Campaign:Enfolding Ice/Undrowning Bear's Laughter: Difference between revisions

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''originally from [http://www.big-metto.net/RP_Wiki/index.php?title=Exalted_2nd_Edition_Character_Sheet_Template]''
== Basics ==
== Basics ==
'''Name:''' Undrowning Bear's Laughter<br/>
'''Name:''' Undrowning Bear's Laughter<br/>
Line 11: Line 9:
'''Anima:''' A glowing silver, 6-limbed grizzly bear<br/>
'''Anima:''' A glowing silver, 6-limbed grizzly bear<br/>
'''Anima Effect:''' Double move speed, leaping distance, and Strength (for feats of) for a scene.<br/>
'''Anima Effect:''' Double move speed, leaping distance, and Strength (for feats of) for a scene.<br/>
'''Experience:''' 59/300 (unspent / total)<br/>
'''Experience:''' 25/319 <br/>
(unspent / total)


=== Background ===
=== Background ===
Bear (as he calls himself) has lived in the wilderness of the North almost his whole life. He was born to a barbarian tribe that has since been wiped out, but he would go out and gather food and hunt. One unfortunate day, Bear got caught in a blizzard for days, surviving off melted snow and elk marrow. Moments before his death, right as the marrow dried up, Luna appeared to him, saying only "Live." He has taken it to heart, and his tenacity is attracting the attention of elders who are impressed with his raw grit. Some say he has what it takes to be a sorcerer, if he could stay inside long enough to read a book.
Bear (as he calls himself) has lived in the wilderness of the North almost his whole life. He was born to a barbarian tribe that has since been wiped out, but he would go out and gather food and hunt. One unfortunate day, Bear got caught in a blizzard for days, surviving off melted snow and elk marrow. Moments before his death, right as the marrow dried up, Luna appeared to him, saying only "Live." He has taken it to heart, and his tenacity is attracting the attention of elders who are impressed with his raw grit. Some say he has what it takes to be a sorcerer, if he could stay inside long enough to read a book.


=== Appearance ===
=== Appearance ===
In human form, Bear looks like a Northerner with a shaved head and a five-o'clock shadow. Average height, broad shoulders, looks tougher than most mountains. Also has an almost permanent Clint Eastwood squint from all the time spent out in the snow.
In human form, Bear looks like a Northerner with a shaved head and a five-o'clock shadow. Average height, broad shoulders, looks tougher than most mountains. Also has an almost permanent Clint Eastwood squint from all the time spent out in the snow.


In Warform, he grows to 8 feet tall, two extra arms pop out of his sides, his skin turns gray and lumpy, and his face elongates to resemble a hairless, featureless bear. Very gross.
In Warform, he grows to 12 feet tall, two extra arms pop out of his sides, his skin turns gray and chitinous, and his face elongates to resemble a hairless, featureless bear. Very gross.


== Attributes ==
== Attributes ==
  '''Strength'''  ●●●      Charisma     ●●       Perception  ●●●●
 
  '''Dexterity''' ●●●●●   Manipulation ●●●       Intelligence ●●
  '''Strength'''  ●●●●●      Charisma       ●●   Perception  ●●●●
  '''Stamina'''  ●●●●●   Appearance   ●●       '''Wits'''        ●●●●
  '''Dexterity''' ●●●●●       Manipulation   ●●●   Intelligence ●●
  '''Stamina'''  ●●●●●       Appearance     ●●   '''Wits'''        ●●●●


== Abilities ==
== Abilities ==


  Archery             Craft      ●●    Bureaucracy   
  Archery           Craft      ●      Bureaucracy   
  Athletics          Larceny            Investigation  
  Athletics   ●      Larceny           Investigation
  Awareness    ●●●   Linguistics ●      Lore          ●●
  Awareness    ●●●     Linguistics ●      Lore          ●●
  Dodge               Performance       Occult        ●●●
  Dodge       ●      Performance       Occult       
  Integrity    ●●●    Presence          Medicine       
  Integrity    ●●●     Presence   ●●      Medicine       
  Martial Arts ●●●●  Ride         
  '''Martial Arts''' ●●●●●      Ride         
  Melee        ●●●●  Sail         
  Melee        ●●●      Sail         
  '''Resistance'''  ●●●●   Socialize   
  Resistance  ●●●      Socialize   
  Thrown             Stealth    ●●●
  Thrown             Stealth     
  War                 '''Survival'''    ●●●
  War               '''Survival'''    ●●
 
