Yugoloth: Difference between revisions

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[[Image:Yugoloths.png|thumb|right]]
[[Image:Yugoloths.png|thumb|right]]
Also known as daemons (no, not [[Daemon|''those'']] daemons), Yugoloths are the [[Alignment|neutral evil]] equivalent of the devils and demons. Just like the Baatezu and Tanar'ri, they had their name changed to its current form in 2e, because the ancient Greek word for “spirit” is FAR too [[Lorraine Williams|satanic]] to put in an rpg. Yugoloths aren't nearly as popular as the two other major fiendish races, nor are they as well known. Yugoloths are originally from the Gray Waste of Hades, though nowadays most of them live in Gehenna.
Also known as daemons (no, not [[Daemon|''those'']] daemons), Yugoloths are the [[Alignment|neutral evil]] equivalent of the devils and demons. Just like the [[Baatezu]] and [[Tanar'ri]], they had their name changed to its current form in 2e, because the ancient Greek word for “spirit” is FAR too [[Lorraine Williams|satanic]] to put in an rpg. Yugoloths aren't nearly as popular as the two other major fiendish races, nor are they as well known. Yugoloths are originally from the Gray Waste of Hades, though nowadays most of them live in Gehenna.


Yugoloths embody the platonic idea of Evil itself. Not “evil”, mind you, but Evil. They lie, cheat, and betray for its own sake, and generally seek to cause as much suffering and hate as possible to everyone. They're kind of dicks like that. They act as mercenaries in the Blood War, constantly switching sides between the Baatezu and the Tenar'ri (this can happen multiple time in a single battle).
Yugoloths embody the platonic idea of Evil itself. Not “evil”, mind you, but Evil. They lie, cheat, and betray for its own sake, and generally seek to cause as much suffering and hate as possible to everyone. They're kind of dicks like that. They act as mercenaries in the [[Blood War]], constantly switching sides between the Baatezu and the Tenar'ri (this can happen multiple time in a single battle). In fact, there's conspiracy theories that ''they' are the original fiends and/or that they're the ones who started the Blood War and are playing it to their own end.
 
Because of this, Yugoloths haven't fared too well in the post AD&D editions. With Planescape not getting an official 3.x release, and the Blood War thusly getting a lot less shilling, they were mostly forgotten. In 4e, they lost their whole reason to exist with the almost non-existant Blood War and were instead made a subtype of Demon -- the  jackal-like Arcanoloths were even divorced entirely from the Daemon family tree and made an entirely new species of scheming, manipulative evil immortals called Ravasta. Even 5e hasn't really paid any attention to them.


==The Truest Fiends==
==The Truest Fiends==
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*'''Nycaloth'''
*'''Nycaloth'''


*'''Arcanaloth'''
*'''Arcanaloth''': Probably the most famous of the Yugoloth species, Arcanloths look like anthropomorphic jackals and are known for managing the mercenary contracts that are the lifeblood of the Yugolothic personal involvement in the blood war. In essence, all contracts to hire Yugoloths ultimately get approved by these guys. These guys are perhaps best known because they have two representative characters living in [[Sigil]]; A'kin the Friendly Fiend, a seemingly benevolent (not that anyone buys it) merchant, and Shemeshka the Marauder, aspiring to be the biggest wheeler-dealer in the Cage, who calls herself "King of the Crosstrade" and is famous as one of the first canonical genderconfused NPCs -- she calls herself female, but her profile in the Sigil bigwig NPC splat "Uncaged: Faces of Sigil" depicts her with a ''male'' symbol, implying she's trans. Of course, according to ''Faces of Evil'', all Yugoloths are hermaphrodites, so that means she's actually a [[dickgirl]].


*'''Ultroloth'''
*'''Ultroloth'''

Revision as of 14:01, 25 May 2015

Also known as daemons (no, not those daemons), Yugoloths are the neutral evil equivalent of the devils and demons. Just like the Baatezu and Tanar'ri, they had their name changed to its current form in 2e, because the ancient Greek word for “spirit” is FAR too satanic to put in an rpg. Yugoloths aren't nearly as popular as the two other major fiendish races, nor are they as well known. Yugoloths are originally from the Gray Waste of Hades, though nowadays most of them live in Gehenna.

Yugoloths embody the platonic idea of Evil itself. Not “evil”, mind you, but Evil. They lie, cheat, and betray for its own sake, and generally seek to cause as much suffering and hate as possible to everyone. They're kind of dicks like that. They act as mercenaries in the Blood War, constantly switching sides between the Baatezu and the Tenar'ri (this can happen multiple time in a single battle). In fact, there's conspiracy theories that they' are the original fiends and/or that they're the ones who started the Blood War and are playing it to their own end.

Because of this, Yugoloths haven't fared too well in the post AD&D editions. With Planescape not getting an official 3.x release, and the Blood War thusly getting a lot less shilling, they were mostly forgotten. In 4e, they lost their whole reason to exist with the almost non-existant Blood War and were instead made a subtype of Demon -- the jackal-like Arcanoloths were even divorced entirely from the Daemon family tree and made an entirely new species of scheming, manipulative evil immortals called Ravasta. Even 5e hasn't really paid any attention to them.

The Truest Fiends

The Shapes of Evil

Yugoloth Creations

  • Canoloths
  • Guardian Yugoloths

Lesser Yugoloths

  • Mezzoloth
  • Dergholoth
  • Piscoloth
  • Hydroloth
  • Yagnoloth
  • Marraenoloth

Greater Yugoloths

  • Nycaloth
  • Arcanaloth: Probably the most famous of the Yugoloth species, Arcanloths look like anthropomorphic jackals and are known for managing the mercenary contracts that are the lifeblood of the Yugolothic personal involvement in the blood war. In essence, all contracts to hire Yugoloths ultimately get approved by these guys. These guys are perhaps best known because they have two representative characters living in Sigil; A'kin the Friendly Fiend, a seemingly benevolent (not that anyone buys it) merchant, and Shemeshka the Marauder, aspiring to be the biggest wheeler-dealer in the Cage, who calls herself "King of the Crosstrade" and is famous as one of the first canonical genderconfused NPCs -- she calls herself female, but her profile in the Sigil bigwig NPC splat "Uncaged: Faces of Sigil" depicts her with a male symbol, implying she's trans. Of course, according to Faces of Evil, all Yugoloths are hermaphrodites, so that means she's actually a dickgirl.
  • Ultroloth

The Baernaloths

Yugoloth Lords

Apomps the Three-Sided

Anthraxus the Decayed

Bubonix

Charon

Cholerix

The General of Gehenna

Helekanalaith

Mydianchlarus

Taba

Typhus

Xengahra