Dungeons & Dragons 3rd Edition races: Difference between revisions
Line 440: | Line 440: | ||
|} | |} | ||
=== 2001 October - Oriental Adventures=== | === 2001 October - [[Oriental Adventures]]=== | ||
Oriental Adventures was the first book to mix fully playable races with [[you can certainly try|pseudo-playable]] monsters whose level adjustments would be given in a single table far away from all the other monster stats. The same table also provided level adjustments for a bunch of monsters from the Monster Manual I who had already gotten such a table in the DMG, because everyone at WotC was abusing massive amounts of [[heroin]] during this time period. They have been excluded here. Several playable races from the PHB got tweaks as well. ''OA'', like the ''Manual of the Planes'', provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did ''not'' include RHD. | Oriental Adventures was the first book to mix fully playable races with [[you can certainly try|pseudo-playable]] monsters whose level adjustments would be given in a single table far away from all the other monster stats. The same table also provided level adjustments for a bunch of monsters from the Monster Manual I who had already gotten such a table in the DMG, because everyone at WotC was abusing massive amounts of [[heroin]] during this time period. They have been excluded here. Several playable races from the PHB got tweaks as well. ''OA'', like the ''Manual of the Planes'', provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did ''not'' include RHD. |
Revision as of 02:41, 17 October 2019
A list of PC races form Dungeons & Dragons 3e and 3.5.
3.0e Core Books
Player's Handbook
None of the base races in the Player's Handbook have level adjustments or racial hit dice. Their character level and ECL are both equal to their total class levels. Their creature types and subtypes are not given in the PHB, but can be found in the relevant sections of the Monster Manual, except for humans.
Race | Size/Type | Automatic Languages | Bonus Languages | Favored Class |
---|---|---|---|---|
Dwarf | Medium Humanoid (Dwarf) | Common and Dwarven | Giant, Gnome, Goblin, Orc, Terran, and Undercommon | Fighter |
Elf | Medium Humanoid (Elf) | Common and Elven | Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan | Wizard |
Gnome | Small Humanoid (Gnome) | Common and Gnome | Draconic, Dwarven, Elven, Giant, Goblin, and Orc | Bard |
Half-Elf | Medium Humanoid (Elf) | Common and Elven | Any | Any |
Half-Orc | Medium Humanoid (Orc) | Common and Orc | Draconic, Giant, Gnoll, Goblin, and Abyssal | Barbarian |
Halfling | Small Humanoid (Halfling) | Common and Halfling | Dwarven, Elven, Gnome, Goblin, and Orc | Rogue |
Human | Medium | Common | Any | Any |
Dungeon Master's Guide
The DMG offers no canon playable races. It does provide a "half-human" and a "gold dwarf", but only as examples of homebrewed races in Chapter Two, which is dedicated exclusively to variant, alternate, and homebrewed rules.
3.0e Monster Manual I
When D&D 3.0 was first launched, the terms "Level Adjustment" and "Effective Character Level" did not exist. Instead, there was a "Level Equivalent" system, which functioned much like ECL except that it did not affect the amount of experience required to level up. As a result, while a Tiefling or Aasimar would have to start at level 1 in a party of otherwise level 2 players, this level gap would quickly evaporate, leaving high-LE characters at a long-term advantage. It was also common, in the beginning, for monster races to have most of their stats printed in one book while their LEs or LAs would be printed in a separate book, because WotC was using massive amounts of drugs at the time and had no idea what they were doing, which also explains the Magic: The Gathering Sixth Edition rules. The following monster races had their Level Equivalents printed in the DMG and all of their other stats printed in the Monster Manual. Subraces such as Duergar, Drow, and Svirfneblins were not given level equivalents and thus remained unplayable.
Monster | Size/Type | RHD | Languages | Favored Class | Level Equivalent |
---|---|---|---|---|---|
Blink Dog | Medium Magical Beast | 4 d10 | (dog noises) | ??? | +4 (LA +0) |
Bugbear | Medium Humanoid (Goblinoid) | 3 d8 | Goblin, Common | Rogue | +3 (LA +0) |
Centaur | Large monstrous humanoid | 4 d8 | Sylvan, Elven | Ranger | +5 (LA +1) |
Giant, Hill | Large Giant | 12 d8 | Giant, Common | ??? | +12 (LA +0) |
Gnoll | Medium Humanoid (Gnoll) | 2 d8 | Gnoll, Goblin, Orc | Ranger | +2 (LA +0) |
Goblin | Small Humanoid (Goblinoid) | - | Goblin, Common | Rogue | +0 (LA +0) |
Hobgoblin | Medium Humanoid (Goblinoid) | - | Goblin, Common | Fighter | +0 (LA +0) |
Kobold | Small Humanoid (Reptilian) | - | Draconic | Sorcerer | +0 (LA +0) |
Lizardfolk | Medium Humanoid (Aquatic, Reptilian) | 2 d8 | Draconic | Druid | +2 (LA +0) |
Minotaur | Large Monstrous Humanoid | 6 d8 | Giant | ??? | +8 (LA +2) |
Ogre | Large Giant | 4 d8 | Giant, Common | ??? | +5 (LA +1) |
Ogre Mage | Large Giant | 5 d8 | Giant, Common | ??? | +9 (LA +4) |
Orc | Medium Humanoid (Orc) | - | Orc, Golbin, Giant | Barbarian | +0 (LA +0) |
Pixie | Small fey | - | ??? | ??? | +4 (LA +4) |
Aasimar | Medium Outsider | - | ??? | Paladin | +1 (LA +1) |
Tiefling | Medium Outsider | - | ??? | Rogue | +1 (LA +1) |
Satyr | Medium Fey | 5 d6 | ??? | ??? | +5 (LA +0) |
Troglodyte | Medium Humanoid (Reptilian) | 2 d8 | Draconic | Cleric | +2 (LA +0) |
Troll | Medium Humanoid (Aquatic, Reptilian) | 6 d8 | Giant | ??? | +8 (LA +2) |
Unicorn | Large Magical Beast | 2 d8 | Sylvan, Common | ??? | +6 (LA +2) |
3.0e Supplements
2001 June - Forgotten Realms Campaign Setting
The FRCS replaced the old "Level Equivalent" system with "Level Adjustment" and "Effective Character Level", wherein characters would level up at a rate that was appropriate for their character's overall power, rather than just their class levels. This prevented races with level adjustments from rapidly becoming too powerful as they gained experience. None of the playable races had racial hit dice, and none of the monsters had level adjustments for adapting them into playable races, so no creature had both racial hit dice and a level adjustment. The setting's Shield Dwarf and Moon Elf are functionally identical to the Hill Dwarf and High Elf from the core books.
