Campaign:A Divided Center: Difference between revisions
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*[[Memnon Estraz|Memnon Estraz: Rogue Dragonblood]]<br/> | *[[Memnon Estraz|Memnon Estraz: Rogue Dragonblood]]<br/> | ||
*[http://www.big-metto.net/RP_Wiki/index.php?title=Grogul%2C_Strong_of_Voice Grogul, Strong of Voice], played by Sarbiton.<br/> | *[http://www.big-metto.net/RP_Wiki/index.php?title=Grogul%2C_Strong_of_Voice Grogul, Strong of Voice], played by Sarbiton.<br/> | ||
*[[Joyous Spring|Joyous Spring: Elemental God-Blooded]]<br/> | *[[Joyous Spring|Joyous Spring: Elemental God-Blooded, played by Ijou]]<br/> | ||
*CAPSLOCKGUY WILL MAYBE BE PLAYING A SEAGULL LUNAR. DELICIOUS FRENCH FRIES, I WILL STEAL THEM FROM YOUR HANDS | *CAPSLOCKGUY WILL MAYBE BE PLAYING A SEAGULL LUNAR. DELICIOUS FRENCH FRIES, I WILL STEAL THEM FROM YOUR HANDS | ||
Revision as of 08:01, 23 September 2009
Who?
Lina. Oh god, Lina. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Where?
- exalted-DC
Setting
The great Scavenger Lands! The Melting Pot of the East. The Realm's declining power has left the entire East with a lot more freedom. What will the movers and shakers of that area do with it?
When?
Unknown. Gimme a time I'll try to work with it!
Exalt types
Mixed! Try not to make an Exalt who won't play well with other 'normal' Exalted (Solars, Lunars, Siderals, Terrestrials)
Who's In?
- YOU
- Memnon Estraz: Rogue Dragonblood
- Grogul, Strong of Voice, played by Sarbiton.
- Joyous Spring: Elemental God-Blooded, played by Ijou
- CAPSLOCKGUY WILL MAYBE BE PLAYING A SEAGULL LUNAR. DELICIOUS FRENCH FRIES, I WILL STEAL THEM FROM YOUR HANDS
House Rules
- Terrestrials gain 1 extra XP per 5 XP gained by Solars, and Celestials gain 1 extra XP per 10 gained by Solars.
- Unlimited Combos
- Limit: For the duration of your limit break, you gain infinite channels of your Flawed Virtue. Every willpower spent on UMI is a dice rolled for limit, no matter how much has been gained in scene.
- Useful Overpowering
- Useful Stamina: Your stamina now grants extra health levels. Stamina 1 grants an Incap Health Level, 2 grants a -4 Health Level, 3 grants a -2 Health Level, 4 grants a -1 Health Level, and 5 grants a -0 Health Level. All levels also grant the ones below them.
- Training Times: Good idea for fluff reasons. Horrible for actual play. Infinite training time between sessions.
- Other suggestions?