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'''Epic Destinies''' were a game mechanic introduced into [[Dungeons & Dragons 4th edition|the fourth edition]] of [[Dungeons & Dragons]], replacing the concept of Epic-Level [[Prestige classes]] used in the previous edition. Whereas PrCs were optional sub-classes that you could take to make your character more powerful, Epic Destinies are effectively mandatory. You take a Paragon path at level 21, and it bolsters you from there to level 30 -- the next step along the line from the [[Paragon Path]].
'''Epic Destinies''' were a game mechanic introduced into [[Dungeons & Dragons 4th edition|the fourth edition]] of [[Dungeons & Dragons]], replacing the concept of Epic-Level [[Prestige classes]] used in the previous edition. Whereas PrCs were optional sub-classes that you could take to make your character more powerful, Epic Destinies are effectively mandatory. You take a Paragon path at level 21, and it bolsters you from there to level 30 -- the next step along the line from the [[Paragon Path]].


Epic Destinies follow pretty standard motifs; they generally give you new class features at levels 21, 24 and 30, and a Daily Utility Power at level 26. Some alter this model, however. Many Epic Destinies allow you to cheat death, gaining a special restorative power as their level 24 power. All epic destinies come with a flavorful "immortality" feature, describing one probable fate for you after you hit level 31 and are retired from play.
Epic Destinies follow pretty standard motifs; they generally give you new class features at levels 21, 24 and 30, and a Daily Utility Power at level 26. Some alter this model, however. Many Epic Destinies allow you to cheat death, gaining a special restorative power as their level 24 power. All epic destinies come with a flavorful "immortality" feature, describing one probable fate for you after you hit level 31 and are retired from play. Although some Epic Destinies are tied into specific classes, many instead are more generalistic in tone.
 
Although some Epic Destinies are tied into specific classes, many instead are more generalistic in tone.


Really, it's a pretty awesome concept. Want to become a fledgling god? A good-aligned lich? Somebody who travels the multiverse at will? A dragon? An immortal bastion against the forces of pure evil or the Far Realm? The genesis of an entire new planet/plane of existence/multiverse? Master of time itself? All of these and more are possible with Epic Destinies.
Really, it's a pretty awesome concept. Want to become a fledgling god? A good-aligned lich? Somebody who travels the multiverse at will? A dragon? An immortal bastion against the forces of pure evil or the Far Realm? The genesis of an entire new planet/plane of existence/multiverse? Master of time itself? All of these and more are possible with Epic Destinies.
Line 10: Line 8:
As their name suggests, these Epic Destinies are extremely open in origin. Many require at most belonging to a power source, but others have at most vague requirements (a feat, sufficient ability score, etc) or simply nothing more beyond being 21st level.
As their name suggests, these Epic Destinies are extremely open in origin. Many require at most belonging to a power source, but others have at most vague requirements (a feat, sufficient ability score, etc) or simply nothing more beyond being 21st level.