Race | Size/Type | Automatic Languages | Bonus Languages | Favored Class | LA |
---|---|---|---|---|---|
Aasimar | Medium Outsider (Native) | Common, home region | Any | Paladin | +1 |
Dwarf, Gold | Medium Humanoid (Dwarf) | Dwarven, Common, home region | Giant, Gnome, Goblin, Shaaran, Terran, Untheric | Fighter | - |
Dwarf, Gray (Duergar) |
Medium Humanoid (Dwarf) | Dwarven, Undercommom, home region | Common, Draconic, Giant, Goblin, Orc, Terran | Fighter | +2 |
Dwarf, Shield | Medium Humanoid (Dwarf) | Dwarven, Common, home region | Chondathan, Draconic, Giant, Goblin, Illuskan, Orc | Fighter | - |
Elf, Dark (Drow) |
Medium Humanoid (Elf) | Elven, Undercommon, home region | Abyssal, Common, Draconic, Drow sign language, Goblin, Illuskan |
Wizard (male) Cleric (female) |
+2 |
Elf, Moon | Medium Humanoid (Elf) | Elven, Common, home region | Auran, Chondathan, Gnoll, Gnome, Halfling, Illuskan, Sylvan |
Wizard | - |
Elf, Sun | Medium Humanoid (Elf) | Elven, Common, home region | Auran, Celestial, Chondathan, Gnome, Halfling, Illuskan, Sylvan |
Wizard | - |
Elf, Wild | Medium Humanoid (Elf) | Elven, Common, home region | Gnoll, Illuskan, Orc, Sylvan, Tashalan | Sorcerer | - |
Elf, Wood | Medium Humanoid (Elf) | Elven, Common, home region | Chondathan, Draconic, Gnome, Goblin, Gnoll, Sylvan | Ranger | - |
Genasi, Air | Medium Outsider (Native) | Common, home region | Any | Fighter | +1 |
Genasi, Earth | Medium Outsider (Native) | Common, home region | Any | Fighter | +1 |
Genasi, Fire | Medium Outsider (Native) | Common, home region | Any | Fighter | +1 |
Genasi, Water | Medium Outsider (Native) | Common, home region | Any | Fighter | +1 |
Gnome, Deep (Svirfneblin) |
Small Humanoid (Gnome) | Gnome, Undercommon, home region | Common, Draconic, Dwarven, Elven, Illuskan, Terran | Bard | +3 |
Gnome (Rock) | Small Humanoid (Gnome) | Gnome, Common, home region | Chondathan, Draconic, Dwarven, Goblin, Illuskan, Sylvan, Terran |
Bard | - |
Half-Elf | Medium Humanoid (Elf) | Elven, Common, home region | Any | Any | - |
Half-Orc | Medium Humanoid (Orc) | Orc, Common, home region | Damaran, Giant, Gnoll, Goblin, Illuskan, Undercommon | Barbarian | - |
Halfling, Ghostwise | Small Humanoid (Halfling) | Halfling, Common, home region | Chondathan, Elven, Gnoll, Shaaran, Sylvan | Barbarian | - |
Halfling (Lightfoot) | Small Humanoid (Halfling) | Halfling, Common, home region | Chessentan, Chondathan, Damaran, Dwarven, Elven, Illuskan, Goblin |
Rogue | - |
Halfling, Strongheart | Small Humanoid (Halfling) | Halfling, Common, home region | Dwarven, Gnoll, Goblin, Halruaan, Shaaran | Rogue | - |
Human | Medium Humanoid (Human) | Common, home region | Any | Any | - |
Tiefling | Medium Outsider (Native) | Common, home region | Any | Rogue | +1 |
2001 August - Manual of the Planes
MotP was the first non-core book to experiment with giving Level Equivalents to NPC monsters. It did so for six of them. It provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did not include RHD.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Bariaur | Medium Outsider | - | Common, Celestial | Ranger | +1 |
Yugoloth - Canoloth | Medium Outsider (Evil) | 5 d8 | Abyssal, Draconic, Infernal | ??? | +5 |
Githyanki | Medium Outsider (evil) | - | Gith, Common, Draconic | Fighter | +2 |
Githzerai | Medium Outsider | - | Gith, Common | Monk | +2 |
Devil - Spinagon | Small Outsider (Evil, Lawful) | 3 d8 | Infernal, Celestial, Draconic | ??? | +4 |
Demon - Uridezu | Medium Outsider (Chaotic, Evil) | 7 d8 | Abyssal, Celestial, Draconic | ??? | +5 |
2001 October - Oriental Adventures
Oriental Adventures was the first book to mix fully playable races with pseudo-playable monsters whose level adjustments would be given in a single table far away from all the other monster stats. The same table also provided level adjustments for a bunch of monsters from the Monster Manual I who had already gotten such a table in the DMG, because everyone at WotC was abusing massive amounts of heroin during this time period. They have been excluded here. Several playable races from the PHB got tweaks as well. OA, like the Manual of the Planes, provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did not include RHD.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Bakemono | Small Humanoid (Goblinoid, Shadowlands) | - | (Bakemono noises), Rokugani | ??? | - |
Dwarf | Medium Humanoid (Dwarf) | - | Auto: Common, Dwarven Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon |
Fighter or Samurai | - |
Elf | Medium Humanoid (Elf) | - | Auto: Common, Elven Bonus: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan |
Wizard or Wu Jen | - |
Gnome | Small Humanoid (Gnome) | - | Auto: Common, Gnome Bonus: Draconic, Dwarven, Elven, Giant, Goblin, and Orc |
Illusionist or Wu Jen | - |
Hengeyokai | Medium Shapechanger | - | Auto: Common, Hengeyokai Bonus: Giant, Goblin, Nezumi, Spirit Tongue. |
Wu Jen | +1 |
Human | Medium Humanoid (Human) | - | Auto: Rokugani Bonus: Any |
Barbarian (Unicorn clan) Fighter (Crab clan) Monk (Dragon clan) Rogue (Scorpion clan) Samurai (Crane or Lion clan) Shugenja (Phoenix clan) |
- |
Kappa | Small Monstrous Humanoid (Aquatic) | 4 d8 | Common, (turtle noises) | Monk | +4 |
Korobokuru | Small Humanoid (Dwarf) | - | Auto: Common, Dwarven Bonus: Giant, Goblin, Hengeyokai, Sylvan |
Barbarian | - |
Naga, Asp | Large Humanoid (Reptilian) | 3 d8 | (snake noises), Rokugani | Fighter | +3 |
Naga, Chameleon | Large Humanoid (Aquatic, Reptilian) | 2 d8 | (snake noises), Rokugani | Ranger | +3 |
Naga, Cobra | Large Humanoid (Reptilian) | 3 d8 | (snake noises), Rokugani | Shugenja | +5 |
Naga, Constrictor | Huge Humanoid (Reptilian) | 4 d8 | (snake noises), Rokugani | Monk | +4 |
Naga, Greensnake | Medium Humanoid (Reptilian) | - | (snake noises), Rokugani | Rogue | +1 |
Nezumi | Medium Humanoid (Nezumi) | - | Auto: Rokugani, (rat noises) Bonus: Bakemono, Shadowlands |
Rogue | - |
Spirit Folk, Bamboo Spirit Folk, River Spirit Folk, Sea |
Medium Humanoid (Spirit) | - | Auto: Common, Spirit Tongue Bonus: Aquan, Giant, Goblin, Hengeyokai, Nezumi |
Any | - |
Tasloi | Small Humanoid (Tasloi) | - | (tasloi noises), Common | ??? | - |
Tengu, Crow-headed | Medium Monstrous Humanoid | 2 d8 | (crow noises), Common | Samurai | +2 |
Tengu, Human-headed | Small Monstrous Humanoid | 5 d8 | (crow noises), Common, Spirit Tongue | Samurai | +7 |
Tsuno | Large Monstrous Humanoid (Shadowlands, Spirit) | 8 d8 | Shadowlands and Rokugani | ??? | +10 |
Vanara | Medium Humanoid (Vanara) | - | Auto: (monkey noises), Common Bonus: Giant, Goblin, Spirit Tongue, Sylvan |
Shaman | - |
Wang-Liang | Large Giant (Spirit) | 6 d8 | Giant, Common | ??? | +5 |
Yeti | Large Monstrous Humanoid (Cold) | 4 d8 | Giant | ??? | +5 |
Yuki-on-na | Medium-Size Fey (Cold, Spirit) | 8 d6 | Spirit Tongue, Common | ??? | +4 |
2002 July - Epic Level Handbook
The Epic Level handbook was a pile of jibbering nonsense in which some monsters had level adjustments in the negative twenties. The only monster in the book that would be considered playable by an even remotely sane person was the Mercane.
Race | Size/Type | RHD | Languages | Favored Class | ECL |
---|---|---|---|---|---|
Mercane | Large outsider (Lawful) | 7 d8 | Abyssal, Celestial, Draconic, Infernal | Wizard | 7 |
2002 September - Monster Manual II
You guys can fill in this shit this time. Why should I do all the work?
