Campaign:Golby's Beautiful Placeholder/Rivers Edge Kavi: Difference between revisions

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* (Melee) Dipping Swallow Defense  
* (Melee) Dipping Swallow Defense  
** 2m | Melee 2, Ess 1 | Reflexive (step 2) | Combo-OK | Instant
** 2m | Melee 2, Ess 1 | Reflexive (step 2) | Combo-OK | Instant
*** ''This Charm allows the Chosen to concentrate fully on defending herself from each attack from a single foe. (Ignores all penalties to Parry DV)''


* (Melee) Bulwark Stance  
* (Melee) Bulwark Stance  
** 5m | Melee 3, Ess 2 | Reflexive (step 2) | Combo-Basic | Until next action
** 5m | Melee 3, Ess 2 | Reflexive (step 2) | Combo-Basic | Until next action
*** ''This Charm allows the Exalt to defend herself against all her foes with ease. (Ignores all penalties to Parry DV)''


* (Melee) One Weapon, Two Blows  
* (Melee) One Weapon, Two Blows  
** 1m | Melee 2, Ess 1 | Reflexive (Step 1) | Combo-OK | One Action
** 1m | Melee 2, Ess 1 | Reflexive (Step 1) | Combo-OK | One Action
*** ''This Charm increases the accuracy(+1) and speed(+1) of the Exalt's Melee weapon.''


* (Archery) First Archery Excellency  
* (Archery) First Archery Excellency  
Line 76: Line 79:
* (Archery) Forceful Arrow  
* (Archery) Forceful Arrow  
** 3m | Arch 4 Ess 2 | Supplemental | Combo-OK, Knockback, Obvious | Instant
** 3m | Arch 4 Ess 2 | Supplemental | Combo-OK, Knockback, Obvious | Instant
*** ''This Charm augments the raw force of a striking Archery attack, causing the target to be knocked back. ''
*** ''This Charm augments the raw force of an Archery attack. If the attack hits, the enemy rolls (Stamina+Resistance) vs. the attack's post-soak damage. If they fail, they're knocked back.''


* (Presence) Second Presence Excellency
* (Presence) Second Presence Excellency

Revision as of 14:55, 2 May 2009

(italicized text is just a comment, don't keep it in your sheet) originally from [1]

Basics

  • Campaign: Golby's Beautiful Placeholder
  • Name: River's Edge Kavi
  • Concept: No-nonsense asskicking commander.
  • Caste: Zenith
  • Motivation: Assemble all the bandits, drifters and vagrants from Creation and make them into a disciplined, capable army, which she will then lead on to defend/reclaim the borders from the Wyld.
  • Positive intimacies: Ambiguously gay Lunar BFF
  • Negative intimacies:
  • Anima: Three crossed spears, that form a pyramid around her. One is bright white, the other two brilliant gold.
  • Experience: 5/300

(write experience points as "unspent / total" plx)

Background

BULLET POINTS

  • Born to an average family, was always a tomboy
  • Bossed around her little brothers constantly
  • Liked to hit things with sticks and go exploring
  • Got kidnapped by bandits at 17, along with a couple of other pretty young women
  • While travelling, the bandits got attacked by a rival group
  • Rival group was way more violent than first group, started hacking people up indiscriminately
  • Realizing that the innocents could be hurt in this, Kavi told the first bandit group to SHUT UP AND LISTEN UP
  • She then proceeded to organize them into a capable fighting force within half an hour, and lead them to a successful victory over the other group
  • Was then made the leader of that bandit group; she yanked them forcibly away from crime and started a small mercenary organization.

Appearance

Kavi is tall, and of average build. Her hair is pale brown, and cropped to about chin-length- slightly longer in the front, shorter in the back. Her eyes are reddish-brown, and her skin is a light bronze colour. Kavi is not an unattractive woman, although for the most part she radiates an aura of untouchability- her face is usually stern, and she rarely smiles; she doesn't appear to have much of a sense of humor, she can be incredibly blunt, and she usually dresses for function, not form.

Attributes

Strength  ●●●●o        Charisma     ●●●●o        Perception   ●●●●● 
Dexterity ●●●●●        Manipulation ●●●oo        Intelligence ●●●oo 
Stamina   ●●●●o        Appearance   ●●●oo        Wits         ●●●●o

Abilities

Archery      ●●●●o     Integrity   ●●●●●     Craft         ooooo     Athletics ●●●●o     Bureaucracy ooooo 
Martial Arts ooooo     Performance ●●●●o     Investigation ●●●●o     Awareness ●●●●●     Linguistics ooooo 
Melee        ●●●oo     Presence    ●●●●●     Lore          ●oooo     Dodge     ●●●●●     Ride        ●●●oo 
Thrown       ooooo     Resistance  ●●●●●     Medicine      ooooo     Larceny   ooooo     Sail        ooooo 
War          ●●●●●     Survival    ●●ooo     Occult        ooooo     Stealth   ooooo     Socialize   ooooo 

Languages:

Specialties

Melee (Spears)

Backgrounds

Background 1: Resources ●●●
Background 2: Followers ●●●
Background 3: Artifact ● (Collar of Dawn's Cleansing Light, in the form of a delicate golden necklace)

