Exalted/Exalted 2nd Edition Character Sheet Template: Difference between revisions

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Strength  ●        Charisma    ●        Perception 
Strength  ●●●      Charisma    ●●●●    Perception  ●●●
Dexterity ●        Manipulation ●        Intelligence
Dexterity ●●●●●    Manipulation ●●      Intelligence ●●
Stamina  ●        Appearance  ●        Wits       
Stamina  ●●●      Appearance  ●●●      Wits        ●●
</pre>
</pre>
{{table-attributes
{{table-attributes

Revision as of 00:47, 14 March 2009


(italicized text is just a comment, don't keep it in your sheet)

Basics

Name:
Concept:
Caste/Aspect:
Motivation:
Intimacies:
Anima Banner/Totem:
Anima Effect/Tell:
Experience: /
(write experience points as "unspent / total" plx)

Background

(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)


Appearance

(what other people see when they look at your character.)

Attributes

Strength  ●●●      Charisma     ●●●●     Perception   ●●●
Dexterity ●●●●●    Manipulation ●●       Intelligence ●●
Stamina   ●●●      Appearance   ●●●      Wits         ●●
Attributes
Strength ○○○○○ Charisma ○○○○○ Perception ○○○○○
Dexterity ○○○○○ Manipulation ○○○○○ Intelligence ○○○○○
Stamina ○○○○○ Appearance ○○○○○ Wits ○○○○○

Abilities

Solar/Abyssal Block
Archery      ●     Integrity   ●     Craft         ●     Athletics ●     Bureaucracy ●
Martial Arts ●     Performance ●     Investigation ●     Awareness ●     Linguistics ●
Melee        ●     Presence    ●     Lore          ●     Dodge     ●     Ride        ●
Thrown       ●     Resistance  ●     Medicine      ●     Larceny   ●     Sail        ●
War          ●     Survival    ●     Occult        ●     Stealth   ●     Socialize   ●
Lunar Block
Archery      ●      Craft       ●      Bureaucracy   ●
Athletics    ●      Larceny     ●      Investigation ●
Awareness    ●      Linguistics ●      Lore          ●
Dodge        ●      Performance ●      Occult        ●
Integrity    ●      Presence    ●      Medicine      ●
Martial Arts ●      Ride        ●
Melee        ●      Sail        ●
Resistance   ●      Socialize   ●
Thrown       ●      Stealth     ●
War          ●      Survival
Sidereal Block
Resistance ●      Craft       ●      Archery   ●      Investigation ●      Awareness    ●
Ride       ●      Dodge       ●      Athletics ●      Larceny       ●      Bureaucracy  ●
Sail       ●      Linguistics ●      Melee     ●      Lore          ●      Integrity    ●
Survival   ●      Performance ●      Presence  ●      Occult        ●      Martial Arts ●
Thrown     ●      Socialize   ●      War       ●      Stealth       ●      Medicine     ●
Terrestrial Block
Linguistics ●      Awareness  ●      Athletics ●      Bureaucracy   ●      Archery     ●
Lore        ●      Craft      ●      Dodge     ●      Investigation ●      Medicine    ●
Occult      ●      Integrity  ●      Melee     ●      Larceny       ●      Performance ●
Stealth     ●      Resistance ●      Presence  ●      Martial Arts  ●      Ride        ●
Thrown      ●      War        ●      Socialize ●      Sail          ●      Survival    ●

(write aspect/caste and favored abilities in bold, please. also, you do not have a free dot in every ability. I put them for ease of comprension.)

Crafts

(Write here your Craft abilities, if any)

Linguistics

(Write here the languages you can speak)

Specialties

(Write here your specialties, if any)

Backgrounds

Background 1: ●
Background 2: ●
Background 3: ●

Charms

(example:)
(Ability)

  • First (Ability) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.

Combos

(example:)
Combo Name: Combo Cost + 1wp

  • List of constituent Charms, including Cost and Type.
  • Heavenly Guardian Defense, 4m, Reflexive (Step 2).
  • Etc

Essence

Essence: ●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)

Willpower

Willpower:
Temporary: □
("cross out" □ boxes by substituting them with Xs)

Virtues

Virtues:

  • Compassion ●
  • Conviction ●
  • Temperance ●
  • Valor ●

Flawed Virtue:
Virtue Flaw:
Limit: □□□□□ □□□□□

Inventory

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)

Manses and Heartstones

(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat

Dodge DV: (Dex+Dodge+Ess)/2 round up
Dodge MDV: (Willpower+Integrity+Ess)/2 round down
Soak: 0B/0L/0A (Add armor and (Sta)B/(Sta/2 round down)L/0A)
Pierced: 0B/0L/0A (Add half from armor and full from stamina)
Hardness: 0B/0L/0A (Armor only)

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□□ -1
□□ -2
□ -4
□ Incapacitated

Advancement

Bonus Points

Experience Points

(Here is where you write down your experience points and how you spent them)

See Also

Exalted