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Abeil Vassal | |||||
Abeil Soldier | |||||
Abeil queen | |||||
Avolakia | |||||
Bladeling | |||||
Braxat | |||||
Chaond | |||||
Desmodu | |||||
Durzagon | |||||
Firbolg | |||||
Fomorian | |||||
Giant, Forest | |||||
Giant, Mountain | |||||
Giant, Ocean | |||||
Giant, Sun | |||||
Glimmerskin | |||||
Ixitxachitl | |||||
Loxo | |||||
Neogi | |||||
Ocean Strider | |||||
Scorpionfolk | |||||
Thri-kreen | |||||
Yak folk | |||||
Zenythri |
2002 October - Book of Vile Darkness
The BoVD had only two playable races, neither of which used the Level Adjustment system. They were basically just Humans and Halflings with a coat of edgy grimdark paint.
Race | Size/Type | Automatic Languages | Bonus Languages | Favored Class |
---|---|---|---|---|
Jerren | Small Humanoid (Halfling) | Common and Halfling | Infernal, Abyssal, Goblin, and Orc | Rogue |
Vasharan | Medium Humanoid (Human) | Common | Any | Any |
2003 February - Savage Species
Despite its reputation as the go-to book for making monstrous races playable, Savage Species offered only one new fully playable monster race, and reprinted three "you can certainly try" monsters. This was the first book in which "Level Adjustment" definitely had its current meaning, in which levels from racial hit dice are considered a separate thing and not included in LA.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Desmodu | Large Monstrous Humanoid | 12 d8 | Undercommon, Terran, Desmodu | Fighter | +2 |
Half-Ogre | Large ??? | - | Auto: Giant, Common Bonus: Draconic, Gnoll, Goblin, Orc, and Abyssal |
Barbarian | +1 |
Loxo | Large Monstrous Humanoid | 5 d8 | (elephant noises), Common | Ranger | +2 |
Thri-kreen | Medium Monstrous Humanoid | 2 d8 | (bug noises), Common | Psychic Warrior (if psionic) Ranger (if not psionic) |
+3 (psionic) +1 (not psionic) |
2003 March - Forgotten Realms: Races of Faerun
Race | Size/Type | RHD | Automatic languages | Bonus Languages | Favored Class | Level Adjustment |
---|---|---|---|---|---|---|
Aarakocra | Medium | - | Common, Auran, home region | Draconic, Elven, Orc, Sylvan | Fighter | +2 |
Bugbear | Medium Humanoid | 3d8 | Common, Goblin, home region | By home region. | Rogue | +1 |
Centaur | Large Monstrous Humanoid | 4 d8 | Common, Sylvan, home region | By region | Ranger | +3 |
Dwarf, Arctic | Small Humanoid (Dwarf) | - | Dwarven, Common, home region | By region | Ranger | +2 |
Dwarf, Urdunnir | Medium Humanoid (Dwarf) | - | Dwarven, Undercommon | By region | Expert | +4 |
Dwarf, Wild | Small Humanoid (Dwarf) | - | Dwarven, Common, home region | Chultan, Draconic, Goblin, Tashalan, Yuan-Ti. | Barbarian | - |
Elf, Aquatic | Medium Humanoid (Elf) | - | Common, Elven, home region | Aquan, Draconic, Giant | Fighter | +1 |
Elf, Winged (Avariel) |
Medium Humanoid (Elf) | - | Elven, home region | by region | Cleric | +3 |
Fey'ri | Outsider (Native) | - | (not specified) | (not specified) | Sorcerer | +2 or +3 (depending on abilities chosen) |
Gnome, Forest | Small Humanoid (Gnome) | - | Common, Gnome, Sylvan | Draconic, Elven, Goblin, Halfling, Treant, Orc | Illusionist | +1 |
Goblin | Small | - | Common, Goblin, home region | By region | Rogue | - |
Goblin, Dekanter | Medium Monstrous Humanoid | 2 d8 | Goblin, Undercommon, Common | By region | Barbarian | +4 |
Half-Elf, Aquatic | Medium Humanoid (Elf) | - | Elven, Common, Home Region | Any | Any | - |
Half-Elf, Dark (Half-Drow) |
Medium Humanoid (Elf) | - | Common, Elven | Any | Any | - |
Hobgoblin | Medium | - | Common, Goblin, home region | By region | Fighter | +1 |
Kir-Lanan | Medium Monstrous Humanoid | 4 d8 | Kir-Lanan, Common | By region | Fighter | +4 |
Lizardfolk | Medium Humanoid | 2 d8 | Draconic, home region | Common, by region | Druid | +1 or +2 (book contradicts itself) |
Orc, Deep (Orog) |
Medium | - | Orc, Undercommon | Common, Dwarven, Elven, Goblin, Giant | Fighter | +2 |
Orc, Gray | Medium | - | Common, Orc | Draconic, Giant, Goblin | Cleric | +1 |
Orc, Mountain | Medium | - | Common and Orc | Draconic, Dwarven, Giant, Goblin | Barbarian | - |
Tanarukk | Medium Outsider | 5 d8 | Abyssal, Orc, home region | By region | Barbarian | +3 |
Wemic | Large Monstrous Humanoid | 5 d8 | Sylvan, Common | By region | Barbarian | +3 |
Yuan-ti Pureblood | Monstrous Humanoid | 6 d8 | Common, Yuan-Ti, home region | By region, plus Abyssal and Draconic | Ranger | +5 |
2003 April - Fiend Folio
The Fiend Folio, like the MM2, contains no creatures with PC stat blocks, but offers level adjustments for a very large number of its NPC monsters for "easy" conversion into PC races.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Abrian | Medium Magical Beast (Extraplanar) | 2 d10 | Abyssal | ??? | +1 |
Canomorph - Haraknin | |||||
Canomorph - Shadurakul | |||||
Canomorph - Vultivore | |||||
Dark Creeper | |||||
Dark Stalker | |||||
Ethergaunt, Black | |||||
Ethergaunt, Red | |||||
Ethergaunt, White | |||||
Fensir | |||||
Fensir - Rakka | |||||
Feytouched | |||||
Jackal Lord | |||||
Kaorti | |||||
Keeper | |||||
Khaasta | |||||
Maug | |||||
Mongrelfolk | |||||
Nerra - Karaleem | |||||
Nerra - Sillit | |||||
Nerra - Varoot | |||||
Planetouched - Maeluth | |||||
Planetouched - Mechanatrix | |||||
Planetouched - Shyft | |||||
Planetouched - Wispling | |||||
Rilmani -Aurumach | |||||
Rilmani - Cuprilach | |||||
Rilmani - Ferrumach | |||||
Selkie | |||||
Shadar-kai | |||||
Skulk | |||||
Spriggan | |||||
Yuan-ti anathema | |||||
Yurian | Crab people | (excited crab noises) |
2003 May - Forgotten Realms: Unapproachable East
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Elf, Star | Medium | - | Auto: Common, Elven Bonus: By region |
Bard | - |
Gnoll | Medium Humanoid | 2 d8 | Auto: Common, Gnoll Bonus: By region |
Ranger | +1 |
Hagspawn | Medium Monstrous Humanoid | - | Auto: Common, Giant Bonus: By region |
Barbarian | +2 |
Nilshai | Medium Aberration | 8 d8 | ??? | Sorcerer | +5 |
Spirit Folk, Mountain Spirit Folk, River |
Medium | - | Auto: Common, Sylvan Bonus: Aquan, Auran, Giant, Goblin, Mulan, Rashemi, Shou, Tuigan |
Any | - |
Taer | Medium Giant (cold) | 2 d8 | Auto: Common, Giant Bonus: By region |
Barbarian | +1 |
Troll, Ice | Large Giant (cold) | 5 d8 | Giant | ??? | +5 |
Troll, Demon (Mur-Zhagul) | Large Outsider (Evil, Native) | 9 d8 | Common, Infernal, Giant | ??? | +8 |
Uthraki | Large Monstrous Humanoid (shapechanger) | 5 d8 | Common, Rashemi | ??? | +5 |
Volodni | Medium Plant | - | Auto: Common, Sylvan Bonus: By region |
Druid | +2 |
3.5e Core books
3.5e Monster Manual I
The 3.5e revision of the Monster Manual included full PC stat blocks for a fuckton of its subraces and monsters, making it a huge improvement over the 3.0 MM1 and MM2. About twice as many monsters only got level adjustments, and, in another huge improvement over the 3.0 core books, those LAs were incorporated into their NPC stat blocks instead of being shoved off into a table in the DMG. For the sake of brevity, only races with full PC stat blocks will be included from now on.