 


  Languages: Skytongue, Old Realm, Clawspeak
  Languages: Skytongue, Old Realm, Clawspeak
Line 45: Line 44:


=== Specialties ===
=== Specialties ===
MA (Bear Hands +3)
MA (FD Form Weapons +3)


== Backgrounds ==
== Backgrounds ==
  Artifact (bp, core p392): ●
 
  Artifact (grand daiklave, core p387): ●●●
  Artifact: ● (artifact bp)
  Artifact (bracers, core p383): ●●
  Artifact: ●●● (g. daiklave)
  Artifact: ●● (bracers)
  Manse: ●●
  Manse: ●●
Mentor: ●●
  Heartsblood: ●●
  Heartsblood: ●●
Mentor: ●● (Meditation)
  Solar Bond: ●●●●
  Solar Bond: ●●●●


Line 63: Line 63:
*Strix, white (core pg 350)
*Strix, white (core pg 350)
*Sparrow
*Sparrow
== Knacks ==
Towering Beast Form: Gain forms bigger than a moose.
Prey's Skin Disguise: Gain human forms.
Deadly Beastman Transformation: 16m, add 1 to all phys attributes, additional soak (already factored in), claws of the silver moon (factored in), heal 1L and (Stam)B per action.
!Devastating Ogre Enhancement


== Charms ==
== Charms ==
Line 73: Line 81:
*(Stamina) '''Bruise Relief Method''' (Attr 2 Ess 2 p160): 1m+, Reflexive, Combo-OK, Gift, Instant. Heal 1 Bashing per mote up to (Stamina). Commit 2 motes with DBT to reflexively heal 1 Bashing with every action.
*(Stamina) '''Bruise Relief Method''' (Attr 2 Ess 2 p160): 1m+, Reflexive, Combo-OK, Gift, Instant. Heal 1 Bashing per mote up to (Stamina). Commit 2 motes with DBT to reflexively heal 1 Bashing with every action.
*(Stamina) '''Halting The Scarlet Flow''' (Attr 4 Ess 2 p161): 2m+, Reflexive, Combo-OK, Gift, Obvious, Instant. Heal 1 Lethal damage per 2m spent, 3m with DBT heals 1L per action, BRM and Halting gifted together heals 1L and (Stamina) B per turn
*(Stamina) '''Halting The Scarlet Flow''' (Attr 4 Ess 2 p161): 2m+, Reflexive, Combo-OK, Gift, Obvious, Instant. Heal 1 Lethal damage per 2m spent, 3m with DBT heals 1L per action, BRM and Halting gifted together heals 1L and (Stamina) B per turn
*(Dexterity) '''2nd Dexterity Excellency''' (Attr 1 Ess 1 p142): 2m per success, Reflexive (Step 1 attack, Step 2 defend), Combo-OK, Instant. Spend 2 motes per automatic success up to (Dexterity) motes, or 2 motes per 1 DV.
*(Stamina) '''Frenzied Bear Fortification''' (Attr 4 Ess 3 p161): 3m, Reflexive, Combo-OK, Fury-OK, Until next action. Reduce damage from attacks by 1 for each wound taken.
*(Dexterity) '''Golden Tiger Stance:''' (attr 3, ess 1 p152) 2m, Reflexive, Combo-OK, Fury-OK, Instant. Elimate (Dexterity) points of penalties to dodge and parry dv's.
*(Stamina) '''Stone Rhino's Skin''' (Attr 4 Ess 2 p161): 3m, Reflexive, Combo-OK, Instant. Gain hardness equal to natural soak.
*(Dexterity) '''Wary Swallow Method:''' (attr 3, ess 1 p152) 1m, Reflexive, Combo-OK, Instant. Unexpected attack becomes expected.
*(Stamina) '''Moonsilver-as-Adamant Understanding''' (Attr 5 Ess 4): 5m, Reflexive, Combo-OK, Obvious, Instant. Perfectly soak one attack. Valor flaw.
*(Dexterity) '''Wind-Dancing Method:''' (attr 4, ess 2 p152) 3m, Reflexive (Step 9), Combo-OK, Counterattack, Instant. Move (Dex+Dodge) yards away from attacker.
 