Bahamut’s Vessel (must worship Bahamut)
*Bahamut’s Vessel (must worship Bahamut)
Ceaseless Guardian (any defender class)
*Ceaseless Guardian (any defender class)
Darklord [Dr372:38]
*Darklord [Dr372:38]
Deadly trickster (Dexterity 21 or Charisma 21; training in Acrobatics, Bluff, Stealth, or Thievery) [PH:174]
*Deadly trickster (Dexterity 21 or Charisma 21; training in Acrobatics, Bluff, Stealth, or Thievery) [PH:174]
Demigod [PH:174]
*Demigod [PH:174]
Emergent Primordial (elemental origin, Born of the Elements feat, or any elemental power)
*Emergent Primordial (elemental origin, Born of the Elements feat, or any elemental power)
Eternal seeker [PH:175]
*Eternal seeker [PH:175]
Exemplar of Evil (evil alignment)
*Exemplar of Evil (evil alignment)
Guardian of the Void
*Guardian of the Void
Harbinger of Doom [PH2:172]
*Harbinger of Doom [PH2:172]
Hordemaster [DSCS:100]
*Hordemaster [DSCS:100]
Indomitable champion [HotFL:245]
*Indomitable champion [HotFL:245]
Keeper of the Everflow
*Keeper of the Everflow
Keybearer[Dr372:39]
*Keybearer [Dr372:39]
Lord of Chaos
*Lord of Chaos
Lorekeeper (21st level, Intelligence 21 or Wisdom 21, training in two knowledge skills) [PH2:173]
*Lorekeeper (21st level, Intelligence 21 or Wisdom 21, training in two knowledge skills) [PH2:173]
Marshal of Letherna
*Marshal of Letherna
Planeshaper [Dr372:40]
*Planeshaper [Dr372:40]
Prince of Hell [Dr372:40]
*Prince of Hell [Dr372:40]
Prison of the Winds [Dr371:30]
*Prison of the Winds [Dr371:30]
Punisher of the Gods [Dr372:42]
*Punisher of the Gods [Dr372:42]
Radiant One
*Radiant One
Raven Knight (must worship the Raven Queen)
*Raven Knight (must worship the Raven Queen)
Sage of the Swan Tower (must worship Ioun) [Dr397]
*Sage of the Swan Tower (must worship Ioun) [Dr397]
Shiradi Champion (any nonevil alignment)
*Shiradi Champion (any nonevil alignment)
Storm Sovereign[Dr372:43]
*Storm Sovereign[Dr372:43]
Thief of Legend (trained in Stealth, Thievery)
*Thief of Legend (trained in Stealth, Thievery)
Twilight Tribune
*Twilight Tribune
Unyielding Sentinel (any defender class)
*Unyielding Sentinel (any defender class)
Wild Hunter
*Wild Hunter
Winter Sovereign (fey origin)[Dr372:44]
*Winter Sovereign (fey origin)[Dr372:44]


==Campaign-Specific Epic Destinies==
==Campaign-Specific Epic Destinies==
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===Forgotten Realms===
===Forgotten Realms===
Chosen
*Chosen
Harper of Legend (good or lawful good alignment; training in any two of Diplomacy, Insight, Nature, or Stealth; membership in the harpers)
*Harper of Legend (good or lawful good alignment; training in any two of Diplomacy, Insight, Nature, or Stealth; membership in the harpers)
Mythic Sovereign (fighter, paladin, ranger, or warlord; essentially identical to Legendary Sovereign)
*Mythic Sovereign (fighter, paladin, ranger, or warlord; essentially identical to Legendary Sovereign)


===Eberron===
===Eberron===
Champion of Prophecy  
*Champion of Prophecy  
Dispossessed Champion  
*Dispossessed Champion  
Heir of Siberys  
*Heir of Siberys  
Mourning Savior  
*Mourning Savior  
Reborn Champion[Dr365:70] (possibly Eberron campaign specific)
*Reborn Champion[Dr365:70] (possibly Eberron campaign specific)


===Dark Sun===
===Dark Sun===
Avangion (any arcane class)
*Avangion (any arcane class)
Dragon King (any arcane class)
*Dragon King (any arcane class)
Hordemaster
*Hordemaster
Mind Lord of the Order (any psionic class that uses power points)
*Mind Lord of the Order (any psionic class that uses power points)
Pyreen (any primal class or primal theme)
*Pyreen (any primal class or primal theme)


==Racial Epic Destinies==
==Racial Epic Destinies==
These Epic Destinies, like their equivalent Paragon Paths, are only open to members of a specific race.
These Epic Destinies, like their equivalent Paragon Paths, are only open to members of a specific race.


Avatar of Io (dragonborn)
*Avatar of Io (dragonborn)
Disincarnate (deva, memory of a thousand lifetimes power)
*Disincarnate (deva, memory of a thousand lifetimes power)
Free Soul (revenant)
*Free Soul (revenant)
God-Emperor (human)
*Heir of the Empire (tiefling)  
Heir to the Empire (tiefling)  
*Raven Consort (shadar-kai, must worship the Raven Queen)  
Raven Consort (shadar-kai, must worship the Raven Queen)  
*Redeemed Drow (drow)  
Redeemed Drow (drow)  
*Soul of the World (deva)  
Soul of the World (deva)  
 
==Power Source Epic Destinies==
A large number of Epic Destinies are limited to one of the six available Power Sources in 4e: Martial, Arcane, Divine, Primal, Psionic and Shadow. Some of them are available to all classes within this particular power source, while some are open to only one or two classes.