Race | Size/Type | RHD | Automatic Languages | Bonus Languages | Favored Class | LA |
---|---|---|---|---|---|---|
Aasimar | Medium Outsider (Native) | - | Common, Celestial | Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan | Paladin | +1 |
Archon, Hound | Medium Outsider (Archon, Extraplanar, Good, Lawful) |
6 d8 | Celestial | Draconic, Infernal | Ranger | +5 |
Azer | Medium Outsider (Extraplanar, Fire) | 2 d8 | Common, Ignan | Abyssal, Aquan, Auran, Celestial, Infernal, Terran | Fighter | +4 |
Bugbear | Medium Humanoid (Goblinoid) | 3 d8 | Common, Goblin. | Draconic, Elven, Giant, Gnoll, Orc | Rogue | +1 |
Centaur | Large Monstrous Humanoid | 4 d8 | Sylvan, Elven | Common, Gnome, Halfling | Ranger | +2 |
Doppelganger | Medium Monstrous Humanoid (Shapechanger) |
4 d8 | Common | Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran | Rogue | +4 |
Dwarf, Deep | Medium Humanoid (Dwarf) | - | Common, Dwarven | Giant, Gnome, Goblin, Orc, Terran, Undercommon | Fighter | - |
Dwarf, Gray (Duergar) |
Medium Humanoid (Dwarf) | - | Common, Dwarven, Undercommon |
Draconic, Giant, Goblin, Orc, Terran | Fighter | +1 |
Dwarf (Hill) | Medium Humanoid (Dwarf) | - | Common, Dwarven | Giant, Gnome, Goblin, Orc, Terran, Undercommon | Fighter | - |
Elf, Aquatic | Medium Humanoid (Aquatic, Elf) | - | Common, Elven | Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan | Fighter | - |
Elf, Dark (Drow) |
Medium Humanoid (Elf) | - | Common, Elven | Abyssal, Aquan, Draconic, Drow Sign Language, Gnome, Goblin, Kuo-toan |
Wizard (male) Cleric (female) |
+2 |
Elf, Gray | Medium Humanoid (Elf) | - | Common, Elven | Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan | Wizard | - |
Elf (High) | Medium Humanoid (Elf) | - | Common, Elven | Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan | Wizard | - |
Elf, Wild | Medium Humanoid (Elf) | - | Common, Elven | Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan | Sorcerer | - |
Elf, Wood | Medium Humanoid (Elf) | - | Common, Elven | Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan | Ranger | - |
Gargoyle | Medium Monstrous Humanoid (Earth) | 4 d8 | Common | Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran | Fighter | +5 |
Giant, Hill | Large Giant | 12 d8 | Giant | Common, Draconic, Elven, Goblin, Orc | Barbarian | +4 |
Giant, Stone | Large Giant (Earth) | 14 d8 | Giant | Common, Draconic, Elven, Goblin, Orc | Barbarian | +4 |
Githyanki | Medium Humanoid (Extraplanar) | - | Githyanki | Common, Infernal, Draconic, Undercommon | Fighter | +2 |
Githzerai | Medium Humanoid (Extraplanar) | - | Githzerai | Common, Slaad, Undercommon | Monk | +2 |
Gnoll | Medium Humanoid (Gnoll) | 2 d8 | Gnoll | Common, Draconic, Elven, Goblin, Orc | Ranger | +1 |
Gnome, Deep (Svirfneblin) |
Small Humanoid (Gnome) | - | Undercommon, Gnome, Common. |
Dwarven, Elven, Giant, Goblin, Orc, Terran | Rogue | +3 |
Gnome, Forest | Small Humanoid (Gnome) | - | Gnome, Elven, Sylvan, (animal noises) |
Common, Draconic, Dwarven, Giant, Goblin, Orc | Bard | +1 |
Gnome (Rock) | Small Humanoid (Gnome) | - | Common, Gnome | Draconic, Dwarven, Elven, Giant, Goblin, Orc | Bard | - |
Goblin | Small Humanoid (Goblinoid) | - | Common, Goblin | Draconic, Elven, Giant, Gnoll, Orc | Rogue | - |
Grimlock | Medium Monstrous Humanoid | 2 d8 | Common, Grimlock | Draconic, Dwarven, Gnome, Terran, Undercommon | Barbarian | +2 |
Halfling, Deep | Small Humanoid (Halfling) | - | Common, Halfling | Dwarven, Elven, Gnome, Goblin, Orc | Rogue | - |
Halfling (Lightfoot) | Small humanoid (Halfling) | - | Common, Halfling | Dwarven, Elven, Gnome, Goblin, Orc | Rogue | - |
Halfling, Tallfellow | Small Humanoid (Halfling) | - | Common, Halfling | Dwarven, Elven, Gnome, Goblin, Orc | Rogue | - |
Hobgoblin | Medium Humanoid (Goblinoid) | - | Common, Goblin | Draconic, Dwarven, Infernal, Giant, Orc | Fighter | +1 |
Janni | Medium Outsider (Native) | 6 d8 | Common | Abyssal, Aquan, Auran, Celestial, Ignan, Infernal, Terran | Rogue | +5 |
Kobold | Small Humanoid (Reptilian) | - | Draconic | Common, Undercommon | Sorcerer | - |
Lizardfolk | Medium Humanoid (Reptilian) | 2 d8 | Common, Draconic | Aquan, Goblin, Gnoll, Orc | Druid | +1 |
Mind Flayer | Medium Aberration | 8 d8 | Common, Undercommon | Abyssal, Aquan, Draconic, Dwarven, Elven, Gnome, Infernal, Terran |
Wizard | +7 |
Minotaur | Large Monstrous Humanoid | 6 d8 | Common, Giant | Orc, Goblin, Terran | Barbarian | +2 |
Ogre | Large Giant | 4 d8 | Common, Giant | Dwarven, Orc, Goblin, Terran | Barbarian | +2 |
Ogre Mage | Large Giant | 5 d8 | Common, Giant | Dwarven, Goblin, Infernal, Orc | Sorcerer | +7 |
Orc | Medium Humanoid (Orc) | - | Common, Orc | Dwarven, Giant, Gnoll, Goblin, Undercommon | Barbarian | - |
Pixie | Small Fey | - | Common, Sylvan | Elven, Gnome, Halfling | Sorcerer | +6 (with Otto's dance) +4 (without Otto's) |
Rakshasa | Medium Outsider (Native) | 7 d8 | Common, Infernal | Sylvan, Undercommon | Sorcerer | +7 |
Satyr | Medium Fey | 5 d6 | Sylvan | Common, Elven, Gnome | Bard | +2 |
Tiefling | Medium Outsider (Native) | - | Common, Infernal | Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc | Rogue | +1 |
Troglodyte | Medium Humanoid (Reptilian) | 2 d8 | Draconic | Common, Giant, Goblin, Orc | Cleric | +2 |
Troll | Large Giant | 6 d8 | Giant | Common, Orc | Fighter | +5 |
Yuan-ti Pureblood | Medium Monstrous Humanoid | 4 d8 | Yuan-ti, Common | Abyssal, Draconic. | Ranger | +2 |
3.5 Supplements
2003 August - Dragonlance Campaign Setting
Dragonlance was notable for not giving two shits about what stats any race had in any other setting. It knocked minotaurs down from a race with 6 RHD and a +2 level adjustment to having zero of both, which was all kinds of fuckawesome for people who wanted to play as minotaurs in low-level campaigns, and also made up its own stats for gnomes, half-ogres, and God-Emperor knows what else.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Centaur | Large Monstrous Humanoid | 4 d8 | Auto: Common and Sylvan Bonus: Abanasinian, Elven, Goblin, Ogre |
Ranger | +2 |
Draconian - Baaz | Medium Dragon | 2 d12 | Auto: Common Bonus: Goblin, Nerakese, Ogre |
Fighter | +1 |
Draconian - Kapak | Medium Dragon | 2 d12 | Auto: Common Bonus: Goblin, Nerakese, Ogre |
Rogue | +2 |