*(Dexterity) '''Flowing Body Evasion:''' attr 5, ess 3 p152) 4m, Reflexive, Combo-OK, Obvious, One Action. Perfect dodge, valor flaw.
*(Strength) '''1st Strength Excellency''' (Attr 1 Ess 1 p142): 1m/1d, Reflexive, Combo-OK, Instant. Add 1 die per mote spent up to (Attr) dice.
*(Dexterity) '''Wasp-Sting Blur:''' (attr 3, ess 2) 2m per tick, Reflexive, Combo-OK, Fury-OK, Instant. Reduce speed of attack by 1 per 2 motes spent to a minimum of 3 speed.
*(Strength) '''Agitation of the Swarm''' (Attr 4 Ess 2 p143): 2m, Supplemental, Combo-OK, Instant. Doubles onslaught penalties during a flurry, regular onslaught penalties stay until target refreshes DV.
*(Dexterity) '''Octopus and Spider Barrage:''' (attr 5, ess 3) 6m 1wp, Extra Action, Combo-OK, Obvious, Instant. One attack at full dice for every combat capable limb, 4 attacks in human, 6 in warform.
*(Strength) '''Ferocious Biting Tooth''' (Attr 4 Ess 2 p143): 4m, Supplemental, Combo-OK, Instant. Halve target's parry dv before applying successes.
*(Strength) '''Lightning Stroke Attack''' (Attr 5 Ess 4 p143): 7m, Supplemental, Combo-OK, Obvious, Instant. Attack becomes unblockable and undodgeable.
*(Strength) '''Claws of The Silver Moon''' (Attr 3 Ess 2 p145): 4m 1wp, Simple(speed 4), Combo-OK, Gift, Obvious, One scene. increase punch stats by +2 acc and +(Str)L damage. For 2m more, acc bonus becomes +(Dex). For another 2m, damage bonus becomes +(Str+2)/(Ess+1) with the O tag. Commit 3m for best claws in gift mode.
 
*(Martial Arts) '''Stentorian Challenge:''' (MA 2, valor 2, ess 1 ImpLotus p15) 1m, Supplemental, Combo-OK, Instant. Add (Valor) in raw damage to any MA attack.
*(Martial Arts) '''Stentorian Challenge:''' (MA 2, valor 2, ess 1 ImpLotus p15) 1m, Supplemental, Combo-OK, Instant. Add (Valor) in raw damage to any MA attack.
*(Martial Arts) '''Challenge's Answer:''' (MA 3, valor 2, ess 1 ImpLotus pg15) 3m, Reflexive (Step 9), Combo-OK, Counterattack, Until next action. Any attack nor dodged/parried evokes counterattack, roll equal to raw damage up to double (Dex + MA)
*(Martial Arts) '''Challenge's Answer:''' (MA 3, valor 2, ess 1 ImpLotus pg15) 3m, Reflexive (Step 9), Combo-OK, Counterattack, Until next action. Any attack nor dodged/parried evokes counterattack, roll equal to raw damage up to double (Dex + MA)
*(Martial Arts) '''Violently Advancing Theories:''' (MA 3, valor 2, ess 1) 2m, Reflexive, Combo-OK,  Until next Action. Move up to half movement speed between attacks in a flurry.
*(Martial Arts) '''Violently Advancing Theories:''' (MA 3, valor 2, ess 1) 2m, Reflexive, Combo-OK,  Until next Action. Move up to half movement speed between attacks in a flurry.
*(Martial Arts) '''Forceful Declaration Form:''' (MA 4, valor 3, ess 2) 6m, Simple, Form-type, One scene. Add (valor) to attacks and bashing soak. Unarmed inflicts lethal. Add differences between valor scores to Bear's dv's. Lower wound penalties by 1.
*(Martial Arts) '''Forceful Declaration Form:''' (MA 4, valor 3, ess 2) 6m, Simple, Form-type, One scene. Add (valor) to attacks and bashing soak. Unarmed inflicts lethal. Add differences between valor scores to Bear's dv's. Lower wound penalties by 1.
=== Knacks ===
*Deadly Beastman Transformation
*Prey's Skin Disguise
=== C-C-C-Combo's ===
'''Going Warform''' 13m
*Armor-Forming Technique
*Bruise Relief Method
*Halting The Scarlet Flow
*:Warform, with extra soak (noted below) and heal 6B and 1L a turn (not a real combo).
'''Outsmart The Bullet''' 5m 1wp
*Wary Swallow Method
*Flowing Body Evasion
*: Perfectly dodge an unexpected attack.
'''The One Punch''' 11m (15m) 1wp
*2nd Dex (5/6m)
*Wasp-Sting (4m)
*Challenge's Answer (3m)
*Stentorian Challenge (1m)
*:One punch at speed 3, +2/3 autosux and +4 damage, and a counterattack if I get hit.


