Dropfleet Commander/Tactics/PHR: Difference between revisions

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==Building a Fleet==
==Building a Fleet==
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The PHR's uniquely capable assault troopships give them the option to invest points in ground assets and decent combat output at the same time. Be prepared to plug an Orpheus into at least one of your medium slots.


==Tactics==
==Tactics==

Revision as of 03:28, 27 July 2017

A Brief Treatise on Pinko Abandonist Punks

Why Play PHR

Maybe you think transhumanism is the future, and extravagant AI-laden vessels are the way to show those baselines the error of their ways. Maybe you think capital ships that are sturdy enough to make broadside battery tactics work in space through brute force are awesome. Or maybe you're just expressing you childhood desire to fuck that robot from Flubber.

Whatever the reason for your technophilia, you've come to the right place. Aesthetic space curves Broadsides SPACEBALLS: THE FACTION etc tbc

Special Abilities

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Ships of the Line

-Ship classes go here

Building a Fleet

The PHR's uniquely capable assault troopships give them the option to invest points in ground assets and decent combat output at the same time. Be prepared to plug an Orpheus into at least one of your medium slots.

Tactics

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Counter-Tactics

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Common Playstyles

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