Dwarf, Dark | Medium Humanoid (Dwarf) | - | Auto: Common, Dwarven Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon |
Rogue | - |
Dwarf, Gully | Small | - | Auto: Gullyalk, Common Bonus: none |
Rogue | - |
Dwarf, Hill | Medium Humanoid (Dwarf) | - | Auto: Dwarven, Common Bonus: Elven, Goblin, Ogre |
Fighter | - |
Dwarf, Mountain | Medium Humanoid (Dwarf) | - | Auto: Dwarven, Common Bonus: Giant, Gnome, Hammertalk |
Fighter | - |
Elf - Kagonesti | Medium Humanoid (Elf) | - | Auto: Elven, Sylvan Bonus: Common, Ergot, Gnoll, Goblin, Ogre, Solamnic |
Ranger | - |
Elf - Qualinesti | Medium Humanoid (Elf) | - | Auto: Elven, Common Bonus: Abanasinian, Dwarven, Ergot, Goblin, Ogre, Sylvan |
Wizard | - |
Elf - Silvanesti | Medium Humanoid (Elf) | - | Auto: Elven Bonus: Common, Dwarven, Ergot, Kenderspeak, Kharolian, Khur, Goblin, Ogre, Sylvan |
Wizard | - |
Elf, Sea - Dargonesti | Medium | - | Auto: Aquan, Dargonesti Bonus: Common, Elven, Ergot |
Fighter | +1 |
Elf, Sea - Dimernesti | Medium | - | Auto: Elven, Dimernesti Bonus: Aquan, Common, Ergot, Kothian |
Barbarian | +1 |
Gnome, Thinker Gnome, Tinker |
Small | - | Auto: Common, Gnome Bonus: Dwarven, Ergot, Ogre, Solamnic |
Special: first class | - |
Half-Elf | Medium | - | Auto: Common, Elven Bonus: Any |
Any | - |
Half-Ogre | Medium Humanoid (Ogre) | - | Auto: Common, Ogre Bonus: Goblin, Kothian, High Ogre |
Fighter | +1 |
Human, Civilized Human, Nomadic |
Medium | - | Auto: Common, regional language Bonus: Any |
Any | - |
Irda | Medium Humanoid (Shapeshifter) | - | Auto: Common, High Ogre Bonus: Dwarven, Elven, Kothian, Sylvan |
Wizard | +2 |
Kender | Small | - | Auto: Kenderspeak, Common Bonus: Dwarven, Ergot, Elven, Goblin, Solamnic |
Rogue | - |
Minotaur | Medium | - | Auto: Common, Kothian Bonus: Kalinese, Nordmaarian, Ogre, Saifhume |
Fighter | - |
Ogre | Large Giant | 4 d8 | Auto: Common, Ogre Bonus: Goblin, Kothian, High Ogre |
Barbarian | +2 |
2003 October
The next time someone asks you about Third Edition's release cycle, just remember that WotC once published three books in a single month.
Book of Exalted Deeds
BoED only had one fully playable race, but it gave us a bunch of Archons and Guardinals and Eladrins and shit as NPCs with level adjustments who are just too cool to leave out. The Bariaur here is referred to as simply "Bariaur" in BoED, but the Planar Handbook clarifies that this version of the Bariaur is more properly referred to as the "Exalted Bariaur", and that simply "Bariaur" should be reserved for the Bariaur in the Planar Handbook and Manual of the Planes. No advice was offered on the Dragonlance Minotaur situation.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Archon, Owl | Large Outsider (Archon, Extraplanar, Good, Lawful) | 10 d8 | Celestial, Draconic, Infernal, and Sylvan | +8 | |
Archon, Sword | Large Outsider (Archon, Extraplanar, Good, Lawful) | 11 d8 | Celestial, Infernal | +9 | |
Archon, Throne | Large Outsider (Archon, Extraplanar, Good, Lawful) | 14 d8 | Abyssal, Celestial, Common, Draconic, Infernal | +10 | |
Archon, Warden | Large Outsider (Archon, Extraplanar, Good, Lawful) | 8 d8 | Celestial, Infernal, Draconic | +7 | |
Asura | Medium Outsider (Chaotic, Extraplanar, Good) | 8 d8 | Celestial | +6 | |
Bariaur, Exalted | Large Outsider | 3 d8 | Automatic: Celestial, Common Bonus: None |
Ranger | +2 |
Eladrin - Coure | Tiny Outsider (Chaotic, Eladrin, Extraplanar, Good) | 2 d8 | Celestial, Common | +5 | |
Eladrin - Firre | Medium Outsider (Chaotic, Eladrin, Extraplanar, Good) | 8 d8 | Celestial, Common, Draconic, Infernal | +10 | |
Eladrin - Shiradi | Large Outsider (Chaotic, Eladrin, Extraplanar, Good) | 12 d8 | Celestial, Common, Draconic, Infernal. | +12 | |
Eladrin - Tulani | Medium Outsider (Chaotic, Eladrin, Extraplanar, Good) | 18 d8 | Auran, Celestial, Common, Draconic, Elven, Infernal, Sylvan | +10 | |
Guardinal - Equinal | Large Outsider (Extraplanar, Good, Guardinal) | 6 d8 | Celestial, Common | +7 | |
Guardinal - Musteval | Tiny Outsider (Extraplanar, Good, Guardinal) | 2 d8 | Celestial | +5 | |
Guardinal - Ursinal | Large Outsider (Extraplanar, Good, Guardinal) | 10 d8 | Celestial, Common, Draconic, Infernal | +8 | |
Hollyphant | Small Outsider (Extraplanar, Good) | 6 d8 | (telepathy) | +9 | |
Leskylor | Large Magical Beast | 6 d10 | (Leskylor noises), Celestial, Draconic | +6 | |
Moon Dog | Medium Outsider (Extraplanar, Good) | 9 d8 | Celestial, Common, Infernal | +8 | |
Quesar | Medium Construct (Extraplanar) | 8 d10 | Celestial | +9 | |
Rhek | Medium Monstrous Humanoid (Extraplanar) | 5 d8 | Common, (rhino noises) | +3 |
Forgotten Realms - Underdark
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Chitine | Small Monstrous Humanoid | 2 d8 | Auto: Undercommon Bonus: by region |
Rogue | +2 |
Deep Imaskari | Medium | - | Auto: Common, Roushoum Bonus: Aquan, Dwarven, Elven, Terran, Undercommon |
Wizard | - |
Dwarf, Gray (Duergar) |
Medium | - | Auto: Common, Dwarven, Undercommon Bonus: Draconic, Giant, Goblin, Orc, Terran |
Fighter | +1 |
Elf, Dark (Drow) |
Medium | - | Auto: Common, Elven, Undercommon Bonus: Abyssal, Aquan, Draconic, Drow Sign language, Gnome, Goblin, Kuo-toan |
Wizard (male) Cleric (female) |
+2 |
Gloaming | Small Outsider (Native) | - | Auto: Undercommon Bonus: by region |
Sorcerer | +2 |
Gnome, Deep (Svirfneblin) |
Small | - | Auto: Common, Gnome, Undercommon Bonus: Dwarven, Elven, Giant, Goblin, Orc, Terran |
Rogue | +3 |
Grimlock | Medium Monstrous Humanoid | 2 d8 | Auto: Common, Undercommon Bonus: by region |
Barbarian | +2 |
Kuo-Toa | Medium Monstrous Humanoid | 2 d8 | Auto: Kuo-toan, Undercommon, Aquan Bonus: Common, Dwarven, Elven, Serusan (or by region) |
Rogue | +3 |
Slyth | Medium | - | Auto: Common, Undercommon Bonus: Aquan, Elven, Gnome, Terran (or by region) |
Druid | +2 |
Miniatures Handbook
This book also includes a bunch of NPC monsters with level adjustments for "easy" kitbashing into playable races. Feel free to add them.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Catfolk | Medium Humanoid (Catfolk) | - | Auto: Common, Feline Bonus: Draconic, Gnoll, Halfling, Sylvan |
Ranger | +1 |
2003 November - Draconomicon
Race | Size/Type | RHD | Language | Favored Class | LA |
---|---|---|---|---|---|