== Essence ==
== Essence ==
'''Essence:''' ●●●●<br/>
'''Essence:''' ●●●●●<br/>
'''Regeneration:''' 4 when active, 8/hour when relaxed, 12/hour when sleeping<br/>
'''Regeneration:''' 4 when active, 8/hour when relaxed, 12/hour when sleeping<br/>
'''Personal Essence Pool:''' 13/16<br/>
'''Personal Essence Pool:''' 17/17<br/>
'''Peripheral Essence Pool:''' 11/44<br/>
'''Peripheral Essence Pool:''' 34/48<br/>
'''Committed Essence:''' 14=8+2+4<br/>
'''Committed Essence:''' 14<br/>
''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)''
''(current / maximum)''


== Willpower ==
== Willpower ==
'''Willpower:''' ●●●●●●<br/>
'''Willpower:''' ●●●●●●<br/>
Temporary: 5/6<br/>
Temporary: 6/6<br/>


== Virtues ==
== Virtues ==
'''Virtues:''' <br/>
'''Virtues:''' <br/>
Compassion ●●
* Compassion ●●<br/>
Conviction ●●
* Conviction ●●<br/>
Temperance ●●
* Temperance ●●<br/>
Valor      ●●●●
* Valor      ●●●●<br/>
'''Virtue flaw:''' Curse of The Lone Wolf (Valor, pg 124)<br/>
'''Flawed Virtue:''' Curse of The Lone Wolf (Valor, pg 124)<br/>
'''Limit:''' XXX□□ □□□□□<br/>
'''Limit Break:''' XXX□□□□□□□<br/>
'''Limit Break Condition:''' Suppressing valor, mind control, full moon.<br/>
'''Limit Break Condition:''' Suppressing valor, mind control, full moon.<br/>


Line 141: Line 129:
some moonsilver and starmetal
some moonsilver and starmetal


=== Manses and Hearthstones ===
=== Manses and Heartstones ===
Gemstone of Shadows (Oadenols pg104) - diff +2 to recognize, +1 dv against ranged attacks<br/>
Gemstone of Shadows (Oadenols pg104) - diff +2 to recognize, +1 dv against ranged attacks<br/>
Jewel of The Flying Heart (Oadenols pg86) - +1 dodge dv and +1 to attack rolls with socketed weapon
Jewel of The Flying Heart (Oadenols pg86) - +1 dodge dv and +1 to attack rolls with socketed weapon


