Campaign:Enfolding Ice/Ragara Xunuya: Difference between revisions

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  '''Melee''' ●●●●          Presence            Lore                ''Dodge'''    ●●●●●    '''Ride'''        ●●●●
  '''Melee''' ●●●●          Presence            Lore                ''Dodge'''    ●●●●●    '''Ride'''        ●●●●
  '''Thrown'''              '''Resistance'''  ●●●●●      Medicine            Larceny            Sail         
  '''Thrown'''              '''Resistance'''  ●●●●●      Medicine            Larceny            Sail         
  '''War''' ●●●              Survival            Occult        ●●●●    Stealth            Socialize     
  '''War''' ●●●              Survival            '''Occult'''       ●●●●    Stealth            Socialize     


   
   

Revision as of 11:37, 7 September 2008

Basics

Name: Ragara Xunuya
Concept: Dawn Caste hit-it-with-a-big-sword guy.
Caste/Aspect: Dawn Caste Solar
Motivation: Out to gather together a perfect group of Solars to attack Heaven with and pull the Sun's nose out of the Games of Divinity.
Intimacies:
Experience:

Background

Before he Exalted, he was a general. There's more. I just don't know it.


Appearance

Ragara appears as a moderately good looking tall man, easily over 6 feet tall. He has long strait brown hair going down to his shoulders, and always a bit of stubble on his chin. On the ball of his right shoulder, he has a tattoo of the Dawn Caste marking, normally hidden by sleeves. But if one was to remove his shirt, they would see that, and scars or various sizes and shapes. Being a Dawn caste, and a general before he Exalted, he is extremely well muscled. When not needing to be serious, he is not. He prefers the finer things in life, as long as you consider Ale and Wenches to be finer things. When on the battlefield, though, he can be as dead serious as they come. While commanding forces come naturally to him, he is not a taskmaster or absolute ruler. Ragara prefers to be on the battlefield, or with his troops.

Attributes

Strength  ●●●●        Charisma     ●●●        Perception   ●●
Dexterity ●●●         Manipulation ●●●        Intelligence ●●
Stamina   ●●●●        Appearance   ●●●        Wits         ●●●


Abilities

Solar/Abyssal Block
Archery ●●●          Integrity   ●●●      Craft              Athletics ●●●         Bureaucracy  
Martial Arts ●●      Performance          Investigation         Awareness          Linguistics  
Melee' ●●●●           Presence             Lore                Dodge     ●●●●●     Ride        ●●●●
Thrown              Resistance  ●●●●●      Medicine            Larceny             Sail         
War ●●●              Survival             Occult        ●●●●    Stealth             Socialize    


Specialties

Backgrounds

Resource: ●●●
Artifact: ●●●
Artifact: ●●

Charm

  • Second Melee Excellency 2 m per success Reflexive (1/2) Instant Add successes, Max = (Attribute + Ability) / 2 Ex2, 184
  • Second Dodge Excellency 2 m per success Reflexive (1/2) Instant Add successes, Max = (Attribute + Ability) / 2 Ex2, 184
  • Hungry Tiger Technique 1 m Supplemental Instant Combo-OK Ex2, 190
  • Shadow Over Water 1 m Reflexive (2) Instant Combo-OK Ex2, 227
  • Ox-Body Technique None Permanent Permanent Stackable Ex2, 208
  • Whirlwind Armor-Donning Prana 1 m Simple Instant Combo-OK Ex2, 205
  • Armored Scout's Invigoration 3 m per fatigue/mobility reduction Simple Indefinite Combo-OK Ex2, 205
  • Hauberk-Lightening Gesture 1 m Simple (3, -1) Indefinite Combo-OK, Obvious Ex2, 205
  • Terrestrial Circle Sorcery None Permanent Permanent - Ex2, 220
  • Death of Obsidian Butterflies 15 m Terrestrial - Area (30x100x10 yards) Ex2, 252

C-C-C-Combo's

Essence

Essence: ●●●
Regeneration: 4/hour

Personal Essence Pool: 16/16
Peripheral Essence Pool: 37/37
Committed Essence:


Willpower

Willpower: ●●●●●●
Temporary: □□□□□□□□□□

Virtues

Virtues:

  • Compassion ●
  • Conviction ●●●●
  • Temperance ●
  • Valor ●●●

Flawed Virtue: Deliberate Cruelty
Limit Break: □□□□□□□□□□

Inventory

Reaver Daiklave 5 +4 11 +9 13 L +1 4 3

Reinforced Breastplate +9 +10 +10 8 8 -2 1

Manses and Heartstones

Combat

Dodge DV: 4
Dodge MDV: 6
Soak: B:13 L:12 A:10
Hardness: B:8 L:8

Attacks

Punch 5 +1 6 +0 4 B +2 4 3 N
Kick 5 +0 5 +3 7 B -2 2 2 N
Reaver Daiklave 5 +4 11 +9 13 L +1 4 3
(Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□ -1
□ -1
□ -1
□ -2
□ -2
□ -2
□ -2
□ -4
□ Incapacitated

Advancement

(Here is where you write down your experience points and how you spent them)