Dragonkin | Large Monstrous Humanoid (Reptilian) | 7 d8 | Auto: Draconic Bonus: Common, Dwarf, Gnoll, Goblin, Orc |
Barbarian | +2 |
2004 April - Expanded Psionics Handbook
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Blue | Small Humanoid (Goblinoid, Psionic) | - | Auto: Common, Goblin Bonus: Draconic, Elven, Giant, Gnoll, Orc |
Psion | +1 |
Dromite | Small Monstrous Humanoid (Psionic) | - | Auto: Common Bonus Languages: Dwarven, Gnome, Goblin, Terran |
Wilder | +1 |
Dwarf, Gray, Psionic (Duergar, psionic) |
Medium Humanoid (Dwarf, Psionic) | - | Auto: Common, Dwarven, Undercommon Bonus: Draconic, Giant, Goblin, Orc, Terran |
Fighter | +1 |
Elan | Medium Aberration (Psionic) | - | Auto: Common Bonus: none |
Psion | - |
Githyanki, Psionic | Medium Humanoid (Extraplanar, Psionic) | - | Auto: Common, Gith Bonus: Abyssal, Celestial, Draconic, Infernal, Undercommon |
Fighter | +2 |
Githzerai, Psionic | Medium Humanoid (Extraplanar, Psionic) | - | Auto: Common, Gith Bonus: Abyssal, Celestial, Draconic, Slaad, Undercommon |
Monk | +2 |
Half-Giant | Medium Giant (Psionic) | - | Auto: Common Bonus: Draconic, Giant, Gnoll, Ignan |
Psychic Warrior | +1 |
Maenad | Medium Humanoid (Maenad, Psionic) | - | Auto: Common, Maenad Bonus: Aquan, Draconic, Dwarven, Elven, Goblin |
Wilder | - |
Mind Flayer, Psionic | Medium Aberration (Psionic) | 8 d8 | (same as in Monster Manual) | Wizard | +7 |
Thri-kreen | Medium Monstrous Humanoid (Psionic) | 2 d8 | Auto: Common, Thri-Kreen Bonus: Elven, Giant, Gnoll, Goblin, Halfling |
Ranger | +2 |
Unbodied | Medium Monstrous Humanoid (Incorporeal, Psionic) | 4 d8 | (telepathy) | Psion (Telepath) | +4 |
Xeph | Medium Humanoid (Psionic, Xeph) | - | Auto: Common, Xeph Bonus: none |
Soulknife | - |
Yuan-ti Pureblood, Psionic | Medium Monstrous Humanoid (Psionic) | 4 d8 | (same as in Monster Manual) | Ranger | +2 |
2004 June - Eberron Campaign Setting
Race | Size/Type | RHD | Language | Favored Class | LA |
---|---|---|---|---|---|
Changeling | Medium Humanoid (Shapechanger) | - | Auto: Common Bonus: Auran, Dwarven, Elven, Giant, Gnome, Halfling, Terran |
Rogue | - |
Empty Vessel | Medium | - | Auto: Common, Quor Bonus: Draconic, Riedran |
Psion | +1 |
Kalashtar | Medium | - | Auto: Common, Quor Bonus: Draconic, Riedran |
Psion | - |
Shifter | Medium Humanoid (Shapeshanger) | - | Auto: Common Bonus: Elven, Gnome, Halfling, Sylvan |
Ranger | - |
Warforged | Medium Construct (Living Construct) | - | Auto: Common Bonus: none |
Fighter | - |
2004 July
Planar Handbook: A Player's Guide to the Planes
The planar Handbook includes several "Monster Classes". These are not the same things as races and are therefore not included in the table. However, you are free to make a page dedicated to D&D Third Edition Monster Classes and put them there.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Aasimar | Medium Outsider (Native) | - | Auto: Common, Celestial Bonus: Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan |
Paladin | +1 |
Bariaur | Medium Outsider (Extraplanar) | - | Auto: Celestial, Common Bonus: Abyssal, Infernal |
Ranger | +1 |
Boumman | Medium Humanoid (Extraplanar) | - | Auto: Buommi and Common Bonus: Aquan, Githzerai, Terran |
Monk | - |
Dwarf, Frost | Medium Humanoid (Dwarf, Extraplanar) | - | Auto: Common, Dwarven, Giant Bonus: Draconic, Goblin, Orc, Terran, Undercommon |
Fighter | +1 |
Gnome, Fire | Small Humanoid (Gnome, Extraplanar) | - | Auto: Common, Gnome, Ignan Bonus: Draconic, Dwarven, Elven, Giant, Goblin, Orc, Terran |
Sorcerer | +1 |
Mephling, Air | Small Humanoid (Extraplanar) | - | Auto: Common, Auran Aquan, Ignan, Terran |
Bard | +1 |
Mephling, Earth | Small Humanoid (Extraplanar) | - | Auto: Common, Terran Aquan, Auran, Ignan |
Druid | +1 |
Mephling, Fire | Small Humanoid (Extraplanar) | - | Auto: Common, Ignan Aquan, Auran, Terran |
Sorcerer | +1 |
Mephling, Water | Small Humanoid (Extraplanar) | - | Auto: Common, Aquan Auran, Ignan, Terran |
Monk | +1 |
Neraphim | Medium Outsider (Extraplanar) | - | Auto: Neraph, Slaad Bonus:Common, Celestial, Abyssal |
Ranger | - |
Shadowswyft | Medium Outsider (Extraplanar) | - | Auto: Shadowswyft, Common Bonus: Abyssal, Celestial, Elven |
Rogue | +1 |
Spiker | Medium Humanoid (Extraplanar) | - | Auto: Common Bonus: Infernal |
Fighter | - |
Tiefling | Medium Outsider (Native) | - | Auto: Common, Infernal Bonus: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc |
Rogue | +1 |
Wildren | Medium Outsider (Extraplanar) | - | Auto: Common, Dwarven, (badger noises) Bonus: Sylvan, Gnome, Goblin, Orc, Terran |
Barbarian | +1 |
Forgotten Realms - Motherfucking Snakes on this Motherfucking Plane
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Asabi | Medium | 3 d8 | Auto: Draconic Bonus: Common, Abyssal |
Fighter | +1 |
Asabi, Stingtail | Large | 7 d8 | Auto: Draconic Bonus: Common, Abyssal |
Barbarian | +5 |
Firenewt | Medium | 2 d8 | Auto: Draconic Bonus: Common, Salamander |
Fighter, Cleric | +3 |
Khaasta | Medium | 3 d8 | Auto: Draconic, Abyssal, Common | Fighter | +3 |
Lizard King/Queen | Medium | 2 d8 | Auto: Lizardfolk Bonus: Abyssal, Common |
Barbarian | +5 |
Ophidian | Medium | 3 d8 | Auto: Infernal, Yuan-Ti Bonus: Abyssal, Common, Draconic, Sarrukhar |
Fighter | +2 |
Sarrukh | Medium | 14 d8 | Auto: Draconic, Sarrukhar Bonus: Common |
Wizard | +8 |
Tren | Medium | 4 d8 | Auto: Draconic Bonus: Common, Salamander |
Barbarian | +4 |
Troglodyte | Medium | 2 d8 | Auto: Draconic Bonus: Common, Giant, Goblin, Orc |
Cleric | +2 |
Pterafolk | Large | 4 d8 | Auto: Pterafolk Bonus: Common, Sarrukhar, Yuan-Ti |
Barbarian | +4 |
Yuan-Ti Pureblood | Medium | 4d8 | Auto: Common, Yuan-Ti Bonus: Abyssal, Draconic |
Ranger | +2 |
2004 August
Monster Manual III
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Armand | Small Monstrous Humanoid | 5 D8 | Auto: Common, Armandish Bonus: Elven, Giant, Gnome, Goblin, Sylvan |
Monk | +3 |
Changeling | Medium Humanoid (Shapechanger) | - | Auto: Common Bonus: Auran, Dwarven, Elven, Giant, Gnome, Halfling, Terran |
Rogue | - |
Dracotaur | Large Dragon | 3 D12 | Auto: Draconic Bonus: Any |
Sorcerer | +5 |
Flind | Medium Humanoid (Gnoll) | 2 d8 | Auto: Common, Gnoll Bonus: Draconic, Elven, Goblin, Orc |
Ranger | +2 |
Giant, Sand | Large Giant (Earth, Fire) | 15 d8 | Auto: Common, Giant Bonus: Draconic, Elven, Goblin, Orc |
Fighter | +4 |
Goatfolk (Ibixian) |
Medium Monstrous Humanoid | 3 d8 | Auto: Ibixian, Common Bonus: Elven, Giant, Gnome, Goblin, Sylvan |
Barbarian | +1 |
Goblin, Forestkith | Small Humanoid (Goblinoid) | - | Auto: Goblin Bonus: Common, Elven, Giant, Orc |
Barbarian | +1 |
Harsaff | Medium Monstrous Humanoid (Fire) | 6 d8 | Auto: Common, Ignan Bonus: Draconic, Dwarven, Elven, Giant, Halfling, Orc, Terran |
Monk | +4 |
Kenku | Medium Humanoid (Kenku) | - | Auto: Common, Kenku Bonus: Auran, Dwarven, Gnome, Goblin, Halfling |
Rogue | - |
Lizardfolk, Poison Dusk | Small Humanoid (Reptilian) | - | Auto: Draconic, Common Bonus: Halfling, Sylvan |
Ranger | +1 |
Lumi | Medium Outsider | 2 d8 | Auto: Common, Lumi Bonus: Abyssal, Celestial, Dwarven, Infernal |
Cleric | +2 |
Nycter | Small Monstrous Humanoid | 3 d8 | Auto: Nycter. Bonus: Common, Draconic, Dwarven, Giant, Goblin, Orc | Druid | +2 |
Ogre, Skullcrusher | Large Giant | 8 d8 | Auto: Common, Giant Bonus: Dwarven, Orc, Goblin, Terran |
Fighter | +3 |
Quaraphon | Large Aberration | 9 d8 | Auto: Giant Bonus: none |
Barbarian | +5 |
Rakshasa, Naztharune | Medium Outsider (Native) | 11 d8 | Auto: Common, Infernal Bonus: Sylvan, Undercommon |
Rogue | +5 |
Shifter | Medium Humanoid (Shapechanger) | - | Auto: Common Bonus: Elven, Gnome, Halfling, Sylvan |
Ranger | - |
Troll, Crystalline | Large Giant | 10 d8 | Auto: Giant Bonus: Common, Orc |
Fighter | +5 |
Warforged | Medium Construct (Living Construct) | - | Auto: Common Bonus: none |
Fighter | - |
Warforged Charger | Large Construct (Living Construct) | 4 d10 | Auto: Common Bonus: none |
Fighter | +4 |
Warforged Scout | Small Construct (Living Construct) | - | Auto: Common Bonus: none |
Rogue | - |
Witchknife | Medium Monstrous Humanoid | 9 d8 | Auto: Common, Undercommon Bonus: Any |
Rogue | +3 |
Races of Stone
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Dwarf, Dream | Medium | - | Auto: Common, Dwarven Bonus: Draconic, Elven, Gnome, Terran, Undercommon |
Druid | - |
Feral Gargun | Medium Monstrous Humanoid | 2 d8 | ??? | Barbarian | +2 |
Gnome, Chaos | Small | - | Auto: Common, Gnome Bonus: any |
Sorcerer | +1 |
Gnome, Whisper | Small | - | ??? | Rogue | - |
Goliath | Medium Monstrous Humanoid | - | Auto: Common, Gol-Kaa Bonus: Dwarven, Giant, Gnoll, Terran |
Barbarian | +1 |
Stonechild | Medium Outsider (Earth, Extraplanar) | 2 d8 | Auto: Common, Terran Bonus: Celestial, Dwarven, Ignan |
Fighter | +4 |
2004 September - Frostburn
Race | Size/Type | Favored Class | |||
---|---|---|---|---|---|
Domovoi | Small Fey (Fire) | 2 d6 | Auto: Common, Ignan, Sylvan Bonus: Dwarven, Giant, Gnome, Goblin, Halfling |
Rogue | +2 |
Dwarf, Glacier | Medium Humanoid (Dwarf) | - | Auto: Common, Dwarven Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon |
Fighter | - |
Elf, Snow | Medium Humanoid (Elf) | - | Auto: Common, Elven Bonus: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan |
Wizard | - |
Frost Folk | Medium Monstrous Humanoid (Cold) | 4 d8 | Auto: Common Bonus: Auran, Draconic, Dwarven, Giant, Goblin, Orc |
Barbarian | +1 |
Gnome, Ice | Small Humanoid (Gnome) | - | Auto: Common, Gnome Bonus: Draconic, Dwarven, Elven, Giant, Goblin, Orc |
Bard | - |
Goblin, Snow | Small Humanoid (Goblinoid) | - | Auto: Common, Goblin Bonus: Draconic, Giant, Orc |
Fighter | +1 |
Halfling, Tundra | Small Humanoid (Halfling) | - | Auto: Common, Halfling Bonus: Dwarven, Elven, Gnome, Goblin, Orc |
Ranger | - |
Neanderthal | Medium Humanoid (Human) | - | Auto: Common Bonus: Dwarven, Giant, Orc |
Barbarian | - |
Uldra | Small Fey | - | Auto: Common, Sylvan Bonus: all |
Druid | +1 |
2004 October - Forgotten Realms: Shining South
Includes both PC races and NPC monsters with level adjustments.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Cyclops | Large Giant | 13 d8 | Auto: Giant Bonus: Common, regional dialects |
Barbarian | +4 |
Loxo | Large Monstrous Humanoid | 5d8 | Auto: Loxo Bonus: Common, regional dialects |
Ranger | +2 |
Tasloi | Small Humanoid | - | Auto: Tasloi Bonus: Common, Sylvan, regional dialects |
Rogue | - |
Thri-Kreen | Medium Monstrous Humanoid | 2d8 | Auto: Thri-kreen Bonus: Common, Shaaran |
Ranger | +2 (if psionic) +1 (if not psionic) |
2004 December - Races of Destiny
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Aasimar | Medium Outsider (Native) | - | Auto: Common, Celestial Bonus: Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan |
Paladin | +1 |
Doppelganger | Medium Monstrous Humanoid (Shapechanger) | 4 d8 | Auto: Common Bonus: Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran |
Rogue | +4 |
Half-Ogre | Large Giant | - | Auto: Giant, Common Bonus: Draconic, Gnoll, Goblin, Orc, Abyssal |
Barbarian | +2 |
Illumian | Medium Humanoid (Human) | - | Auto: Common, Illumian Bonus: Any |
Any | - |
Mongrelfolk | Medium Humanoid (Human) | - | Auto: Common Bonus: any |
Rogue | - |
Sea Kin | Medium Humanoid (Human) | - | Auto: Common Bonus: Aquan, Elven, and Sahuagin |
Druid | - |
Sharakim | Medium Humanoid (Human) | - | Auto: Common Bonus: Dwarven, Elven, Gnome, Orc |
Wizard | +1 |
Skulk | Medium Humanoid (Human) | 2 d8 | Auto: Common Bonus: Dwarven, Elven, Gnome, Goblin, Halfling, Orc |
Rogue | +1 |
Tiefling | Medium Outsider (Native) | - | Auto: Common, Infernal Bonus: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc |
Rogue | +1 |
Underfolk | Medium Humanoid (Human) | - | Auto: Common Bonus: Drow, Dwarven, Gnome, Goblin, Orc |
Any |
2005 February - Races of the Wild
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Catfolk | ??? | - | Auto: Common, Feline Bonus: Draconic, Gnoll, Halfling, Sylvan |
Ranger | +1 |
Centaur | Large Monstrous Humanoid | 4 d8 | Auto: Sylvan, Elven Bonus: Common, Gnome, Halfling |
Ranger | +2 |
Gnoll | Medium Humanoid | 2 d8 | Auto: Gnoll Bonus: Common, Draconic, Elven, Goblin, Orc |
Ranger | +1 |
Killoren | Fey | - | Auto: Common, Sylvan Bonus: Aquan, Auran, Elven, Gnome, Ignan, Terran |
Druid | +1 |
Raptoran | Medium | - | Auto: Common, Tuilvilanuue Bonus: Draconic, Elven, Gnome, Goblin, Orc, Sylvan |
Cleric | - |
2005 April - Lords of Madness
Did you ever wish you could play as a creature that looked like your worst nightmare had sex with your second-worst nightmare? Well, thanks to Lords of Madness, you can!