Bear's manse is a ring of standing stones on the side of a windswept mountain in Middle of Nowhere, The North.
Bear's manse is a ring of standing stones on the side of a windswept mountain in Middle of Nowhere, The North.
== Combat ==
== Combat ==
'''Join Battle:'''7<br/>
'''Dodge DV:''' <br/>
'''Dodge DV:''' 7<br/>
'''Dodge MDV:''' <br/>
'''Dodge MDV:''' 6<br/>
'''Soak:''' B:0 L:0 A:0<br/>
'''Soak:''' 8A/10L/11B <br/>
'''Hardness:''' B:0 L:0 A:0<br/>
'''Pierced''': 3A/8L/7B ''(add half from armor and full from stamina)''<br/>
=== Attacks ===
'''Hardness:''' 2A/2L/2B ''(armor only)''<br/>


HTE adds 0/8/8 soak, AFT adds 4/12/12
''Grand Daiklave'' (Speed 5, Accuracy 13, Damage 17L/4, Parry DV 6, Rate 2, Tags 2, O, P, R)<br/>
''Grand Daiklave (DBT)'' (Speed 5, Accuracy 15, Damage 19L/4, Parry DV 7, Rate 2, Tags 2, O, P, R)<br/>


--'''DBT'''--<br/>
''Punch'' (Speed 5, Accuracy 14(18), Damage 5B(5L), Parry DV 6, Rate 3, Tags N)<br/>
'''Dodge DV:''' 8<br/>
''Kick'' (Speed 5, Accuracy 13(17), Damage 8B(8L), Parry DV who cares, Rate 2, Tags N)<br/>
'''Soak:''' 12A/23L/24B<br/>
''Clinch'' (Speed 6, Accuracy 13(17), Damage 5B(5L), Rate 1, Tags C, N, P)<br/>
'''Pierced:''' 7A/12L/14B
=== Attacks ===


''Grand Daiklave'' (Speed 5, Accuracy 14, Damage 15L/4, Parry DV 6, Rate 2, Tags 2, O, P, R)<br/>
''Punch(DBT)'' (Speed 5, Accuracy 23(27), Damage 16L/6, Parry DV 6, Rate 3, Tags N, O)<br/>
''Grand Daiklave (DBT)'' (Speed 5, Accuracy 15, Damage 16L/4, Parry DV 7, Rate 2, Tags 2, O, P, R)<br/>
''Kick(DBT)'' (Speed 5, Accuracy 15(19), Damage 10B(10L), Parry DV who cares, Rate 2, Tags N)<br/>
''Clinch(DBT)'' (Speed 6, Accuracy 15(19), Damage 7B(7L), Rate 1, Tags C, N, P)<br/>


''Punch'' (Speed 5, Accuracy 13(17), Damage 3B(3L), Parry DV 6, Rate 3, Tags N)<br/>
''Kick'' (Speed 5, Accuracy 8(12), Damage 6B(6L), Parry DV who cares, Rate 2, Tags N)<br/>
''Clinch'' (Speed 6, Accuracy 12(16), Damage 3B(3L), Rate 1, Tags C, N, P)<br/>
''Punch(DBT)'' (Speed 5, Accuracy 14(18), Damage 4B(4L), Parry DV 6, Rate 3, Tags N)<br/>
''Kick(DBT)'' (Speed 5, Accuracy 9(13), Damage 7B(7L), Parry DV who cares, Rate 2, Tags N)<br/>
''Clinch(DBT)'' (Speed 6, Accuracy 13(17), Damage 4B(4L), Rate 1, Tags C, N, P)<br/>


=== Health ===
=== Health ===
Line 209: Line 188:


== Advancement ==
== Advancement ==
BP: 5 (BRM) + 3 (g daiklave) + 3 (int) + 3 (valor) + 1 (heartsblood) = 15
XP: 3 (ling 1) + 18 (ess 3) + 6 (melee 4) + 5 (resist 4) + 10 (2nd dex) + 10 (halting) + 27 (ess 4) + 10 (golden tiger) + 10 (WSB) + 10 (octo&spider) + 12 (dex5) + 3 (heartsblood) + 5 (MA 2) + 12 (StentChall) + 10 (MA 2 to 4) + 12 (Challenge) + 12 (VAT) + 12 (FD form) + 9 (combo) + 10 (wary swallow) + 10 (wind-dancing) + 10 (FBD) + 8 (combo) + 9 (specialties) = 221
=== Shopping list ===
-Dots-<br/>
MA (8)<br/>
Athletics(3,2,4,6,8)<br/>
Dodge(3,2,4,6,8)<br/>
Valor(12)<br/>
Willpower(12)<br/>
Subtotal: 105


