Warhammer 40,000/10th Edition Tactics/Terrain: Difference between revisions
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== Terrain Trait == | == Terrain Trait == | ||
*'''BENEFIT OF COVER:''' | *'''BENEFIT OF COVER:''' Maintains the +1 Save to range attacks. EXCEPT if the model has a Save of 3+ or better does not get the benefit with attacks of AP 0. Basically it does not improve the save of 3+ to a 2+. Also no cumulative benefit of this rule. | ||
== Terrain Category == | == Terrain Category == |
Revision as of 09:03, 4 May 2023
This is the current 10th Edition's Terrain. 9th Edition Tactical Terrain are here.
Terrain Trait
- BENEFIT OF COVER: Maintains the +1 Save to range attacks. EXCEPT if the model has a Save of 3+ or better does not get the benefit with attacks of AP 0. Basically it does not improve the save of 3+ to a 2+. Also no cumulative benefit of this rule.
Terrain Category
- CRATERS AND RUINS:
- BARRICADES AND FUEL PIPES:
- BATTLEFIELD DEBRIS:
- HILLS AND SEALED STRUCTURES:
- WOODS:
- RUINS:
<tabs>
<tab name="10th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids | |
Votann |
</tab>
<tab name="9th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids | |
Votann |
</tab>
<tab name="8th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids |
</tab>
<tab name="7th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids |
</tab>
<tab name="6th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids |
</tab>
<tab name="All">
General Tactics |
|
---|---|
Imperium (8th) |
|
Chaos | |
Eldar |
|
Necrons | |
Orks | |
Tau | |
Tyranids |
</tab>
</tabs>