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Neogi, Adult | Small Aberration | 5 d8 | Auto: Common, Undercommon Bonus: Any |
Wizard | +3 |
2005 March - Sandstorm
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Asherati | Medium | - | Auto: Asherati, Common Bonus: Bhuka, Goblin, Giant |
Rogue | - |
Bhuka | Medium | - | Auto: Bhuka, Common Bonus: Draconic, Goblin |
Druid | - |
Crucian | Medium Humanoid | 3 d8 | Auto: Common, Draconic Bonus: Sphinx |
Druid | +2 |
Dwarf, Badlands | Medium Humanoid (Dwarf) | - | Auto: Common, Dwarven Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon |
Fighter | - |
Elf, Painted | Medium Humanoid (Elf) | - | Auto: Common, Elven Bonus: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan |
Druid | - |
Half-Orc, Scablands | Medium Humanoid (Orc) | - | Auto: Common, Orc Bonus: Draconic, Giant, Gnoll, Goblin, Abyssal |
Barbarian | - |
2005 May - Forgotten Realms: Champions of Ruin
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Draegloth | ??? | 6 d10 | Auto: Abyssal, Elven, Undercommon Bonus: Aquan, Common, Draconic, Drow Sign Language, Gnome, Goblin, Kuo-toan |
Cleric | +4 |
Extaminaar | Medium | - | Auto: Common, Turmic, Yuan-ti Bonus: Abyssal, Chondathan, Draconic |
Rogue | - |
Krinth | Medium | - | Auto: Common, Netherese Bonus: Abyssal, Chondathan, Damaran, Undercommon. |
Fighter | - |
2005 August - Stormwrack
Race | Size/Type | Favored Class | |
---|---|---|---|
Aventi | Medium Humanoid (Aquatic, Human) | Auto: Common Bonus: Aquan, Elven, Sahuagin |
Any |
Darfellan | Medium Humanoid (Darfellan) | Auto: Darfellan Bonus: Aquan, Common |
Barbarian |
Dwarf, Seacliff | Medium Humanoid (Dwarf) | (same as PHB) | Fighter |
Elf, Aquatic | Humanoid (Aquatic, Elf) | Auto: Common, Elven Bonus: Aquan, Draconic, Giant |
Fighter |
Gnome, Wavecrest | Small Humanoid (Gnome) | (same as PHB) | Bard |
Hadozee | Medium Humanoid (Hadozee) | Auto: Common, Hadozee Bonus: Aquan, Elven, Halfling |
Rogue |
Half-Elf, Aquatic | ??? | Auto: Common, Elven Bonus: Any |
Any |
Halfling, Shoal | Small Humanoid (Aquatic, Halfling) | (same as PHB) | Rogue |
2005 September - Magic of Incarnum
Race | Size/Type | Languages | Favored Class |
---|---|---|---|
Azurin | Medium Humanoid (Human, Incarnum) | Auto: common Bonus: any |
Soulborn |
Duskling | Fey (Extraplanar, Incarnum) | Auto: Common, Sylvan Bonus: Elf, Gnoll, Gnome, Goblin, Halfling |
Totemist |
Rilkan | Medium Humanoid (Reptilian) | Auto: Common Bonus: any |
Incarnate |
Skarn | Medium Humanoid (Reptilian) | Automatic Language: Common Bonus: Draconic, Elf, Celestial, Abyssal, Infernal |
Incarnate |
2006 January - Races of the Dragon
RotD changed kobolds slightly by giving them the dragonblood subtype.
Race | Size/Type | Favored Class | |
---|---|---|---|
Kobold | Small Humanoid (Reptilian, dragonblood) | Auto: Draconic Bonus: Common, Undercommon |
Sorcerer |
Spellscale | Medium Humanoid (Dragonblood) | Auto: Common and Draconic Bonus: Dwarven, Elven, Gnome, Halfling |
Sorcerer |
2006 April - Complete Psionic
Race | Size/Type | languages | Favored Class |
---|---|---|---|
Synad | Medium Aberration | Auto: Common, Synad Bonus: any |
Any |
2006 July - Monster Manual IV
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Windrazor | Small Outsider (Extraplanar) | 2 d8 | Auto: Auran, Windsong Bonus: Abyssal, Common, Undercommon |
Ranger | +2 |
Windscythe | Large Outsider (Extraplanar) | 8 d8 | Auto: Windsong, Auran Bonus: Abyssal, Common, Undercommon |
Fighter | +5 |
2006 September - Dragon Magic
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Dwarf, Fireblood | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Dwarf) | Temperate mountains | Often lawful good | Fighter |
Elf, Drow, Deepwyrm | 3 | 2 | 1 | Medium Humanoid (Dragonblood, Elf) | Underground | Usually neutral evil | Wizard (male), Cleric (female) |
Elf, Forestlord | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Elf) | Temperate forests | Usually chaotic good | Sorcerer |
Gnome, Stonehunter | 1 | 0 | 1 | Small Humanoid (Dragonblood, Gnome) | Temperate hills | Usually neutral good | Ranger |
Half-Drow of Faerun, Deepwyrm | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Elf) | Dambrath | Usually chaotic any | Any |
Half-Elf, Forestlord | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Elf) | Temperate forests | Usually chaotic any | Sorcerer |
Half-Orc, Frostblood | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Orc) | Temperate hills | Often chaotic any | Barbarian |
Halfling, Glimmerskin | 1 | 0 | 1 | Small Humanoid (Dragonblood, Halfling) | Warm plains | Usually neutral | Rogue |
Hobgoblin, Sunscorch | 2 | 1 | 1 | Medium Humanoid (Dragonblood, Goblinoid) | Warm hills | Usually lawful evil | Fighter |
Human, Silverbrow | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Human) | Any | Any | Any |
Lizardfolk, Viletooth | 3 | 1 | 2 | Medium Humanoid (Dragonblood, Reptilian) | Temperate mountains | Usually neutral | Druid |
Orc, Frostblood | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Orc) | Temperate hills | Often chaotic evil | Barbarian |
2006 December - Fiendish Codex II
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Hellbred | 1 | 0 | 1 | Medium Humanoid (Hellbred) | The Nine Hells | Often lawful good | Paladin |
2007 May - Drow of the Underdark
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Elf, Drow, Albino | 3 | 2 | 1 | Medium Humanoid (Elf) | Underground | Usually neutral evil | Wizard (male), Cleric (female) |
Vril | 1 | 0 | 1 | Small Humanoid (Goblinoid) | Underground | Usually neutral evil | Barbarian |
2007 July - Monster Manual V
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Jaebrin | 2 | 1 | 1 | Medium Fey | Temperate any | Usually chaotic neutral | Beguiler |