-Charms-<br/>
North Mastery Technique(10)<br/>
Art of Forceful Declaration<br/>
1st Strength Excellency(10)<br/>
Subtotal: 50-ish


Total: a lot
15 bp
-3 stam 5
--
12
-3 str 5
--
9
-3 dex 5
--
6
-2 MA 5
--
4
-1 Manse 2
--
3 valor 4


== References ==
ess 3, 4, & 5: 81xp
The sword - http://www.boldblades.com/Lowlander%20I.JPG<br/>
charms/knacks: 181xp
Bear himself - http://www.youtube.com/watch?v=mY5qJHZCz2I
mentor 2 & heartsblood 2: 12xp
wits 4: 9xp
lore 2: 2xp
MA specialties: 9xp
--------
6xp left


[[Category:Campaign:Enfolding Ice]]
Towering Beast Form
Prey's Skin Disguise
Deadly Beastman Transformation
!Devastating Ogre Enhancement

Revision as of 03:24, 19 February 2009

Basics

Name: Undrowning Bear's Laughter
Concept: Ultra-survivalist
Caste: Full Moon
Tell: Shadow always has extra pair of limbs (even in warform)
Motivation: To prove he can never die
Positive intimacies: First Age junk, helping lost travelers
Negative intimacies: N/A
Anima: A glowing silver, 6-limbed grizzly bear
Anima Effect: Double move speed, leaping distance, and Strength (for feats of) for a scene.
Experience: 25/319
(unspent / total)

Background

Bear (as he calls himself) has lived in the wilderness of the North almost his whole life. He was born to a barbarian tribe that has since been wiped out, but he would go out and gather food and hunt. One unfortunate day, Bear got caught in a blizzard for days, surviving off melted snow and elk marrow. Moments before his death, right as the marrow dried up, Luna appeared to him, saying only "Live." He has taken it to heart, and his tenacity is attracting the attention of elders who are impressed with his raw grit. Some say he has what it takes to be a sorcerer, if he could stay inside long enough to read a book.


Appearance

In human form, Bear looks like a Northerner with a shaved head and a five-o'clock shadow. Average height, broad shoulders, looks tougher than most mountains. Also has an almost permanent Clint Eastwood squint from all the time spent out in the snow.

In Warform, he grows to 12 feet tall, two extra arms pop out of his sides, his skin turns gray and chitinous, and his face elongates to resemble a hairless, featureless bear. Very gross.

Attributes

Strength  ●●●●●       Charisma       ●●    Perception   ●●●●
Dexterity ●●●●●        Manipulation   ●●●   Intelligence ●●
Stamina   ●●●●●       Appearance     ●●    Wits         ●●●●

Abilities

Archery            Craft       ●      Bureaucracy   
Athletics    ●      Larceny           Investigation
Awareness    ●●●      Linguistics ●      Lore          ●●
Dodge        ●      Performance       Occult        ●
Integrity    ●●●      Presence    ●●      Medicine      
Martial Arts ●●●●●      Ride        
Melee        ●●●      Sail        
Resistance   ●●●      Socialize   
Thrown             Stealth     
War                Survival    ●●
Languages: Skytongue, Old Realm, Clawspeak
Craft: Water

Specialties

MA (FD Form Weapons +3)

Backgrounds

Artifact: ● (artifact bp)
Artifact: ●●● (g. daiklave)
Artifact: ●● (bracers)
Manse: ●●
Heartsblood: ●●
Mentor: ●● (Meditation)
Solar Bond: ●●●●

Heartsblood Forms

5m war form, 3m other forms, 1m true forms

  • Young woman with rat fur brown hair, kinda cute but unremarkable
  • Barbarian warrior from some tribe, looks kinda like Technoviking
  • Winter wolf (counts as omen dog, core pg 350)
  • Strix, white (core pg 350)
  • Sparrow