Charms

  • (Melee) First Melee Excellency
    • 1m/1d, Reflexive, Instant.
      • Adds 1 die to an (ability) roll for every mote you spend up to (ability)+(Attrib).
  • (Melee) Dipping Swallow Defense
    • 2m | Melee 2, Ess 1 | Reflexive (step 2) | Combo-OK | Instant
      • This Charm allows the Chosen to concentrate fully on defending herself from each attack from a single foe. (Ignores all penalties to Parry DV)
  • (Melee) Bulwark Stance
    • 5m | Melee 3, Ess 2 | Reflexive (step 2) | Combo-Basic | Until next action
      • This Charm allows the Exalt to defend herself against all her foes with ease. (Ignores all penalties to Parry DV)
  • (Melee) One Weapon, Two Blows
    • 1m | Melee 2, Ess 1 | Reflexive (Step 1) | Combo-OK | One Action
      • This Charm increases the accuracy(+1) and speed(+1) of the Exalt's Melee weapon.
  • (Archery) First Archery Excellency
    • 1m/1d, Reflexive, Instant.
      • Adds 1 die to an (ability) roll for every mote you spend up to (ability)+(Attrib).
  • (Archery) There Is No Wind
    • 3m/5m | Arch 4 Ess 1 | Supplemental | Combo-OK | Instant
      • This Charm allows the Solar to ignore any external and most internal penalties to a single Archery attack. With higher Essence, the Exalt can also increase the range of the attack to her own line of sight.
  • (Archery) Forceful Arrow
    • 3m | Arch 4 Ess 2 | Supplemental | Combo-OK, Knockback, Obvious | Instant
      • This Charm augments the raw force of an Archery attack. If the attack hits, the enemy rolls (Stamina+Resistance) vs. the attack's post-soak damage. If they fail, they're knocked back.
  • (Presence) Second Presence Excellency
  • (Presence) Respect Commanding Attitude
  • (Resistance) Ox-Body Technique
    • Cost: None; Permanent, Stackable
      • This Charm grants the Exalt the ability to suffer more harm than others. A Solar may purchase this Charm up to a number of times equal to her Resistance. (One -1 health level and two -2 health levels).

Everything past this point purchased with XP

  • (Melee) Peony Blossom Attack
    • 2m/attack | Melee 3, Ess 2 | Extra Action | Combo-OK, Obvious | Instant
  • (Melee) Heavenly Guardian Defense
    • 4m | Melee 4, Ess 2 | Reflexive (Step 2) | Combo-OK, Obvious | Instant | Valor flaw
  • (War) Mob-Dispersing Rebuke
    • 7m, 1wp | War 3, Ess 2 | Simple (Speed 3 in long ticks) | Combo-OK, Social, War | Instant
  • (War) Fury Inciting Presence
    • 10m, 1wp | War 3, Ess 3 | Simple ( Speed 5 in long ticks) | Combo-OK, Obvious | One Scene
  • (Integrity) Integrity-Protecting Prana
    • 5m, 1wp | Integ 1, Ess 1 | Reflexive (Step 2) | Combo-OK | One Day
  • (Integrity) Destiny-Manifesting Method
    • --- | Integrity 3, Ess 2 | Permanent
  • (Integrity) Righteous Lion Defense
    • --- | Integrity 3, Ess 1 | Permanent
  • (Presence) Majestic Radiant Presence
    • 7m | Presence 4, Ess 3 | Reflexive (Step 2) | Obvious, Social | One Scene
  • (Presence) Terrifying Apparition of Glory
    • 3m | Presence 5, Ess 3 | Supplemental | Combo-OK, Social | Instant

C-C-C-Combo's

Combo Name 1wp 0m+

  • Charm Name
  • Adamant Skin Technique
    Cause Gem to explode.

Essence

Essence: ●●●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: 20/20
Peripheral Essence Pool: 47/47
Committed Essence:

Willpower

Willpower: ●●●●●●●●
Temporary: 1/1

Virtues

Virtues:

Compassion ●●
Conviction ●●●
Temperance ●
Valor      ●●●●●

Virtue flaw: RAEG (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.

Inventory

  • Perfect Spear
    • Speed 5, Accuracy +3, Damage +5L/8L(when charging), Defense +3, Rate 2, Cost ●●●, Tags 2, L, R
  • Perfect Buff Jacket
    • +5L/6B, -0 Mobility, 1 Fatigue, Cost ●●●

Manses and Hearthstones

(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat

Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□□□ -1
□□□□ -2
□ -4
□ Incapacitated
□□□ Dying

Advancement

BP:

7 - Ess 3
3 - Valor + 1
3 - Valor +1
2 - Dodge + 2


EXP:

Charisma 4 - 12xp
Stamina 4 - 12xp
Strength 4 - 12xp
Awareness 4 (1xp + 3xp + 5xp) - 9xp
Ride 3 (3xp + 2xp + 4xp) - 9xp
Perform 4 (1xp + 3xp +5xp) - 9xp
Presence 5 - 7xp
Investigation 4 - 12xp
Awareness 5 - 7xp
Dodge 5 - 12xp
Athletics 4 - 15xp
Resistance 5 - 12xp
Integrity 5 - 12xp
Specialty (Melee) - 3xp
Essence 4 - 24xp
9 Favoured/Caste charms - 8xp * 9 - 72xp
Perception 5 - 24xp
Manipulation 3 (4xp + 8xp) - 12xp
Intelligence 3 - 8xp
War 5 - 12xp

Shopping list

it's also helpful (but optional) if you write out charms you intend to buy