==Arcane Epic Destinies==
===Arcane Epic Destinies===
Membership in these Epic Destinies is only open to those who follow the paths of Arcane Magic; [[Artificer]], [[Bard]], [[Sorcerer]], [[Swordmage]], [[Warlock]] or [[Wizard]].
Membership in these Epic Destinies is only open to those who follow the paths of Arcane Magic; [[Artificer]], [[Bard]], [[Sorcerer]], [[Swordmage]], [[Warlock]] or [[Wizard]].


Arcane Sword (swordmage) [AP: 142]
*Arcane Sword (swordmage) [AP: 142]
Archlich (any arcane class) [AP: 143]
*Archlich (any arcane class) [AP: 143]
Archmage (wizard)[PH:173]
*Archmage (wizard)[PH:173]
Archspell (any arcane class)[AP: 144]
*Archspell (any arcane class)[AP: 144]
Avangion (any arcane class)[DSCS:98]
*Avangion (any arcane class)[DSCS:98]
Draconic Incarnation (any arcane class)
*Draconic Incarnation (any arcane class)
Dragon King (arcane defiling power)[DSCS:99]
*Dragon King (arcane defiling power)[DSCS:99]
Elf High Mage (wizard; eladrin or elf)
*Elf High Mage (wizard; eladrin or elf)
Fatesinger (bard)[PH2:170]
*Fatesinger (bard)[PH2:170]
Feyliege (any arcane class; must have the fey origin, be a half-elf, or be a warlock with the fey pact) [AP: 145]
*Feyliege (any arcane class; must have the fey origin, be a half-elf, or be a warlock with the fey pact) [AP: 145]
Immanence (any arcane class) [AP: 146]
*Immanence (any arcane class) [AP: 146]
Lord of Fate (any arcane class, unaligned alignment) [AP: 147]
*Lord of Fate (any arcane class, unaligned alignment) [AP: 147]
Magister (any arcane class)[AP: 148]
*Magister (any arcane class)[AP: 148]
Parable (wizard) [AP: 149]
*Parable (wizard) [AP: 149]
Sage of Ages (any arcane class) [AP: 150]
*Sage of Ages (any arcane class) [AP: 150]
Witch Queen (wizard)
*Witch Queen (wizard)


==Divine Epic Destinies==
===Divine Epic Destinies===
Membership in these Epic Destinies is only open to those who follow the paths of Divine Magic; [[Avenger]], [[Cleric]], [[Invoker]], [[Paladin]], or [[Runepriest]].
Membership in these Epic Destinies is only open to those who follow the paths of Divine Magic; [[Avenger]], [[Cleric]], [[Invoker]], [[Paladin]], or [[Runepriest]].


Avatar of Death (Death Knell feat)[DP:145]
*Avatar of Death (Death Knell feat)[DP:145]
Avatar of Freedom (Path of Freedom feat)[DP:146]
*Avatar of Freedom (Path of Freedom feat)[DP:146]
Avatar of Hope (Hope Remains feat)[DP:147]
*Avatar of Hope (Hope Remains feat)[DP:147]
Avatar of Justice (Immediate Justice feat)[DP:148]
*Avatar of Justice (Immediate Justice feat)[DP:148]
Avatar of Life (Pulse of Life feat)[DP:149]
*Avatar of Life (Pulse of Life feat)[DP:149]
Avatar of Storm (Storm Sacrifice feat)[DP:150]
*Avatar of Storm (Storm Sacrifice feat)[DP:150]
Avatar of War (Path of War feat)[DP:151]
*Avatar of War (Path of War feat)[DP:151]
Chosen (any divine class)[DP:152]
*Chosen (any divine class)[DP:152]
Dead God Avatar (any divine class, must worship a dead deity)[Dr390:44]
*Dead God Avatar (any divine class, must worship a dead deity)[Dr390:44]
Exalted Angel (any divine class)[DP:154]
*Exalted Angel (any divine class)[DP:154]
Revered One (any divine class)[PH2:175]
*Revered One (any divine class)[PH2:175]
Rune Maker (runepriest)[PH3:160]
*Rune Maker (runepriest)[PH3:160]
Saint (any divine class)[DP:155]
*Saint (any divine class)[DP:155]
Sublime Flame (any divine class, must worship the Silver Flame)
*Sublime Flame (any divine class, must worship the Silver Flame)