Knacks

Towering Beast Form: Gain forms bigger than a moose. Prey's Skin Disguise: Gain human forms. Deadly Beastman Transformation: 16m, add 1 to all phys attributes, additional soak (already factored in), claws of the silver moon (factored in), heal 1L and (Stam)B per action. !Devastating Ogre Enhancement


Charms

  • (Stamina) 3rd Stamina Excellency (Attr 1 Ess 1 p142): 4m, Reflexive (Step 6), Combo-OK, Instant. Reroll a roll or double static value.
  • (Stamina) Ox-Body Technique (Attr 1 Ess 1 p157): Permanent. Four -2's.
  • (Stamina) Ox-Body Technique (Attr 1 Ess 1 p157): Permanent. Four more -2's.
  • (Stamina) Ox-Body Technique (Attr 1 Ess 1 p157): Permanent. Still more -2's.
  • (Stamina) Hide-Toughening Essence (Attr 3 Ess 2 p161): 1m per 2 soak, Reflexive (Step 7), Combo-OK, One scene. Pres (Essence) motes, recieve soak.
  • (Stamina) Armor-Forming Technique (Attr 3 Ess 2 p161): 1m per 3 soak, Reflexive (Step 7), Combo-OK, Gift, Obvious, One scene. As HTE, but bigger soak and can commit (Essence) motes when going DBT for soak that doesn't end with the scene.
  • (Stamina) Bruise Relief Method (Attr 2 Ess 2 p160): 1m+, Reflexive, Combo-OK, Gift, Instant. Heal 1 Bashing per mote up to (Stamina). Commit 2 motes with DBT to reflexively heal 1 Bashing with every action.
  • (Stamina) Halting The Scarlet Flow (Attr 4 Ess 2 p161): 2m+, Reflexive, Combo-OK, Gift, Obvious, Instant. Heal 1 Lethal damage per 2m spent, 3m with DBT heals 1L per action, BRM and Halting gifted together heals 1L and (Stamina) B per turn
  • (Stamina) Frenzied Bear Fortification (Attr 4 Ess 3 p161): 3m, Reflexive, Combo-OK, Fury-OK, Until next action. Reduce damage from attacks by 1 for each wound taken.
  • (Stamina) Stone Rhino's Skin (Attr 4 Ess 2 p161): 3m, Reflexive, Combo-OK, Instant. Gain hardness equal to natural soak.
  • (Stamina) Moonsilver-as-Adamant Understanding (Attr 5 Ess 4): 5m, Reflexive, Combo-OK, Obvious, Instant. Perfectly soak one attack. Valor flaw.
  • (Strength) 1st Strength Excellency (Attr 1 Ess 1 p142): 1m/1d, Reflexive, Combo-OK, Instant. Add 1 die per mote spent up to (Attr) dice.
  • (Strength) Agitation of the Swarm (Attr 4 Ess 2 p143): 2m, Supplemental, Combo-OK, Instant. Doubles onslaught penalties during a flurry, regular onslaught penalties stay until target refreshes DV.
  • (Strength) Ferocious Biting Tooth (Attr 4 Ess 2 p143): 4m, Supplemental, Combo-OK, Instant. Halve target's parry dv before applying successes.
  • (Strength) Lightning Stroke Attack (Attr 5 Ess 4 p143): 7m, Supplemental, Combo-OK, Obvious, Instant. Attack becomes unblockable and undodgeable.
  • (Strength) Claws of The Silver Moon (Attr 3 Ess 2 p145): 4m 1wp, Simple(speed 4), Combo-OK, Gift, Obvious, One scene. increase punch stats by +2 acc and +(Str)L damage. For 2m more, acc bonus becomes +(Dex). For another 2m, damage bonus becomes +(Str+2)/(Ess+1) with the O tag. Commit 3m for best claws in gift mode.
  • (Martial Arts) Stentorian Challenge: (MA 2, valor 2, ess 1 ImpLotus p15) 1m, Supplemental, Combo-OK, Instant. Add (Valor) in raw damage to any MA attack.
  • (Martial Arts) Challenge's Answer: (MA 3, valor 2, ess 1 ImpLotus pg15) 3m, Reflexive (Step 9), Combo-OK, Counterattack, Until next action. Any attack nor dodged/parried evokes counterattack, roll equal to raw damage up to double (Dex + MA)
  • (Martial Arts) Violently Advancing Theories: (MA 3, valor 2, ess 1) 2m, Reflexive, Combo-OK, Until next Action. Move up to half movement speed between attacks in a flurry.
  • (Martial Arts) Forceful Declaration Form: (MA 4, valor 3, ess 2) 6m, Simple, Form-type, One scene. Add (valor) to attacks and bashing soak. Unarmed inflicts lethal. Add differences between valor scores to Bear's dv's. Lower wound penalties by 1.

