Derived stat: Difference between revisions

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A derived stat is a character statisitic or attribute which is derived from another, usually by dividing the original, or by adding or averaging several stats together. For example, in the [[Dungeons and Dragons]] franchise, EGO is derived from the "Mental" stats of Charisma, Wisdom, and Intelligence.
A derived stat is a character statisitic or attribute which is derived from another, usually by dividing the original, or by adding or averaging several stats together. For example, in the [[Dungeons and Dragons]] franchise, EGO is derived from the "Mental" stats of Charisma, Wisdom, and Intelligence.


[[category:game mechanics]] [[category:character creation]]
[[category:game mechanics]] [[category:Roleplaying]]

Revision as of 13:34, 4 August 2008

A derived stat is a character statisitic or attribute which is derived from another, usually by dividing the original, or by adding or averaging several stats together. For example, in the Dungeons and Dragons franchise, EGO is derived from the "Mental" stats of Charisma, Wisdom, and Intelligence.