Field Kit Inspection: Difference between revisions
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==Mission Log== | ==Mission Log== | ||
[http://archive.4plebs.org/tg/thread/53593459 Mission 1] | ===[http://archive.4plebs.org/tg/thread/53593459 Mission 1]=== | ||
The regiment receives its first shipment of recruits and is sent to investigate and ork incursion near a local hive. | |||
[http://archive.4plebs.org/tg/thread/ | ===[http://archive.4plebs.org/tg/thread/53611915 Mission 2]=== | ||
After the discovery of looted Eldar tech from the orks, the regiment (after some deliberation and many conflicting orders) strikes an Eldar encampment to great effect, before being unexpectedly picked up by a shuttle for redeployment. The new recruits get stranger. | |||
[http://archive.4plebs.org/tg/thread/ | ===[http://archive.4plebs.org/tg/thread/53727323 Mission 3]=== | ||
[http://archive.4plebs.org/tg/thread/53869249 Mission 6] | The regiment is shocked by reports of a traitor in their midst. Much infighting ensues between the various traitors and heretics within the regiment. The investigation is inconclusive. | ||
===[http://archive.4plebs.org/tg/thread/53744849 Mission 4]=== | |||
===[http://archive.4plebs.org/tg/thread/53852848 Mission 5]=== | |||
===[http://archive.4plebs.org/tg/thread/53869249 Mission 6]=== |
Revision as of 13:16, 19 June 2017
Field Kit Inspection is a bout of autistic, crack-infused roleplay, that follows the near heretical misadventures of the almost always loyal, "Unknown Regiment", and its efforts to destroy Mankind's enemies in the grim-darkness of the far future.
Each thread typically starts with Commissar Knochenmus bringing together the regiment, under the premise of something happening, before quickly divulging into utter Chaos and heresy.
Characters
Active Duty
No regiment, not matter how loyal, or astounding, can get anywhere without men and women to grease the wheels, and fill the body bags. This section describes those who have yet to meet their obligations, and die for the Emperor.
- Commissar Arthur Knochenmus The new Commissar in town. Knochenmus was assigned to the regiment, shortly after its creation, and mere hours after its commanding Officer, Colonel Erigs, died in an unfortunate suicidal accident. He is considered (mostly by himself) to be a tactical genius of incredible proportions, and sees loyalty and purity in even the most heretical of men. Often leadingg to confusion from the actual loyalists in the regiment.
- 1st Lieutenant Mattias Wyvern CO of second platoon, for the regiment's fourth company. Matthias has served with the regiment since day one, when he was accidentally (much to his dismay) shipped to the regiment, with no way of returning to his own regiment, and refusal of any requests to send him back. So far, he's trying to remain optimistic in a bad situation. But between the constant fuck ups, the numerous xeno and heretic infiltrators, and the Quarter master constantly sneaking into his room to use his shower, it's starting to get bit difficult.
- 3rd company captain "MUR" the world eater the captain of the unknown legion he has only recently joined this suicide mission, surprisingly of his own volition. after following the commissar [puny man] into battle with a few knife ears he was gifted "Axei" and "Mel" two demon possessed weapons containing two demons of tzeech, by magos gelt [Cog man]
- Magos Gelt The totally non heretek from the Cyclothrathe daemon forge world. Has been exposing Mur to as much tzeentchian stuff as he can get his hands on as part of a science experiment. Has a seemingly endless supply of Tachyon arrows. Was once an interrogator under Inquisitor Quixos. Still has the =][= symbol even if its no longer valid, because no one ever checks.
- Corporal van Kleez Vox operator for the Commissar's unit, Kleez was assigned to the regiment after being 'promoted' from his posting on Savlar. He's long since stopped trying to understand what various heretical, chaotic and/or xenos bullshit is going on within the unit, and spends a large proportion of his time off his tits on whatever substances happen to be to hand.
- Grod 'Eadstompa A guardsman who looks suspiciously like an Ork and nearly destroyed the unit after unleashing a horde of Daemons by hitting a Chaos Artifact with a hammer.
Mission Log
Mission 1
The regiment receives its first shipment of recruits and is sent to investigate and ork incursion near a local hive.
Mission 2
After the discovery of looted Eldar tech from the orks, the regiment (after some deliberation and many conflicting orders) strikes an Eldar encampment to great effect, before being unexpectedly picked up by a shuttle for redeployment. The new recruits get stranger.
Mission 3
The regiment is shocked by reports of a traitor in their midst. Much infighting ensues between the various traitors and heretics within the regiment. The investigation is inconclusive.