Setting:CATastrophe/Bestiary: Difference between revisions
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===Phish=== | ===Phish=== | ||
Small, photosynthetic fish. They like to hang out near the surface to bask in the sunlight and are exceptionally tasty. With | Small, photosynthetic fish. They like to hang out near the surface to bask in the sunlight and are exceptionally tasty. With algae and widespread kelp less common now than before the cataclysm, Phish make up the foundation of several food chains in the Endless Blue. | ||
===Tankrabs=== | ===Tankrabs=== | ||
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===Scuttlers=== | ===Scuttlers=== | ||
Occupying the other end of the crab spectrum are Scuttlers, small pest crabs that tend to get into everything, much like some crustacean variety of a rat. However, they are rather tasty and fun to chase, so many young | Occupying the other end of the crab spectrum are Scuttlers, small pest crabs that tend to get into everything, much like some crustacean variety of a rat. However, they are rather tasty and fun to chase, so many young Kemomimi children spend their days hunting the little guys for sport and extra dinner. Some Kemomimi might even keep one as a pet, due to their manageable size and omnivorous nature. | ||
===Discoslugs=== | ===Discoslugs=== | ||
Discoslugs are descendents of the modern day sea cucumber. Named after their bioluminescence and vibrant colors, discoslugs are often kept and cared for by kemomimi, who use them as organic lights. They also react strongly to sound - particularly music | Discoslugs are descendents of the modern day sea cucumber. Named after their bioluminescence and vibrant colors, discoslugs are often kept and cared for by kemomimi, who use them as organic lights. They also react strongly to sound -- particularly music -- changing the color and intensity of their glow to match the rhythm. This makes them a big hit and must-have accessory to parties. | ||
====Corrosive Discoslugs==== | |||
A more dangerous subspecies of the discoslug, corrosive discoslugs feed on metals that they spit up digestive enzymes on and slurp up the resulting goo. Most infamous of these is Neonhoggr, the City-Eater. | |||
===Kleptomanders=== | ===Kleptomanders=== | ||
Perhaps one of the biggest banes on the | Perhaps one of the biggest banes on the Kemomimi is the kleptomander. Its midnight black body is nearly impossible to see, either in the darkened depths where they make their home or in the dead of night when they prefer to surface. They use their six spindly -- and surprisingly dextrous -- legs to pilfer any electrical item they can and hoard it in their deep sea nests. It is believed they somehow feed off the energy of these items, due to their tendency to show up in any ruins with a high concentration of Shinies. While it is a well documented fact that they pilfer Shinies, kleptomanders have achieved superstitious status in many Kemomimi settlements, with everything from misplaced items to mechanical issues being blamed on them. Some are even used as a boogeyman of sorts to scare Kemomimi children into behaving themselves. | ||
===Electrolotls=== | ===Electrolotls=== | ||
While the Electrolotl resembles its | While the Electrolotl resembles its axolotl ancestor in appearance, it has undergone a variety of changes. Its "gills" have become a sensor array, able to detect electrical signals, and Electrolotls come as big as a small horse or as small as a toy dog breed. They are often used by Kemomimi for their sensitivity to electronics to "sniff out" old tech when going on dives, but for reasons unknown kleptomanders seem to be virtually invisible to them. | ||
===Glowchomps=== | ===Glowchomps=== | ||
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===Raydudes=== | ===Raydudes=== | ||
Loyal and eager to serve, raydudes would likely be known as "waterdogs" if | Loyal and eager to serve, raydudes would likely be known as "waterdogs" if Kemomimi knew what dogs were -- or rather, dogs would be known as "land rays". A descendent of the manta ray, raydudes are a species of ray that has been domesticated by the Kemomimi and come in a variety of vibrant colors. While occasionally used as pack animals, they are first and foremost used for travel. Their agile, muscular bodies can support the weight of a full-grown Kemomimi as they skim across the surface of the Endless Blue like a self propelled surfboard. Raydude surfing is a common and beloved pastime throughout the Endless Blue, with Raydude Racing being one of the few recognized sports in Kemomimi culture with actual codified rules. | ||
===Grumpy Tortoises=== (working name?) | ===Grumpy Tortoises=== (working name?) | ||
While raydudes are occasionally used to transport goods, grumpy tortoises are famous for it. Large and obstinate, these turtles are able to heft a great deal, but they are stubborn and not easily motivated to travel. The few | While raydudes are occasionally used to transport goods, grumpy tortoises are famous for it. Large and obstinate, these turtles are able to heft a great deal, but they are stubborn and not easily motivated to travel. The few Kemomimi with enough patience to actually corral grumpy tortoises into action are few and far between and as a result of this typically become famed merchants that even pirates will think twice about attacking. | ||
===Sunfish=== | ===Sunfish=== | ||
Sunfish, oddly enough, have remained mostly unchanged over the years. Some places keep them as pets while others revere them as symbols of good luck. A similar holdover from the past is the ever resilient coelacanth. | Sunfish, oddly enough, have remained mostly unchanged over the years. Some places keep them as pets while others revere them as symbols of good luck. A similar holdover from the past is the ever resilient coelacanth. | ||
===Dunkleosteus=== | ===Dunkleosteus=== | ||
Even odder than the sunfish are the reemergence of several prehistoric fish, such as the dunkleosteus. | Even odder than the sunfish are the reemergence of several prehistoric fish, such as the dunkleosteus. It remains uncertain what has effected this inexplicable return, and no one alive knows that there is anything out of the ordinary about it. | ||
===Seacows=== | ===Seacows=== | ||
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===Waddlers=== | ===Waddlers=== | ||
Waddlers | Penguins, known to Kemomimi as Waddlers, have flourished in the conditions of the Endless Blue and have become a common sight in many settlements. Whether they are kept for their eggs or harvested for their meat, waddlers are a constant companion to Kemomimi civilization. | ||
====Rockskimmer penguins==== | |||
An undomesticated breed of Waddler living in a region of long, flat rooftops and the tops of what were once cliff faces, Rockskimmer Penguins use the long stretches of land to build up speeds great enough to propel their gargantuan bodies bouncing across the water like a skipping stone. After a few bounces, they level out and skim across the surface of the ocean, scooping up the Phish that lurk just beneath the ocean surface in their beaks. How they manage to maintain their velocity during all this is unknown, mostly because Kemomimi don't particularly care. | |||
===Inkers=== | ===Inkers=== | ||
Inkers are domesticated versions of octopi, cuttlefish, and squid. They are typically kept by kemonomimi for their meat and ink and even their eggs. | Inkers are domesticated versions of octopi, cuttlefish, and squid. They are typically kept by kemonomimi for their meat and ink and even their eggs. | ||
=== | ====Wild Inkers==== | ||
Cuttlefish, Octopi, and Squid are fairly common in the Endless Blue and have, if anything, become even more intelligent. Some going so far as to form mating pairs and to care for their young until they reach adolescence. The main issue with wild inkers though is that they are curious, and have a fondness for shiny or brightly colored items. As such they will gather these items in their nests and steal them from divers. | |||
===Birds, oceanic and otherwise=== | |||
All the old species of common oceanic birds are still in existence; gulls, pelicans, and albatross are a common sight on the Endless Blue. But many of them now sport colorful tropical feathers much like modern macaws. Birds like doves and sparrows are no different and are also a common sight, though they are usually seen in cities; magpies, however, are considered vermin for their tendency to steal unprotected shinies. | |||
===Riptrout=== | ===Riptrout=== | ||
Form schools of quick moving fish that when startled create a short-term riptide as they move. Occasionally cause ruins to collapse as they pass in these underwater stampedes. | Form schools of quick moving fish that when startled create a short-term riptide as they move. Occasionally cause ruins to collapse as they pass in these underwater stampedes. | ||
===Hugtopi & Cuddlesquids=== | |||
Hugtopi/Cuddlesquids are unusually affectionate species of mollusc that will seize wandering divers and cuddle them until they break free or are rendered unconcious by lack of breathable air upon which point they'll be returned to the surface. | |||
===Hugtopi &Cuddlesquids=== | |||
Hugtopi/Cuddlesquids are unusually affectionate species of | |||
==Plants== | ==Plants== | ||
===Wandering Palms=== | ===Wandering Palms=== | ||
Wandering palms are coconut palm trees that have gained the ability to walk using a modified version of their root systems. They are fairly common sights on islands and in coastal areas and are known to bind themselves together into enormous rafts that some Kemonomimi use as a base for mobile villages. | Wandering palms are coconut palm trees that have gained the ability to walk using a modified version of their root systems. They are fairly common sights on islands and in coastal areas and are known to bind themselves together into enormous rafts that some Kemonomimi use as a base for mobile villages. Wandering palms have a maximum speed of about four inches per day. | ||
===Floaties=== | ===Floaties=== | ||
Floaties are plants which naturally produce hydrogen in a large pod on the back of the plant's main body. The pod is full of cells of both nitrogen and hydrogen so in the event of a puncture by some incendiery substance the hydrogen is mixed with an inert has so it can't do much in the way of damage. Floaties are sometimes harnessed by | Floaties are plants which naturally produce hydrogen in a large pod on the back of the plant's main body. The pod is full of cells of both nitrogen and hydrogen so in the event of a puncture by some incendiery substance the hydrogen is mixed with an inert has so it can't do much in the way of damage. Floaties are sometimes harnessed by Kemomimi as a source of flight or fuel; they're a common sight to the rare Kemomimi who have airships or balloons at their disposal and completely harmless. | ||
==Mechanicals== | ==Mechanicals== | ||
===Oldguard=== | ===Oldguard=== | ||
While not strictly animals, they are a dangerous inhabitant of the Endless Blue all the same. Oldguard are leftover machines from the Earless Era that still guard their ruins to this day and, much to the dismay of Shiny Divers, recognize | While not strictly animals, they are a dangerous inhabitant of the Endless Blue all the same. Oldguard are leftover machines from the Earless Era that still guard their ruins to this day and, much to the dismay of Shiny Divers, recognize Kemomimi as intruders. While there are still some harmless and even beneficial Oldguard in existence -- such as those who run the Akadmee -- most are destructive security bots who will defend their homes until they cease to function. | ||
===SWATBots=== | ===SWATBots=== | ||
Some ruins | Some ruins, through being large or watertight, have dry sections full of Pre-Flood tech. Easy pickings, right? Wrong. SWATBots are security 'droids which patrol Earless ruins; they will stun, apprehend, and briefly imprison the Kemomimi they catch. Only use of commands in the Earless language combined wth technical knowhow can fend them off. It is entirely possible to defeat them in combat or sneak past them, but you'd need a group of heavily armed Kemomimi in the former case or skill in stealth in the latter. | ||
===Floatguards=== | ===Floatguards=== | ||
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===PDA=== | ===PDA=== | ||
Personal 'Droid | Personal 'Droid Assistants are robotic assistants which are a combination of Pet, Android/Gynoid, and personal computer. They come in many shapes and sizes varying from fairies with antigrav hover devices to fully functional and somewhat eerie copies of Kemonomimi. They are capable of tutoring Kemos in basic subjects, helping them tidy up, and keep schedules. | ||
===Silver Snakes=== | ===Silver Snakes=== | ||
These creatures aren't snakes, they're robotic drones that bear a mild resemblance to snakes. They come equipped with cameras, microphones and a small suite of tools designed aid in sabotage. They're waterproof and capable of making copies of themselves. Some | These creatures aren't snakes, they're robotic drones that bear a mild resemblance to snakes. They come equipped with cameras, microphones and a small suite of tools designed to aid in sabotage. They're waterproof and capable of making copies of themselves. Some Kemomimi use them for spare parts, others just destroy them. Either way they're a nuisance. | ||
===Stalkers=== | ===Stalkers=== | ||
These are large (300+ | These are large (300+ tons) amphibious spider robots that stick to a designated area and guard it with extreme prejudice. They will also chase anyone who takes anything that they have been tasked to guard, often they will continue this chase until the item is recovered or they are destroyed. | ||
===AIs=== | ===AIs=== | ||
Salvaged artificial intelligences are usually tasked with tending to shops, guarding visitors, educating children or one of many other tasks. They tend to speak the major earless language of the region they are localized in -- or English and Chinese, both of which held the status of an international ''lingua franca'' at the time of the cataclysm -- and rarely understand Kemomimi language. That said, it is not unusual for Kemomimi to come to agreements with AI who are not malfunctioning (or who are malfunctioning in exactly the right kind of manner). | |||
==Subtype: Massive== | |||
Whether by nature, mutation, or even artificial means, some animals in the Endless Blue appear to have no upper limit to their growth. The most infamous of these is Neonhoggr, the massive corrosive discoslug big enough to devour entire settlements. | |||
==Message to GMs== | |||
'''Get creative and have fun!''' This list is by no means a definitive list of all the creatures in the Endless Blue. If you think the perfect thing to throw at your players would be an overly affectionate cuttlefish that bewilders and entrances kemomimi with rainbow colored ink, a moray eel with multiple heads like a hydra, or a mantis shrimp that has developed its claws into sonic pistols, then by all means include them. The most important rule of CATastrophe is to have fun. | |||
This list is by no means a definitive list of all the creatures in the Endless Blue. If you think the perfect thing to throw at your players would be an overly affectionate cuttlefish that bewilders and entrances kemomimi with rainbow colored ink, a moray eel with multiple heads like a hydra, or a mantis shrimp that has developed its claws into sonic pistols, then by all means include them. The most important rule of CATastrophe is to have fun. |
Revision as of 00:53, 30 September 2013
This is a list of animals suggested for the CATastrophe setting for the use of GMs who run games using the setting. Stats for various creatures per system will be given in the future if possible.
Animals
Phish
Small, photosynthetic fish. They like to hang out near the surface to bask in the sunlight and are exceptionally tasty. With algae and widespread kelp less common now than before the cataclysm, Phish make up the foundation of several food chains in the Endless Blue.
Tankrabs
Tankrabs are massive armored crabs roughly the size of a large dog. With a shell one would need a crowbar to crack open and claws strong enough to tear through steel, they are not to be trifled with. While mostly docile, they become hostile when agitated. Their shells do make for good armor and dinnerware, though, making Tankrab hunting a profitable, if dangerous, venture.
Scuttlers
Occupying the other end of the crab spectrum are Scuttlers, small pest crabs that tend to get into everything, much like some crustacean variety of a rat. However, they are rather tasty and fun to chase, so many young Kemomimi children spend their days hunting the little guys for sport and extra dinner. Some Kemomimi might even keep one as a pet, due to their manageable size and omnivorous nature.
Discoslugs
Discoslugs are descendents of the modern day sea cucumber. Named after their bioluminescence and vibrant colors, discoslugs are often kept and cared for by kemomimi, who use them as organic lights. They also react strongly to sound -- particularly music -- changing the color and intensity of their glow to match the rhythm. This makes them a big hit and must-have accessory to parties.
Corrosive Discoslugs
A more dangerous subspecies of the discoslug, corrosive discoslugs feed on metals that they spit up digestive enzymes on and slurp up the resulting goo. Most infamous of these is Neonhoggr, the City-Eater.
Kleptomanders
Perhaps one of the biggest banes on the Kemomimi is the kleptomander. Its midnight black body is nearly impossible to see, either in the darkened depths where they make their home or in the dead of night when they prefer to surface. They use their six spindly -- and surprisingly dextrous -- legs to pilfer any electrical item they can and hoard it in their deep sea nests. It is believed they somehow feed off the energy of these items, due to their tendency to show up in any ruins with a high concentration of Shinies. While it is a well documented fact that they pilfer Shinies, kleptomanders have achieved superstitious status in many Kemomimi settlements, with everything from misplaced items to mechanical issues being blamed on them. Some are even used as a boogeyman of sorts to scare Kemomimi children into behaving themselves.
Electrolotls
While the Electrolotl resembles its axolotl ancestor in appearance, it has undergone a variety of changes. Its "gills" have become a sensor array, able to detect electrical signals, and Electrolotls come as big as a small horse or as small as a toy dog breed. They are often used by Kemomimi for their sensitivity to electronics to "sniff out" old tech when going on dives, but for reasons unknown kleptomanders seem to be virtually invisible to them.
Glowchomps
Bioluminescent sharks who hunt in packs. I don't know if we really ever expanded on them or if we should include them due to them being shamelessly ripped whole cloth from The Future is Wild and given a different name.
Raydudes
Loyal and eager to serve, raydudes would likely be known as "waterdogs" if Kemomimi knew what dogs were -- or rather, dogs would be known as "land rays". A descendent of the manta ray, raydudes are a species of ray that has been domesticated by the Kemomimi and come in a variety of vibrant colors. While occasionally used as pack animals, they are first and foremost used for travel. Their agile, muscular bodies can support the weight of a full-grown Kemomimi as they skim across the surface of the Endless Blue like a self propelled surfboard. Raydude surfing is a common and beloved pastime throughout the Endless Blue, with Raydude Racing being one of the few recognized sports in Kemomimi culture with actual codified rules.
===Grumpy Tortoises=== (working name?) While raydudes are occasionally used to transport goods, grumpy tortoises are famous for it. Large and obstinate, these turtles are able to heft a great deal, but they are stubborn and not easily motivated to travel. The few Kemomimi with enough patience to actually corral grumpy tortoises into action are few and far between and as a result of this typically become famed merchants that even pirates will think twice about attacking.
Sunfish
Sunfish, oddly enough, have remained mostly unchanged over the years. Some places keep them as pets while others revere them as symbols of good luck. A similar holdover from the past is the ever resilient coelacanth.
Dunkleosteus
Even odder than the sunfish are the reemergence of several prehistoric fish, such as the dunkleosteus. It remains uncertain what has effected this inexplicable return, and no one alive knows that there is anything out of the ordinary about it.
Seacows
Seacows are mutated or intentionally modified manatees. They have udders and limited amphibious capabilities. They produce milk and typically feed on kelp. Many kemonomimi settlements keep Seacows around for their precious milk.
Waddlers
Penguins, known to Kemomimi as Waddlers, have flourished in the conditions of the Endless Blue and have become a common sight in many settlements. Whether they are kept for their eggs or harvested for their meat, waddlers are a constant companion to Kemomimi civilization.
Rockskimmer penguins
An undomesticated breed of Waddler living in a region of long, flat rooftops and the tops of what were once cliff faces, Rockskimmer Penguins use the long stretches of land to build up speeds great enough to propel their gargantuan bodies bouncing across the water like a skipping stone. After a few bounces, they level out and skim across the surface of the ocean, scooping up the Phish that lurk just beneath the ocean surface in their beaks. How they manage to maintain their velocity during all this is unknown, mostly because Kemomimi don't particularly care.
Inkers
Inkers are domesticated versions of octopi, cuttlefish, and squid. They are typically kept by kemonomimi for their meat and ink and even their eggs.
Wild Inkers
Cuttlefish, Octopi, and Squid are fairly common in the Endless Blue and have, if anything, become even more intelligent. Some going so far as to form mating pairs and to care for their young until they reach adolescence. The main issue with wild inkers though is that they are curious, and have a fondness for shiny or brightly colored items. As such they will gather these items in their nests and steal them from divers.
Birds, oceanic and otherwise
All the old species of common oceanic birds are still in existence; gulls, pelicans, and albatross are a common sight on the Endless Blue. But many of them now sport colorful tropical feathers much like modern macaws. Birds like doves and sparrows are no different and are also a common sight, though they are usually seen in cities; magpies, however, are considered vermin for their tendency to steal unprotected shinies.
Riptrout
Form schools of quick moving fish that when startled create a short-term riptide as they move. Occasionally cause ruins to collapse as they pass in these underwater stampedes.
Hugtopi & Cuddlesquids
Hugtopi/Cuddlesquids are unusually affectionate species of mollusc that will seize wandering divers and cuddle them until they break free or are rendered unconcious by lack of breathable air upon which point they'll be returned to the surface.
Plants
Wandering Palms
Wandering palms are coconut palm trees that have gained the ability to walk using a modified version of their root systems. They are fairly common sights on islands and in coastal areas and are known to bind themselves together into enormous rafts that some Kemonomimi use as a base for mobile villages. Wandering palms have a maximum speed of about four inches per day.
Floaties
Floaties are plants which naturally produce hydrogen in a large pod on the back of the plant's main body. The pod is full of cells of both nitrogen and hydrogen so in the event of a puncture by some incendiery substance the hydrogen is mixed with an inert has so it can't do much in the way of damage. Floaties are sometimes harnessed by Kemomimi as a source of flight or fuel; they're a common sight to the rare Kemomimi who have airships or balloons at their disposal and completely harmless.
Mechanicals
Oldguard
While not strictly animals, they are a dangerous inhabitant of the Endless Blue all the same. Oldguard are leftover machines from the Earless Era that still guard their ruins to this day and, much to the dismay of Shiny Divers, recognize Kemomimi as intruders. While there are still some harmless and even beneficial Oldguard in existence -- such as those who run the Akadmee -- most are destructive security bots who will defend their homes until they cease to function.
SWATBots
Some ruins, through being large or watertight, have dry sections full of Pre-Flood tech. Easy pickings, right? Wrong. SWATBots are security 'droids which patrol Earless ruins; they will stun, apprehend, and briefly imprison the Kemomimi they catch. Only use of commands in the Earless language combined wth technical knowhow can fend them off. It is entirely possible to defeat them in combat or sneak past them, but you'd need a group of heavily armed Kemomimi in the former case or skill in stealth in the latter.
Floatguards
They are surveillance oldguard that float on the surface like bouys with inflating rings around their cylindrical form. They have cameras on their top and bottom to observe passing dive ships and divers. They are usually a sign of Old Guard activity.
PDA
Personal 'Droid Assistants are robotic assistants which are a combination of Pet, Android/Gynoid, and personal computer. They come in many shapes and sizes varying from fairies with antigrav hover devices to fully functional and somewhat eerie copies of Kemonomimi. They are capable of tutoring Kemos in basic subjects, helping them tidy up, and keep schedules.
Silver Snakes
These creatures aren't snakes, they're robotic drones that bear a mild resemblance to snakes. They come equipped with cameras, microphones and a small suite of tools designed to aid in sabotage. They're waterproof and capable of making copies of themselves. Some Kemomimi use them for spare parts, others just destroy them. Either way they're a nuisance.
Stalkers
These are large (300+ tons) amphibious spider robots that stick to a designated area and guard it with extreme prejudice. They will also chase anyone who takes anything that they have been tasked to guard, often they will continue this chase until the item is recovered or they are destroyed.
AIs
Salvaged artificial intelligences are usually tasked with tending to shops, guarding visitors, educating children or one of many other tasks. They tend to speak the major earless language of the region they are localized in -- or English and Chinese, both of which held the status of an international lingua franca at the time of the cataclysm -- and rarely understand Kemomimi language. That said, it is not unusual for Kemomimi to come to agreements with AI who are not malfunctioning (or who are malfunctioning in exactly the right kind of manner).
Subtype: Massive
Whether by nature, mutation, or even artificial means, some animals in the Endless Blue appear to have no upper limit to their growth. The most infamous of these is Neonhoggr, the massive corrosive discoslug big enough to devour entire settlements.
Message to GMs
Get creative and have fun! This list is by no means a definitive list of all the creatures in the Endless Blue. If you think the perfect thing to throw at your players would be an overly affectionate cuttlefish that bewilders and entrances kemomimi with rainbow colored ink, a moray eel with multiple heads like a hydra, or a mantis shrimp that has developed its claws into sonic pistols, then by all means include them. The most important rule of CATastrophe is to have fun.