==Martial Epic Destinies==
===Martial Epic Destinies===
Membership in these Epic Destinies is only open to those who follow the paths of Martial Might; [[Fighter]], [[Ranger]], [[Rogue]], or [[Warlord]].
Membership in these Epic Destinies is only open to those who follow the paths of Martial Might; [[Fighter]], [[Ranger]], [[Rogue]], or [[Warlord]].


Adamantine soldier (fighter or warlord)[MP:150]
*Adamantine soldier (fighter or warlord)[MP:150]
Beastlord (ranger, Beast Mastery class feature)[MP:151]
*Beastlord (ranger, Beast Mastery class feature)[MP:151]
Dark wanderer (ranger or rogue)[MP:152]
*Dark wanderer (ranger or rogue)[MP:152]
Dragonheart (martial class)[MP2:156]
*Dragonheart (martial class)[MP2:156]
Eternal defender [MP:153]
*Eternal defender [MP:153]
Godhunter (ranger or rogue)[MP:154]
*Godhunter (ranger or rogue)[MP:154]
Invincible vanguard (martial class)[MP2:157]
*Invincible vanguard (martial class)[MP2:157]
Legendary general (warlord)[MP:155]
*Legendary general (warlord)[MP:155]
Legendary sovereign (fighter, paladin, ranger, or warlord)[MP2:158]
*Legendary sovereign (fighter, paladin, ranger, or warlord)[MP2:158]
Martial archetype (any martial class, paragon multiclassing in a martial class)[MP:156]
*Martial archetype (any martial class, paragon multiclassing in a martial class)[MP:156]
Perfect assassin (rogue)[MP:156]
*Perfect assassin (rogue)[MP:156]
Star-favored champion (martial class)[MP2:159]
*Star-favored champion (martial class)[MP2:159]
Undying warrior (fighter)[MP:157]
*Undying warrior (fighter)[MP:157]
Warmaster (warlord)[MP:158]
*Warmaster (warlord)[MP:158]


==Primal Epic Destinies==
===Primal Epic Destinies===
Membership in these Epic Destinies is only open to those who follow the paths of Primal Magic; [[Druid]], [[Seeker]], [[Shaman]], or [[Warden]].
Membership in these Epic Destinies is only open to those who follow the paths of Primal Magic; [[Druid]], [[Seeker]], [[Shaman]], or [[Warden]].


Fang of the World Serpent (any primal class)
*Fang of the World Serpent (any primal class)
Fury of the Wild (any primal class)
*Fury of the Wild (any primal class)
Glorious Spirit (any primal class)[PH2:171]
*Glorious Spirit (any primal class)[PH2:171]
Honored Ancestor (any primal class)
*Honored Ancestor (any primal class)
Master Hierophant (druid)
*Master Hierophant (druid)
Master of the Eternal Hunt (seeker)[PH3:159]
*Master of the Eternal Hunt (seeker)[PH3:159]
Mythic Spirit (any primal class)
*Mythic Spirit (any primal class)
Perfect Guardian (warden)
*Perfect Guardian (warden)
Primal Avatar (any primal class)[PH2:174]
*Primal Avatar (any primal class)[PH2:174]
Pyreen (any primal class or primal theme)[DSCS:102]
*Pyreen (any primal class or primal theme)[DSCS:102]
Reincarnate Champion (any primal class)
*Reincarnate Champion (any primal class)
Sovereign Beast (druid, wild shape power)
*Sovereign Beast (druid, wild shape power)
World Tree Guardian (any primal class)[PrP:156]
*World Tree Guardian (any primal class)[PrP:156]


==Psionic Epic Destinies==
===Psionic Epic Destinies===
Membership in these Epic Destinies is only open to those who follow the paths of Psionic Magic; [[Ardent]], [[Battlemind]], [[Monk]], or [[Psion]].
Membership in these Epic Destinies is only open to those who follow the paths of Psionic Magic; [[Ardent]], [[Battlemind]], [[Monk]], or [[Psion]].


