Dropfleet Commander/Tactics/UCM: Difference between revisions
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==Why Play UCM== | ==Why Play UCM== | ||
Railguns with forgiving firing arcs and damage-spiking lasers with narrow arcs cover all the basics | |||
Your ships look like Mass Effect/Halo/(200X sci-fi franchise) rifles with engines | Your ships look like Mass Effect/Halo/(200X sci-fi franchise) rifles with engines |
Revision as of 16:13, 27 July 2017
How I Learned to Stop Worrying and Love the Reconquest
Why Play UCM
Railguns with forgiving firing arcs and damage-spiking lasers with narrow arcs cover all the basics
Your ships look like Mass Effect/Halo/(200X sci-fi franchise) rifles with engines
Special Abilities
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Ships of the Line
- Light Tonnage:
- Santiago-class Corvette:
- New Orleans-class Strike Carrier:
- Toulon-class Gun Frigate:
- Taipei-class Missile Frigate:
- Jakarta-class Defense Frigate:
- Lima-class EWC Frigate: A little ship with a big claim to fame. As the only ship with the Detector rule, Limas can ping enemy ships with Active Scan regardless of their battlegroup's orders. Use this to light up targets with spikes and make burnthrough alpha strikes that much better. Keep in mind that they can remove Silent Running status on a 4+ as well.
Building a Fleet
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Tactics
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Counter-Tactics
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Common Playstyles
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