Dreadfleet: Difference between revisions
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Revision as of 02:46, 18 November 2013
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Dreadfleet was a game created by Games Workshop, set in their Warhammer Fantasy Battle universe. The story goes that all things that perish in the sea -- creatures, people, and ships -- make their way to the Galleon's Graveyard, a realm on the border of life and death, forming the Dreadfleet. Count Noctilus, a Vampire Count, used a big magical ceremony to take command of the Dreadfleet, and he and his villainous allies wreaked havoc with it. Eventually, he pissed off a bunch of powerful people with huge ships, and they chased him into the Galleon's Graveyard and put a stop to him.
With a story like that, GW could have made an awesome campaign for a wargame of epic combat on the high seas. What they actually made was a two-player boardgame, with one player running the heroes and one running the villains. Each major faction had a ship or two (or none, in the case of the Lizardmen). The miniatures and pieces are pretty nifty-looking, but there are no expansions, no interactions with other game systems, and minimal ability to convert. It's just not Man O' War.