Cosmic Soul (any psionic class)
*Cosmic Soul (any psionic class)
Demiurge (any psionic class)
*Demiurge (any psionic class)
Diamond Soul (monk)[PH3:156]
*Diamond Soul (monk)[PH3:156]
Eight Seal (any psionic class)
*Eight Seal (any psionic class)
Godmind (any psionic class)[PH3:157]
*Godmind (any psionic class)[PH3:157]
Grandmaster of Flowers (monk)
*Grandmaster of Flowers (monk)
Invincible Mind (battlemind)[PH3:158]
*Invincible Mind (battlemind)[PH3:158]
Master of Moments (any psionic class)
*Master of Moments (any psionic class)
Mind Lord of the Order (any psionic class that uses power points)[DSCS:101]
*Mind Lord of the Order (any psionic class that uses power points)[DSCS:101]
Topaz Crusader (any psionic class, Psionic Augmentation class feature)
*Topaz Crusader (any psionic class, Psionic Augmentation class feature)
War Master (ardent)[PH3:161]
*War Master (ardent)[PH3:161]


==Shadow Epic Destinies==
===Shadow Epic Destinies===
These Epic Destinies revolve around tapping into and mastering shadow magic. As this power source, alas, was utterly ruined by the shift from 4e to Essentials, there's no real class dedicated to this power source beyond the [[Assassin]].
These Epic Destinies revolve around tapping into and mastering shadow magic. As this power source, alas, was utterly ruined by the shift from 4e to Essentials, there's no real class dedicated to this power source beyond the [[Assassin]].


Guardian of the Void
*Guardian of the Void
Perfect Slayer (assassin)
*Perfect Slayer (assassin)


[[Category: Dungeons & Dragons]]
{{D&D4-Classes}}

Revision as of 05:29, 30 January 2017

Epic Destinies were a game mechanic introduced into the fourth edition of Dungeons & Dragons, replacing the concept of Epic-Level Prestige classes used in the previous edition. Whereas PrCs were optional sub-classes that you could take to make your character more powerful, Epic Destinies are effectively mandatory. You take a Paragon path at level 21, and it bolsters you from there to level 30 -- the next step along the line from the Paragon Path.

Epic Destinies follow pretty standard motifs; they generally give you new class features at levels 21, 24 and 30, and a Daily Utility Power at level 26. Some alter this model, however. Many Epic Destinies allow you to cheat death, gaining a special restorative power as their level 24 power. All epic destinies come with a flavorful "immortality" feature, describing one probable fate for you after you hit level 31 and are retired from play. Although some Epic Destinies are tied into specific classes, many instead are more generalistic in tone.

Really, it's a pretty awesome concept. Want to become a fledgling god? A good-aligned lich? Somebody who travels the multiverse at will? A dragon? An immortal bastion against the forces of pure evil or the Far Realm? The genesis of an entire new planet/plane of existence/multiverse? Master of time itself? All of these and more are possible with Epic Destinies.

Generalist Epic Destinies

As their name suggests, these Epic Destinies are extremely open in origin. Many require at most belonging to a power source, but others have at most vague requirements (a feat, sufficient ability score, etc) or simply nothing more beyond being 21st level.