Essence

Essence: ●●●●●
Regeneration: 4 when active, 8/hour when relaxed, 12/hour when sleeping
Personal Essence Pool: 17/17
Peripheral Essence Pool: 34/48
Committed Essence: 14
(current / maximum)

Willpower

Willpower: ●●●●●●
Temporary: 6/6

Virtues

Virtues:

  • Compassion ●●
  • Conviction ●●
  • Temperance ●●
  • Valor ●●●●

Flawed Virtue: Curse of The Lone Wolf (Valor, pg 124)
Limit Break: XXX□□□□□□□
Limit Break Condition: Suppressing valor, mind control, full moon.

Inventory

Moonsilver Grand Daiklave named "Tatianna"
Moonsilver Breastplate
Moonsilver hearthstone bracers with Gemstone of Shadows (+2 soak, +3 dodge)
Tent
Dried Meat
Knife
Heavy fur clothes
An old dented cooking pot
some moonsilver and starmetal

Manses and Heartstones

Gemstone of Shadows (Oadenols pg104) - diff +2 to recognize, +1 dv against ranged attacks
Jewel of The Flying Heart (Oadenols pg86) - +1 dodge dv and +1 to attack rolls with socketed weapon

Bear's manse is a ring of standing stones on the side of a windswept mountain in Middle of Nowhere, The North.

Combat

Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Hardness: B:0 L:0 A:0

Attacks

Grand Daiklave (Speed 5, Accuracy 13, Damage 17L/4, Parry DV 6, Rate 2, Tags 2, O, P, R)
Grand Daiklave (DBT) (Speed 5, Accuracy 15, Damage 19L/4, Parry DV 7, Rate 2, Tags 2, O, P, R)

Punch (Speed 5, Accuracy 14(18), Damage 5B(5L), Parry DV 6, Rate 3, Tags N)
Kick (Speed 5, Accuracy 13(17), Damage 8B(8L), Parry DV who cares, Rate 2, Tags N)
Clinch (Speed 6, Accuracy 13(17), Damage 5B(5L), Rate 1, Tags C, N, P)

Punch(DBT) (Speed 5, Accuracy 23(27), Damage 16L/6, Parry DV 6, Rate 3, Tags N, O)
Kick(DBT) (Speed 5, Accuracy 15(19), Damage 10B(10L), Parry DV who cares, Rate 2, Tags N)
Clinch(DBT) (Speed 6, Accuracy 15(19), Damage 7B(7L), Rate 1, Tags C, N, P)


Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
□ Dying
□ Dying
□ Dying
□ Dying
□ Dying
□ Dying
□ Dying
□ Dying
□ Dying
□ Dying

one Dying level per dot of Stamina and 2 per Ox-Body

Advancement

15 bp -3 stam 5 -- 12 -3 str 5 -- 9 -3 dex 5 -- 6 -2 MA 5 -- 4 -1 Manse 2 -- 3 valor 4

ess 3, 4, & 5: 81xp charms/knacks: 181xp mentor 2 & heartsblood 2: 12xp wits 4: 9xp lore 2: 2xp MA specialties: 9xp


6xp left

Towering Beast Form Prey's Skin Disguise Deadly Beastman Transformation !Devastating Ogre Enhancement