice. On a 3-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability. (Universal ability) | * '''[Double] Raven Dart''': Pick a visible enemy fighter within 8" of this fighter and roll a dice. On a 3-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability. (Universal ability) | ||
**''Ability Commentary-'' | |||
* '''[Double] Swift Climb''': Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing. (Elite ability) | * '''[Double] Swift Climb''': Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing. (Elite ability) | ||
**''Ability Commentary-'' | |||
* '''[Double] Harrying Raven''': Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make disengage actions. (Scout ability) | * '''[Double] Harrying Raven''': Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make disengage actions. (Scout ability) | ||
**''Ability Commentary-'' | |||
* '''[Triple] Sweeping Attack''': The fighter makes a bonus move action. In addition, if the fighter finishes that move action 3" or more vertically lower than their starting position, they can make a bonus attack. (Agile ability) | * '''[Triple] Sweeping Attack''': The fighter makes a bonus move action. In addition, if the fighter finishes that move action 3" or more vertically lower than their starting position, they can make a bonus attack. (Agile ability) | ||
**''Ability Commentary-'' | |||
* '''[Triple] Grisly Trophy''': Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by visible friendly fighters while they are within 6" of this fighter. (Leader ability) | * '''[Triple] Grisly Trophy''': Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by visible friendly fighters while they are within 6" of this fighter. (Leader ability) | ||
**''Ability Commentary-'' | |||
* '''[Quad] Death from Above''': This fighter makes a bonus move action and they can make a bonus attack action. Add 1 to the Strength characteristic if that attack action if the fighter finished the move action 3" or more vertically lower than their starting position. (Universal). | * '''[Quad] Death from Above''': This fighter makes a bonus move action and they can make a bonus attack action. Add 1 to the Strength characteristic if that attack action if the fighter finished the move action 3" or more vertically lower than their starting position. (Universal). | ||
**''Ability Commentary-'' | |||
==Fighter's Overview== | ==Fighter's Overview== |
Revision as of 10:55, 24 February 2020
"Pick Clean the Corpse!" A Lost Boys-Go-Metal tribe from the Shadow Realm of Ulgu who worship Chaos in the form of a crow called the Great Gatherer, and as such have a heavy crow theme going on.
Faction Overview
Pros
- High Movement- Many of their fighters have above-average movement, and the ability to exploit or ignore vertical distance.
Cons
- Weak bodied: are not durable
Abilities Overview
- [Double] Raven Dart: Pick a visible enemy fighter within 8" of this fighter and roll a dice. On a 3-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability. (Universal ability)
- Ability Commentary-
- [Double] Swift Climb: Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing. (Elite ability)
- Ability Commentary-
- [Double] Harrying Raven: Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make disengage actions. (Scout ability)
- Ability Commentary-
- [Triple] Sweeping Attack: The fighter makes a bonus move action. In addition, if the fighter finishes that move action 3" or more vertically lower than their starting position, they can make a bonus attack. (Agile ability)
- Ability Commentary-
- [Triple] Grisly Trophy: Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by visible friendly fighters while they are within 6" of this fighter. (Leader ability)
- Ability Commentary-
- [Quad] Death from Above: This fighter makes a bonus move action and they can make a bonus attack action. Add 1 to the Strength characteristic if that attack action if the fighter finished the move action 3" or more vertically lower than their starting position. (Universal).
- Ability Commentary-
Fighter's Overview
Shadow Peircer
- Stats: Movement 5"; Toughness 4; Wounds 20; 185 Pts.
- Rules: Leader Scout
- Weapons:
- Sword-Range 1"; Attacks 4; Strength 4; Damage 2/5
- Fighter Commentary-
Cabalist
- Stats: Movement 5"; Toughness 3; Wounds 8; 65 Pts.
- Rules:
- Weapons:
- Dagger-Range 1"; Attacks 4; Strength 3; Damage 1/3
- Fighter Commentary-
Cabalist with Familiar
- Stats: Movement 5"; Toughness 3; Wounds 8; 60 Pts.
- Rules: Scout
- Weapons:
- Axe-Range 1"; Attacks 3; Strength 3; Damage 1/3
- Fighter Commentary-
Cabalist with Spear
- Stats: Movement 5"; Toughness 3; Wounds 8; 75 Pts.
- Rules:
- Weapons:
- Dagger-Range 2"; Attacks 4; Strength 3; Damage 1/4
- Fighter Commentary-
Shrike Talon
- Stats: Movement 8"; Toughness 4; Wounds 20; 185 Pts.
- Rules: Agile
- Weapons:
- Claws-Range 1"; Attacks 5; Strength 4; Damage 2/4
- Fighter Commentary-
Spire Stalker
- Stats: Movement 5"; Toughness 4; Wounds 15; 140 Pts.
- Rules: Champion, Elite
- Weapons:
- Sword-Range 1"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary-