/TG/heim:Revenants of Sângeluna: Difference between revisions
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==Henchmen== | ==Henchmen== | ||
=== | ===Zombies=== | ||
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|- | |- | ||
| 4 | | 4 | ||
| | | 2 | ||
| 0 | |||
| 3 | |||
| 3 | | 3 | ||
| 1 | | 1 | ||
| 1 | | 1 | ||
| | | 1 | ||
| 5 | |||
|- | |- | ||
|} | |} | ||
'''Number:''' 11 | |||
'''Equipment:''' None | |||
'''Special rules:''' Cause Fear, May not run, Immune to Psychology/Poison, No Pain, No Brain | |||
'''Experience:''' # | |||
'''Advances:''' #(What your actual advances bought are) | |||
==Mercenaries== | ==Mercenaries== |
Revision as of 17:24, 21 March 2013
Information
Warband Rating: (# of Units *5)+Exp
Treasury: #gc
Wyrdshards: #
Stored Equipment:
Heroes
Nilphar Vrokstien
Vampire
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
6 | 4 | 4 | 4 | 4 | 2 | 5 | 2 | 8 |
Equipment: Sword, Shield, Bow, Heavy Armour
Special rules: Cause Fear, Immune to Psychology/Poison
Leader - Any models in the warband within 6" of the Vampire may use his leadership instead of their own.
No Pain - Vampires treat a 'stunned' result on the Injury chart as 'knocked down'.
Experience: 20
Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)
Skill Lists: (What Skills you can GET)
Fluff Goes here
Marcellus Vandimus
Necromancer
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Equipment: Dagger, Helmet
Special rules: Wizard
Experience: 8
Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)
Skill Lists: (What Skills you can GET)
Fluff Goes here
Krieger
Dreg (Wight)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 7 |
Equipment: Halberd, Shield, Helmet, Heavy Armour
Special rules: N/A
Experience: 0
Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)
Skill Lists: (What Skills you can GET)
Fluff Goes here
Drom
Dreg (Wight)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 7 |
Equipment: Sword, Helmet, Heavy Armour
Special rules: N/A
Experience: 0
Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)
Skill Lists: (What Skills you can GET)
Fluff Goes here
Henchmen
Zombies
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 2 | 0 | 3 | 3 | 1 | 1 | 1 | 5 |
Number: 11
Equipment: None
Special rules: Cause Fear, May not run, Immune to Psychology/Poison, No Pain, No Brain
Experience: #
Advances: #(What your actual advances bought are)
Mercenaries
Merc Name
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
Equipment goes here
Special rules:
Experience:
Advances:
Skill Lists:
Fluff Goes Here
Notable Moments
Cool stuff goes here.
Your Dead
Whoever dies goes here.
Record
Record the battles, against who, and victories here.