Campaign:Enfolding Ice/Keiran: Difference between revisions

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== Charms ==
== Charms ==
*(Ability) '''Charm Name''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. <br/>
*(Dodge) '''Shadow Over Water''' (Dodge 3, Ess 1 pg 227): 1m, Reflexive (Step 2), Combo-OK, Instant. It allows the Exalt to ignore all penalties that apply to her Dodge DV when resolving that attack. Her Dodge DV is still 0 against an undodgeable attack, but she takes no further penalties.
*(Dodge) '''Shadow Over Water''' (Dodge 3, Ess 1 pg 227): 1m, Reflexive (Step 2), Combo-OK, Instant. It allows the Exalt to ignore all penalties that apply to her Dodge DV when resolving that attack. Her Dodge DV is still 0 against an undodgeable attack, but she takes no further penalties.
*(Dodge) '''Seven Shadow Evasion''' (Dodge 4, Ess 2 pg 227): 3m, Relexive (Step 2), Combo-OK, Obvious, Instant. The Exalt invokes this Charm in response to an attack. The attack must not be unexpected. This Charm is a dodge that perfectly defends against the attack—even if the attack is undodgeable. This Charm does not function when a Solar’s actions are contrary to his Motivation.


=== C-C-C-Combo's ===
=== C-C-C-Combo's ===

Revision as of 17:38, 24 October 2008

Basics

Name: Keiran
Concept: Kung Fu Merchant
Caste/Aspect: Eclipse
Motivation:
Positive intimacies:
Negative intimacies:
Anima:
Experience: 50/50
(write experience points as "unspent / total" plx)

Background

Appearance

Attributes

Strength  ●●       Charisma     ●●●      Perception   ●●
Dexterity ●●●●●    Manipulation ●●●      Intelligence ●●
Stamina   ●●●●     Appearance   ●●●      Wits         ●●●

Abilities

Archery            Integrity ●       Craft               Athletics       Bureaucracy ●●●
Martial Arts ●●●●● Performance ●●●●  Investigation       Awareness ●●●●● Linguistics ● 
Melee              Presence ●●●●     Lore ●●             Dodge     ●●●●● Ride ●●     
Thrown             Resistance        Medicine            Larceny         Sail         
War                Survival          Occult  ●           Stealth         Socialize ●●●   


Languages: Skytongue, Old Realm


Specialties

Backgrounds

  • Resource 4
  • Artifact 2
  • Influence 2

Charms

  • (Dodge) Shadow Over Water (Dodge 3, Ess 1 pg 227): 1m, Reflexive (Step 2), Combo-OK, Instant. It allows the Exalt to ignore all penalties that apply to her Dodge DV when resolving that attack. Her Dodge DV is still 0 against an undodgeable attack, but she takes no further penalties.
  • (Dodge) Seven Shadow Evasion (Dodge 4, Ess 2 pg 227): 3m, Relexive (Step 2), Combo-OK, Obvious, Instant. The Exalt invokes this Charm in response to an attack. The attack must not be unexpected. This Charm is a dodge that perfectly defends against the attack—even if the attack is undodgeable. This Charm does not function when a Solar’s actions are contrary to his Motivation.

C-C-C-Combo's

Essence

Essence: ●●
Regeneration: 4/hour
Personal Essence Pool: 12/12
Peripheral Essence Pool: 23/29
Committed Essence: 6 in Artifacts

Willpower

Willpower: ●●●●●●
Temporary: 1/1

Virtues

Virtues:

Compassion ●●
Conviction ●●●
Temperance ●
Valor      ●●●

Virtue flaw: Valor
Limit: □□□□□ □□□□□
Limit Break Condition: Berserk Anger (Page 105)

Inventory

Manses and Hearthstones

Combat

Dodge DV: 6
Dodge MDV: 5
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying

Advancement

Shopping list