  • Bahamut’s Vessel (must worship Bahamut)
  • Ceaseless Guardian (any defender class)
  • Darklord [Dr372:38]
  • Deadly trickster (Dexterity 21 or Charisma 21; training in Acrobatics, Bluff, Stealth, or Thievery) [PH:174]
  • Demigod [PH:174]
  • Emergent Primordial (elemental origin, Born of the Elements feat, or any elemental power)
  • Eternal seeker [PH:175]
  • Exemplar of Evil (evil alignment)
  • Guardian of the Void
  • Harbinger of Doom [PH2:172]
  • Hordemaster [DSCS:100]
  • Indomitable champion [HotFL:245]
  • Keeper of the Everflow
  • Keybearer [Dr372:39]
  • Lord of Chaos
  • Lorekeeper (21st level, Intelligence 21 or Wisdom 21, training in two knowledge skills) [PH2:173]
  • Marshal of Letherna
  • Planeshaper [Dr372:40]
  • Prince of Hell [Dr372:40]
  • Prison of the Winds [Dr371:30]
  • Punisher of the Gods [Dr372:42]
  • Radiant One
  • Raven Knight (must worship the Raven Queen)
  • Sage of the Swan Tower (must worship Ioun) [Dr397]
  • Shiradi Champion (any nonevil alignment)
  • Storm Sovereign[Dr372:43]
  • Thief of Legend (trained in Stealth, Thievery)
  • Twilight Tribune
  • Unyielding Sentinel (any defender class)
  • Wild Hunter
  • Winter Sovereign (fey origin)[Dr372:44]

Campaign-Specific Epic Destinies

These Epic Destinies were tied into the three campaign settings that D&D 4e pursued; Forgotten Realms, Eberron, and Dark Sun. Obviously, they're best suited to those campaigns, and so may pose issues trying to reuse in other settings.

Forgotten Realms

  • Chosen
  • Harper of Legend (good or lawful good alignment; training in any two of Diplomacy, Insight, Nature, or Stealth; membership in the harpers)
  • Mythic Sovereign (fighter, paladin, ranger, or warlord; essentially identical to Legendary Sovereign)

Eberron

  • Champion of Prophecy
  • Dispossessed Champion
  • Heir of Siberys
  • Mourning Savior
  • Reborn Champion[Dr365:70] (possibly Eberron campaign specific)

Dark Sun

  • Avangion (any arcane class)
  • Dragon King (any arcane class)
  • Hordemaster
  • Mind Lord of the Order (any psionic class that uses power points)
  • Pyreen (any primal class or primal theme)

Racial Epic Destinies

These Epic Destinies, like their equivalent Paragon Paths, are only open to members of a specific race.

  • Avatar of Io (dragonborn)
  • Disincarnate (deva, memory of a thousand lifetimes power)
  • Free Soul (revenant)
  • Heir of the Empire (tiefling)
  • Raven Consort (shadar-kai, must worship the Raven Queen)
  • Redeemed Drow (drow)
  • Soul of the World (deva)

Power Source Epic Destinies

A large number of Epic Destinies are limited to one of the six available Power Sources in 4e: Martial, Arcane, Divine, Primal, Psionic and Shadow. Some of them are available to all classes within this particular power source, while some are open to only one or two classes.

Arcane Epic Destinies

Membership in these Epic Destinies is only open to those who follow the paths of Arcane Magic; Artificer, Bard, Sorcerer, Swordmage, Warlock or Wizard.

  • Arcane Sword (swordmage) [AP: 142]
  • Archlich (any arcane class) [AP: 143]
  • Archmage (wizard)[PH:173]
  • Archspell (any arcane class)[AP: 144]
  • Avangion (any arcane class)[DSCS:98]
  • Draconic Incarnation (any arcane class)
  • Dragon King (arcane defiling power)[DSCS:99]
  • Elf High Mage (wizard; eladrin or elf)
  • Fatesinger (bard)[PH2:170]
  • Feyliege (any arcane class; must have the fey origin, be a half-elf, or be a warlock with the fey pact) [AP: 145]
  • Immanence (any arcane class) [AP: 146]
  • Lord of Fate (any arcane class, unaligned alignment) [AP: 147]
  • Magister (any arcane class)[AP: 148]
  • Parable (wizard) [AP: 149]
  • Sage of Ages (any arcane class) [AP: 150]
  • Witch Queen (wizard)

Divine Epic Destinies

Membership in these Epic Destinies is only open to those who follow the paths of Divine Magic; Avenger, Cleric, Invoker, Paladin, or Runepriest.

  • Avatar of Death (Death Knell feat)[DP:145]
  • Avatar of Freedom (Path of Freedom feat)[DP:146]
  • Avatar of Hope (Hope Remains feat)[DP:147]
  • Avatar of Justice (Immediate Justice feat)[DP:148]
  • Avatar of Life (Pulse of Life feat)[DP:149]
  • Avatar of Storm (Storm Sacrifice feat)[DP:150]
  • Avatar of War (Path of War feat)[DP:151]
  • Chosen (any divine class)[DP:152]
  • Dead God Avatar (any divine class, must worship a dead deity)[Dr390:44]
  • Exalted Angel (any divine class)[DP:154]
  • Revered One (any divine class)[PH2:175]
  • Rune Maker (runepriest)[PH3:160]
  • Saint (any divine class)[DP:155]
  • Sublime Flame (any divine class, must worship the Silver Flame)

Martial Epic Destinies

Membership in these Epic Destinies is only open to those who follow the paths of Martial Might; Fighter, Ranger, Rogue, or Warlord.

  • Adamantine soldier (fighter or warlord)[MP:150]
  • Beastlord (ranger, Beast Mastery class feature)[MP:151]
  • Dark wanderer (ranger or rogue)[MP:152]
  • Dragonheart (martial class)[MP2:156]
  • Eternal defender [MP:153]
  • Godhunter (ranger or rogue)[MP:154]
  • Invincible vanguard (martial class)[MP2:157]
  • Legendary general (warlord)[MP:155]
  • Legendary sovereign (fighter, paladin, ranger, or warlord)[MP2:158]
  • Martial archetype (any martial class, paragon multiclassing in a martial class)[MP:156]
  • Perfect assassin (rogue)[MP:156]
  • Star-favored champion (martial class)[MP2:159]
  • Undying warrior (fighter)[MP:157]
  • Warmaster (warlord)[MP:158]

Primal Epic Destinies

Membership in these Epic Destinies is only open to those who follow the paths of Primal Magic; Druid, Seeker, Shaman, or Warden.

  • Fang of the World Serpent (any primal class)
  • Fury of the Wild (any primal class)
  • Glorious Spirit (any primal class)[PH2:171]
  • Honored Ancestor (any primal class)
  • Master Hierophant (druid)
  • Master of the Eternal Hunt (seeker)[PH3:159]
  • Mythic Spirit (any primal class)
  • Perfect Guardian (warden)
  • Primal Avatar (any primal class)[PH2:174]
  • Pyreen (any primal class or primal theme)[DSCS:102]
  • Reincarnate Champion (any primal class)
  • Sovereign Beast (druid, wild shape power)
  • World Tree Guardian (any primal class)[PrP:156]

Psionic Epic Destinies

Membership in these Epic Destinies is only open to those who follow the paths of Psionic Magic; Ardent, Battlemind, Monk, or Psion.

  • Cosmic Soul (any psionic class)
  • Demiurge (any psionic class)
  • Diamond Soul (monk)[PH3:156]
  • Eight Seal (any psionic class)
  • Godmind (any psionic class)[PH3:157]
  • Grandmaster of Flowers (monk)
  • Invincible Mind (battlemind)[PH3:158]
  • Master of Moments (any psionic class)
  • Mind Lord of the Order (any psionic class that uses power points)[DSCS:101]
  • Topaz Crusader (any psionic class, Psionic Augmentation class feature)
  • War Master (ardent)[PH3:161]

Shadow Epic Destinies

These Epic Destinies revolve around tapping into and mastering shadow magic. As this power source, alas, was utterly ruined by the shift from 4e to Essentials, there's no real class dedicated to this power source beyond the Assassin.

  • Guardian of the Void
  • Perfect Slayer (assassin)
Dungeons & Dragons 4th Edition Classes
Player's Handbook 1 ClericFighterPaladinRangerRogueWarlockWarlordWizard
Player's Handbook 2 AvengerBarbarianBardDruidInvokerShamanSorcererWarden
Player's Handbook 3 ArdentBattlemindMonkPsionRunepriestSeeker
Heroes of X Blackguard* • Binder* • Cavalier* • Elementalist* • Hexblade* • Hunter* • Mage* • Knight* • Protector* • Scout* • Sentinel* • Skald* • Slayer* • Sha'ir* • Thief* • Vampire* • Warpriest* • Witch*
Settings Book ArtificerBladesinger* • Swordmage
Dragon Magazine Assassin
Others Paragon PathEpic Destiny
*·: Non-AEDU variant classes